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path: root/src/core/GLES_COMPUTE/cs_shaders/concatenate.cs
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/*
 * Copyright (c) 2017 ARM Limited.
 *
 * SPDX-License-Identifier: MIT
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to
 * deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in;
#include "helpers.h"

#ifdef DATA_TYPE_FP32
precision highp float;

layout(std140) uniform shader_params
{
    TENSOR3D_PARAM_DECLARATION(src);
    TENSOR3D_PARAM_DECLARATION(dst);
};

BUFFER_DECLARATION(src, 1, float, readonly);
BUFFER_DECLARATION(dst, 2, float, writeonly);

/** This kernel concatenates the input tensor into the output tensor along the third dimension
 *
 * @param[in]  src_ptr                           Pointer to the source tensor. Supported data types: F32
 * @param[in]  src_stride_x                      Stride of the source tensor in X dimension (in bytes)
 * @param[in]  src_step_x                        src_stride_x * number of elements along X processed per workitem(in bytes)
 * @param[in]  src_stride_y                      Stride of the source tensor in Y dimension (in bytes)
 * @param[in]  src_step_y                        src_stride_y * number of elements along Y processed per workitem(in bytes)
 * @param[in]  src_stride_z                      Stride of the source tensor in Z dimension (in bytes)
 * @param[in]  src_step_z                        src_stride_z * number of elements along Z processed per workitem(in bytes)
 * @param[in]  src_offset_first_element_in_bytes The offset of the first element in the source tensor
 * @param[out] dst_ptr                           Pointer to the destination tensor. Supported data types: same as @p src_ptr
 * @param[in]  dst_stride_x                      Stride of the destination tensor in X dimension (in bytes)
 * @param[in]  dst_step_x                        dst_stride_x * number of elements along X processed per workitem(in bytes)
 * @param[in]  dst_stride_y                      Stride of the destination tensor in Y dimension (in bytes)
 * @param[in]  dst_step_y                        dst_stride_y * number of elements along Y processed per workitem(in bytes)
 * @param[in]  dst_stride_z                      Stride of the source tensor in Z dimension (in bytes)
 * @param[in]  dst_step_z                        dst_stride_z * number of elements along Z processed per workitem(in bytes)
 * @param[in]  dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
 */
void main(void)
{
    Tensor3D src = CONVERT_TO_TENSOR3D_STRUCT(src);
    Tensor3D dst = CONVERT_TO_TENSOR3D_STRUCT(dst);

    dst_ptr[dst.current_offset + uint(OFFSETS_Z >> 2)] = src_ptr[tensor3D_offset(src, -OFFSETS_X, -OFFSETS_Y, 0)];
}

#elif defined(DATA_TYPE_FP16)
precision mediump float;

layout(std140) uniform shader_params
{
    TENSOR3D_PARAM_DECLARATION(src);
    TENSOR3D_PARAM_DECLARATION(dst);
};

BUFFER_DECLARATION(src, 1, uvec2, readonly);
BUFFER_DECLARATION(dst, 2, uvec2, writeonly);

/** This kernel concatenates the input tensor into the output tensor along the third dimension
 *
 * @param[in]  src_ptr                           Pointer to the source tensor. Supported data types: F16
 * @param[in]  src_stride_x                      Stride of the source tensor in X dimension (in bytes)
 * @param[in]  src_step_x                        src_stride_x * number of elements along X processed per workitem(in bytes)
 * @param[in]  src_stride_y                      Stride of the source tensor in Y dimension (in bytes)
 * @param[in]  src_step_y                        src_stride_y * number of elements along Y processed per workitem(in bytes)
 * @param[in]  src_stride_z                      Stride of the source tensor in Z dimension (in bytes)
 * @param[in]  src_step_z                        src_stride_z * number of elements along Z processed per workitem(in bytes)
 * @param[in]  src_offset_first_element_in_bytes The offset of the first element in the source tensor
 * @param[out] dst_ptr                           Pointer to the destination tensor. Supported data types: same as @p src_ptr
 * @param[in]  dst_stride_x                      Stride of the destination tensor in X dimension (in bytes)
 * @param[in]  dst_step_x                        dst_stride_x * number of elements along X processed per workitem(in bytes)
 * @param[in]  dst_stride_y                      Stride of the destination tensor in Y dimension (in bytes)
 * @param[in]  dst_step_y                        dst_stride_y * number of elements along Y processed per workitem(in bytes)
 * @param[in]  dst_stride_z                      Stride of the source tensor in Z dimension (in bytes)
 * @param[in]  dst_step_z                        dst_stride_z * number of elements along Z processed per workitem(in bytes)
 * @param[in]  dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
 */
void main(void)
{
    Tensor3D src = GC_CONVERT_TO_TENSOR3D_STRUCT(src);
    Tensor3D dst = GC_CONVERT_TO_TENSOR3D_STRUCT(dst);

    uvec2 packed_s;
    GC_LOAD1_3D_OFFSET(packed_s, src, -OFFSETS_X, -OFFSETS_Y, 0);
    dst_ptr[(dst.current_offset + uint(OFFSETS_Z)) >> 3] = packed_s;
}
#endif /*DATA_TYPE_FP32*/