aboutsummaryrefslogtreecommitdiff
path: root/src/core/GLES_COMPUTE/cs_shaders/concatenate.cs
diff options
context:
space:
mode:
authorAnthony Barbier <anthony.barbier@arm.com>2017-10-26 15:23:08 +0100
committerAnthony Barbier <anthony.barbier@arm.com>2018-11-02 16:35:24 +0000
commit7068f9900d136312318ff430aef588b14e0c87ad (patch)
treeb57ca81231860f1d8755e6f18e5be7c959fb60c6 /src/core/GLES_COMPUTE/cs_shaders/concatenate.cs
parentd60737592736715dcfd0520535c48190d4ac77d2 (diff)
downloadComputeLibrary-7068f9900d136312318ff430aef588b14e0c87ad.tar.gz
COMPMID-631: Merge branches/gles_compute branch
Last commit: commit b25c5f68042b0c81bf611d59a1bb8535e1c42497 Author: Xinghang Zhou <xinghang.zhou@arm.com> Date: Wed Oct 25 18:48:10 2017 +0800 Synced validation's tolerances of GCSoftmax from cl side Change-Id: Ibe72054205c1c8721845d679a31af7ed0a7c5cf6 Reviewed-on: http://mpd-gerrit.cambridge.arm.com/93283 Reviewed-by: Anthony Barbier <anthony.barbier@arm.com> Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
Diffstat (limited to 'src/core/GLES_COMPUTE/cs_shaders/concatenate.cs')
-rw-r--r--src/core/GLES_COMPUTE/cs_shaders/concatenate.cs106
1 files changed, 106 insertions, 0 deletions
diff --git a/src/core/GLES_COMPUTE/cs_shaders/concatenate.cs b/src/core/GLES_COMPUTE/cs_shaders/concatenate.cs
new file mode 100644
index 0000000000..65000f2de2
--- /dev/null
+++ b/src/core/GLES_COMPUTE/cs_shaders/concatenate.cs
@@ -0,0 +1,106 @@
+/*
+ * Copyright (c) 2017 ARM Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in;
+#include "helpers.h"
+
+#ifdef DATA_TYPE_FP32
+precision highp float;
+
+layout(std140) uniform shader_params
+{
+ TENSOR3D_PARAM_DECLARATION(src);
+ TENSOR3D_PARAM_DECLARATION(dst);
+};
+
+BUFFER_DECLARATION(src, 1, float, readonly);
+BUFFER_DECLARATION(dst, 2, float, writeonly);
+
+/** This kernel concatenates the input tensor into the output tensor along the third dimension
+ *
+ * @param[in] src_ptr Pointer to the source tensor. Supported data types: F32
+ * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes)
+ * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes)
+ * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] src_step_z src_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor
+ * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr
+ * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
+ * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] dst_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] dst_step_z dst_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
+ */
+void main(void)
+{
+ Tensor3D src = CONVERT_TO_TENSOR3D_STRUCT(src);
+ Tensor3D dst = CONVERT_TO_TENSOR3D_STRUCT(dst);
+
+ dst_ptr[dst.current_offset + uint(OFFSETS_Z >> 2)] = src_ptr[tensor3D_offset(src, -OFFSETS_X, -OFFSETS_Y, 0)];
+}
+
+#elif defined(DATA_TYPE_FP16)
+precision mediump float;
+
+layout(std140) uniform shader_params
+{
+ TENSOR3D_PARAM_DECLARATION(src);
+ TENSOR3D_PARAM_DECLARATION(dst);
+};
+
+BUFFER_DECLARATION(src, 1, uvec2, readonly);
+BUFFER_DECLARATION(dst, 2, uvec2, writeonly);
+
+/** This kernel concatenates the input tensor into the output tensor along the third dimension
+ *
+ * @param[in] src_ptr Pointer to the source tensor. Supported data types: F16
+ * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes)
+ * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes)
+ * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] src_step_z src_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor
+ * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr
+ * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
+ * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] dst_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] dst_step_z dst_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
+ */
+void main(void)
+{
+ Tensor3D src = GC_CONVERT_TO_TENSOR3D_STRUCT(src);
+ Tensor3D dst = GC_CONVERT_TO_TENSOR3D_STRUCT(dst);
+
+ uvec2 packed_s;
+ GC_LOAD1_3D_OFFSET(packed_s, src, -OFFSETS_X, -OFFSETS_Y, 0);
+ dst_ptr[(dst.current_offset + uint(OFFSETS_Z)) >> 3] = packed_s;
+}
+#endif /*DATA_TYPE_FP32*/ \ No newline at end of file