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authorzhenglin <zhenglin.li@arm.com>2018-01-05 14:39:50 +0800
committerAnthony Barbier <anthony.barbier@arm.com>2018-11-02 16:42:33 +0000
commit57b20109108a90113d29d21ce7d3c873ff19749c (patch)
treeb14667543f25c9d5853a707d2b6fed06044a760a
parent6fc06ccc586c6f27f31fbc0d885dad4785f9f776 (diff)
downloadComputeLibrary-57b20109108a90113d29d21ce7d3c873ff19749c.tar.gz
APPBROWSER-373: Rewrite the convolution_layer.cs with the new common code
Change-Id: I4aa3999159f0448592f5f704ebcd37b26f9b1e51 Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/115279 Reviewed-by: Joel Liang <joel.liang@arm.com> Tested-by: Jenkins <bsgcomp@arm.com> Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
-rwxr-xr-x[-rw-r--r--]src/core/GLES_COMPUTE/cs_shaders/convolution_layer.cs450
1 files changed, 204 insertions, 246 deletions
diff --git a/src/core/GLES_COMPUTE/cs_shaders/convolution_layer.cs b/src/core/GLES_COMPUTE/cs_shaders/convolution_layer.cs
index 87a109adc0..4bfac282e2 100644..100755
--- a/src/core/GLES_COMPUTE/cs_shaders/convolution_layer.cs
+++ b/src/core/GLES_COMPUTE/cs_shaders/convolution_layer.cs
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2017 ARM Limited.
+ * Copyright (c) 2017, 2018 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
@@ -23,177 +23,12 @@
*/
layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in;
-#include "helpers.h"
-layout(std140) uniform shader_params
-{
-#ifdef IM2COL_GENERIC
- TENSOR3D_PARAM_DECLARATION(src);
- IMAGE_PARAM_DECLARATION(dst);
- uint filter_depth;
- uint src_stride_w;
- uint dst_stride_w;
-#endif // IM2COL_GENERIC
-
-#ifdef IM2COL_REDUCED
- TENSOR3D_PARAM_DECLARATION(src);
- VECTOR_PARAM_DECLARATION(dst);
- uint width;
- uint height;
-#endif // IM2COL_REDUCED
-
-#ifdef COL2IM
- IMAGE_PARAM_DECLARATION(src);
- TENSOR3D_PARAM_DECLARATION(dst);
- uint width;
-#endif // COL2IM
-};
-
-#ifdef DATA_TYPE_FP16
-#if defined(IM2COL_REDUCED_8X)
-BUFFER_DECLARATION(src, 1, uvec4, readonly);
-BUFFER_DECLARATION(dst, 2, uvec4, restrict);
-#elif defined(IM2COL_REDUCED_4X) /* IM2COL_REDUCED_8X */
-BUFFER_DECLARATION(src, 1, uvec2, readonly);
-BUFFER_DECLARATION(dst, 2, uvec2, restrict);
-#else /* IM2COL_REDUCED_8X */
-BUFFER_DECLARATION(src, 1, uint, readonly);
-BUFFER_DECLARATION(dst, 2, uint, restrict);
-#endif /* IM2COL_REDUCED_8X */
+#include "helpers_cs.h"
+#if defined(DATA_TYPE_FP16)
precision mediump float;
-
-#ifdef IM2COL_REDUCED
-#if defined(IM2COL_REDUCED_GENERIC)
-/** This kernel reshapes the tensor's low three dimensions to single row for GEMM operation
- *
- * @note The data type must be passed at compile time using "#define DATA_TYPE_FP16"
- * @note In case biases will be added in late stage, "#define HAS_BIAS" has to be passed to append the final matrix with 1 in each row.
- *
- * @param[in] src_ptr Pointer to the source tensor. Supported data types: F16
- * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes)
- * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes)
- * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
- * @param[in] src_step_z src_stride_z * number of elements along Y processed per workitem(in bytes)
- * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor
- * @param[out] dst_ptr Pointer to the destination tensor. Same as @p src_ptr
- * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
- * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
- * @param[in] width The width of the input tensor
- * @param[in] height The height of the input tensor
- */
-void main(void)
-{
- uvec3 pos = uvec3(gl_GlobalInvocationID.xyz);
- uvec3 size = uvec3(gl_WorkGroupSize.xyz);
- Tensor3D src = CONVERT_TO_TENSOR3D_STRUCT_FP16(src);
- Tensor3D src_nostep = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP_FP16(src);
- Vector dst = CONVERT_TO_VECTOR_STRUCT_NO_STEP_FP16(dst);
- uint image_size = width * height;
- uint element_count = src_step_x / src_stride_x;
- uint tmp_out_offset = dst.current_offset + ((pos.x * element_count + pos.y * width + pos.z * image_size) * dst.stride_x);
- uint width_fp16 = ((width + uint(1)) >> uint(1));
- uint tmp;
-
- // odd width
- if(width % uint(2) != uint(0))
- {
- // even row
- if((pos.y + pos.z * height) % uint(2) == uint(0))
- {
- LOAD1(tmp, src, src.current_offset >> uint(2));
- STORE1(dst, tmp_out_offset >> uint(2), tmp);
- }
- else
- {
- // special op
- uint tmpleft = uint(0);
- uint tmpright = uint(0);
- LOAD1(tmpright, src, src.current_offset >> uint(2)); // right half
- if(pos.x == uint(0))
- {
- LOAD1(tmpleft, src, tensor3D_offset_fp16(src_nostep, int(width), int(pos.y) - 1, int(pos.z)) >> uint(2)); // left half
- tmpright = (tmpleft & uint(0xffff)) + (tmpright << uint(16));
- }
- else
- {
- LOAD1(tmpleft, src, tensor3D_offset_fp16(src_nostep, (int(pos.x) - 1) * int(element_count), int(pos.y), int(pos.z)) >> uint(2)); // left half
- tmpright = ((tmpleft >> uint(16)) + (tmpright << uint(16)));
- }
- STORE1(dst, tmp_out_offset >> uint(2), tmpright);
- }
- }
- else
- {
- LOAD1(tmp, src, src.current_offset >> uint(2));
- STORE1(dst, tmp_out_offset >> uint(2), tmp);
- }
-
-#ifdef HAS_BIAS
- // If it is the last thread in the 3 dimensional workgroup
- if(pos.x == (size.x - 1) && pos.y == (size.y - 1) && pos.z == (size.z - 1))
- {
- tmp_out_offset += dst.stride_x;
-
- // FIXME: need odd/even detection for tmp_out_offset?
- mediump vec2 bias_vec = vec2(1.0f, 1.0f);
- uint bias_u = packHalf2x16(bias_vec);
- STORE1(dst, tmp_out_offset >> uint(2), bias_u);
- }
-#endif // HAS_BIAS
-}
-#else /* IM2COL_REDUCED_GENERIC */
-/** This kernel reshapes the tensor's low three dimensions to single row for GEMM operation
- *
- * @note The data type must be passed at compile time using "#define DATA_TYPE_FP16"
- * @note In case biases will be added in late stage, "#define HAS_BIAS" has to be passed to append the final matrix with 1 in each row.
- *
- * @param[in] src_ptr Pointer to the source tensor. Supported data types: F16
- * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes)
- * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes)
- * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
- * @param[in] src_step_z src_stride_z * number of elements along Y processed per workitem(in bytes)
- * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor
- * @param[out] dst_ptr Pointer to the destination tensor. Same as @p src_ptr
- * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
- * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
- * @param[in] width The width of the input tensor
- * @param[in] height The height of the input tensor
- */
-void main(void)
-{
- uvec3 pos = uvec3(gl_GlobalInvocationID.xyz);
- Tensor3D src = CONVERT_TO_TENSOR3D_STRUCT_FP16(src);
- Vector dst = CONVERT_TO_VECTOR_STRUCT_NO_STEP_FP16(dst);
-#if defined(IM2COL_REDUCED_8X)
- uint tmp_out_offset = dst.current_offset + ((pos.x * uint(8) + pos.y * width + pos.z * uint(IMAGE_SIZE)) * dst.stride_x);
- uvec4 tmp;
- LOAD1(tmp, src, src.current_offset >> uint(4));
- STORE1(dst, tmp_out_offset >> uint(4), tmp);
-#elif defined(IM2COL_REDUCED_4X) /* IM2COL_REDUCED_8X */
- uint tmp_out_offset = dst.current_offset + ((pos.x * uint(4) + pos.y * width + pos.z * uint(IMAGE_SIZE)) * dst.stride_x);
- uvec2 tmp;
- LOAD1(tmp, src, src.current_offset >> uint(3));
- STORE1(dst, tmp_out_offset >> uint(3), tmp);
-#else /* IM2COL_REDUCED_8X */
- uint tmp_out_offset = dst.current_offset + ((pos.x * uint(2) + pos.y * width + pos.z * uint(IMAGE_SIZE)) * dst.stride_x);
- uint tmp;
- LOAD1(tmp, src, src.current_offset >> uint(2));
- STORE1(dst, tmp_out_offset >> uint(2), tmp);
-#endif /* IM2COL_REDUCED_8X */
-}
-#endif /* IM2COL_REDUCED_GENERIC */
-#endif // IM2COL_REDUCED
-
-#elif defined(DATA_TYPE_FP32)
-BUFFER_DECLARATION(src, 1, float, readonly);
-BUFFER_DECLARATION(dst, 2, float, restrict);
+#endif // DATA_TYPE_FP16
#ifdef IM2COL_GENERIC
/** This kernel performs a reshaping of the input tensor to a tensor used to perform convolution using GEMM.
@@ -201,26 +36,31 @@ BUFFER_DECLARATION(dst, 2, float, restrict);
* @note The data type must be passed at compile time using "#define DATA_TYPE_FP32"
* @note In case biases will be added to the convolution "#define HAS_BIAS" has to be passed to append the final matrix with 1 in each row.
*
- * @param[in] src_ptr Pointer to the source tensor. Supported data types: F32
- * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes)
- * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes)
- * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
- * @param[in] src_step_z src_stride_z * number of elements along Z processed per workitem(in bytes)
- * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor
- * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr
- * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
- * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes)
- * @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
- * @param[in] filter_depth The depth of the used filter
- * @param[in] src_stride_w Stride of the source tensor in W dimension (in bytes).
- * @param[in] dst_stride_w Stride of the destination tensor in W dimension (in bytes).
+ * @param[in] src_ptr Pointer to the source tensor. Supported data types: F16/F32
+ * @param[in] src_attrs The attributes of the source tensor
+ * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr
+ * @param[in] dst_attrs The attributes of the destination tensor
+ * @param[in] filter_depth The depth of the used filter
+ * @param[in] src_stride_w Stride of the source tensor in W dimension (in bytes).
+ * @param[in] dst_stride_w Stride of the destination tensor in W dimension (in bytes).
*/
+SHADER_PARAMS_DECLARATION
+{
+ Tensor3DAttributes src_attrs;
+ ImageAttributes dst_attrs;
+ uint filter_depth;
+ uint src_stride_w;
+ uint dst_stride_w;
+};
+
+#ifdef DATA_TYPE_FP32
+TENSOR_DECLARATION(1, srcBuffer, float, src_ptr, src_shift, 2, readonly);
+TENSOR_DECLARATION(2, dstBuffer, float, dst_ptr, dst_shift, 2, restrict);
void main(void)
{
+ Tensor3DIterator src_iter = CONVERT_TO_TENSOR3D_ITERATOR_NO_STEP(src_attrs, src_shift);
+ ImageIterator dst_iter = CONVERT_TO_IMAGE_ITERATOR_NO_STEP(dst_attrs, dst_shift);
+
uint xc = gl_GlobalInvocationID.x; // x coordinate in the convolved tensor
uint yc = gl_GlobalInvocationID.y; // y coordinate in the convolved tensor
uint ch = gl_GlobalInvocationID.z % filter_depth; // input feature map
@@ -229,12 +69,12 @@ void main(void)
// Calculate input indeces
uint xi = xc * uint(STRIDE_X) - uint(PAD_X);
uint yi = yc * uint(STRIDE_Y) - uint(PAD_Y);
- uint input_offset = (src_offset_first_element_in_bytes + (ch * src_stride_z) + (batch * src_stride_w)) >> uint(2);
+ uint input_offset = TENSOR_OFFSET_ADVANCE_IN_BYTES(src_iter, (ch * src_attrs.stride_z) + (batch * src_stride_w));
// Calculate output indeces
uint xo = ch * uint(KERNEL_WIDTH) * uint(KERNEL_HEIGHT);
uint yo = xc + yc * uint(CONVOLVED_WIDTH); // Index of the convolution
- uint output_offset = (dst_offset_first_element_in_bytes + (yo * dst_stride_y) + (batch * dst_stride_w) + xo) >> uint(2);
+ uint output_offset = TENSOR_OFFSET_ADVANCE_IN_BYTES(dst_iter, (yo * dst_attrs.stride_y) + (batch * dst_stride_w) + xo);
// Linearize convolution elements
for(uint y = yi, y_e = yi + uint(KERNEL_HEIGHT); y < y_e; ++y)
@@ -242,17 +82,18 @@ void main(void)
for(uint x = xi, x_e = xi + uint(KERNEL_WIDTH); x < x_e; ++x)
{
#if PAD_X == 0 && PAD_Y == 0
- output_offset = input_offset + ((x * src_stride_x + y * src_stride_y) >> uint(2));
- STORE4(dst, output_offset, LOAD4(src, input_offset));
+ output_offset = input_offset + ((x * src_attrs.stride_x + y * src_attrs.stride_y) >> uint(2));
+ STORE(dst_ptr, output_offset, LOAD(src_ptr, input_offset));
+
#else // PAD_X == 0 && PAD_Y == 0
if(x < 0 || x >= SRC_WIDTH || y < 0 || y >= SRC_HEIGHT)
{
- STORE4(dst, output_offset, 0.0f);
+ STORE(dst_ptr, output_offset, 0.0f);
}
else
{
- output_offset = input_offset + (x * src_stride_x + y * src_stride_y) >> uint(2));
- STORE4(dst, output_offset, LOAD4(src, input_offset));
+ output_offset = input_offset + (x * srcs_attrs.stride_x + y * src_attrs.stride_y) >> uint(2));
+ STORE(dst_ptr, output_offset, LOAD(src_ptr, input_offset));
}
#endif // PAD_X == 0 && PAD_Y == 0
}
@@ -261,91 +102,208 @@ void main(void)
#ifdef HAS_BIAS
if(ch == (uint(KERNEL_DEPTH) - 1))
{
- STORE4(dst, output_offset, 1.0f);
+ STORE(dst_ptr, output_offset, 1.0f);
}
#endif // HAS_BIAS
}
-#endif // IM2COL_GENERIC
+
+#elif defined(DATA_TYPE_FP16)
+TENSOR_DECLARATION(1, srcBuffer, uint, src_ptr, src_shift, 2, readonly);
+TENSOR_DECLARATION(2, dstBuffer, uint, dst_ptr, dst_shift, 2, writeonly);
+
+void main(void)
+{
+}
+
+#else /* DATA_TYPE_FP32 */
+#error Data type not supported
+#endif /* DATA_TYPE_FP32 */
+#endif /* IM2COL_GENERIC */
#ifdef IM2COL_REDUCED
/** This kernel reshapes the tensor's low three dimensions to single row for GEMM operation
*
- * @note The data type must be passed at compile time using "#define DATA_TYPE_FP32"
+ * @note The data type must be passed at compile time using "#define DATA_TYPE_FP16"
* @note In case biases will be added in late stage, "#define HAS_BIAS" has to be passed to append the final matrix with 1 in each row.
*
- * @param[in] src_ptr Pointer to the source tensor. Supported data types: F32
- * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes)
- * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes)
- * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
- * @param[in] src_step_z src_stride_z * number of elements along Y processed per workitem(in bytes)
- * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor
- * @param[out] dst_ptr Pointer to the destination tensor. Same as @p src_ptr
- * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
- * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
- * @param[in] width The width of the input tensor
- * @param[in] height The height of the input tensor
+ * @param[in] src_ptr Pointer to the source tensor. Supported data types: F16/F32
+ * @param[in] src_attrs The attributes of the source tensor
+ * @param[out] dst_ptr Pointer to the destination tensor. Same as @p src_ptr
+ * @param[in] dst_attrs The attributes of the destination tensor
+ * @param[in] width The width of the input tensor
+ * @param[in] height The height of the input tensor
*/
+SHADER_PARAMS_DECLARATION
+{
+ Tensor3DAttributes src_attrs;
+ VectorAttributes dst_attrs;
+ uint width;
+ uint height;
+};
+
+#ifdef DATA_TYPE_FP32
+TENSOR_DECLARATION(1, srcBuffer, float, src_ptr, src_shift, 2, readonly);
+TENSOR_DECLARATION(2, dstBuffer, float, dst_ptr, dst_shift, 2, restrict);
+
void main(void)
{
- uvec3 pos = uvec3(gl_GlobalInvocationID.xyz);
- uvec3 size = uvec3(gl_WorkGroupSize.xyz);
- Tensor3D src = CONVERT_TO_TENSOR3D_STRUCT(src);
- Vector dst = CONVERT_TO_VECTOR_STRUCT_NO_STEP(dst);
- uint image_size = width * height;
- uint tmp_out_offset = dst.current_offset + (((pos.x + pos.y * width + pos.z * image_size) * dst.stride_x) >> 2);
+ Tensor3DIterator src_iter = CONVERT_TO_TENSOR3D_ITERATOR(src_attrs, src_shift);
+ VectorIterator dst_iter = CONVERT_TO_VECTOR_ITERATOR_NO_STEP(dst_attrs, dst_shift);
- STORE4(dst, tmp_out_offset, LOAD4(src, src.current_offset));
+ uvec3 pos = uvec3(gl_GlobalInvocationID.xyz);
+ uvec3 size = uvec3(gl_WorkGroupSize.xyz);
+ uint image_size = width * height;
+ uint tmp_out_offset = VECTOR_OFFSET(dst_iter, pos.x + pos.y * width + pos.z * image_size);
+
+ STORE(dst_ptr, tmp_out_offset, LOAD_CURRENT_ITEM(src_ptr, src_iter));
#ifdef HAS_BIAS
// If it is the last thread in the 3 dimensional workgroup
if(pos.x == (size.x - 1) && pos.y == (size.y - 1) && pos.z == (size.z - 1))
{
- tmp_out_offset += (dst.stride_x >> uint(2));
- STORE4(dst, tmp_out_offset, 1.f);
+ tmp_out_offset += (dst_attrs.stride_x >> uint(2));
+ STORE(dst_ptr, tmp_out_offset, 1.f);
}
#endif // HAS_BIAS
}
-#endif // IM2COL_REDUCED
+
+#elif defined(DATA_TYPE_FP16)
+
+#if defined(IM2COL_REDUCED_8X)
+TENSOR_DECLARATION(1, srcBuffer, uvec4, src_ptr, src_shift, 4, readonly);
+TENSOR_DECLARATION(2, dstBuffer, uvec4, dst_ptr, dst_shift, 4, restrict);
+#elif defined(IM2COL_REDUCED_4X) /* IM2COL_REDUCED_8X */
+TENSOR_DECLARATION(1, srcBuffer, uvec2, src_ptr, src_shift, 3, readonly);
+TENSOR_DECLARATION(2, dstBuffer, uvec2, dst_ptr, dst_shift, 3, restrict);
+#else /* IM2COL_REDUCED_8X */
+TENSOR_DECLARATION(1, srcBuffer, uint, src_ptr, src_shift, 2, readonly);
+TENSOR_DECLARATION(2, dstBuffer, uint, dst_ptr, dst_shift, 2, restrict);
+#endif /* IM2COL_REDUCED_8X */
+
+#if defined(IM2COL_REDUCED_GENERIC)
+void main(void)
+{
+ Tensor3DIterator src_iter = CONVERT_TO_TENSOR3D_ITERATOR(src_attrs, src_shift);
+ Tensor3DIterator src_nostep_iter = CONVERT_TO_TENSOR3D_ITERATOR_NO_STEP(src_attrs, src_shift);
+ VectorIterator dst_iter = CONVERT_TO_VECTOR_ITERATOR_NO_STEP(dst_attrs, dst_shift);
+
+ uvec3 pos = uvec3(gl_GlobalInvocationID.xyz);
+ uvec3 size = uvec3(gl_WorkGroupSize.xyz);
+ uint image_size = width * height;
+ uint element_count = src_attrs.step_x / src_attrs.stride_x;
+ uint tmp_out_offset = VECTOR_OFFSET(dst_iter, pos.x * element_count + pos.y * width + pos.z * image_size);
+ uint width_fp16 = (width + uint(1)) >> uint(1);
+ uint tmp;
+
+ // odd width
+ if(width % uint(2) != uint(0))
+ {
+ // even row
+ if((pos.y + pos.z * height) % uint(2) == uint(0))
+ {
+ tmp = LOAD_CURRENT_ITEM(src_ptr, src_iter);
+ STORE(dst_ptr, tmp_out_offset, tmp);
+ }
+ else
+ {
+ // special op
+ uint tmpleft = uint(0);
+ uint tmpright = uint(0);
+ tmpright = LOAD_CURRENT_ITEM(src_ptr, src_iter); //right half
+ if(pos.x == uint(0))
+ {
+ tmpleft = LOAD(src_ptr, TENSOR3D_OFFSET(src_nostep_iter, int(width), int(pos.y) - 1, int(pos.z))); //left half
+ tmpright = (tmpleft & uint(0xffff)) + (tmpright << uint(16));
+ }
+ else
+ {
+ tmpleft = LOAD(src_ptr, TENSOR3D_OFFSET(src_nostep_iter, (int(pos.x) - 1) * int(element_count), int(pos.y), int(pos.z)));
+ tmpright = ((tmpleft >> uint(16)) + (tmpright << uint(16)));
+ }
+ STORE(dst_ptr, tmp_out_offset, tmpright);
+ }
+ }
+ else
+ {
+ tmp = LOAD_CURRENT_ITEM(src_ptr, src_iter);
+ STORE(dst_ptr, tmp_out_offset, tmp);
+
+#ifdef HAS_BIAS
+ // If it is the last thread in the 3 dimensional workgroup
+ if(pos.x == (size.x - 1) && pos.y == (size.y - 1) && pos.z == (size.z - 1))
+ {
+ tmp_out_offset += (dst_attrs.stride_x >> dst_shift);
+
+ // FIXME: need odd/even detection for tmp_out_offset?
+ mediump vec2 bias_vec = vec2(1.0f, 1.0f);
+ STORE_PACK2_HALF(dst_ptr, tmp_out_offset, bias_vec);
+ }
+#endif // HAS_BIAS
+ }
+}
+
+#else /* IM2COL_REDUCED_GENERIC */
+void main(void)
+{
+ Tensor3DIterator src_iter = CONVERT_TO_TENSOR3D_ITERATOR(src_attrs, src_shift);
+ VectorIterator dst_iter = CONVERT_TO_VECTOR_ITERATOR_NO_STEP(dst_attrs, dst_shift);
+
+ uvec3 pos = uvec3(gl_GlobalInvocationID.xyz);
+#if defined(IM2COL_REDUCED_8X)
+ uint tmp_out_offset = VECTOR_OFFSET(dst_iter, pos.x * uint(8) + pos.y * width + pos.z * uint(IMAGE_SIZE));
+ uvec4 tmp = LOAD_CURRENT_ITEM(src_ptr, src_iter);
+ STORE(dst_ptr, tmp_out_offset, tmp);
+#elif defined(IM2COL_REDUCED_4X) /* IM2COL_REDUCED_8X */
+ uint tmp_out_offset = VECTOR_OFFSET(dst_iter, pos.x * uint(4) + pos.y * width + pos.z * uint(IMAGE_SIZE));
+ uvec2 tmp = LOAD_CURRENT_ITEM(src_ptr, src_iter);
+ STORE(dst_ptr, tmp_out_offset, tmp);
+#else /* IM2COL_REDUCED_8X */
+ uint tmp_out_offset = VECTOR_OFFSET(dst_iter, pos.x * uint(2) + pos.y * width + pos.z * uint(IMAGE_SIZE));
+ uint tmp = LOAD_CURRENT_ITEM(src_ptr, src_iter);
+ STORE(dst_ptr, tmp_out_offset, tmp);
+#endif /* IM2COL_REDUCED_8X */
+}
+#endif /* IM2COL_REDUCED_GENERIC */
+#else /* DATA_TYPE_FP32 */
+#error Data type not supported
+#endif /* DATA_TYPE_FP32 */
+#endif /* IM2COL_REDUCED */
#ifdef COL2IM
/** This kernel performs a reshaping of the output of the convolution layer.
*
* @note The data type must be passed at compile time using "#define DATA_TYPE_FP32"
*
- * @param[in] src_ptr Pointer to the source tensor. Supported data types: F32
- * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes)
- * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes)
- * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
- * @param[in] src_step_z src_stride_z * number of elements along Z processed per workitem(in bytes)
- * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor
- * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr
- * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
- * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes)
- * @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] dst_stride_z Stride of the destination tensor in Z dimension (in bytes)
- * @param[in] dst_step_z dst_stride_z * number of elements along Z processed per workitem(in bytes)
- * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
- * @param[in] dst_stride_w Stride of the destination tensor in W dimension (in bytes)
+ * @param[in] src_ptr Pointer to the source tensor. Supported data types: F16/F32
+ * @param[in] src_attrs The attributes of the source tensor
+ * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr
+ * @param[in] dst_attrs The attributes of the destination tensor
+ * @param[in] width The width of output convolved dimensions
*/
+SHADER_PARAMS_DECLARATION
+{
+ ImageAttributes src_attrs;
+ Tensor3DAttributes dst_attrs;
+ uint width;
+};
+
+#ifdef DATA_TYPE_FP32
+TENSOR_DECLARATION(1, srcBuffer, float, src_ptr, src_shift, 2, readonly);
+TENSOR_DECLARATION(2, dstBuffer, float, dst_ptr, dst_shift, 2, restrict);
void main(void)
{
- uvec2 pos = uvec2(gl_GlobalInvocationID.xy);
- Image src = CONVERT_TO_IMAGE_STRUCT(src);
- Tensor3D dst = CONVERT_TO_TENSOR3D_STRUCT(dst);
+ ImageIterator src_iter = CONVERT_TO_IMAGE_ITERATOR(src_attrs, src_shift);
+ Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift);
- uint idx = pos.x * dst.stride_z + (pos.y / width) * dst.stride_y + (pos.y % width) * dst.stride_x;
- uint tmp_out_offset = dst.current_offset + (idx >> 2);
+ uvec2 pos = uvec2(gl_GlobalInvocationID.xy);
+ uint tmp_out_offset = TENSOR3D_OFFSET(dst_iter, pos.y % width, pos.y / width, pos.x);
- STORE4(dst, tmp_out_offset, LOAD4(src, src.current_offset));
+ STORE(dst_ptr, tmp_out_offset, LOAD_CURRENT_ITEM(src_ptr, src_iter));
}
-#endif // COL2IM
-#else // DATA_TYPE_FP16
+#elif defined(DATA_TYPE_FP16)
+
+#else /* DATA_TYPE_FP32 */
#error Data type not supported
-#endif // DATA_TYPE_FP16
+#endif /* DATA_TYPE_FP32 */
+#endif /* COL2IM */