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/*
 * Copyright (c) 2022-2024 Arm Limited.
 *
 * SPDX-License-Identifier: MIT
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to
 * deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
#ifndef ACL_TESTS_VALIDATION_FIXTURES_DYNAMIC_FUSION_GPU_CL_DIRECTCONV2DFIXTURE_H
#define ACL_TESTS_VALIDATION_FIXTURES_DYNAMIC_FUSION_GPU_CL_DIRECTCONV2DFIXTURE_H

#include "arm_compute/core/CL/CLKernelLibrary.h"
#include "arm_compute/core/TensorInfo.h"
#include "arm_compute/core/Types.h"
#include "arm_compute/core/utils/misc/ShapeCalculator.h"
#include "arm_compute/dynamic_fusion/runtime/gpu/cl/ClWorkloadRuntime.h"
#include "arm_compute/dynamic_fusion/sketch/attributes/Conv2dAttributes.h"
#include "arm_compute/dynamic_fusion/sketch/gpu/GpuWorkloadSketch.h"
#include "arm_compute/dynamic_fusion/sketch/gpu/operators/GpuConv2d.h"
#include "arm_compute/dynamic_fusion/sketch/gpu/operators/GpuOutput.h"

#include "tests/CL/CLAccessor.h"
#include "tests/framework/Fixture.h"
#include "tests/framework/Macros.h"
#include "tests/validation/reference/ConvolutionLayer.h"
#include "tests/validation/reference/Permute.h"
#include "tests/validation/Validation.h"

using namespace arm_compute::experimental::dynamic_fusion;

namespace arm_compute
{
namespace test
{
namespace validation
{
namespace
{
template <typename U>
void fill(U &&tensor, int i)
{
    switch (tensor.data_type())
    {
        case DataType::F16:
        {
            arm_compute::utils::uniform_real_distribution_16bit<half> distribution{-1.0f, 1.0f};
            library->fill(tensor, distribution, i);
            break;
        }
        case DataType::F32:
        {
            std::uniform_real_distribution<float> distribution(-1.0f, 1.0f);
            library->fill(tensor, distribution, i);
            break;
        }
        default:
            library->fill_tensor_uniform(tensor, i);
    }
}

} // namespace

/** General Conv2d fixture
 *  Adapted from tests/validation/fixtures/ConvolutionLayerFixture.h
 *  TODO: Parameterize to be fully backend agnostic: COMPMID-5760; remove Gpu from name
 */
template <typename TensorType, typename AccessorType, typename FunctionType, typename T>
class DynamicFusionGpuConv2dValidationGenericFixture : public framework::Fixture
{
public:
    using TBias = typename std::conditional<std::is_same<typename std::decay<T>::type, uint8_t>::value ||
                                                std::is_same<typename std::decay<T>::type, int8_t>::value,
                                            int32_t,
                                            T>::type; // If T: uint8_t or int8_t then TBias: int32_t, otherwise TBias: T

    void setup(TensorShape          input_shape,
               TensorShape          weights_shape,
               TensorShape          bias_shape,
               TensorShape          output_shape,
               const PadStrideInfo &info,
               const Size2D        &dilation,
               DataType             data_type,
               DataLayout           data_layout,
               QuantizationInfo     quantization_info,
               QuantizationInfo     weight_quantization_info)
    {
        ARM_COMPUTE_ERROR_ON(data_layout != DataLayout::NHWC); // Dynamic fusion conv2d only supports NHWC layout
        const Conv2dAttributes conv2d_attr = convert_pad_stride_info_to_conv_attr(info, dilation);
        _data_type                         = data_type;
        _data_layout                       = data_layout;
        _is_quantized                      = is_data_type_quantized_asymmetric(data_type);
        _quantization_info                 = quantization_info;
        _weight_quantization_info          = weight_quantization_info;
        _bias_data_type                    = _is_quantized ? DataType::S32 : data_type;
        _target                            = compute_target(input_shape, weights_shape, bias_shape, conv2d_attr);
        _reference = compute_reference(input_shape, weights_shape, bias_shape, output_shape, conv2d_attr);
    }

protected:
    // Given input is in nchw format
    TensorType compute_target(TensorShape        input_shape,
                              TensorShape        weights_shape,
                              const TensorShape &bias_shape,
                              Conv2dAttributes   conv2d_attr)
    {
        ARM_COMPUTE_ERROR_ON(_data_layout != DataLayout::NHWC);
        permute(input_shape, PermutationVector(2U, 0U, 1U));
        permute(weights_shape, PermutationVector(2U, 0U, 1U));
        CLScheduler::get().default_reinit();

        // Create a new workload sketch
        auto              cl_compile_ctx = CLKernelLibrary::get().get_compile_context();
        auto              context        = GpuWorkloadContext{&cl_compile_ctx};
        GpuWorkloadSketch sketch{&context};

        // Create sketch tensors
        ITensorInfo *input_info  = context.create_tensor_info(TensorInfo(input_shape, 1, _data_type, _data_layout));
        ITensorInfo *weight_info = context.create_tensor_info(TensorInfo(weights_shape, 1, _data_type, _data_layout));
        ITensorInfo *bias_info   = context.create_tensor_info(TensorInfo(bias_shape, 1, _data_type, _data_layout));
        ITensorInfo *dst_info    = context.create_tensor_info();

        ITensorInfo *ans_info = FunctionType::create_op(sketch, input_info, weight_info, bias_info, conv2d_attr);
        GpuOutput::create_op(sketch, ans_info, dst_info);

        // Configure runtime
        ClWorkloadRuntime runtime;
        runtime.configure(sketch);
        // (Important) Allocate auxiliary tensor memory if there are any
        for (auto &data : runtime.get_auxiliary_tensors())
        {
            CLTensor     *tensor      = std::get<0>(data);
            TensorInfo    info        = std::get<1>(data);
            AuxMemoryInfo aux_mem_req = std::get<2>(data);
            tensor->allocator()->init(info, aux_mem_req.alignment);
            tensor->allocator()->allocate(); // Use ACL allocated memory
        }
        // Construct user tensors
        TensorType t_input{};
        TensorType t_weight{};
        TensorType t_bias{};
        TensorType t_dst{};

        // Initialize user tensors
        t_input.allocator()->init(*input_info);
        t_weight.allocator()->init(*weight_info);
        t_bias.allocator()->init(*bias_info);
        t_dst.allocator()->init(*dst_info);

        // Allocate and fill user tensors
        t_input.allocator()->allocate();
        t_weight.allocator()->allocate();
        t_bias.allocator()->allocate();
        t_dst.allocator()->allocate();

        fill(AccessorType(t_input), 0);
        fill(AccessorType(t_weight), 1);
        fill(AccessorType(t_bias), 2);

        // Run runtime
        runtime.run({&t_input, &t_weight, &t_bias, &t_dst});
        return t_dst;
    }

    SimpleTensor<T> compute_reference(const TensorShape &input_shape,
                                      const TensorShape &weights_shape,
                                      const TensorShape &bias_shape,
                                      const TensorShape &output_shape,
                                      Conv2dAttributes   conv2d_attr)
    {
        // Create reference
        SimpleTensor<T>     src{input_shape, _data_type, 1, _quantization_info};
        SimpleTensor<T>     weight{weights_shape, _data_type, 1, _weight_quantization_info};
        SimpleTensor<TBias> bias{bias_shape, _data_type, 1, _quantization_info};

        fill(src, 0);
        fill(weight, 1);
        fill(bias, 2);

        auto src_nchw          = src;
        auto weights_nchw      = weight;
        auto bias_nchw         = bias;
        auto output_shape_nchw = output_shape;

        PadStrideInfo legacy_pad_stride(conv2d_attr.stride().x(), conv2d_attr.stride().y(), conv2d_attr.pad().left,
                                        conv2d_attr.pad().right, conv2d_attr.pad().top, conv2d_attr.pad().bottom,
                                        DimensionRoundingType{});
        auto          dst_nchw = reference::convolution_layer(src_nchw, weights_nchw, bias_nchw, output_shape_nchw,
                                                              legacy_pad_stride, conv2d_attr.dilation());
        return dst_nchw;
    }

    TensorType       _target{};
    SimpleTensor<T>  _reference{};
    DataType         _data_type{};
    DataType         _bias_data_type{};
    DataLayout       _data_layout{};
    QuantizationInfo _quantization_info{};
    QuantizationInfo _weight_quantization_info{};
    bool             _is_quantized = false;
};

template <typename TensorType, typename AccessorType, typename FunctionType, typename T>
class DynamicFusionGpuConv2dValidationFixture
    : public DynamicFusionGpuConv2dValidationGenericFixture<TensorType, AccessorType, FunctionType, T>
{
public:
    void setup(TensorShape          input_shape,
               TensorShape          weights_shape,
               TensorShape          output_shape,
               TensorShape          bias_shape,
               const PadStrideInfo &info,
               const Size2D        &dialation,
               DataType             data_type,
               DataLayout           data_layout,
               QuantizationInfo     quantization_info)
    {
        DynamicFusionGpuConv2dValidationGenericFixture<TensorType, AccessorType, FunctionType, T>::setup(
            input_shape, weights_shape, output_shape, bias_shape, info, dialation, data_type, data_layout,
            quantization_info, quantization_info);
    }
};

/** Specific Conv2d method: Direct Conv2d fixture
 *  Adapted from tests/validation/fixtures/DirectConvolutionLayerFixture.h
 *  TODO: Parameterize to be fully backend agnostic: COMPMID-5760
 */
template <typename TensorType, typename AccessorType, typename FunctionType, typename T>
class DynamicFusionDirectConv2dValidationGenericFixture : public framework::Fixture
{
public:
    using TBias =
        typename std::conditional<std::is_same<T, uint8_t>::value || std::is_same<T, int8_t>::value, int32_t, T>::type;

    void setup(TensorShape      input_shape,
               int              stride_x,
               int              stride_y,
               int              pad_x,
               int              pad_y,
               unsigned int     kernel_size,
               unsigned int     num_kernels,
               DataType         data_type,
               QuantizationInfo quantization_info,
               DataLayout       data_layout)
    {
        ARM_COMPUTE_ERROR_ON(data_layout != DataLayout::NHWC); // Dynamic fusion conv2d only supports NHWC layout

        TensorShape         weights_shape(kernel_size, kernel_size, input_shape.z(), num_kernels);
        const TensorShape   bias_shape(num_kernels);
        const PadStrideInfo info(stride_x, stride_y, pad_x, pad_y, DimensionRoundingType::FLOOR);
        const DataType      bias_data_type = is_data_type_quantized_asymmetric(data_type) ? DataType::S32 : data_type;

        const Conv2dAttributes conv2d_attr = convert_pad_stride_info_to_conv_attr(info, {1U, 1U} /* dilation */);

        TensorInfo input_info   = TensorInfo(input_shape, 1, data_type);
        TensorInfo weights_info = TensorInfo(weights_shape, 1, data_type);

        const TensorShape output_shape =
            misc::shape_calculator::compute_deep_convolution_shape(input_info, weights_info, info);

        _target    = compute_target(input_shape, weights_shape, bias_shape, output_shape, conv2d_attr, data_type,
                                    bias_data_type, quantization_info, data_layout);
        _reference = compute_reference(input_shape, weights_shape, bias_shape, output_shape, info, data_type,
                                       bias_data_type, quantization_info);
    }

protected:
    TensorType compute_target(TensorShape             input_shape,
                              TensorShape             weights_shape,
                              const TensorShape      &bias_shape,
                              TensorShape             output_shape,
                              const Conv2dAttributes &conv2d_attr,
                              DataType                data_type,
                              DataType                bias_data_type,
                              QuantizationInfo        quantization_info,
                              const DataLayout       &data_layout)
    {
        ARM_COMPUTE_ERROR_ON(data_layout != DataLayout::NHWC);
        ARM_COMPUTE_UNUSED(quantization_info);
        // Dataset shapes are in NCHW layout
        permute(input_shape, PermutationVector(2U, 0U, 1U));
        permute(weights_shape, PermutationVector(2U, 0U, 1U));
        permute(output_shape, PermutationVector(2U, 0U, 1U));

        auto              cl_compile_ctx = CLKernelLibrary::get().get_compile_context();
        auto              context        = GpuWorkloadContext{&cl_compile_ctx};
        GpuWorkloadSketch sketch{&context};

        // Create sketch tensors
        auto input_info  = context.create_tensor_info(TensorInfo(input_shape, 1, data_type, data_layout));
        auto weight_info = context.create_tensor_info(TensorInfo(weights_shape, 1, data_type, data_layout));
        auto bias_info   = context.create_tensor_info(TensorInfo(bias_shape, 1, bias_data_type, data_layout));
        auto dst_info    = context.create_tensor_info();

        ITensorInfo *ans_info = FunctionType::create_op(sketch, input_info, weight_info, bias_info, conv2d_attr);
        GpuOutput::create_op(sketch, ans_info, dst_info);

        // Configure runtime
        ClWorkloadRuntime runtime;
        runtime.configure(sketch);

        for (auto &data : runtime.get_auxiliary_tensors())
        {
            CLTensor     *tensor      = std::get<0>(data);
            TensorInfo    info        = std::get<1>(data);
            AuxMemoryInfo aux_mem_req = std::get<2>(data);
            tensor->allocator()->init(info, aux_mem_req.alignment);
            tensor->allocator()->allocate(); // Use ACL allocated memory
        }
        // Construct user tensors
        TensorType t_input{};
        TensorType t_weight{};
        TensorType t_bias{};
        TensorType t_dst{};

        // Initialize user tensors
        t_input.allocator()->init(*input_info);
        t_weight.allocator()->init(*weight_info);
        t_bias.allocator()->init(*bias_info);
        t_dst.allocator()->init(*dst_info);

        ARM_COMPUTE_ASSERT(t_input.info()->is_resizable());
        ARM_COMPUTE_ASSERT(t_weight.info()->is_resizable());
        ARM_COMPUTE_ASSERT(t_bias.info()->is_resizable());
        ARM_COMPUTE_ASSERT(t_dst.info()->is_resizable());

        // Allocate and fill user tensors
        t_input.allocator()->allocate();
        t_weight.allocator()->allocate();
        t_bias.allocator()->allocate();
        t_dst.allocator()->allocate();

        ARM_COMPUTE_ASSERT(!t_input.info()->is_resizable());
        ARM_COMPUTE_ASSERT(!t_weight.info()->is_resizable());
        ARM_COMPUTE_ASSERT(!t_bias.info()->is_resizable());
        ARM_COMPUTE_ASSERT(!t_dst.info()->is_resizable());

        fill(AccessorType(t_input), 0);
        fill(AccessorType(t_weight), 1);
        fill(AccessorType(t_bias), 2);

        // Run runtime
        runtime.run({&t_input, &t_weight, &t_bias, &t_dst});
        return t_dst;
    }

    SimpleTensor<T> compute_reference(const TensorShape   &input_shape,
                                      const TensorShape   &weights_shape,
                                      const TensorShape   &bias_shape,
                                      const TensorShape   &output_shape,
                                      const PadStrideInfo &info,
                                      DataType             data_type,
                                      DataType             bias_data_type,
                                      QuantizationInfo     quantization_info)
    {
        // Create reference
        SimpleTensor<T>     src{input_shape, data_type, 1, quantization_info};
        SimpleTensor<T>     weights{weights_shape, data_type, 1, quantization_info};
        SimpleTensor<TBias> bias{bias_shape, bias_data_type, 1, quantization_info};

        // Fill reference
        fill(src, 0);
        fill(weights, 1);
        fill(bias, 2);

        SimpleTensor<T> dst = reference::convolution_layer<T>(src, weights, bias, output_shape, info);
        return dst;
    }
    TensorType      _target{};
    SimpleTensor<T> _reference{};
};

template <typename TensorType, typename AccessorType, typename FunctionType, typename T>
class DynamicFusionDirectConv2dValidationFixture
    : public DynamicFusionDirectConv2dValidationGenericFixture<TensorType, AccessorType, FunctionType, T>
{
public:
    void setup(TensorShape  input_shape,
               int          stride_x,
               int          stride_y,
               int          pad_x,
               int          pad_y,
               unsigned int kernel_size,
               unsigned int num_kernels,
               DataType     data_type,
               DataLayout   data_layout)
    {
        DynamicFusionDirectConv2dValidationGenericFixture<TensorType, AccessorType, FunctionType, T>::setup(
            input_shape, stride_x, stride_y, pad_x, pad_y, kernel_size, num_kernels, data_type, QuantizationInfo(),
            data_layout);
    }
};

} // namespace validation
} // namespace test
} // namespace arm_compute
#endif // ACL_TESTS_VALIDATION_FIXTURES_DYNAMIC_FUSION_GPU_CL_DIRECTCONV2DFIXTURE_H