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-rw-r--r--tests/validation/reference/FastCorners.cpp241
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-/*
- * Copyright (c) 2017-2019 ARM Limited.
- *
- * SPDX-License-Identifier: MIT
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-#include "FastCorners.h"
-
-#include "Utils.h"
-#include "tests/validation/Helpers.h"
-#include "tests/validation/reference/NonMaximaSuppression.h"
-
-#include "tests/framework/Asserts.h"
-#include <iomanip>
-
-namespace arm_compute
-{
-namespace test
-{
-namespace validation
-{
-namespace reference
-{
-namespace
-{
-constexpr unsigned int bresenham_radius = 3;
-constexpr unsigned int bresenham_count = 16;
-
-/*
- Offsets of the 16 pixels in the Bresenham circle of radius 3 centered on P
- . . . . . . . . .
- . . . F 0 1 . . .
- . . E . . . 2 . .
- . D . . . . . 3 .
- . C . . P . . 4 .
- . B . . . . . 5 .
- . . A . . . 6 . .
- . . . 9 8 7 . . .
- . . . . . . . . .
-*/
-const std::array<std::array<int, 2>, 16> circle_offsets =
-{
- {
- { { 0, -3 } }, // 0 - pixel #1
- { { 1, -3 } }, // 1 - pixel #2
- { { 2, -2 } }, // 2 - pixel #3
- { { 3, -1 } }, // 3 - pixel #4
- { { 3, 0 } }, // 4 - pixel #5
- { { 3, 1 } }, // 5 - pixel #6
- { { 2, 2 } }, // 6 - pixel #7
- { { 1, 3 } }, // 7 - pixel #8
- { { 0, 3 } }, // 8 - pixel #9
- { { -1, 3 } }, // 9 - pixel #10
- { { -2, 2 } }, // A - pixel #11
- { { -3, 1 } }, // B - pixel #12
- { { -3, 0 } }, // C - pixel #13
- { { -3, -1 } }, // D - pixel #14
- { { -2, -2 } }, // E - pixel #15
- { { -1, -3 } } // F - pixel #16
- }
-};
-
-/*
- FAST-9 bit masks for consecutive points surrounding a corner candidate
- Rejection of non-corners is expedited by checking pixels 1, 9, then 5, 13...
-*/
-const std::array<uint16_t, 16> fast9_masks =
-{
- {
- 0x01FF, // 0000 0001 1111 1111
- 0x03FE, // 0000 0011 1111 1110
- 0x07FC, // 0000 0111 1111 1100
- 0x0FF8, // 0000 1111 1111 1000
- 0x1FF0, // 0001 1111 1111 0000
- 0x3FE0, // 0011 1111 1110 0000
- 0x7FC0, // 0111 1111 1100 0000
- 0xFF80, // 1111 1111 1000 0000
- 0xFF01, // 1111 1111 0000 0001
- 0xFE03, // 1111 1110 0000 0011
- 0xFC07, // 1111 1100 0000 0111
- 0xF80F, // 1111 1000 0000 1111
- 0xF01F, // 1111 0000 0001 1111
- 0xE03F, // 1110 0000 0011 1111
- 0xC07F, // 1100 0000 0111 1111
- 0x80FF // 1000 0000 1111 1111
- }
-};
-
-inline bool in_range(const uint8_t low, const uint8_t high, const uint8_t val)
-{
- return low <= val && val <= high;
-}
-
-template <typename T, typename F>
-bool is_a_corner(const Coordinates &candidate, const SimpleTensor<T> &src, uint8_t threshold, BorderMode border_mode, T constant_border_value, F intensity_at)
-{
- const auto intensity_p = tensor_elem_at(src, candidate, border_mode, constant_border_value);
- const auto thresh_bright = intensity_p + threshold;
- const auto thresh_dark = intensity_p - threshold;
-
- // Quicker rejection of non-corner points by checking pixels 1, 9 then 5, 13 around the candidate
- const auto p1 = intensity_at(candidate, 0);
- const auto p9 = intensity_at(candidate, 8);
- const auto p5 = intensity_at(candidate, 4);
- const auto p13 = intensity_at(candidate, 12);
-
- if((in_range(thresh_dark, thresh_bright, p1) && in_range(thresh_dark, thresh_bright, p9))
- || (in_range(thresh_dark, thresh_bright, p5) && in_range(thresh_dark, thresh_bright, p13)))
- {
- return false;
- }
-
- uint16_t mask_bright = 0;
- uint16_t mask_dark = 0;
-
- // Set bits of the brighter/darker pixels mask accordingly
- for(unsigned int n = 0; n < bresenham_count; ++n)
- {
- T intensity_n = intensity_at(candidate, n);
- mask_bright |= (intensity_n > thresh_bright) << n;
- mask_dark |= (intensity_n < thresh_dark) << n;
- }
-
- // Mark as corner candidate if brighter/darker pixel sequence satisfies any one of the FAST-9 masks
- const auto found = std::find_if(fast9_masks.begin(), fast9_masks.end(), [&](decltype(fast9_masks[0]) mask)
- {
- return (mask_bright & mask) == mask || (mask_dark & mask) == mask;
- });
-
- return found != fast9_masks.end();
-}
-} // namespace
-
-template <typename T>
-std::vector<KeyPoint> fast_corners(const SimpleTensor<T> &src, float input_thresh, bool suppress_nonmax, BorderMode border_mode, T constant_border_value)
-{
- // Get intensity of pixel at given index on the Bresenham circle around a candidate point
- const auto intensity_at = [&](const Coordinates & point, const unsigned int idx)
- {
- const auto offset = circle_offsets[idx];
- Coordinates px{ point.x() + offset[0], point.y() + offset[1] };
- return tensor_elem_at(src, px, border_mode, constant_border_value);
- };
-
- const auto threshold = static_cast<uint8_t>(input_thresh);
- std::vector<KeyPoint> corners;
-
- // 1. Detect potential corners (the segment test)
- std::vector<Coordinates> corner_candidates;
- SimpleTensor<uint8_t> scores(src.shape(), DataType::U8);
- ValidRegion valid_region = shape_to_valid_region(src.shape(), BorderMode::UNDEFINED == border_mode, BorderSize(bresenham_radius));
-
- const uint32_t num_elements = src.num_elements();
- for(uint32_t i = 0; i < num_elements; ++i)
- {
- Coordinates candidate = index2coord(src.shape(), i);
- scores[i] = 0;
- if(!is_in_valid_region(valid_region, candidate))
- {
- continue;
- }
-
- if(is_a_corner(candidate, src, threshold, border_mode, constant_border_value, intensity_at))
- {
- corner_candidates.emplace_back(candidate);
- scores[i] = 1;
- }
- }
-
- // 2. Calculate corner scores if necessary
- if(suppress_nonmax)
- {
- for(const auto &candidate : corner_candidates)
- {
- const auto index = coord2index(scores.shape(), candidate);
- uint8_t thresh_max = UINT8_MAX;
- uint8_t thresh_min = threshold;
- uint8_t response = (thresh_min + thresh_max) / 2;
-
- // Corner score (response) is the largest threshold for which the pixel remains a corner
- while(thresh_max - thresh_min > 1)
- {
- response = (thresh_min + thresh_max) / 2;
- if(is_a_corner(candidate, src, response, border_mode, constant_border_value, intensity_at))
- {
- thresh_min = response; // raise threshold
- }
- else
- {
- thresh_max = response; // lower threshold
- }
- }
- scores[index] = thresh_min;
- }
-
- scores = non_maxima_suppression(scores, border_mode, constant_border_value);
- valid_region = shape_to_valid_region(scores.shape(), BorderMode::UNDEFINED == border_mode, BorderSize(bresenham_radius + 1));
- }
-
- for(const auto &candidate : corner_candidates)
- {
- const auto index = coord2index(scores.shape(), candidate);
- if(scores[index] > 0.f && is_in_valid_region(valid_region, candidate))
- {
- KeyPoint corner;
- corner.x = candidate.x();
- corner.y = candidate.y();
- corner.strength = scores[index];
- corner.tracking_status = 1;
- corner.scale = 0.f;
- corner.orientation = 0.f;
- corner.error = 0.f;
- corners.emplace_back(corner);
- }
- }
-
- return corners;
-}
-
-template std::vector<KeyPoint> fast_corners(const SimpleTensor<uint8_t> &src, float threshold, bool suppress_nonmax, BorderMode border_mode, uint8_t constant_border_value);
-} // namespace reference
-} // namespace validation
-} // namespace test
-} // namespace arm_compute