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+/*
+ * Copyright (c) 2021, 2023 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "Conv3D.h"
+
+#include "arm_compute/core/utils/misc/ShapeCalculator.h"
+#include "arm_compute/core/utils/quantization/AsymmHelpers.h"
+#include "support/AclRequires.h"
+#include "tests/validation/reference/UtilsQuantizedAsymm.h"
+
+// Source/Destination Tensor shape indices (N D H W C)
+constexpr unsigned int batch_dim = 4u;
+constexpr unsigned int depth_dim = 3u;
+constexpr unsigned int height_dim = 2u;
+constexpr unsigned int width_dim = 1u;
+constexpr unsigned int channel_dim = 0u;
+
+// Weight tensor shape indices (D H W Cin Cout)
+constexpr unsigned int weights_depth_dim = 4u;
+constexpr unsigned int weights_height_dim = 3u;
+constexpr unsigned int weights_width_dim = 2u;
+constexpr unsigned int weights_CHin_dim = 1u;
+constexpr unsigned int weights_CHout_dim = 0u;
+
+namespace arm_compute
+{
+namespace test
+{
+namespace validation
+{
+namespace reference
+{
+namespace
+{
+inline bool is_valid_pixel(int i, int min, int max)
+{
+ return (i >= min && i < max);
+}
+
+// Evaluate the weights against an element in a given tensor.
+template < typename T, typename TB, typename std::enable_if < validation::is_floating_point<T>::value &&validation::is_floating_point<TB>::value, int >::type = 0 >
+T calculate_conv3d(const SimpleTensor<T> &src, const SimpleTensor<T> &weights, const SimpleTensor<TB> &bias, const Size3D &dilation, int batch,
+ int z_start, int y_start, int x_start, int ch_out, UniformQuantizationInfo oq_info)
+{
+ ARM_COMPUTE_UNUSED(oq_info);
+
+ const unsigned int weights_width = weights.shape()[weights_width_dim];
+ const unsigned int weights_height = weights.shape()[weights_height_dim];
+ const unsigned int weights_depth = weights.shape()[weights_depth_dim];
+
+ const unsigned int src_channels = src.shape()[channel_dim];
+ const unsigned int src_width = src.shape()[width_dim];
+ const unsigned int src_height = src.shape()[height_dim];
+ const unsigned int src_depth = src.shape()[depth_dim];
+
+ T total(0);
+ for(unsigned int weight_d = 0; weight_d < weights_depth; ++weight_d)
+ {
+ const int idx_z = z_start + dilation.depth * weight_d;
+ for(unsigned int weight_y = 0; weight_y < weights_height; ++weight_y)
+ {
+ const int idx_y = y_start + dilation.height * weight_y;
+ for(unsigned int weight_x = 0; weight_x < weights_width; ++weight_x)
+ {
+ const int idx_x = x_start + dilation.width * weight_x;
+
+ //Check if the point is within padding
+ const bool is_x_valid = is_valid_pixel(idx_x, 0, src_width);
+ const bool is_y_valid = is_valid_pixel(idx_y, 0, src_height);
+ const bool is_z_valid = is_valid_pixel(idx_z, 0, src_depth);
+ const bool is_invalid_pixel = !(is_x_valid && is_y_valid && is_z_valid);
+ if(is_invalid_pixel)
+ {
+ continue;
+ }
+
+ for(unsigned int ch_in = 0; ch_in < src_channels; ++ch_in)
+ {
+ const T *in_ptr = src.data();
+ const T *w_ptr = weights.data();
+
+ const int in_offset = coord2index(src.shape(), Coordinates{ ch_in, idx_x, idx_y, idx_z, batch });
+ const int weight_offset = coord2index(weights.shape(), Coordinates{ ch_out, ch_in, weight_x, weight_y, weight_d });
+ T input_value = in_ptr[in_offset];
+ T weight_value = w_ptr[weight_offset];
+ total += (input_value * weight_value);
+ }
+ }
+ }
+ }
+
+ const TB *b_ptr = bias.data();
+ TB bias_value = b_ptr[ch_out];
+
+ return total + bias_value;
+}
+
+template < typename T, typename TB, ARM_COMPUTE_REQUIRES_TA(std::is_same<T, uint8_t>::value || std::is_same<T, int8_t>::value) >
+T calculate_conv3d(const SimpleTensor<T> &src, const SimpleTensor<T> &weights, const SimpleTensor<TB> &bias, const Size3D &dilation, int batch,
+ int z_start, int y_start, int x_start, int ch_out, UniformQuantizationInfo oq_info)
+{
+ const unsigned int weights_width = weights.shape()[weights_width_dim];
+ const unsigned int weights_height = weights.shape()[weights_height_dim];
+ const unsigned int weights_depth = weights.shape()[weights_depth_dim];
+
+ const unsigned int src_channels = src.shape()[channel_dim];
+ const unsigned int src_width = src.shape()[width_dim];
+ const unsigned int src_height = src.shape()[height_dim];
+ const unsigned int src_depth = src.shape()[depth_dim];
+
+ const UniformQuantizationInfo iq_info = src.quantization_info().uniform();
+ const UniformQuantizationInfo wq_info = weights.quantization_info().uniform();
+
+ const int input_offset = -iq_info.offset;
+ const float input_scale = iq_info.scale;
+ int weights_offset = -wq_info.offset;
+ float weights_scale = wq_info.scale;
+ const int output_offset = oq_info.offset;
+ const float output_scale = oq_info.scale;
+
+ int output_multiplier = 0;
+ int output_shift = 0;
+ const float multiplier = input_scale * weights_scale / output_scale;
+ arm_compute::quantization::calculate_quantized_multiplier(multiplier, &output_multiplier, &output_shift);
+
+ int32_t total(0);
+ for(unsigned int weight_d = 0; weight_d < weights_depth; ++weight_d)
+ {
+ const int idx_z = z_start + dilation.depth * weight_d;
+ for(unsigned int weight_y = 0; weight_y < weights_height; ++weight_y)
+ {
+ const int idx_y = y_start + dilation.height * weight_y;
+ for(unsigned int weight_x = 0; weight_x < weights_width; ++weight_x)
+ {
+ const int idx_x = x_start + dilation.width * weight_x;
+
+ //Check if the point is within padding
+ const bool is_x_valid = is_valid_pixel(idx_x, 0, src_width);
+ const bool is_y_valid = is_valid_pixel(idx_y, 0, src_height);
+ const bool is_z_valid = is_valid_pixel(idx_z, 0, src_depth);
+ const bool is_invalid_pixel = !(is_x_valid && is_y_valid && is_z_valid);
+ if(is_invalid_pixel)
+ {
+ continue;
+ }
+
+ for(unsigned int ch_in = 0; ch_in < src_channels; ++ch_in)
+ {
+ const T *in_ptr = src.data();
+ const T *w_ptr = weights.data();
+
+ const int in_offset = coord2index(src.shape(), Coordinates{ ch_in, idx_x, idx_y, idx_z, batch });
+ const int weight_offset = coord2index(weights.shape(), Coordinates{ ch_out, ch_in, weight_x, weight_y, weight_d });
+ T input_value = in_ptr[in_offset];
+ T weight_value = w_ptr[weight_offset];
+ total += ((input_value + input_offset) * (weight_value + weights_offset));
+ }
+ }
+ }
+ }
+
+ const TB *b_ptr = bias.data();
+ TB bias_value = b_ptr[ch_out];
+
+ total += bias_value;
+
+ return validation::quantize_down_scale_by_fixedpoint(total, output_multiplier, output_shift, output_offset,
+ std::numeric_limits<T>::lowest(), std::numeric_limits<T>::max());
+}
+} // namespace
+
+template <typename T, typename TB>
+SimpleTensor<T> conv3d(const SimpleTensor<T> &src, const SimpleTensor<T> &weights, const SimpleTensor<TB> &bias, SimpleTensor<T> &dst, const Conv3dInfo &conv3d_info)
+{
+ // Compute reference
+ const unsigned int batch_size = src.shape()[batch_dim];
+ const unsigned int dst_width = dst.shape()[width_dim];
+ const unsigned int dst_height = dst.shape()[height_dim];
+ const unsigned int dst_depth = dst.shape()[depth_dim];
+ const unsigned int src_channels = src.shape()[channel_dim];
+ const unsigned int weights_out_ch = weights.shape()[weights_CHout_dim];
+ const unsigned int dst_channels = dst.shape()[channel_dim];
+ const size_t pad_left = conv3d_info.padding.left;
+ const size_t pad_top = conv3d_info.padding.top;
+ const size_t pad_front = conv3d_info.padding.front;
+ const size_t stride_x = conv3d_info.stride.x();
+ const size_t stride_y = conv3d_info.stride.y();
+ const size_t stride_z = conv3d_info.stride.z();
+
+ const TensorShape dst_shape = arm_compute::misc::shape_calculator::compute_conv3d_shape(src.shape(), weights.shape(), conv3d_info);
+
+ ARM_COMPUTE_UNUSED(src_channels, weights_out_ch, dst_channels, dst_shape, weights_CHin_dim);
+ // Number of batches of source and destination tensors must match.
+ ARM_COMPUTE_ERROR_ON(src.shape()[batch_dim] != dst.shape()[batch_dim]);
+ // Input channels in the source and weights must match.
+ ARM_COMPUTE_ERROR_ON(src_channels != weights.shape()[weights_CHin_dim]);
+ // Weight channels in the destination and weights must match.
+ ARM_COMPUTE_ERROR_ON(weights_out_ch != dst_channels);
+ // Bias must match the number of destination channels.
+ ARM_COMPUTE_ERROR_ON(bias.shape()[0] != dst_channels);
+ // Compare given dst tensor shape with expected shape.
+ ARM_COMPUTE_ERROR_ON(dst.shape() != dst_shape);
+
+ for(unsigned int batch = 0; batch < batch_size; ++batch)
+ {
+ for(unsigned int z_out = 0; z_out < dst_depth; ++z_out)
+ {
+ const int z_start = (z_out * stride_z) - pad_front;
+ for(unsigned int y_out = 0; y_out < dst_height; ++y_out)
+ {
+ const int y_start = (y_out * stride_y) - pad_top;
+ for(unsigned int x_out = 0; x_out < dst_width; ++x_out)
+ {
+ const int x_start = (x_out * stride_x) - pad_left;
+ for(unsigned int ch_out = 0; ch_out < dst_channels; ++ch_out)
+ {
+ T *out_ptr = dst.data();
+
+ const int out_offset = coord2index(dst.shape(), Coordinates{ ch_out, x_out, y_out, z_out, batch });
+ out_ptr[out_offset] = calculate_conv3d<T, TB>(src, weights, bias, conv3d_info.dilation, batch, z_start, y_start, x_start, ch_out, dst.quantization_info().uniform());
+ }
+ }
+ }
+ }
+ }
+ return dst;
+}
+
+template SimpleTensor<float> conv3d(const SimpleTensor<float> &src, const SimpleTensor<float> &weights, const SimpleTensor<float> &bias, SimpleTensor<float> &dst,
+ const Conv3dInfo &conv3d_info);
+template SimpleTensor<half> conv3d(const SimpleTensor<half> &src, const SimpleTensor<half> &weights, const SimpleTensor<half> &bias, SimpleTensor<half> &dst,
+ const Conv3dInfo &conv3d_info);
+template SimpleTensor<uint8_t> conv3d(const SimpleTensor<uint8_t> &src, const SimpleTensor<uint8_t> &weights, const SimpleTensor<int32_t> &bias, SimpleTensor<uint8_t> &dst,
+ const Conv3dInfo &conv3d_info);
+template SimpleTensor<int8_t> conv3d(const SimpleTensor<int8_t> &src, const SimpleTensor<int8_t> &weights, const SimpleTensor<int32_t> &bias, SimpleTensor<int8_t> &dst,
+ const Conv3dInfo &conv3d_info);
+} // namespace reference
+} // namespace validation
+} // namespace test
+} // namespace arm_compute