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Diffstat (limited to 'src/cpu/kernels/pool2d/neon/fp32.cpp')
-rw-r--r--src/cpu/kernels/pool2d/neon/fp32.cpp562
1 files changed, 305 insertions, 257 deletions
diff --git a/src/cpu/kernels/pool2d/neon/fp32.cpp b/src/cpu/kernels/pool2d/neon/fp32.cpp
index a400f3a95d..aaa37863cb 100644
--- a/src/cpu/kernels/pool2d/neon/fp32.cpp
+++ b/src/cpu/kernels/pool2d/neon/fp32.cpp
@@ -24,8 +24,9 @@
#include "arm_compute/core/Helpers.h"
#include "arm_compute/core/ITensor.h"
#include "arm_compute/core/Types.h"
-#include "src/core/NEON/wrapper/intrinsics/intrinsics.h"
+
#include "src/core/helpers/WindowHelpers.h"
+#include "src/core/NEON/wrapper/intrinsics/intrinsics.h"
#include "src/cpu/kernels/pool2d/neon/list.h"
namespace arm_compute
@@ -34,7 +35,12 @@ namespace cpu
{
namespace
{
-void pooling2_f32_maxpool_indices(const ITensor *src, ITensor *dst0, ITensor *dst1, PoolingLayerInfo &pool_info, const Window &window_src, const Window &window)
+void pooling2_f32_maxpool_indices(const ITensor *src,
+ ITensor *dst0,
+ ITensor *dst1,
+ PoolingLayerInfo &pool_info,
+ const Window &window_src,
+ const Window &window)
{
const int window_start_x = window.x().start();
const int window_end_x = window.x().end();
@@ -50,8 +56,8 @@ void pooling2_f32_maxpool_indices(const ITensor *src, ITensor *dst0, ITensor *ds
const int pool_pad_top = pool_info.pad_stride_info.pad_top();
const int pool_pad_left = pool_info.pad_stride_info.pad_left();
- int pool_stride_x = 0;
- int pool_stride_y = 0;
+ int pool_stride_x = 0;
+ int pool_stride_y = 0;
std::tie(pool_stride_x, pool_stride_y) = pool_info.pad_stride_info.stride();
float32x4_t vres;
@@ -63,89 +69,102 @@ void pooling2_f32_maxpool_indices(const ITensor *src, ITensor *dst0, ITensor *ds
const int in_stride_y = static_cast<int>(src->info()->strides_in_bytes().y());
const int in_stride_z = static_cast<int>(src->info()->strides_in_bytes().z());
- execute_window_loop(window_out, [&](const Coordinates & id)
- {
- const int idx_width = id.y() * pool_stride_x;
- const int idx_height = id.z() * pool_stride_y;
- const int pool_limit_y = pool_pad_top - idx_height;
- const int pool_limit_x = pool_pad_left - idx_width;
-
- const int pool_start_y = std::max(0, window_src.z().start() + pool_limit_y);
- const int pool_start_x = std::max(0, window_src.y().start() + pool_limit_x);
-
- const int in_x0_offset = (pool_start_x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (pool_start_y - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().z());
- const int in_x1_offset = (pool_start_x + 1 - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (pool_start_y - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z());
- const int in_x2_offset = (pool_start_x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (pool_start_y + 1 - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z());
- const int in_x3_offset = (pool_start_x + 1 - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (pool_start_y + 1 - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z());
-
- int x_off = window_start_x;
- for(; x_off <= (window_end_x - window_step_x); x_off += window_step_x)
- {
- const auto in_x0_ptr = reinterpret_cast<const float *>(in.ptr() + in_x0_offset);
- const auto in_x1_ptr = reinterpret_cast<const float *>(in.ptr() + in_x1_offset);
- const auto in_x2_ptr = reinterpret_cast<const float *>(in.ptr() + in_x2_offset);
- const auto in_x3_ptr = reinterpret_cast<const float *>(in.ptr() + in_x3_offset);
- const auto v_x0 = vld1q_f32(in_x0_ptr + x_off);
- const auto v_x1 = vld1q_f32(in_x1_ptr + x_off);
- const auto v_x2 = vld1q_f32(in_x2_ptr + x_off);
- const auto v_x3 = vld1q_f32(in_x3_ptr + x_off);
- vres = vmaxq_f32(vmaxq_f32(v_x2, v_x3), vmaxq_f32(v_x0, v_x1));
- // Store result
- vst1q_f32(reinterpret_cast<float *>(out.ptr()) + x_off, vres);
-
- const uint32_t offset_base = offset_no_padding<float>(in.offset(), id, *src->info(), pool_stride_x, pool_stride_y, DataLayout::NHWC);
- const uint32_t offset_x0 = offset_base / sizeof(float) + x_off;
- const uint32_t offset_x1 = offset_x0 + in_stride_y / sizeof(float) - pad_horizontal;
- const uint32_t offset_x2 = offset_x0 + in_stride_z / sizeof(float) - pad_horizontal * src->info()->tensor_shape()[1];
- const uint32_t offset_x3 = offset_x2 + in_stride_y / sizeof(float) - pad_horizontal;
- const uint32x4_t voffset_x0 = { offset_x0, offset_x0 + 1, offset_x0 + 2, offset_x0 + 3 };
- const uint32x4_t voffset_x1 = { offset_x1, offset_x1 + 1, offset_x1 + 2, offset_x1 + 3 };
- const uint32x4_t voffset_x2 = { offset_x2, offset_x2 + 1, offset_x2 + 2, offset_x2 + 3 };
- const uint32x4_t voffset_x3 = { offset_x3, offset_x3 + 1, offset_x3 + 2, offset_x3 + 3 };
- const uint32x4_t tmp_indices0 = vbslq_u32(vcgeq_f32(v_x0, v_x1), voffset_x0, voffset_x1);
- const uint32x4_t tmp_indices1 = vbslq_u32(vcgeq_f32(v_x2, v_x3), voffset_x2, voffset_x3);
- const uint32x4_t tmp_indices2 = vbslq_u32(vcgeq_f32(vmaxq_f32(v_x0, v_x1), vmaxq_f32(v_x2, v_x3)), tmp_indices0, tmp_indices1);
-
- // Store indices
- vst1q_u32(reinterpret_cast<uint32_t *>(indices.ptr()) + x_off, tmp_indices2);
- }
-
- // Left-overs loop
- for(; x_off < window_end_x; ++x_off)
+ execute_window_loop(
+ window_out,
+ [&](const Coordinates &id)
{
- const auto x0 = *(reinterpret_cast<const float *>(in.ptr() + in_x0_offset) + x_off);
- const auto x1 = *(reinterpret_cast<const float *>(in.ptr() + in_x1_offset) + x_off);
- const auto x2 = *(reinterpret_cast<const float *>(in.ptr() + in_x2_offset) + x_off);
- const auto x3 = *(reinterpret_cast<const float *>(in.ptr() + in_x3_offset) + x_off);
- res = std::max(std::max(x2, x3), std::max(x0, x1));
-
- // Store result
- *(reinterpret_cast<float *>(out.ptr()) + x_off) = res;
-
- const uint32_t offset_base = offset_no_padding<float>(in.offset(), id, *src->info(), pool_stride_x, pool_stride_y, DataLayout::NHWC);
- const uint32_t offset_x0 = offset_base / sizeof(float) + x_off;
- const uint32_t offset_x1 = offset_x0 + in_stride_y / sizeof(float) - pad_horizontal;
- const uint32_t offset_x2 = offset_x0 + in_stride_z / sizeof(float) - pad_horizontal * src->info()->tensor_shape()[1];
- const uint32_t offset_x3 = offset_x2 + in_stride_y / sizeof(float) - pad_horizontal;
- const uint32_t tmp_idx0 = (x0 >= x1) ? offset_x0 : offset_x1;
- const uint32_t tmp_idx1 = (x2 >= x3) ? offset_x2 : offset_x3;
- const uint32_t tmp_idx2 = (std::max(x0, x1) >= std::max(x2, x3)) ? tmp_idx0 : tmp_idx1;
-
- // Store indices
- *(reinterpret_cast<uint32_t *>(indices.ptr()) + x_off) = tmp_idx2;
- }
- },
- in, out, indices);
+ const int idx_width = id.y() * pool_stride_x;
+ const int idx_height = id.z() * pool_stride_y;
+ const int pool_limit_y = pool_pad_top - idx_height;
+ const int pool_limit_x = pool_pad_left - idx_width;
+
+ const int pool_start_y = std::max(0, window_src.z().start() + pool_limit_y);
+ const int pool_start_x = std::max(0, window_src.y().start() + pool_limit_x);
+
+ const int in_x0_offset =
+ (pool_start_x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) +
+ (pool_start_y - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().z());
+ const int in_x1_offset =
+ (pool_start_x + 1 - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) +
+ (pool_start_y - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().z());
+ const int in_x2_offset =
+ (pool_start_x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) +
+ (pool_start_y + 1 - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().z());
+ const int in_x3_offset =
+ (pool_start_x + 1 - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) +
+ (pool_start_y + 1 - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().z());
+
+ int x_off = window_start_x;
+ for (; x_off <= (window_end_x - window_step_x); x_off += window_step_x)
+ {
+ const auto in_x0_ptr = reinterpret_cast<const float *>(in.ptr() + in_x0_offset);
+ const auto in_x1_ptr = reinterpret_cast<const float *>(in.ptr() + in_x1_offset);
+ const auto in_x2_ptr = reinterpret_cast<const float *>(in.ptr() + in_x2_offset);
+ const auto in_x3_ptr = reinterpret_cast<const float *>(in.ptr() + in_x3_offset);
+ const auto v_x0 = vld1q_f32(in_x0_ptr + x_off);
+ const auto v_x1 = vld1q_f32(in_x1_ptr + x_off);
+ const auto v_x2 = vld1q_f32(in_x2_ptr + x_off);
+ const auto v_x3 = vld1q_f32(in_x3_ptr + x_off);
+ vres = vmaxq_f32(vmaxq_f32(v_x2, v_x3), vmaxq_f32(v_x0, v_x1));
+ // Store result
+ vst1q_f32(reinterpret_cast<float *>(out.ptr()) + x_off, vres);
+
+ const uint32_t offset_base = offset_no_padding<float>(in.offset(), id, *src->info(), pool_stride_x,
+ pool_stride_y, DataLayout::NHWC);
+ const uint32_t offset_x0 = offset_base / sizeof(float) + x_off;
+ const uint32_t offset_x1 = offset_x0 + in_stride_y / sizeof(float) - pad_horizontal;
+ const uint32_t offset_x2 =
+ offset_x0 + in_stride_z / sizeof(float) - pad_horizontal * src->info()->tensor_shape()[1];
+ const uint32_t offset_x3 = offset_x2 + in_stride_y / sizeof(float) - pad_horizontal;
+ const uint32x4_t voffset_x0 = {offset_x0, offset_x0 + 1, offset_x0 + 2, offset_x0 + 3};
+ const uint32x4_t voffset_x1 = {offset_x1, offset_x1 + 1, offset_x1 + 2, offset_x1 + 3};
+ const uint32x4_t voffset_x2 = {offset_x2, offset_x2 + 1, offset_x2 + 2, offset_x2 + 3};
+ const uint32x4_t voffset_x3 = {offset_x3, offset_x3 + 1, offset_x3 + 2, offset_x3 + 3};
+ const uint32x4_t tmp_indices0 = vbslq_u32(vcgeq_f32(v_x0, v_x1), voffset_x0, voffset_x1);
+ const uint32x4_t tmp_indices1 = vbslq_u32(vcgeq_f32(v_x2, v_x3), voffset_x2, voffset_x3);
+ const uint32x4_t tmp_indices2 =
+ vbslq_u32(vcgeq_f32(vmaxq_f32(v_x0, v_x1), vmaxq_f32(v_x2, v_x3)), tmp_indices0, tmp_indices1);
+
+ // Store indices
+ vst1q_u32(reinterpret_cast<uint32_t *>(indices.ptr()) + x_off, tmp_indices2);
+ }
+
+ // Left-overs loop
+ for (; x_off < window_end_x; ++x_off)
+ {
+ const auto x0 = *(reinterpret_cast<const float *>(in.ptr() + in_x0_offset) + x_off);
+ const auto x1 = *(reinterpret_cast<const float *>(in.ptr() + in_x1_offset) + x_off);
+ const auto x2 = *(reinterpret_cast<const float *>(in.ptr() + in_x2_offset) + x_off);
+ const auto x3 = *(reinterpret_cast<const float *>(in.ptr() + in_x3_offset) + x_off);
+ res = std::max(std::max(x2, x3), std::max(x0, x1));
+
+ // Store result
+ *(reinterpret_cast<float *>(out.ptr()) + x_off) = res;
+
+ const uint32_t offset_base = offset_no_padding<float>(in.offset(), id, *src->info(), pool_stride_x,
+ pool_stride_y, DataLayout::NHWC);
+ const uint32_t offset_x0 = offset_base / sizeof(float) + x_off;
+ const uint32_t offset_x1 = offset_x0 + in_stride_y / sizeof(float) - pad_horizontal;
+ const uint32_t offset_x2 =
+ offset_x0 + in_stride_z / sizeof(float) - pad_horizontal * src->info()->tensor_shape()[1];
+ const uint32_t offset_x3 = offset_x2 + in_stride_y / sizeof(float) - pad_horizontal;
+ const uint32_t tmp_idx0 = (x0 >= x1) ? offset_x0 : offset_x1;
+ const uint32_t tmp_idx1 = (x2 >= x3) ? offset_x2 : offset_x3;
+ const uint32_t tmp_idx2 = (std::max(x0, x1) >= std::max(x2, x3)) ? tmp_idx0 : tmp_idx1;
+
+ // Store indices
+ *(reinterpret_cast<uint32_t *>(indices.ptr()) + x_off) = tmp_idx2;
+ }
+ },
+ in, out, indices);
}
} // namespace
-void poolingMxN_fp32_neon_nhwc_kernel_indices(const ITensor *src, ITensor *dst0, ITensor *dst1, const PoolingLayerInfo &pool_info, const Window &window)
+void poolingMxN_fp32_neon_nhwc_kernel_indices(
+ const ITensor *src, ITensor *dst0, ITensor *dst1, const PoolingLayerInfo &pool_info, const Window &window)
{
- const int window_start_x = window.x().start();
- const int window_end_x = window.x().end();
+ const int window_start_x = window.x().start();
+ const int window_end_x = window.x().end();
constexpr int window_step_x = 4;
Window window_out = window;
@@ -160,8 +179,8 @@ void poolingMxN_fp32_neon_nhwc_kernel_indices(const ITensor *src, ITensor *dst0,
const int pool_pad_top = pool_info.pad_stride_info.pad_top();
const int pool_pad_left = pool_info.pad_stride_info.pad_left();
- int pool_stride_x = 0;
- int pool_stride_y = 0;
+ int pool_stride_x = 0;
+ int pool_stride_y = 0;
std::tie(pool_stride_x, pool_stride_y) = pool_info.pad_stride_info.stride();
const float min_value = get_initial_min<float>(pool_info.use_inf_as_limit);
@@ -169,9 +188,9 @@ void poolingMxN_fp32_neon_nhwc_kernel_indices(const ITensor *src, ITensor *dst0,
float32x4_t vres;
uint32x4_t vidx;
- constexpr int idx_width = 1;
- constexpr int idx_height = 2;
- constexpr int idx_batch = 3;
+ constexpr int idx_width = 1;
+ constexpr int idx_height = 2;
+ constexpr int idx_batch = 3;
const int y_stride = static_cast<int>(src->info()->strides_in_bytes().y());
const int z_stride = static_cast<int>(src->info()->strides_in_bytes().z());
@@ -182,89 +201,97 @@ void poolingMxN_fp32_neon_nhwc_kernel_indices(const ITensor *src, ITensor *dst0,
const uint8_t *in_ptr_start = src->buffer() + src->info()->offset_first_element_in_bytes();
- execute_window_loop(window_out, [&](const Coordinates & id)
- {
- const int idx_width = static_cast<int>(id.y()) * pool_stride_x - pool_pad_left;
- const int idx_height = static_cast<int>(id.z()) * pool_stride_y - pool_pad_top;
+ execute_window_loop(
+ window_out,
+ [&](const Coordinates &id)
+ {
+ const int idx_width = static_cast<int>(id.y()) * pool_stride_x - pool_pad_left;
+ const int idx_height = static_cast<int>(id.z()) * pool_stride_y - pool_pad_top;
- const int pool_start_x = std::max(0, -idx_width);
- const int pool_start_y = std::max(0, -idx_height);
+ const int pool_start_x = std::max(0, -idx_width);
+ const int pool_start_y = std::max(0, -idx_height);
- const int pool_end_x = std::min(pool_size_x, input_dim_w - idx_width);
- const int pool_end_y = std::min(pool_size_y, input_dim_h - idx_height);
+ const int pool_end_x = std::min(pool_size_x, input_dim_w - idx_width);
+ const int pool_end_y = std::min(pool_size_y, input_dim_h - idx_height);
- const uint8_t *in_ptr_n = in_ptr_start + id[idx_batch] * n_stride;
+ const uint8_t *in_ptr_n = in_ptr_start + id[idx_batch] * n_stride;
- const int in_ptr_y_offset = (z_stride * idx_height) + (pool_start_y * z_stride);
- const int in_ptr_x_offset = (y_stride * idx_width) + (pool_start_x * y_stride);
+ const int in_ptr_y_offset = (z_stride * idx_height) + (pool_start_y * z_stride);
+ const int in_ptr_x_offset = (y_stride * idx_width) + (pool_start_x * y_stride);
- int x_off = window_start_x;
+ int x_off = window_start_x;
- for(; x_off <= (window_end_x - window_step_x); x_off += window_step_x)
- {
- vres = vdupq_n_f32(min_value);
- vidx = vdupq_n_u32(0U);
- const uint8_t *in_ptr_y = in_ptr_n + in_ptr_y_offset + in_ptr_x_offset;
- uint32_t curr_kernel_index = pool_size_x * pool_start_y;
- for(int y = pool_start_y; y < pool_end_y; ++y)
+ for (; x_off <= (window_end_x - window_step_x); x_off += window_step_x)
{
- const uint8_t *in_ptr_x = in_ptr_y + (x_off * sizeof(float));
- curr_kernel_index += pool_start_x;
- for(int x = pool_start_x; x < pool_end_x; ++x)
+ vres = vdupq_n_f32(min_value);
+ vidx = vdupq_n_u32(0U);
+ const uint8_t *in_ptr_y = in_ptr_n + in_ptr_y_offset + in_ptr_x_offset;
+ uint32_t curr_kernel_index = pool_size_x * pool_start_y;
+ for (int y = pool_start_y; y < pool_end_y; ++y)
{
- const float32x4_t data = vld1q_f32(reinterpret_cast<const float *>(in_ptr_x));
- const uint32x4_t vidx_curr = vdupq_n_u32(curr_kernel_index);
- const uint32x4_t idxMask = vcgtq_f32(data, vres);
- vidx = vbslq_u32(idxMask, vidx_curr, vidx);
- vres = vmaxq_f32(vres, data);
- in_ptr_x += y_stride;
- curr_kernel_index++;
+ const uint8_t *in_ptr_x = in_ptr_y + (x_off * sizeof(float));
+ curr_kernel_index += pool_start_x;
+ for (int x = pool_start_x; x < pool_end_x; ++x)
+ {
+ const float32x4_t data = vld1q_f32(reinterpret_cast<const float *>(in_ptr_x));
+ const uint32x4_t vidx_curr = vdupq_n_u32(curr_kernel_index);
+ const uint32x4_t idxMask = vcgtq_f32(data, vres);
+ vidx = vbslq_u32(idxMask, vidx_curr, vidx);
+ vres = vmaxq_f32(vres, data);
+ in_ptr_x += y_stride;
+ curr_kernel_index++;
+ }
+ curr_kernel_index += (pool_size_x - pool_end_x);
+ in_ptr_y += z_stride;
}
- curr_kernel_index += (pool_size_x - pool_end_x);
- in_ptr_y += z_stride;
+ // Store result
+ vst1q_f32(reinterpret_cast<float *>(out.ptr()) + x_off, vres);
+ vst1q_u32(reinterpret_cast<uint32_t *>(indices.ptr()) + x_off, vidx);
}
- // Store result
- vst1q_f32(reinterpret_cast<float *>(out.ptr()) + x_off, vres);
- vst1q_u32(reinterpret_cast<uint32_t *>(indices.ptr()) + x_off, vidx);
- }
- // Left-overs loop
- for(; x_off < window_end_x; ++x_off)
- {
- float res = min_value;
- uint32_t idx = 0U;
- const uint8_t *in_ptr_y = in_ptr_n + in_ptr_y_offset + in_ptr_x_offset;
- for(int y = pool_start_y; y < pool_end_y; ++y)
+ // Left-overs loop
+ for (; x_off < window_end_x; ++x_off)
{
- const uint8_t *in_ptr_x = in_ptr_y + (x_off * sizeof(float));
- for(int x = pool_start_x; x < pool_end_x; ++x)
+ float res = min_value;
+ uint32_t idx = 0U;
+ const uint8_t *in_ptr_y = in_ptr_n + in_ptr_y_offset + in_ptr_x_offset;
+ for (int y = pool_start_y; y < pool_end_y; ++y)
{
- const float data = *(reinterpret_cast<const float *>(in_ptr_x));
- if(data > res)
+ const uint8_t *in_ptr_x = in_ptr_y + (x_off * sizeof(float));
+ for (int x = pool_start_x; x < pool_end_x; ++x)
{
- idx = pool_size_x * y + x;
- res = data;
+ const float data = *(reinterpret_cast<const float *>(in_ptr_x));
+ if (data > res)
+ {
+ idx = pool_size_x * y + x;
+ res = data;
+ }
+ in_ptr_x += y_stride;
}
- in_ptr_x += y_stride;
+ in_ptr_y += z_stride;
}
- in_ptr_y += z_stride;
- }
- // Store result
- *(reinterpret_cast<float *>(out.ptr()) + x_off) = res;
- *(reinterpret_cast<uint32_t *>(indices.ptr()) + x_off) = idx;
- }
- },
- out, indices);
+ // Store result
+ *(reinterpret_cast<float *>(out.ptr()) + x_off) = res;
+ *(reinterpret_cast<uint32_t *>(indices.ptr()) + x_off) = idx;
+ }
+ },
+ out, indices);
}
-void poolingMxN_fp32_neon_nhwc(const ITensor *src, ITensor *dst0, ITensor *dst1, PoolingLayerInfo &pool_info, const Window &window_src, const Window &window)
+void poolingMxN_fp32_neon_nhwc(const ITensor *src,
+ ITensor *dst0,
+ ITensor *dst1,
+ PoolingLayerInfo &pool_info,
+ const Window &window_src,
+ const Window &window)
{
- if((pool_info.pool_type == PoolingType::MAX) && pool_info.use_kernel_indices && (dst1 != nullptr))
+ if ((pool_info.pool_type == PoolingType::MAX) && pool_info.use_kernel_indices && (dst1 != nullptr))
{
poolingMxN_fp32_neon_nhwc_kernel_indices(src, dst0, dst1, pool_info, window);
}
- else if(pool_info.pool_size == Size2D(2, 2) && pool_info.pool_type == PoolingType::MAX && !pool_info.pad_stride_info.has_padding() && (dst1 != nullptr))
+ else if (pool_info.pool_size == Size2D(2, 2) && pool_info.pool_type == PoolingType::MAX &&
+ !pool_info.pad_stride_info.has_padding() && (dst1 != nullptr))
{
pooling2_f32_maxpool_indices(src, dst0, dst1, pool_info, window_src, window);
}
@@ -280,153 +307,174 @@ void poolingMxN_fp32_neon_nhwc(const ITensor *src, ITensor *dst0, ITensor *dst1,
Iterator in(src, window_src);
Iterator out(dst0, window_out);
- const int pool_size_x = pool_info.is_global_pooling ? src->info()->tensor_shape().y() : pool_info.pool_size.width;
- const int pool_size_y = pool_info.is_global_pooling ? src->info()->tensor_shape().z() : pool_info.pool_size.height;
- const int pool_pad_right = pool_info.pad_stride_info.pad_right();
- const int pool_pad_top = pool_info.pad_stride_info.pad_top();
- const int pool_pad_left = pool_info.pad_stride_info.pad_left();
- const int pool_pad_bottom = pool_info.pad_stride_info.pad_bottom();
- int pool_stride_x = 0;
- int pool_stride_y = 0;
+ const int pool_size_x =
+ pool_info.is_global_pooling ? src->info()->tensor_shape().y() : pool_info.pool_size.width;
+ const int pool_size_y =
+ pool_info.is_global_pooling ? src->info()->tensor_shape().z() : pool_info.pool_size.height;
+ const int pool_pad_right = pool_info.pad_stride_info.pad_right();
+ const int pool_pad_top = pool_info.pad_stride_info.pad_top();
+ const int pool_pad_left = pool_info.pad_stride_info.pad_left();
+ const int pool_pad_bottom = pool_info.pad_stride_info.pad_bottom();
+ int pool_stride_x = 0;
+ int pool_stride_y = 0;
std::tie(pool_stride_x, pool_stride_y) = pool_info.pad_stride_info.stride();
const int upper_bound_w = src->info()->dimension(1) + (pool_info.exclude_padding ? 0 : pool_pad_right);
const int upper_bound_h = src->info()->dimension(2) + (pool_info.exclude_padding ? 0 : pool_pad_bottom);
const float min_value = get_initial_min<float>(pool_info.use_inf_as_limit);
float32x4_t vres;
- execute_window_loop(window_out, [&](const Coordinates & id)
- {
- const int idx_width = id.y() * pool_stride_x;
- const int idx_height = id.z() * pool_stride_y;
- const int pool_limit_y = pool_pad_top - idx_height;
- const int pool_limit_x = pool_pad_left - idx_width;
-
- const int pool_start_y = std::max(0, window_src.z().start() + pool_limit_y);
- const int pool_end_y = std::min(pool_size_y, window_src.z().end() + pool_limit_y);
- const int pool_start_x = std::max(0, window_src.y().start() + pool_limit_x);
- const int pool_end_x = std::min(pool_size_x, window_src.y().end() + pool_limit_x);
-
- int x_off = window_start_x;
- for(; x_off <= (window_end_x - window_step_x); x_off += window_step_x)
+ execute_window_loop(
+ window_out,
+ [&](const Coordinates &id)
{
- if(pool_info.pool_type != PoolingType::MAX)
+ const int idx_width = id.y() * pool_stride_x;
+ const int idx_height = id.z() * pool_stride_y;
+ const int pool_limit_y = pool_pad_top - idx_height;
+ const int pool_limit_x = pool_pad_left - idx_width;
+
+ const int pool_start_y = std::max(0, window_src.z().start() + pool_limit_y);
+ const int pool_end_y = std::min(pool_size_y, window_src.z().end() + pool_limit_y);
+ const int pool_start_x = std::max(0, window_src.y().start() + pool_limit_x);
+ const int pool_end_x = std::min(pool_size_x, window_src.y().end() + pool_limit_x);
+
+ int x_off = window_start_x;
+ for (; x_off <= (window_end_x - window_step_x); x_off += window_step_x)
{
- // Calculate scale
- const float scale = calculate_avg_scale_pool2d(pool_info.exclude_padding, DataLayout::NHWC, id, pool_size_x, pool_size_y, upper_bound_w, upper_bound_h, pool_pad_left, pool_pad_top, pool_stride_x,
- pool_stride_y);
- const float32x4_t scale_v = vdupq_n_f32(scale);
+ if (pool_info.pool_type != PoolingType::MAX)
+ {
+ // Calculate scale
+ const float scale = calculate_avg_scale_pool2d(
+ pool_info.exclude_padding, DataLayout::NHWC, id, pool_size_x, pool_size_y, upper_bound_w,
+ upper_bound_h, pool_pad_left, pool_pad_top, pool_stride_x, pool_stride_y);
+ const float32x4_t scale_v = vdupq_n_f32(scale);
- // Perform pooling
- vres = vdupq_n_f32(0.0f);
+ // Perform pooling
+ vres = vdupq_n_f32(0.0f);
- for(int y = pool_start_y; y < pool_end_y; ++y)
- {
- for(int x = pool_start_x; x < pool_end_x; ++x)
+ for (int y = pool_start_y; y < pool_end_y; ++y)
{
- const float32x4_t data = vld1q_f32(reinterpret_cast<const float *>(in.ptr() + (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (y - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z())) + x_off);
-
- // Get power of 2 in case of l2 pooling and accumulate
- if(pool_info.pool_type == PoolingType::L2)
- {
- vres = vmlaq_f32(vres, data, data);
- }
- else
+ for (int x = pool_start_x; x < pool_end_x; ++x)
{
- vres = vaddq_f32(vres, data);
+ const float32x4_t data = vld1q_f32(
+ reinterpret_cast<const float *>(
+ in.ptr() +
+ (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) +
+ (y - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().z())) +
+ x_off);
+
+ // Get power of 2 in case of l2 pooling and accumulate
+ if (pool_info.pool_type == PoolingType::L2)
+ {
+ vres = vmlaq_f32(vres, data, data);
+ }
+ else
+ {
+ vres = vaddq_f32(vres, data);
+ }
}
}
+ // Divide by scale
+ vres = vmulq_f32(vres, scale_v);
}
- // Divide by scale
- vres = vmulq_f32(vres, scale_v);
- }
- else
- {
- vres = vdupq_n_f32(min_value);
- for(int y = pool_start_y; y < pool_end_y; ++y)
+ else
{
- for(int x = pool_start_x; x < pool_end_x; ++x)
+ vres = vdupq_n_f32(min_value);
+ for (int y = pool_start_y; y < pool_end_y; ++y)
{
- const float32x4_t data = vld1q_f32(reinterpret_cast<const float *>(in.ptr() + (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (y - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z())) + x_off);
- vres = vmaxq_f32(vres, data);
+ for (int x = pool_start_x; x < pool_end_x; ++x)
+ {
+ const float32x4_t data = vld1q_f32(
+ reinterpret_cast<const float *>(
+ in.ptr() +
+ (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) +
+ (y - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().z())) +
+ x_off);
+ vres = vmaxq_f32(vres, data);
+ }
}
}
- }
- // Calculate square-root in case of l2 pooling
- if(pool_info.pool_type == PoolingType::L2)
- {
- float32x4_t l2_res = { static_cast<float>(sqrt(vgetq_lane_f32(vres, 0))),
- static_cast<float>(sqrt(vgetq_lane_f32(vres, 1))),
- static_cast<float>(sqrt(vgetq_lane_f32(vres, 2))),
- static_cast<float>(sqrt(vgetq_lane_f32(vres, 3)))
- };
- vres = l2_res;
- }
-
- // Store result
- vst1q_f32(reinterpret_cast<float *>(out.ptr()) + x_off, vres);
- }
+ // Calculate square-root in case of l2 pooling
+ if (pool_info.pool_type == PoolingType::L2)
+ {
+ float32x4_t l2_res = {static_cast<float>(sqrt(vgetq_lane_f32(vres, 0))),
+ static_cast<float>(sqrt(vgetq_lane_f32(vres, 1))),
+ static_cast<float>(sqrt(vgetq_lane_f32(vres, 2))),
+ static_cast<float>(sqrt(vgetq_lane_f32(vres, 3)))};
+ vres = l2_res;
+ }
- // Left-overs loop
- for(; x_off < window_end_x; ++x_off)
- {
- float res = 0.0f;
+ // Store result
+ vst1q_f32(reinterpret_cast<float *>(out.ptr()) + x_off, vres);
+ }
- if(pool_info.pool_type != PoolingType::MAX)
+ // Left-overs loop
+ for (; x_off < window_end_x; ++x_off)
{
- // Calculate scale
- const float scale = calculate_avg_scale_pool2d(pool_info.exclude_padding, DataLayout::NHWC, id, pool_size_x, pool_size_y, upper_bound_w, upper_bound_h, pool_pad_left, pool_pad_top, pool_stride_x,
- pool_stride_y);
+ float res = 0.0f;
- for(int y = pool_start_y; y < pool_end_y; ++y)
+ if (pool_info.pool_type != PoolingType::MAX)
{
- for(int x = pool_start_x; x < pool_end_x; ++x)
- {
- const float data = *(reinterpret_cast<const float *>(in.ptr() + (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (y - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z())) + x_off);
+ // Calculate scale
+ const float scale = calculate_avg_scale_pool2d(
+ pool_info.exclude_padding, DataLayout::NHWC, id, pool_size_x, pool_size_y, upper_bound_w,
+ upper_bound_h, pool_pad_left, pool_pad_top, pool_stride_x, pool_stride_y);
- // Get power of 2 in case of l2 pooling and accumulate
- if(pool_info.pool_type == PoolingType::L2)
+ for (int y = pool_start_y; y < pool_end_y; ++y)
+ {
+ for (int x = pool_start_x; x < pool_end_x; ++x)
{
- res += data * data;
+ const float data =
+ *(reinterpret_cast<const float *>(
+ in.ptr() +
+ (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) +
+ (y - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().z())) +
+ x_off);
+
+ // Get power of 2 in case of l2 pooling and accumulate
+ if (pool_info.pool_type == PoolingType::L2)
+ {
+ res += data * data;
+ }
+ else
+ {
+ res += data;
+ }
}
- else
+ }
+
+ // Divide by scale
+ res *= scale;
+ }
+ else
+ {
+ res = min_value;
+ for (int y = pool_start_y; y < pool_end_y; ++y)
+ {
+ for (int x = pool_start_x; x < pool_end_x; ++x)
{
- res += data;
+ const float data =
+ *(reinterpret_cast<const float *>(
+ in.ptr() +
+ (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) +
+ (y - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().z())) +
+ x_off);
+ res = std::max(res, data);
}
}
}
- // Divide by scale
- res *= scale;
- }
- else
- {
- res = min_value;
- for(int y = pool_start_y; y < pool_end_y; ++y)
+ // Calculate square-root in case of l2 pooling
+ if (pool_info.pool_type == PoolingType::L2)
{
- for(int x = pool_start_x; x < pool_end_x; ++x)
- {
- const float data = *(reinterpret_cast<const float *>(in.ptr() + (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (y - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z())) + x_off);
- res = std::max(res, data);
- }
+ res = std::sqrt(res);
}
- }
- // Calculate square-root in case of l2 pooling
- if(pool_info.pool_type == PoolingType::L2)
- {
- res = std::sqrt(res);
+ // Store result
+ *(reinterpret_cast<float *>(out.ptr()) + x_off) = res;
}
-
- // Store result
- *(reinterpret_cast<float *>(out.ptr()) + x_off) = res;
- }
- },
- in, out);
+ },
+ in, out);
}
}
} // namespace cpu