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diff --git a/src/cpu/kernels/instancenorm/generic/neon/fp16.cpp b/src/cpu/kernels/instancenorm/generic/neon/fp16.cpp
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+/*
+ * Copyright (c) 2022-2023 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#if defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(ENABLE_FP16_KERNELS)
+#include "arm_compute/core/Helpers.h"
+
+#include "src/core/NEON/wrapper/wrapper.h"
+#include "src/cpu/kernels/instancenorm/generic/neon/impl.h"
+
+namespace arm_compute
+{
+namespace cpu
+{
+namespace
+{
+template <typename InputType, typename AccType>
+void vector_float_sum_fp16(AccType &result, AccType &result_square, const InputType &inputs)
+{
+ result = wrapper::vadd(result, inputs);
+ result_square = wrapper::vadd(result_square, wrapper::vmul(inputs, inputs));
+}
+
+template <typename InputType, typename AccType>
+InputType vector_float_norm_fp16(const InputType &inputs,
+ const AccType &vec_mean,
+ const AccType &vec_multip,
+ const AccType &vec_beta)
+{
+ return wrapper::vadd(wrapper::vmul(wrapper::vsub(inputs, vec_mean), vec_multip), vec_beta);
+}
+
+template <>
+inline void vector_float_sum_fp16(float32x4_t &result, float32x4_t &result_square, const float16x8_t &inputs)
+{
+ vector_float_sum_fp16(result, result_square, wrapper::vcvt<float>(wrapper::vgetlow(inputs)));
+ vector_float_sum_fp16(result, result_square, wrapper::vcvt<float>(wrapper::vgethigh(inputs)));
+}
+template <>
+inline float16x8_t vector_float_norm_fp16(const float16x8_t &inputs,
+ const float32x4_t &vec_mean,
+ const float32x4_t &vec_multip,
+ const float32x4_t &vec_beta)
+{
+ const auto input_low = wrapper::vcvt<float>(wrapper::vgetlow(inputs));
+ const auto input_high = wrapper::vcvt<float>(wrapper::vgethigh(inputs));
+ const auto result_low = wrapper::vcvt<float16_t>(vector_float_norm_fp16(input_low, vec_mean, vec_multip, vec_beta));
+ const auto result_high =
+ wrapper::vcvt<float16_t>(vector_float_norm_fp16(input_high, vec_mean, vec_multip, vec_beta));
+ float16x8_t result = wrapper::vcombine(result_low, result_high);
+
+ return result;
+}
+
+template <typename AccType>
+void instance_normalization_nchw_fp16(
+ const ITensor *input, ITensor *output, float gamma, float beta, float epsilon, const Window &window)
+{
+ /** SIMD vector tag type. */
+ using ExactTagType = typename wrapper::traits::neon_bitvector_tag_t<float16_t, wrapper::traits::BitWidth::W128>;
+
+ // Clear X/Y dimensions on execution window as we handle the planes manually
+ Window win = window;
+ win.set(Window::DimX, Window::Dimension(0, 1, 1));
+ win.set(Window::DimY, Window::Dimension(0, 1, 1));
+
+ constexpr int window_step_x = 16 / sizeof(float16_t);
+ const unsigned int elements_plane = input->info()->dimension(0) * output->info()->dimension(1);
+
+ Iterator input_it(input, win);
+ execute_window_loop(
+ win,
+ [&](const Coordinates &id)
+ {
+ Window win_plane = window;
+ win_plane.set(Window::DimX, Window::Dimension(0, 1, 1));
+ win_plane.set(Window::DimZ, Window::Dimension(id[2], id[2] + 1, 1));
+ win_plane.set(3, Window::Dimension(id[3], id[3] + 1, 1));
+
+ Iterator input_plane_it(input, win_plane);
+ Iterator output_plane_it(output, win_plane);
+
+ auto sum_h_w = static_cast<AccType>(0.f);
+ auto sum_squares_h_w = static_cast<AccType>(0.f);
+
+ execute_window_loop(
+ win_plane,
+ [&](const Coordinates &)
+ {
+ const auto input_ptr = reinterpret_cast<const float16_t *>(input_plane_it.ptr());
+
+ auto vec_sum_h_w = wrapper::vdup_n(static_cast<AccType>(0.f), ExactTagType{});
+ auto vec_sum_squares_h_w = wrapper::vdup_n(static_cast<AccType>(0.f), ExactTagType{});
+
+ // Compute S elements per iteration
+ int x = window.x().start();
+ for (; x <= (window.x().end() - window_step_x); x += window_step_x)
+ {
+ auto vec_input_val = wrapper::vloadq(input_ptr + x);
+ vector_float_sum_fp16(vec_sum_h_w, vec_sum_squares_h_w, vec_input_val);
+ }
+
+ auto vec2_sum_h_w = wrapper::vpadd(wrapper::vgethigh(vec_sum_h_w), wrapper::vgetlow(vec_sum_h_w));
+ auto vec2_sum_squares_h_w =
+ wrapper::vpadd(wrapper::vgethigh(vec_sum_squares_h_w), wrapper::vgetlow(vec_sum_squares_h_w));
+
+ vec2_sum_h_w = wrapper::vpadd(vec2_sum_h_w, vec2_sum_h_w);
+ vec2_sum_squares_h_w = wrapper::vpadd(vec2_sum_squares_h_w, vec2_sum_squares_h_w);
+
+ sum_h_w += wrapper::vgetlane(vec2_sum_h_w, 0);
+ sum_squares_h_w += wrapper::vgetlane(vec2_sum_squares_h_w, 0);
+
+ // Compute left-over elements
+ for (; x < window.x().end(); ++x)
+ {
+ const auto value = static_cast<AccType>(*(input_ptr + x));
+ sum_h_w += value;
+ sum_squares_h_w += value * value;
+ }
+ },
+ input_plane_it, output_plane_it);
+
+ const auto mean_h_w = sum_h_w / elements_plane;
+ const auto var_h_w = sum_squares_h_w / elements_plane - mean_h_w * mean_h_w;
+
+ const auto multip_h_w = gamma / std::sqrt(var_h_w + epsilon);
+ const auto vec_mean_h_w = wrapper::vdup_n(static_cast<AccType>(mean_h_w), ExactTagType{});
+ const auto vec_multip_h_w = wrapper::vdup_n(static_cast<AccType>(multip_h_w), ExactTagType{});
+ const auto vec_beta = wrapper::vdup_n(static_cast<AccType>(beta), ExactTagType{});
+
+ execute_window_loop(
+ win_plane,
+ [&](const Coordinates &)
+ {
+ auto input_ptr = reinterpret_cast<const float16_t *>(input_plane_it.ptr());
+ auto output_ptr = reinterpret_cast<float16_t *>(output_plane_it.ptr());
+
+ // Compute S elements per iteration
+ int x = window.x().start();
+ for (; x <= (window.x().end() - window_step_x); x += window_step_x)
+ {
+ const auto vec_val = wrapper::vloadq(input_ptr + x);
+ const auto normalized_vec =
+ vector_float_norm_fp16(vec_val, vec_mean_h_w, vec_multip_h_w, vec_beta);
+ wrapper::vstore(output_ptr + x, normalized_vec);
+ }
+
+ // Compute left-over elements
+ for (; x < window.x().end(); ++x)
+ {
+ const auto val = static_cast<AccType>(*(input_ptr + x));
+ *(output_ptr + x) = static_cast<float16_t>((val - mean_h_w) * multip_h_w + beta);
+ }
+ },
+ input_plane_it, output_plane_it);
+ },
+ input_it);
+}
+} // namespace
+
+void neon_fp16_instancenorm(ITensor *input,
+ ITensor *output,
+ float gamma,
+ float beta,
+ float epsilon,
+ bool use_mixed_precision,
+ const Window &window)
+{
+ if (use_mixed_precision)
+ {
+ return instance_normalization_nchw_fp16<float>(input, output, gamma, beta, epsilon, window);
+ }
+ else
+ {
+ return instance_normalization_nchw_fp16<float16_t>(input, output, gamma, beta, epsilon, window);
+ }
+}
+} // namespace cpu
+} // namespace arm_compute
+#endif /* defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(ENABLE_FP16_KERNELS) */