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-rw-r--r--src/core/cpu/kernels/scale/sve/integer.cpp300
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diff --git a/src/core/cpu/kernels/scale/sve/integer.cpp b/src/core/cpu/kernels/scale/sve/integer.cpp
deleted file mode 100644
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--- a/src/core/cpu/kernels/scale/sve/integer.cpp
+++ /dev/null
@@ -1,300 +0,0 @@
-/*
- * Copyright (c) 2021 Arm Limited.
- *
- * SPDX-License-Identifier: MIT
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-#if defined(ENABLE_SVE)
-#include "arm_compute/core/Helpers.h"
-#include "arm_compute/core/ITensorPack.h"
-#include "arm_compute/core/Window.h"
-#include "src/core/NEON/NEMath.h"
-#include "src/core/NEON/wrapper/wrapper.h"
-#include "src/core/helpers/ScaleHelpers.h"
-#include "src/core/utils/ScaleUtils.h"
-#include "support/Rounding.h"
-
-#include <arm_sve.h>
-#include <cmath>
-#include <cstddef>
-
-namespace arm_compute
-{
-namespace
-{
-void u8_sve_scale_nearest(const ITensor *src, ITensor *dst, const ITensor *offsets,
- float sampling_offset, bool align_corners, const Window &window)
-{
- const size_t in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
- const size_t in_stride_w = src->info()->dimension(1) + src->info()->padding().top + src->info()->padding().bottom;
- const size_t in_stride_wc = in_stride_w * in_stride_c;
- const size_t in_dim_h = src->info()->dimension(2);
-
- // Compute the ratio between source height and destination height
- const auto hr = scale_utils::calculate_resize_ratio(in_dim_h, dst->info()->dimension(2), align_corners);
- const auto window_start_x = static_cast<int32_t>(window.x().start());
- const auto window_end_x = static_cast<int32_t>(window.x().end());
-
- Window win(window);
- win.set(Window::DimX, Window::Dimension(0, 1, 1));
- Iterator out(dst, win);
-
- const uint8_t *in_ptr_start = src->buffer() + src->info()->offset_first_element_in_bytes();
- const unsigned int in_stride_bytes_hwc = src->info()->strides_in_bytes()[3];
-
- execute_window_loop(win, [&](const Coordinates & id)
- {
- const int32_t offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z()))) * in_stride_c;
- const auto in_hi = static_cast<int>(align_corners ? utils::rounding::round_half_away_from_zero((id.z() + sampling_offset) * hr) : std::floor((id.z() + sampling_offset) * hr));
- const int offset_row = in_hi * in_stride_wc;
- const auto in_ptr = reinterpret_cast<const uint8_t *>(in_ptr_start + in_stride_bytes_hwc * id[3]);
- const auto out_ptr = reinterpret_cast<uint8_t *>(out.ptr());
-
- // Compute S elements per iteration
- int x = window_start_x;
- svbool_t pg = svwhilelt_b8(x, window_end_x);
- do
- {
- // Store results
- svst1_u8(pg, out_ptr + x, svld1_u8(pg, in_ptr + offset + offset_row + x));
-
- x += svcntw();
- pg = svwhilelt_b8(x, window_end_x);
- }
- while(svptest_any(svptrue_b8(), pg));
- },
- out);
-}
-
-void u8_sve_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
-{
- // Compute the ratio between source height and destination height
- const auto hr = scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
-
- Iterator out(dst, window);
- const int in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
- const int in_dim_w = src->info()->dimension(1);
- const int in_dim_h = src->info()->dimension(2);
- const int in_stride_wc = in_stride_c * (in_dim_w + src->info()->padding().top + src->info()->padding().bottom);
-
- // Don't increment in Y and Z direction for the input tensor
- // A pointer to the start of this plane is needed as base for the precomputed offsets
- Window win_in(window);
- win_in.set(Window::DimY, Window::Dimension(0, 0, 0));
- win_in.set(Window::DimZ, Window::Dimension(0, 0, 0));
- Iterator in(src, win_in);
-
- if(border_mode == BorderMode::CONSTANT)
- {
- const uint8_t const_border_value = static_cast<uint8_t>(constant_border_value.get<uint8_t>());
- execute_window_loop(window, [&](const Coordinates & id)
- {
- const auto offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
- const int32_t in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
- const uint8_t *in_ptr = reinterpret_cast<const uint8_t *>(in.ptr()) + offset * in_stride_c + in_hi * in_stride_wc;
-
- const auto a00 = (0 <= offset && offset < in_dim_w && 0 <= in_hi && in_hi < in_dim_h) ? *in_ptr : const_border_value;
- const auto a01 = (-1 <= offset && offset < in_dim_w - 1 && 0 <= in_hi && in_hi < in_dim_h) ? *(in_ptr + in_stride_c) : const_border_value;
- const auto a10 = (0 <= offset && offset < in_dim_w && -1 <= in_hi && in_hi < in_dim_h - 1) ? *(in_ptr + in_stride_wc) : const_border_value;
- const auto a11 = (-1 <= offset && offset < in_dim_w - 1 && -1 <= in_hi && in_hi < in_dim_h - 1) ? *(in_ptr + in_stride_c + in_stride_wc) : const_border_value;
-
- *reinterpret_cast<uint8_t *>(out.ptr()) = static_cast<uint8_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
- },
- in, out);
- }
- else if(border_mode == BorderMode::REPLICATE)
- {
- execute_window_loop(window, [&](const Coordinates & id)
- {
- const auto offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
- const int in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
-
- auto clamped_w = utility::clamp<int>(offset, 0, in_dim_w - 1);
- auto clamped_w1 = utility::clamp<int>(offset + 1, 0, in_dim_w - 1);
- auto clamped_h = utility::clamp<int>(in_hi, 0, in_dim_h - 1);
- auto clamped_h1 = utility::clamp<int>(in_hi + 1, 0, in_dim_h - 1);
-
- const auto a00 = *(reinterpret_cast<const uint8_t *>(in.ptr()) + clamped_w * in_stride_c + clamped_h * in_stride_wc);
- const auto a01 = *(reinterpret_cast<const uint8_t *>(in.ptr()) + clamped_w1 * in_stride_c + clamped_h * in_stride_wc);
- const auto a10 = *(reinterpret_cast<const uint8_t *>(in.ptr()) + clamped_w * in_stride_c + clamped_h1 * in_stride_wc);
- const auto a11 = *(reinterpret_cast<const uint8_t *>(in.ptr()) + clamped_w1 * in_stride_c + clamped_h1 * in_stride_wc);
-
- *reinterpret_cast<uint8_t *>(out.ptr()) = static_cast<uint8_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
- },
- in, out);
- }
- else
- {
- ARM_COMPUTE_ERROR("Not implemented");
- }
-}
-
-void s16_sve_scale_nearest(const ITensor *src, ITensor *dst, const ITensor *offsets,
- float sampling_offset, bool align_corners, const Window &window)
-{
- const size_t in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
- const size_t in_stride_w = src->info()->dimension(1) + src->info()->padding().top + src->info()->padding().bottom;
- const size_t in_stride_wc = in_stride_w * in_stride_c;
- const size_t in_dim_h = src->info()->dimension(2);
-
- // Compute the ratio between source height and destination height
- const auto hr = scale_utils::calculate_resize_ratio(in_dim_h, dst->info()->dimension(2), align_corners);
- const auto window_start_x = static_cast<int32_t>(window.x().start());
- const auto window_end_x = static_cast<int32_t>(window.x().end());
-
- Window win(window);
- win.set(Window::DimX, Window::Dimension(0, 1, 1));
- Iterator out(dst, win);
-
- const uint8_t *in_ptr_start = src->buffer() + src->info()->offset_first_element_in_bytes();
- const unsigned int in_stride_bytes_hwc = src->info()->strides_in_bytes()[3];
-
- execute_window_loop(win, [&](const Coordinates & id)
- {
- const int32_t offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z()))) * in_stride_c;
- const auto in_hi = static_cast<int>(align_corners ? utils::rounding::round_half_away_from_zero((id.z() + sampling_offset) * hr) : std::floor((id.z() + sampling_offset) * hr));
- const int offset_row = in_hi * in_stride_wc;
- const auto in_ptr = reinterpret_cast<const int16_t *>(in_ptr_start + in_stride_bytes_hwc * id[3]);
- const auto out_ptr = reinterpret_cast<int16_t *>(out.ptr());
-
- // Compute S elements per iteration
- int x = window_start_x;
- svbool_t pg = svwhilelt_b16(x, window_end_x);
- do
- {
- // Store results
- svst1_s16(pg, out_ptr + x, svld1_s16(pg, in_ptr + offset + offset_row + x));
-
- x += svcntw();
- pg = svwhilelt_b16(x, window_end_x);
- }
- while(svptest_any(svptrue_b16(), pg));
- },
- out);
-}
-
-void s16_sve_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
-{
- // Compute the ratio between source height and destination height
- const auto hr = scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
-
- Iterator out(dst, window);
- const int in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
- const int in_dim_w = src->info()->dimension(1);
- const int in_dim_h = src->info()->dimension(2);
- const int in_stride_wc = in_stride_c * (in_dim_w + src->info()->padding().top + src->info()->padding().bottom);
-
- // Don't increment in Y and Z direction for the input tensor
- // A pointer to the start of this plane is needed as base for the precomputed offsets
- Window win_in(window);
- win_in.set(Window::DimY, Window::Dimension(0, 0, 0));
- win_in.set(Window::DimZ, Window::Dimension(0, 0, 0));
- Iterator in(src, win_in);
-
- if(border_mode == BorderMode::CONSTANT)
- {
- const int16_t const_border_value = static_cast<int16_t>(constant_border_value.get<int16_t>());
- execute_window_loop(window, [&](const Coordinates & id)
- {
- const auto offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
- const int32_t in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
- const int16_t *in_ptr = reinterpret_cast<const int16_t *>(in.ptr()) + offset * in_stride_c + in_hi * in_stride_wc;
-
- const auto a00 = (0 <= offset && offset < in_dim_w && 0 <= in_hi && in_hi < in_dim_h) ? *in_ptr : const_border_value;
- const auto a01 = (-1 <= offset && offset < in_dim_w - 1 && 0 <= in_hi && in_hi < in_dim_h) ? *(in_ptr + in_stride_c) : const_border_value;
- const auto a10 = (0 <= offset && offset < in_dim_w && -1 <= in_hi && in_hi < in_dim_h - 1) ? *(in_ptr + in_stride_wc) : const_border_value;
- const auto a11 = (-1 <= offset && offset < in_dim_w - 1 && -1 <= in_hi && in_hi < in_dim_h - 1) ? *(in_ptr + in_stride_c + in_stride_wc) : const_border_value;
-
- *reinterpret_cast<int16_t *>(out.ptr()) = static_cast<int16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
- },
- in, out);
- }
- else if(border_mode == BorderMode::REPLICATE)
- {
- execute_window_loop(window, [&](const Coordinates & id)
- {
- const auto offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
- const int in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
-
- auto clamped_w = utility::clamp<int>(offset, 0, in_dim_w - 1);
- auto clamped_w1 = utility::clamp<int>(offset + 1, 0, in_dim_w - 1);
- auto clamped_h = utility::clamp<int>(in_hi, 0, in_dim_h - 1);
- auto clamped_h1 = utility::clamp<int>(in_hi + 1, 0, in_dim_h - 1);
-
- const auto a00 = *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w * in_stride_c + clamped_h * in_stride_wc);
- const auto a01 = *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w1 * in_stride_c + clamped_h * in_stride_wc);
- const auto a10 = *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w * in_stride_c + clamped_h1 * in_stride_wc);
- const auto a11 = *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w1 * in_stride_c + clamped_h1 * in_stride_wc);
-
- *reinterpret_cast<int16_t *>(out.ptr()) = static_cast<int16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
- },
- in, out);
- }
- else
- {
- ARM_COMPUTE_ERROR("Not implemented");
- }
-}
-}
-namespace cpu
-{
-void u8_sve_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
-{
- if(policy == InterpolationPolicy::BILINEAR)
- {
- u8_sve_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset, align_corners, window);
- }
- else if(policy == InterpolationPolicy::NEAREST_NEIGHBOR)
- {
- u8_sve_scale_nearest(src, dst, offsets, sampling_offset, align_corners, window);
- }
-}
-
-void s16_sve_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
-{
- if(policy == InterpolationPolicy::BILINEAR)
- {
- s16_sve_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset, align_corners, window);
- }
- else if(policy == InterpolationPolicy::NEAREST_NEIGHBOR)
- {
- s16_sve_scale_nearest(src, dst, offsets, sampling_offset, align_corners, window);
- }
-}
-} // namespace cpu
-} // namespace arm_compute
-
-#endif // ENABLE_SVE \ No newline at end of file