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Diffstat (limited to 'src/core/NEON/kernels/arm_gemm/kernels/sve_hybrid_u8u32_dot_6x4VL/a64fx.cpp')
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1 files changed, 1032 insertions, 0 deletions
diff --git a/src/core/NEON/kernels/arm_gemm/kernels/sve_hybrid_u8u32_dot_6x4VL/a64fx.cpp b/src/core/NEON/kernels/arm_gemm/kernels/sve_hybrid_u8u32_dot_6x4VL/a64fx.cpp
new file mode 100644
index 0000000000..4d0f44982a
--- /dev/null
+++ b/src/core/NEON/kernels/arm_gemm/kernels/sve_hybrid_u8u32_dot_6x4VL/a64fx.cpp
@@ -0,0 +1,1032 @@
+/*
+ * Copyright (c) 2021, 2023 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#ifdef ARM_COMPUTE_ENABLE_SVE
+
+#include "arm_gemm.hpp"
+#include "../../utils.hpp"
+
+#include <cassert>
+
+namespace arm_gemm {
+
+void sve_hybrid_u8u32_dot_6x4VL_a64fx (
+ unsigned int num_strings, const unsigned int *string_lengths, IndirectInputArg<uint8_t> A_arg,
+ size_t M, size_t N, const uint8_t *B_ptr, IndirectOutputArg<uint32_t> output_arg,
+ const uint32_t *, Activation, bool accumulate
+)
+{
+ struct KernelArgs {
+ unsigned int num_strings = {};
+ const unsigned int *string_lengths = {};
+ size_t N = {};
+ const uint8_t *B_ptr = {};
+ size_t output_offset = {};
+ size_t input_initial_col = {};
+ size_t input_offset = {};
+ } ka;
+
+ unsigned long flags=0;
+ void *output_ptr;
+ void *input_ptr;
+
+ if (output_arg.is_indirect) {
+ output_ptr=(void *)(output_arg.indirect.ptr);
+ ka.output_offset=output_arg.indirect.offset;
+ flags |= 0x4;
+ } else {
+ output_ptr=(void *)(output_arg.direct.base);
+ ka.output_offset=output_arg.direct.stride;
+ }
+
+ if (A_arg.is_indirect) {
+ input_ptr=(void *)(A_arg.indirect.ptr);
+ ka.input_offset=A_arg.indirect.start_row;
+ ka.input_initial_col=A_arg.indirect.start_col;
+ flags |= 0x8;
+ } else {
+ assert(num_strings==1);
+ input_ptr=(void *)(A_arg.direct.base);
+ ka.input_offset=A_arg.direct.stride;
+ }
+ if (accumulate) {
+ flags |= 0x1;
+ }
+ ka.num_strings = num_strings;
+ ka.string_lengths = string_lengths;
+ ka.N = N;
+ ka.B_ptr = B_ptr;
+ __asm__ __volatile__(
+ "ptrue p4.b\n"
+ "1:" // Row loop
+ "cmp %x[M], #0x6\n"
+ "bge 51f\n"
+ "cmp %x[M], #0x4\n"
+ "bgt 41f\n"
+ "beq 31f\n"
+ "cmp %x[M], #0x2\n"
+ "bgt 21f\n"
+ "beq 11f\n"
+ "ldr x11, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x10, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x9, %x[output_ptr]\n"
+ "2:" // Height 1: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p3.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p2.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p1.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p0.s, x20, x11\n"
+ "tbz %x[flags], #0, 3f\n"
+ "ld1w { z8.s }, p3/Z, [x9]\n"
+ "ld1w { z9.s }, p2/Z, [x9, #1, MUL VL]\n"
+ "ld1w { z10.s }, p1/Z, [x9, #2, MUL VL]\n"
+ "ld1w { z11.s }, p0/Z, [x9, #3, MUL VL]\n"
+ "b 4f\n"
+ "3:" // Height 1: no accumulate
+ "mov z8.s, #0x0\n"
+ "mov z9.s, #0x0\n"
+ "mov z10.s, #0x0\n"
+ "mov z11.s, #0x0\n"
+ "4:" // Height 1: setup done
+ "mov x28, #0x0\n"
+ "5:" // Height 1: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w27, [x20, x28, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 6f\n"
+ "ldr x20, [%x[input_ptr], x28, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x26, [x20, #0x0]\n"
+ "cbnz x28, 7f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x26, x26, x20\n"
+ "b 7f\n"
+ "6:" // Height 1: setup direct input
+ "mov x26, %x[input_ptr]\n"
+ "7:" // Height 1: input setup done
+ "subs x27, x27, #0x4\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "ble 9f\n"
+ "8:" // Height 1: Multiply loop: Main loop
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "ld1b { z17.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "ld1b { z16.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "addvl x10, x10, #4\n"
+ "add x26, x26, #0x4\n"
+ "udot z10.s, z17.b, z0.b\n"
+ "udot z11.s, z16.b, z0.b\n"
+ "subs x27, x27, #0x4\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "bgt 8b\n"
+ "9:" // Height 1: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "ld1b { z17.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "ld1b { z16.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "add x28, x28, #0x1\n"
+ "cmp x28, x20\n"
+ "udot z10.s, z17.b, z0.b\n"
+ "udot z11.s, z16.b, z0.b\n"
+ "addvl x10, x10, #4\n"
+ "bne 5b\n"
+ "st1w { z8.s }, p3, [x9]\n"
+ "st1w { z9.s }, p2, [x9, #1, MUL VL]\n"
+ "st1w { z10.s }, p1, [x9, #2, MUL VL]\n"
+ "st1w { z11.s }, p0, [x9, #3, MUL VL]\n"
+ "addvl x9, x9, #4\n"
+ "10:" // Height 1: Writeback done
+ "decw x11, ALL, MUL #4\n"
+ "cmp x11, XZR\n"
+ "bgt 2b\n"
+ "b 62f\n"
+ "11:" // Height 2
+ "ldr x11, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x10, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x9, %x[output_ptr]\n"
+ "12:" // Height 2: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p3.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p2.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p1.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p0.s, x20, x11\n"
+ "tbz %x[flags], #0, 13f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x20, x9, x20, LSL #2\n"
+ "ld1w { z8.s }, p3/Z, [x9]\n"
+ "ld1w { z9.s }, p2/Z, [x9, #1, MUL VL]\n"
+ "ld1w { z10.s }, p1/Z, [x9, #2, MUL VL]\n"
+ "ld1w { z11.s }, p0/Z, [x9, #3, MUL VL]\n"
+ "ld1w { z12.s }, p3/Z, [x20]\n"
+ "ld1w { z13.s }, p2/Z, [x20, #1, MUL VL]\n"
+ "ld1w { z14.s }, p1/Z, [x20, #2, MUL VL]\n"
+ "ld1w { z15.s }, p0/Z, [x20, #3, MUL VL]\n"
+ "b 14f\n"
+ "13:" // Height 2: no accumulate
+ "mov z8.s, #0x0\n"
+ "mov z9.s, #0x0\n"
+ "mov z10.s, #0x0\n"
+ "mov z11.s, #0x0\n"
+ "mov z12.s, #0x0\n"
+ "mov z13.s, #0x0\n"
+ "mov z14.s, #0x0\n"
+ "mov z15.s, #0x0\n"
+ "14:" // Height 2: setup done
+ "mov x28, #0x0\n"
+ "15:" // Height 2: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w27, [x20, x28, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 16f\n"
+ "ldr x20, [%x[input_ptr], x28, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x26, [x20, #0x0]\n"
+ "ldr x25, [x20, #0x8]\n"
+ "cbnz x28, 17f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x26, x26, x20\n"
+ "add x25, x25, x20\n"
+ "b 17f\n"
+ "16:" // Height 2: setup direct input
+ "mov x26, %x[input_ptr]\n"
+ "add x25, x26, x21\n"
+ "17:" // Height 2: input setup done
+ "subs x27, x27, #0x4\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1rw { z1.s }, p4/Z, [x25]\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "ble 19f\n"
+ "18:" // Height 2: Multiply loop: Main loop
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z12.s, z6.b, z1.b\n"
+ "ld1b { z17.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "add x26, x26, #0x4\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "udot z13.s, z7.b, z1.b\n"
+ "ld1b { z16.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "addvl x10, x10, #4\n"
+ "subs x27, x27, #0x4\n"
+ "add x25, x25, #0x4\n"
+ "udot z10.s, z17.b, z0.b\n"
+ "udot z14.s, z17.b, z1.b\n"
+ "udot z11.s, z16.b, z0.b\n"
+ "udot z15.s, z16.b, z1.b\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1rw { z1.s }, p4/Z, [x25]\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "bgt 18b\n"
+ "19:" // Height 2: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z12.s, z6.b, z1.b\n"
+ "ld1b { z17.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "udot z13.s, z7.b, z1.b\n"
+ "ld1b { z16.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "add x28, x28, #0x1\n"
+ "cmp x28, x20\n"
+ "udot z10.s, z17.b, z0.b\n"
+ "udot z14.s, z17.b, z1.b\n"
+ "addvl x10, x10, #4\n"
+ "udot z11.s, z16.b, z0.b\n"
+ "udot z15.s, z16.b, z1.b\n"
+ "bne 15b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x20, x9, x20, LSL #2\n"
+ "st1w { z8.s }, p3, [x9]\n"
+ "st1w { z9.s }, p2, [x9, #1, MUL VL]\n"
+ "st1w { z10.s }, p1, [x9, #2, MUL VL]\n"
+ "st1w { z11.s }, p0, [x9, #3, MUL VL]\n"
+ "addvl x9, x9, #4\n"
+ "st1w { z12.s }, p3, [x20]\n"
+ "st1w { z13.s }, p2, [x20, #1, MUL VL]\n"
+ "st1w { z14.s }, p1, [x20, #2, MUL VL]\n"
+ "st1w { z15.s }, p0, [x20, #3, MUL VL]\n"
+ "20:" // Height 2: Writeback done
+ "decw x11, ALL, MUL #4\n"
+ "cmp x11, XZR\n"
+ "bgt 12b\n"
+ "b 62f\n"
+ "21:" // Height 3
+ "ldr x11, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x10, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x9, %x[output_ptr]\n"
+ "22:" // Height 3: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p3.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p2.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p1.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p0.s, x20, x11\n"
+ "tbz %x[flags], #0, 23f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x21, x9, x20, LSL #2\n"
+ "add x20, x21, x20, LSL #2\n"
+ "ld1w { z8.s }, p3/Z, [x9]\n"
+ "ld1w { z9.s }, p2/Z, [x9, #1, MUL VL]\n"
+ "ld1w { z10.s }, p1/Z, [x9, #2, MUL VL]\n"
+ "ld1w { z11.s }, p0/Z, [x9, #3, MUL VL]\n"
+ "ld1w { z12.s }, p3/Z, [x21]\n"
+ "ld1w { z13.s }, p2/Z, [x21, #1, MUL VL]\n"
+ "ld1w { z14.s }, p1/Z, [x21, #2, MUL VL]\n"
+ "ld1w { z15.s }, p0/Z, [x21, #3, MUL VL]\n"
+ "ld1w { z16.s }, p3/Z, [x20]\n"
+ "ld1w { z17.s }, p2/Z, [x20, #1, MUL VL]\n"
+ "ld1w { z18.s }, p1/Z, [x20, #2, MUL VL]\n"
+ "ld1w { z19.s }, p0/Z, [x20, #3, MUL VL]\n"
+ "b 24f\n"
+ "23:" // Height 3: no accumulate
+ "mov z8.s, #0x0\n"
+ "mov z9.s, #0x0\n"
+ "mov z10.s, #0x0\n"
+ "mov z11.s, #0x0\n"
+ "mov z12.s, #0x0\n"
+ "mov z13.s, #0x0\n"
+ "mov z14.s, #0x0\n"
+ "mov z15.s, #0x0\n"
+ "mov z16.s, #0x0\n"
+ "mov z17.s, #0x0\n"
+ "mov z18.s, #0x0\n"
+ "mov z19.s, #0x0\n"
+ "24:" // Height 3: setup done
+ "mov x28, #0x0\n"
+ "25:" // Height 3: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w27, [x20, x28, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 26f\n"
+ "ldr x20, [%x[input_ptr], x28, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x26, [x20, #0x0]\n"
+ "ldr x25, [x20, #0x8]\n"
+ "ldr x24, [x20, #0x10]\n"
+ "cbnz x28, 27f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x26, x26, x20\n"
+ "add x25, x25, x20\n"
+ "add x24, x24, x20\n"
+ "b 27f\n"
+ "26:" // Height 3: setup direct input
+ "mov x26, %x[input_ptr]\n"
+ "add x25, x26, x21\n"
+ "add x24, x25, x21\n"
+ "27:" // Height 3: input setup done
+ "subs x27, x27, #0x4\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1rw { z1.s }, p4/Z, [x25]\n"
+ "ld1rw { z2.s }, p4/Z, [x24]\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "ble 29f\n"
+ "28:" // Height 3: Multiply loop: Main loop
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z12.s, z6.b, z1.b\n"
+ "add x26, x26, #0x4\n"
+ "subs x27, x27, #0x4\n"
+ "udot z16.s, z6.b, z2.b\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "ld1b { z21.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "add x25, x25, #0x4\n"
+ "udot z13.s, z7.b, z1.b\n"
+ "udot z17.s, z7.b, z2.b\n"
+ "ld1b { z20.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "addvl x10, x10, #4\n"
+ "add x24, x24, #0x4\n"
+ "udot z10.s, z21.b, z0.b\n"
+ "udot z14.s, z21.b, z1.b\n"
+ "udot z18.s, z21.b, z2.b\n"
+ "udot z11.s, z20.b, z0.b\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "udot z15.s, z20.b, z1.b\n"
+ "udot z19.s, z20.b, z2.b\n"
+ "ld1rw { z1.s }, p4/Z, [x25]\n"
+ "ld1rw { z2.s }, p4/Z, [x24]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "bgt 28b\n"
+ "29:" // Height 3: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z12.s, z6.b, z1.b\n"
+ "add x28, x28, #0x1\n"
+ "udot z16.s, z6.b, z2.b\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "ld1b { z21.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "cmp x28, x20\n"
+ "udot z13.s, z7.b, z1.b\n"
+ "udot z17.s, z7.b, z2.b\n"
+ "ld1b { z20.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "addvl x10, x10, #4\n"
+ "udot z10.s, z21.b, z0.b\n"
+ "udot z14.s, z21.b, z1.b\n"
+ "udot z18.s, z21.b, z2.b\n"
+ "udot z11.s, z20.b, z0.b\n"
+ "udot z15.s, z20.b, z1.b\n"
+ "udot z19.s, z20.b, z2.b\n"
+ "bne 25b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x21, x9, x20, LSL #2\n"
+ "add x20, x21, x20, LSL #2\n"
+ "st1w { z8.s }, p3, [x9]\n"
+ "st1w { z9.s }, p2, [x9, #1, MUL VL]\n"
+ "st1w { z10.s }, p1, [x9, #2, MUL VL]\n"
+ "st1w { z11.s }, p0, [x9, #3, MUL VL]\n"
+ "addvl x9, x9, #4\n"
+ "st1w { z12.s }, p3, [x21]\n"
+ "st1w { z13.s }, p2, [x21, #1, MUL VL]\n"
+ "st1w { z14.s }, p1, [x21, #2, MUL VL]\n"
+ "st1w { z15.s }, p0, [x21, #3, MUL VL]\n"
+ "st1w { z16.s }, p3, [x20]\n"
+ "st1w { z17.s }, p2, [x20, #1, MUL VL]\n"
+ "st1w { z18.s }, p1, [x20, #2, MUL VL]\n"
+ "st1w { z19.s }, p0, [x20, #3, MUL VL]\n"
+ "30:" // Height 3: Writeback done
+ "decw x11, ALL, MUL #4\n"
+ "cmp x11, XZR\n"
+ "bgt 22b\n"
+ "b 62f\n"
+ "31:" // Height 4
+ "ldr x11, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x10, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x9, %x[output_ptr]\n"
+ "32:" // Height 4: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p3.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p2.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p1.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p0.s, x20, x11\n"
+ "tbz %x[flags], #0, 33f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x22, x9, x20, LSL #2\n"
+ "add x21, x22, x20, LSL #2\n"
+ "ld1w { z8.s }, p3/Z, [x9]\n"
+ "add x20, x21, x20, LSL #2\n"
+ "ld1w { z9.s }, p2/Z, [x9, #1, MUL VL]\n"
+ "ld1w { z10.s }, p1/Z, [x9, #2, MUL VL]\n"
+ "ld1w { z11.s }, p0/Z, [x9, #3, MUL VL]\n"
+ "ld1w { z12.s }, p3/Z, [x22]\n"
+ "ld1w { z13.s }, p2/Z, [x22, #1, MUL VL]\n"
+ "ld1w { z14.s }, p1/Z, [x22, #2, MUL VL]\n"
+ "ld1w { z15.s }, p0/Z, [x22, #3, MUL VL]\n"
+ "ld1w { z16.s }, p3/Z, [x21]\n"
+ "ld1w { z17.s }, p2/Z, [x21, #1, MUL VL]\n"
+ "ld1w { z18.s }, p1/Z, [x21, #2, MUL VL]\n"
+ "ld1w { z19.s }, p0/Z, [x21, #3, MUL VL]\n"
+ "ld1w { z20.s }, p3/Z, [x20]\n"
+ "ld1w { z21.s }, p2/Z, [x20, #1, MUL VL]\n"
+ "ld1w { z22.s }, p1/Z, [x20, #2, MUL VL]\n"
+ "ld1w { z23.s }, p0/Z, [x20, #3, MUL VL]\n"
+ "b 34f\n"
+ "33:" // Height 4: no accumulate
+ "mov z8.s, #0x0\n"
+ "mov z9.s, #0x0\n"
+ "mov z10.s, #0x0\n"
+ "mov z11.s, #0x0\n"
+ "mov z12.s, #0x0\n"
+ "mov z13.s, #0x0\n"
+ "mov z14.s, #0x0\n"
+ "mov z15.s, #0x0\n"
+ "mov z16.s, #0x0\n"
+ "mov z17.s, #0x0\n"
+ "mov z18.s, #0x0\n"
+ "mov z19.s, #0x0\n"
+ "mov z20.s, #0x0\n"
+ "mov z21.s, #0x0\n"
+ "mov z22.s, #0x0\n"
+ "mov z23.s, #0x0\n"
+ "34:" // Height 4: setup done
+ "mov x28, #0x0\n"
+ "35:" // Height 4: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w27, [x20, x28, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 36f\n"
+ "ldr x20, [%x[input_ptr], x28, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x26, [x20, #0x0]\n"
+ "ldr x25, [x20, #0x8]\n"
+ "ldr x24, [x20, #0x10]\n"
+ "ldr x23, [x20, #0x18]\n"
+ "cbnz x28, 37f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x26, x26, x20\n"
+ "add x25, x25, x20\n"
+ "add x24, x24, x20\n"
+ "add x23, x23, x20\n"
+ "b 37f\n"
+ "36:" // Height 4: setup direct input
+ "mov x26, %x[input_ptr]\n"
+ "add x25, x26, x21\n"
+ "add x24, x25, x21\n"
+ "add x23, x24, x21\n"
+ "37:" // Height 4: input setup done
+ "subs x27, x27, #0x4\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1rw { z1.s }, p4/Z, [x25]\n"
+ "ld1rw { z2.s }, p4/Z, [x24]\n"
+ "ld1rw { z3.s }, p4/Z, [x23]\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "ble 39f\n"
+ "38:" // Height 4: Multiply loop: Main loop
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z12.s, z6.b, z1.b\n"
+ "add x26, x26, #0x4\n"
+ "subs x27, x27, #0x4\n"
+ "udot z16.s, z6.b, z2.b\n"
+ "udot z20.s, z6.b, z3.b\n"
+ "ld1b { z25.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "add x25, x25, #0x4\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "udot z13.s, z7.b, z1.b\n"
+ "add x24, x24, #0x4\n"
+ "add x23, x23, #0x4\n"
+ "udot z17.s, z7.b, z2.b\n"
+ "udot z21.s, z7.b, z3.b\n"
+ "ld1b { z24.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "addvl x10, x10, #4\n"
+ "udot z10.s, z25.b, z0.b\n"
+ "udot z14.s, z25.b, z1.b\n"
+ "udot z18.s, z25.b, z2.b\n"
+ "udot z22.s, z25.b, z3.b\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "udot z11.s, z24.b, z0.b\n"
+ "udot z15.s, z24.b, z1.b\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1rw { z1.s }, p4/Z, [x25]\n"
+ "udot z19.s, z24.b, z2.b\n"
+ "udot z23.s, z24.b, z3.b\n"
+ "ld1rw { z2.s }, p4/Z, [x24]\n"
+ "ld1rw { z3.s }, p4/Z, [x23]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "bgt 38b\n"
+ "39:" // Height 4: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z12.s, z6.b, z1.b\n"
+ "add x28, x28, #0x1\n"
+ "udot z16.s, z6.b, z2.b\n"
+ "udot z20.s, z6.b, z3.b\n"
+ "ld1b { z25.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "cmp x28, x20\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "udot z13.s, z7.b, z1.b\n"
+ "udot z17.s, z7.b, z2.b\n"
+ "udot z21.s, z7.b, z3.b\n"
+ "ld1b { z24.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "addvl x10, x10, #4\n"
+ "udot z10.s, z25.b, z0.b\n"
+ "udot z14.s, z25.b, z1.b\n"
+ "udot z18.s, z25.b, z2.b\n"
+ "udot z22.s, z25.b, z3.b\n"
+ "udot z11.s, z24.b, z0.b\n"
+ "udot z15.s, z24.b, z1.b\n"
+ "udot z19.s, z24.b, z2.b\n"
+ "udot z23.s, z24.b, z3.b\n"
+ "bne 35b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x22, x9, x20, LSL #2\n"
+ "add x21, x22, x20, LSL #2\n"
+ "st1w { z8.s }, p3, [x9]\n"
+ "add x20, x21, x20, LSL #2\n"
+ "st1w { z9.s }, p2, [x9, #1, MUL VL]\n"
+ "st1w { z10.s }, p1, [x9, #2, MUL VL]\n"
+ "st1w { z11.s }, p0, [x9, #3, MUL VL]\n"
+ "addvl x9, x9, #4\n"
+ "st1w { z12.s }, p3, [x22]\n"
+ "st1w { z13.s }, p2, [x22, #1, MUL VL]\n"
+ "st1w { z14.s }, p1, [x22, #2, MUL VL]\n"
+ "st1w { z15.s }, p0, [x22, #3, MUL VL]\n"
+ "st1w { z16.s }, p3, [x21]\n"
+ "st1w { z17.s }, p2, [x21, #1, MUL VL]\n"
+ "st1w { z18.s }, p1, [x21, #2, MUL VL]\n"
+ "st1w { z19.s }, p0, [x21, #3, MUL VL]\n"
+ "st1w { z20.s }, p3, [x20]\n"
+ "st1w { z21.s }, p2, [x20, #1, MUL VL]\n"
+ "st1w { z22.s }, p1, [x20, #2, MUL VL]\n"
+ "st1w { z23.s }, p0, [x20, #3, MUL VL]\n"
+ "40:" // Height 4: Writeback done
+ "decw x11, ALL, MUL #4\n"
+ "cmp x11, XZR\n"
+ "bgt 32b\n"
+ "b 62f\n"
+ "41:" // Height 5
+ "ldr x11, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x10, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x9, %x[output_ptr]\n"
+ "42:" // Height 5: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p3.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p2.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p1.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p0.s, x20, x11\n"
+ "tbz %x[flags], #0, 43f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x23, x9, x20, LSL #2\n"
+ "add x22, x23, x20, LSL #2\n"
+ "ld1w { z8.s }, p3/Z, [x9]\n"
+ "add x21, x22, x20, LSL #2\n"
+ "add x20, x21, x20, LSL #2\n"
+ "ld1w { z9.s }, p2/Z, [x9, #1, MUL VL]\n"
+ "ld1w { z10.s }, p1/Z, [x9, #2, MUL VL]\n"
+ "ld1w { z11.s }, p0/Z, [x9, #3, MUL VL]\n"
+ "ld1w { z12.s }, p3/Z, [x23]\n"
+ "ld1w { z13.s }, p2/Z, [x23, #1, MUL VL]\n"
+ "ld1w { z14.s }, p1/Z, [x23, #2, MUL VL]\n"
+ "ld1w { z15.s }, p0/Z, [x23, #3, MUL VL]\n"
+ "ld1w { z16.s }, p3/Z, [x22]\n"
+ "ld1w { z17.s }, p2/Z, [x22, #1, MUL VL]\n"
+ "ld1w { z18.s }, p1/Z, [x22, #2, MUL VL]\n"
+ "ld1w { z19.s }, p0/Z, [x22, #3, MUL VL]\n"
+ "ld1w { z20.s }, p3/Z, [x21]\n"
+ "ld1w { z21.s }, p2/Z, [x21, #1, MUL VL]\n"
+ "ld1w { z22.s }, p1/Z, [x21, #2, MUL VL]\n"
+ "ld1w { z23.s }, p0/Z, [x21, #3, MUL VL]\n"
+ "ld1w { z24.s }, p3/Z, [x20]\n"
+ "ld1w { z25.s }, p2/Z, [x20, #1, MUL VL]\n"
+ "ld1w { z26.s }, p1/Z, [x20, #2, MUL VL]\n"
+ "ld1w { z27.s }, p0/Z, [x20, #3, MUL VL]\n"
+ "b 44f\n"
+ "43:" // Height 5: no accumulate
+ "mov z8.s, #0x0\n"
+ "mov z9.s, #0x0\n"
+ "mov z10.s, #0x0\n"
+ "mov z11.s, #0x0\n"
+ "mov z12.s, #0x0\n"
+ "mov z13.s, #0x0\n"
+ "mov z14.s, #0x0\n"
+ "mov z15.s, #0x0\n"
+ "mov z16.s, #0x0\n"
+ "mov z17.s, #0x0\n"
+ "mov z18.s, #0x0\n"
+ "mov z19.s, #0x0\n"
+ "mov z20.s, #0x0\n"
+ "mov z21.s, #0x0\n"
+ "mov z22.s, #0x0\n"
+ "mov z23.s, #0x0\n"
+ "mov z24.s, #0x0\n"
+ "mov z25.s, #0x0\n"
+ "mov z26.s, #0x0\n"
+ "mov z27.s, #0x0\n"
+ "44:" // Height 5: setup done
+ "mov x28, #0x0\n"
+ "45:" // Height 5: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w27, [x20, x28, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 46f\n"
+ "ldr x20, [%x[input_ptr], x28, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x26, [x20, #0x0]\n"
+ "ldr x25, [x20, #0x8]\n"
+ "ldr x24, [x20, #0x10]\n"
+ "ldr x23, [x20, #0x18]\n"
+ "ldr x22, [x20, #0x20]\n"
+ "cbnz x28, 47f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x26, x26, x20\n"
+ "add x25, x25, x20\n"
+ "add x24, x24, x20\n"
+ "add x23, x23, x20\n"
+ "add x22, x22, x20\n"
+ "b 47f\n"
+ "46:" // Height 5: setup direct input
+ "mov x26, %x[input_ptr]\n"
+ "add x25, x26, x21\n"
+ "add x24, x25, x21\n"
+ "add x23, x24, x21\n"
+ "add x22, x23, x21\n"
+ "47:" // Height 5: input setup done
+ "subs x27, x27, #0x4\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1rw { z1.s }, p4/Z, [x25]\n"
+ "ld1rw { z2.s }, p4/Z, [x24]\n"
+ "ld1rw { z3.s }, p4/Z, [x23]\n"
+ "ld1rw { z4.s }, p4/Z, [x22]\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "ble 49f\n"
+ "48:" // Height 5: Multiply loop: Main loop
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z12.s, z6.b, z1.b\n"
+ "add x26, x26, #0x4\n"
+ "subs x27, x27, #0x4\n"
+ "udot z16.s, z6.b, z2.b\n"
+ "udot z20.s, z6.b, z3.b\n"
+ "add x25, x25, #0x4\n"
+ "add x24, x24, #0x4\n"
+ "udot z24.s, z6.b, z4.b\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "ld1b { z29.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "add x23, x23, #0x4\n"
+ "udot z13.s, z7.b, z1.b\n"
+ "udot z17.s, z7.b, z2.b\n"
+ "add x22, x22, #0x4\n"
+ "udot z21.s, z7.b, z3.b\n"
+ "udot z25.s, z7.b, z4.b\n"
+ "ld1b { z28.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "addvl x10, x10, #4\n"
+ "udot z10.s, z29.b, z0.b\n"
+ "udot z14.s, z29.b, z1.b\n"
+ "udot z18.s, z29.b, z2.b\n"
+ "udot z22.s, z29.b, z3.b\n"
+ "udot z26.s, z29.b, z4.b\n"
+ "udot z11.s, z28.b, z0.b\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "udot z15.s, z28.b, z1.b\n"
+ "udot z19.s, z28.b, z2.b\n"
+ "ld1rw { z1.s }, p4/Z, [x25]\n"
+ "ld1rw { z2.s }, p4/Z, [x24]\n"
+ "udot z23.s, z28.b, z3.b\n"
+ "udot z27.s, z28.b, z4.b\n"
+ "ld1rw { z3.s }, p4/Z, [x23]\n"
+ "ld1rw { z4.s }, p4/Z, [x22]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "bgt 48b\n"
+ "49:" // Height 5: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z12.s, z6.b, z1.b\n"
+ "add x28, x28, #0x1\n"
+ "udot z16.s, z6.b, z2.b\n"
+ "udot z20.s, z6.b, z3.b\n"
+ "cmp x28, x20\n"
+ "udot z24.s, z6.b, z4.b\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "ld1b { z29.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "udot z13.s, z7.b, z1.b\n"
+ "udot z17.s, z7.b, z2.b\n"
+ "udot z21.s, z7.b, z3.b\n"
+ "udot z25.s, z7.b, z4.b\n"
+ "ld1b { z28.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "addvl x10, x10, #4\n"
+ "udot z10.s, z29.b, z0.b\n"
+ "udot z14.s, z29.b, z1.b\n"
+ "udot z18.s, z29.b, z2.b\n"
+ "udot z22.s, z29.b, z3.b\n"
+ "udot z26.s, z29.b, z4.b\n"
+ "udot z11.s, z28.b, z0.b\n"
+ "udot z15.s, z28.b, z1.b\n"
+ "udot z19.s, z28.b, z2.b\n"
+ "udot z23.s, z28.b, z3.b\n"
+ "udot z27.s, z28.b, z4.b\n"
+ "bne 45b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x23, x9, x20, LSL #2\n"
+ "add x22, x23, x20, LSL #2\n"
+ "st1w { z8.s }, p3, [x9]\n"
+ "add x21, x22, x20, LSL #2\n"
+ "add x20, x21, x20, LSL #2\n"
+ "st1w { z9.s }, p2, [x9, #1, MUL VL]\n"
+ "st1w { z10.s }, p1, [x9, #2, MUL VL]\n"
+ "st1w { z11.s }, p0, [x9, #3, MUL VL]\n"
+ "addvl x9, x9, #4\n"
+ "st1w { z12.s }, p3, [x23]\n"
+ "st1w { z13.s }, p2, [x23, #1, MUL VL]\n"
+ "st1w { z14.s }, p1, [x23, #2, MUL VL]\n"
+ "st1w { z15.s }, p0, [x23, #3, MUL VL]\n"
+ "st1w { z16.s }, p3, [x22]\n"
+ "st1w { z17.s }, p2, [x22, #1, MUL VL]\n"
+ "st1w { z18.s }, p1, [x22, #2, MUL VL]\n"
+ "st1w { z19.s }, p0, [x22, #3, MUL VL]\n"
+ "st1w { z20.s }, p3, [x21]\n"
+ "st1w { z21.s }, p2, [x21, #1, MUL VL]\n"
+ "st1w { z22.s }, p1, [x21, #2, MUL VL]\n"
+ "st1w { z23.s }, p0, [x21, #3, MUL VL]\n"
+ "st1w { z24.s }, p3, [x20]\n"
+ "st1w { z25.s }, p2, [x20, #1, MUL VL]\n"
+ "st1w { z26.s }, p1, [x20, #2, MUL VL]\n"
+ "st1w { z27.s }, p0, [x20, #3, MUL VL]\n"
+ "50:" // Height 5: Writeback done
+ "decw x11, ALL, MUL #4\n"
+ "cmp x11, XZR\n"
+ "bgt 42b\n"
+ "b 62f\n"
+ "51:" // Height 6
+ "ldr x21, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "mov x20, #0x18\n"
+ "ldr x11, [%x[args_ptr], %[offsetof_N]]\n"
+ "mov x9, %x[output_ptr]\n"
+ "ldr x10, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "madd %x[output_ptr], x21, x20, %x[output_ptr]\n"
+ "52:" // Height 6: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p3.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p2.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p1.s, x20, x11\n"
+ "incw x20\n"
+ "whilelt p0.s, x20, x11\n"
+ "tbz %x[flags], #0, 53f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x24, x9, x20, LSL #2\n"
+ "add x23, x24, x20, LSL #2\n"
+ "ld1w { z8.s }, p3/Z, [x9]\n"
+ "add x22, x23, x20, LSL #2\n"
+ "add x21, x22, x20, LSL #2\n"
+ "ld1w { z9.s }, p2/Z, [x9, #1, MUL VL]\n"
+ "ld1w { z10.s }, p1/Z, [x9, #2, MUL VL]\n"
+ "add x20, x21, x20, LSL #2\n"
+ "ld1w { z11.s }, p0/Z, [x9, #3, MUL VL]\n"
+ "ld1w { z12.s }, p3/Z, [x24]\n"
+ "ld1w { z13.s }, p2/Z, [x24, #1, MUL VL]\n"
+ "ld1w { z14.s }, p1/Z, [x24, #2, MUL VL]\n"
+ "ld1w { z15.s }, p0/Z, [x24, #3, MUL VL]\n"
+ "ld1w { z16.s }, p3/Z, [x23]\n"
+ "ld1w { z17.s }, p2/Z, [x23, #1, MUL VL]\n"
+ "ld1w { z18.s }, p1/Z, [x23, #2, MUL VL]\n"
+ "ld1w { z19.s }, p0/Z, [x23, #3, MUL VL]\n"
+ "ld1w { z20.s }, p3/Z, [x22]\n"
+ "ld1w { z21.s }, p2/Z, [x22, #1, MUL VL]\n"
+ "ld1w { z22.s }, p1/Z, [x22, #2, MUL VL]\n"
+ "ld1w { z23.s }, p0/Z, [x22, #3, MUL VL]\n"
+ "ld1w { z24.s }, p3/Z, [x21]\n"
+ "ld1w { z25.s }, p2/Z, [x21, #1, MUL VL]\n"
+ "ld1w { z26.s }, p1/Z, [x21, #2, MUL VL]\n"
+ "ld1w { z27.s }, p0/Z, [x21, #3, MUL VL]\n"
+ "ld1w { z28.s }, p3/Z, [x20]\n"
+ "ld1w { z29.s }, p2/Z, [x20, #1, MUL VL]\n"
+ "ld1w { z30.s }, p1/Z, [x20, #2, MUL VL]\n"
+ "ld1w { z31.s }, p0/Z, [x20, #3, MUL VL]\n"
+ "b 54f\n"
+ "53:" // Height 6: no accumulate
+ "mov z8.s, #0x0\n"
+ "mov z9.s, #0x0\n"
+ "mov z10.s, #0x0\n"
+ "mov z11.s, #0x0\n"
+ "mov z12.s, #0x0\n"
+ "mov z13.s, #0x0\n"
+ "mov z14.s, #0x0\n"
+ "mov z15.s, #0x0\n"
+ "mov z16.s, #0x0\n"
+ "mov z17.s, #0x0\n"
+ "mov z18.s, #0x0\n"
+ "mov z19.s, #0x0\n"
+ "mov z20.s, #0x0\n"
+ "mov z21.s, #0x0\n"
+ "mov z22.s, #0x0\n"
+ "mov z23.s, #0x0\n"
+ "mov z24.s, #0x0\n"
+ "mov z25.s, #0x0\n"
+ "mov z26.s, #0x0\n"
+ "mov z27.s, #0x0\n"
+ "mov z28.s, #0x0\n"
+ "mov z29.s, #0x0\n"
+ "mov z30.s, #0x0\n"
+ "mov z31.s, #0x0\n"
+ "54:" // Height 6: setup done
+ "mov x28, #0x0\n"
+ "55:" // Height 6: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w27, [x20, x28, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 56f\n"
+ "ldr x20, [%x[input_ptr], x28, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x26, [x20, #0x0]\n"
+ "ldr x25, [x20, #0x8]\n"
+ "ldr x24, [x20, #0x10]\n"
+ "ldr x23, [x20, #0x18]\n"
+ "ldr x22, [x20, #0x20]\n"
+ "ldr x21, [x20, #0x28]\n"
+ "cbnz x28, 57f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x26, x26, x20\n"
+ "add x25, x25, x20\n"
+ "add x24, x24, x20\n"
+ "add x23, x23, x20\n"
+ "add x22, x22, x20\n"
+ "add x21, x21, x20\n"
+ "b 57f\n"
+ "56:" // Height 6: setup direct input
+ "mov x26, %x[input_ptr]\n"
+ "add x25, x26, x21\n"
+ "add x24, x25, x21\n"
+ "add x23, x24, x21\n"
+ "add x22, x23, x21\n"
+ "add x21, x22, x21\n"
+ "57:" // Height 6: input setup done
+ "subs x27, x27, #0x4\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1rw { z1.s }, p4/Z, [x25]\n"
+ "ld1rw { z2.s }, p4/Z, [x24]\n"
+ "ld1rw { z3.s }, p4/Z, [x23]\n"
+ "ld1rw { z4.s }, p4/Z, [x22]\n"
+ "ld1rw { z5.s }, p4/Z, [x21]\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "ble 59f\n"
+ "58:" // Height 6: Multiply loop: Main loop
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z12.s, z6.b, z1.b\n"
+ "add x26, x26, #0x4\n"
+ "subs x27, x27, #0x4\n"
+ "udot z16.s, z6.b, z2.b\n"
+ "udot z20.s, z6.b, z3.b\n"
+ "add x25, x25, #0x4\n"
+ "add x24, x24, #0x4\n"
+ "udot z24.s, z6.b, z4.b\n"
+ "udot z28.s, z6.b, z5.b\n"
+ "ld1b { z6.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "add x23, x23, #0x4\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "udot z13.s, z7.b, z1.b\n"
+ "add x22, x22, #0x4\n"
+ "add x21, x21, #0x4\n"
+ "udot z17.s, z7.b, z2.b\n"
+ "udot z21.s, z7.b, z3.b\n"
+ "udot z25.s, z7.b, z4.b\n"
+ "udot z29.s, z7.b, z5.b\n"
+ "ld1b { z7.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "addvl x10, x10, #4\n"
+ "udot z10.s, z6.b, z0.b\n"
+ "udot z14.s, z6.b, z1.b\n"
+ "udot z18.s, z6.b, z2.b\n"
+ "udot z22.s, z6.b, z3.b\n"
+ "udot z26.s, z6.b, z4.b\n"
+ "udot z30.s, z6.b, z5.b\n"
+ "ld1b { z6.b }, p4/Z, [x10]\n"
+ "udot z11.s, z7.b, z0.b\n"
+ "udot z15.s, z7.b, z1.b\n"
+ "ld1rw { z0.s }, p4/Z, [x26]\n"
+ "ld1rw { z1.s }, p4/Z, [x25]\n"
+ "udot z19.s, z7.b, z2.b\n"
+ "udot z23.s, z7.b, z3.b\n"
+ "ld1rw { z2.s }, p4/Z, [x24]\n"
+ "ld1rw { z3.s }, p4/Z, [x23]\n"
+ "udot z27.s, z7.b, z4.b\n"
+ "udot z31.s, z7.b, z5.b\n"
+ "ld1rw { z4.s }, p4/Z, [x22]\n"
+ "ld1rw { z5.s }, p4/Z, [x21]\n"
+ "ld1b { z7.b }, p4/Z, [x10, #1, MUL VL]\n"
+ "bgt 58b\n"
+ "59:" // Height 6: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "udot z8.s, z6.b, z0.b\n"
+ "udot z12.s, z6.b, z1.b\n"
+ "add x28, x28, #0x1\n"
+ "udot z16.s, z6.b, z2.b\n"
+ "udot z20.s, z6.b, z3.b\n"
+ "cmp x28, x20\n"
+ "udot z24.s, z6.b, z4.b\n"
+ "udot z28.s, z6.b, z5.b\n"
+ "ld1b { z6.b }, p4/Z, [x10, #2, MUL VL]\n"
+ "udot z9.s, z7.b, z0.b\n"
+ "udot z13.s, z7.b, z1.b\n"
+ "udot z17.s, z7.b, z2.b\n"
+ "udot z21.s, z7.b, z3.b\n"
+ "udot z25.s, z7.b, z4.b\n"
+ "udot z29.s, z7.b, z5.b\n"
+ "ld1b { z7.b }, p4/Z, [x10, #3, MUL VL]\n"
+ "addvl x10, x10, #4\n"
+ "udot z10.s, z6.b, z0.b\n"
+ "udot z14.s, z6.b, z1.b\n"
+ "udot z18.s, z6.b, z2.b\n"
+ "udot z22.s, z6.b, z3.b\n"
+ "udot z26.s, z6.b, z4.b\n"
+ "udot z30.s, z6.b, z5.b\n"
+ "udot z11.s, z7.b, z0.b\n"
+ "udot z15.s, z7.b, z1.b\n"
+ "udot z19.s, z7.b, z2.b\n"
+ "udot z23.s, z7.b, z3.b\n"
+ "udot z27.s, z7.b, z4.b\n"
+ "udot z31.s, z7.b, z5.b\n"
+ "bne 55b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x24, x9, x20, LSL #2\n"
+ "add x23, x24, x20, LSL #2\n"
+ "st1w { z8.s }, p3, [x9]\n"
+ "add x22, x23, x20, LSL #2\n"
+ "add x21, x22, x20, LSL #2\n"
+ "st1w { z9.s }, p2, [x9, #1, MUL VL]\n"
+ "add x20, x21, x20, LSL #2\n"
+ "st1w { z10.s }, p1, [x9, #2, MUL VL]\n"
+ "st1w { z11.s }, p0, [x9, #3, MUL VL]\n"
+ "addvl x9, x9, #4\n"
+ "st1w { z12.s }, p3, [x24]\n"
+ "st1w { z13.s }, p2, [x24, #1, MUL VL]\n"
+ "st1w { z14.s }, p1, [x24, #2, MUL VL]\n"
+ "st1w { z15.s }, p0, [x24, #3, MUL VL]\n"
+ "st1w { z16.s }, p3, [x23]\n"
+ "st1w { z17.s }, p2, [x23, #1, MUL VL]\n"
+ "st1w { z18.s }, p1, [x23, #2, MUL VL]\n"
+ "st1w { z19.s }, p0, [x23, #3, MUL VL]\n"
+ "st1w { z20.s }, p3, [x22]\n"
+ "st1w { z21.s }, p2, [x22, #1, MUL VL]\n"
+ "st1w { z22.s }, p1, [x22, #2, MUL VL]\n"
+ "st1w { z23.s }, p0, [x22, #3, MUL VL]\n"
+ "st1w { z24.s }, p3, [x21]\n"
+ "st1w { z25.s }, p2, [x21, #1, MUL VL]\n"
+ "st1w { z26.s }, p1, [x21, #2, MUL VL]\n"
+ "st1w { z27.s }, p0, [x21, #3, MUL VL]\n"
+ "st1w { z28.s }, p3, [x20]\n"
+ "st1w { z29.s }, p2, [x20, #1, MUL VL]\n"
+ "st1w { z30.s }, p1, [x20, #2, MUL VL]\n"
+ "st1w { z31.s }, p0, [x20, #3, MUL VL]\n"
+ "60:" // Height 6: Writeback done
+ "decw x11, ALL, MUL #4\n"
+ "cmp x11, XZR\n"
+ "bgt 52b\n"
+ "subs %x[M], %x[M], #0x6\n"
+ "beq 62f\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 61f\n"
+ "add x21, x21, #0x6\n"
+ "str x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "b 1b\n"
+ "61:" // Update direct input
+ "mov x20, #0x6\n"
+ "madd %x[input_ptr], x20, x21, %x[input_ptr]\n"
+ "b 1b\n"
+ "62:" // Exit
+ : [M] "+&r" (M), [input_ptr] "+&r" (input_ptr), [output_ptr] "+&r" (output_ptr)
+ : [args_ptr] "r" (&ka), [flags] "r" (flags), [offsetof_B_ptr] "I" (offsetof(KernelArgs, B_ptr)), [offsetof_N] "I" (offsetof(KernelArgs, N)), [offsetof_input_initial_col] "I" (offsetof(KernelArgs, input_initial_col)), [offsetof_input_offset] "I" (offsetof(KernelArgs, input_offset)), [offsetof_num_strings] "I" (offsetof(KernelArgs, num_strings)), [offsetof_output_offset] "I" (offsetof(KernelArgs, output_offset)), [offsetof_string_lengths] "I" (offsetof(KernelArgs, string_lengths))
+ : "cc", "memory", "p0", "p1", "p2", "p3", "p4", "x9", "x10", "x11", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31"
+ );
+}
+
+} // namespace arm_gemm
+#endif // ARM_COMPUTE_ENABLE_SVE