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Diffstat (limited to 'src/core/NEON/kernels/arm_gemm/kernels/sve_hybrid_fp32_mla_8x1VL/a64fx.cpp')
-rw-r--r--src/core/NEON/kernels/arm_gemm/kernels/sve_hybrid_fp32_mla_8x1VL/a64fx.cpp1142
1 files changed, 1142 insertions, 0 deletions
diff --git a/src/core/NEON/kernels/arm_gemm/kernels/sve_hybrid_fp32_mla_8x1VL/a64fx.cpp b/src/core/NEON/kernels/arm_gemm/kernels/sve_hybrid_fp32_mla_8x1VL/a64fx.cpp
new file mode 100644
index 0000000000..344341205b
--- /dev/null
+++ b/src/core/NEON/kernels/arm_gemm/kernels/sve_hybrid_fp32_mla_8x1VL/a64fx.cpp
@@ -0,0 +1,1142 @@
+/*
+ * Copyright (c) 2021, 2023 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#ifdef ARM_COMPUTE_ENABLE_SVE
+
+#include "arm_gemm.hpp"
+#include "../../utils.hpp"
+
+#include <cassert>
+#include <limits>
+
+namespace arm_gemm {
+
+void sve_hybrid_fp32_mla_8x1VL_a64fx (
+ unsigned int num_strings, const unsigned int *string_lengths, IndirectInputArg<float> A_arg,
+ size_t M, size_t N, const float *B_ptr, IndirectOutputArg<float> output_arg,
+ const float *bias, Activation act, bool accumulate
+)
+{
+ struct KernelArgs {
+ float maxval = static_cast<float>(std::numeric_limits<float>::infinity());
+ float minval = - static_cast<float>(std::numeric_limits<float>::infinity());
+ unsigned int num_strings = {};
+ const unsigned int *string_lengths = {};
+ size_t N = {};
+ const float *B_ptr = {};
+ size_t output_offset = {};
+ size_t input_initial_col = {};
+ size_t input_offset = {};
+ } ka;
+
+ unsigned long flags=0;
+ void *output_ptr;
+ void *input_ptr;
+
+ if (output_arg.is_indirect) {
+ output_ptr=(void *)(output_arg.indirect.ptr);
+ ka.output_offset=output_arg.indirect.offset;
+ flags |= 0x4;
+ } else {
+ output_ptr=(void *)(output_arg.direct.base);
+ ka.output_offset=output_arg.direct.stride;
+ }
+
+ if (A_arg.is_indirect) {
+ input_ptr=(void *)(A_arg.indirect.ptr);
+ ka.input_offset=A_arg.indirect.start_row;
+ ka.input_initial_col=A_arg.indirect.start_col;
+ flags |= 0x8;
+ } else {
+ assert(num_strings==1);
+ input_ptr=(void *)(A_arg.direct.base);
+ ka.input_offset=A_arg.direct.stride;
+ }
+ if (accumulate) {
+ flags |= 0x1;
+ }
+ ka.num_strings = num_strings;
+ ka.string_lengths = string_lengths;
+ ka.N = N;
+ ka.B_ptr = B_ptr;
+ switch(act.type) {
+ default:
+ case Activation::Type::None:
+ break;
+ case Activation::Type::BoundedReLU:
+ ka.maxval = static_cast<float>(act.param1);
+ /* fall through */
+ case Activation::Type::ReLU:
+ ka.minval = 0;
+ flags |= 0x2;
+ break;
+ }
+ __asm__ __volatile__(
+ "ptrue p1.b\n"
+ "1:" // Row loop
+ "cmp %x[M], #0x8\n"
+ "bge 85f\n"
+ "cmp %x[M], #0x6\n"
+ "bgt 73f\n"
+ "beq 61f\n"
+ "cmp %x[M], #0x4\n"
+ "bgt 49f\n"
+ "beq 37f\n"
+ "cmp %x[M], #0x2\n"
+ "bgt 25f\n"
+ "beq 13f\n"
+ "mov x14, %x[bias]\n"
+ "ldr x13, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x12, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x11, %x[output_ptr]\n"
+ "2:" // Height 1: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p0.s, x20, x13\n"
+ "cbz x14, 3f\n"
+ "ld1w { z24.s }, p1/Z, [x14]\n"
+ "addvl x14, x14, #1\n"
+ "b 5f\n"
+ "3:" // Height 1: no bias
+ "tbz %x[flags], #0, 4f\n"
+ "ld1w { z24.s }, p0/Z, [x11]\n"
+ "b 5f\n"
+ "4:" // Height 1: no accumulate
+ "mov z24.b, #0x0\n"
+ "5:" // Height 1: setup done
+ "mov x10, #0x0\n"
+ "6:" // Height 1: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w9, [x20, x10, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 7f\n"
+ "ldr x20, [%x[input_ptr], x10, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x28, [x20, #0x0]\n"
+ "cbnz x10, 8f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x28, x28, x20, LSL #2\n"
+ "b 8f\n"
+ "7:" // Height 1: setup direct input
+ "mov x28, %x[input_ptr]\n"
+ "8:" // Height 1: input setup done
+ "subs x9, x9, #0x1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ble 10f\n"
+ "9:" // Height 1: Multiply loop: Main loop
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x28, x28, #0x4\n"
+ "subs x9, x9, #0x1\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "addvl x12, x12, #1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "bgt 9b\n"
+ "10:" // Height 1: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x10, x10, #0x1\n"
+ "cmp x10, x20\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "addvl x12, x12, #1\n"
+ "bne 6b\n"
+ "tbz %x[flags], #1, 11f\n"
+ "add x20, %x[args_ptr], %[offset_max]\n"
+ "ld1rw { z17.s }, p1/Z, [x20]\n"
+ "add x20, %x[args_ptr], %[offset_min]\n"
+ "ld1rw { z16.s }, p1/Z, [x20]\n"
+ "fmin z24.s, p1/M, z24.s, z17.s\n"
+ "fmax z24.s, p1/M, z24.s, z16.s\n"
+ "11:" // Height 1: No activation
+ "st1w { z24.s }, p0, [x11]\n"
+ "addvl x11, x11, #1\n"
+ "12:" // Height 1: Writeback done
+ "decw x13\n"
+ "cmp x13, XZR\n"
+ "bgt 2b\n"
+ "b 98f\n"
+ "13:" // Height 2
+ "mov x14, %x[bias]\n"
+ "ldr x13, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x12, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x11, %x[output_ptr]\n"
+ "14:" // Height 2: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p0.s, x20, x13\n"
+ "cbz x14, 15f\n"
+ "ld1w { z24.s }, p1/Z, [x14]\n"
+ "mov z25.d, z24.d\n"
+ "addvl x14, x14, #1\n"
+ "b 17f\n"
+ "15:" // Height 2: no bias
+ "tbz %x[flags], #0, 16f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x20, x11, x20, LSL #2\n"
+ "ld1w { z24.s }, p0/Z, [x11]\n"
+ "ld1w { z25.s }, p0/Z, [x20]\n"
+ "b 17f\n"
+ "16:" // Height 2: no accumulate
+ "mov z24.b, #0x0\n"
+ "mov z25.b, #0x0\n"
+ "17:" // Height 2: setup done
+ "mov x10, #0x0\n"
+ "18:" // Height 2: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w9, [x20, x10, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 19f\n"
+ "ldr x20, [%x[input_ptr], x10, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x28, [x20, #0x0]\n"
+ "ldr x27, [x20, #0x8]\n"
+ "cbnz x10, 20f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x28, x28, x20, LSL #2\n"
+ "add x27, x27, x20, LSL #2\n"
+ "b 20f\n"
+ "19:" // Height 2: setup direct input
+ "mov x28, %x[input_ptr]\n"
+ "add x27, x28, x21, LSL #2\n"
+ "20:" // Height 2: input setup done
+ "subs x9, x9, #0x1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "ble 22f\n"
+ "21:" // Height 2: Multiply loop: Main loop
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x28, x28, #0x4\n"
+ "subs x9, x9, #0x1\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "add x27, x27, #0x4\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "addvl x12, x12, #1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "bgt 21b\n"
+ "22:" // Height 2: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x10, x10, #0x1\n"
+ "cmp x10, x20\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "addvl x12, x12, #1\n"
+ "bne 18b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x27, x11, x20, LSL #2\n"
+ "tbz %x[flags], #1, 23f\n"
+ "add x20, %x[args_ptr], %[offset_max]\n"
+ "ld1rw { z17.s }, p1/Z, [x20]\n"
+ "add x20, %x[args_ptr], %[offset_min]\n"
+ "ld1rw { z16.s }, p1/Z, [x20]\n"
+ "fmin z24.s, p1/M, z24.s, z17.s\n"
+ "fmin z25.s, p1/M, z25.s, z17.s\n"
+ "fmax z24.s, p1/M, z24.s, z16.s\n"
+ "fmax z25.s, p1/M, z25.s, z16.s\n"
+ "23:" // Height 2: No activation
+ "st1w { z24.s }, p0, [x11]\n"
+ "addvl x11, x11, #1\n"
+ "st1w { z25.s }, p0, [x27]\n"
+ "24:" // Height 2: Writeback done
+ "decw x13\n"
+ "cmp x13, XZR\n"
+ "bgt 14b\n"
+ "b 98f\n"
+ "25:" // Height 3
+ "mov x14, %x[bias]\n"
+ "ldr x13, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x12, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x11, %x[output_ptr]\n"
+ "26:" // Height 3: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p0.s, x20, x13\n"
+ "cbz x14, 27f\n"
+ "ld1w { z24.s }, p1/Z, [x14]\n"
+ "mov z25.d, z24.d\n"
+ "mov z26.d, z24.d\n"
+ "addvl x14, x14, #1\n"
+ "b 29f\n"
+ "27:" // Height 3: no bias
+ "tbz %x[flags], #0, 28f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x21, x11, x20, LSL #2\n"
+ "add x20, x21, x20, LSL #2\n"
+ "ld1w { z24.s }, p0/Z, [x11]\n"
+ "ld1w { z25.s }, p0/Z, [x21]\n"
+ "ld1w { z26.s }, p0/Z, [x20]\n"
+ "b 29f\n"
+ "28:" // Height 3: no accumulate
+ "mov z24.b, #0x0\n"
+ "mov z25.b, #0x0\n"
+ "mov z26.b, #0x0\n"
+ "29:" // Height 3: setup done
+ "mov x10, #0x0\n"
+ "30:" // Height 3: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w9, [x20, x10, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 31f\n"
+ "ldr x20, [%x[input_ptr], x10, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x28, [x20, #0x0]\n"
+ "ldr x27, [x20, #0x8]\n"
+ "ldr x26, [x20, #0x10]\n"
+ "cbnz x10, 32f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x28, x28, x20, LSL #2\n"
+ "add x27, x27, x20, LSL #2\n"
+ "add x26, x26, x20, LSL #2\n"
+ "b 32f\n"
+ "31:" // Height 3: setup direct input
+ "mov x28, %x[input_ptr]\n"
+ "add x27, x28, x21, LSL #2\n"
+ "add x26, x27, x21, LSL #2\n"
+ "32:" // Height 3: input setup done
+ "subs x9, x9, #0x1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "ble 34f\n"
+ "33:" // Height 3: Multiply loop: Main loop
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x28, x28, #0x4\n"
+ "subs x9, x9, #0x1\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "add x27, x27, #0x4\n"
+ "add x26, x26, #0x4\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "addvl x12, x12, #1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "bgt 33b\n"
+ "34:" // Height 3: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x10, x10, #0x1\n"
+ "cmp x10, x20\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "addvl x12, x12, #1\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "bne 30b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x27, x11, x20, LSL #2\n"
+ "add x26, x27, x20, LSL #2\n"
+ "tbz %x[flags], #1, 35f\n"
+ "add x20, %x[args_ptr], %[offset_max]\n"
+ "ld1rw { z17.s }, p1/Z, [x20]\n"
+ "add x20, %x[args_ptr], %[offset_min]\n"
+ "ld1rw { z16.s }, p1/Z, [x20]\n"
+ "fmin z24.s, p1/M, z24.s, z17.s\n"
+ "fmin z25.s, p1/M, z25.s, z17.s\n"
+ "fmin z26.s, p1/M, z26.s, z17.s\n"
+ "fmax z24.s, p1/M, z24.s, z16.s\n"
+ "fmax z25.s, p1/M, z25.s, z16.s\n"
+ "fmax z26.s, p1/M, z26.s, z16.s\n"
+ "35:" // Height 3: No activation
+ "st1w { z24.s }, p0, [x11]\n"
+ "addvl x11, x11, #1\n"
+ "st1w { z25.s }, p0, [x27]\n"
+ "st1w { z26.s }, p0, [x26]\n"
+ "36:" // Height 3: Writeback done
+ "decw x13\n"
+ "cmp x13, XZR\n"
+ "bgt 26b\n"
+ "b 98f\n"
+ "37:" // Height 4
+ "mov x14, %x[bias]\n"
+ "ldr x13, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x12, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x11, %x[output_ptr]\n"
+ "38:" // Height 4: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p0.s, x20, x13\n"
+ "cbz x14, 39f\n"
+ "ld1w { z24.s }, p1/Z, [x14]\n"
+ "mov z25.d, z24.d\n"
+ "mov z26.d, z24.d\n"
+ "addvl x14, x14, #1\n"
+ "mov z27.d, z24.d\n"
+ "b 41f\n"
+ "39:" // Height 4: no bias
+ "tbz %x[flags], #0, 40f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x22, x11, x20, LSL #2\n"
+ "add x21, x22, x20, LSL #2\n"
+ "ld1w { z24.s }, p0/Z, [x11]\n"
+ "add x20, x21, x20, LSL #2\n"
+ "ld1w { z25.s }, p0/Z, [x22]\n"
+ "ld1w { z26.s }, p0/Z, [x21]\n"
+ "ld1w { z27.s }, p0/Z, [x20]\n"
+ "b 41f\n"
+ "40:" // Height 4: no accumulate
+ "mov z24.b, #0x0\n"
+ "mov z25.b, #0x0\n"
+ "mov z26.b, #0x0\n"
+ "mov z27.b, #0x0\n"
+ "41:" // Height 4: setup done
+ "mov x10, #0x0\n"
+ "42:" // Height 4: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w9, [x20, x10, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 43f\n"
+ "ldr x20, [%x[input_ptr], x10, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x28, [x20, #0x0]\n"
+ "ldr x27, [x20, #0x8]\n"
+ "ldr x26, [x20, #0x10]\n"
+ "ldr x25, [x20, #0x18]\n"
+ "cbnz x10, 44f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x28, x28, x20, LSL #2\n"
+ "add x27, x27, x20, LSL #2\n"
+ "add x26, x26, x20, LSL #2\n"
+ "add x25, x25, x20, LSL #2\n"
+ "b 44f\n"
+ "43:" // Height 4: setup direct input
+ "mov x28, %x[input_ptr]\n"
+ "add x27, x28, x21, LSL #2\n"
+ "add x26, x27, x21, LSL #2\n"
+ "add x25, x26, x21, LSL #2\n"
+ "44:" // Height 4: input setup done
+ "subs x9, x9, #0x1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "ld1rw { z3.s }, p1/Z, [x25]\n"
+ "ble 46f\n"
+ "45:" // Height 4: Multiply loop: Main loop
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x28, x28, #0x4\n"
+ "subs x9, x9, #0x1\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "add x27, x27, #0x4\n"
+ "add x26, x26, #0x4\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "add x25, x25, #0x4\n"
+ "fmla z27.s, p1/M, z16.s, z3.s\n"
+ "addvl x12, x12, #1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "ld1rw { z3.s }, p1/Z, [x25]\n"
+ "bgt 45b\n"
+ "46:" // Height 4: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x10, x10, #0x1\n"
+ "cmp x10, x20\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "addvl x12, x12, #1\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "fmla z27.s, p1/M, z16.s, z3.s\n"
+ "bne 42b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x27, x11, x20, LSL #2\n"
+ "add x26, x27, x20, LSL #2\n"
+ "add x25, x26, x20, LSL #2\n"
+ "tbz %x[flags], #1, 47f\n"
+ "add x20, %x[args_ptr], %[offset_max]\n"
+ "ld1rw { z17.s }, p1/Z, [x20]\n"
+ "add x20, %x[args_ptr], %[offset_min]\n"
+ "ld1rw { z16.s }, p1/Z, [x20]\n"
+ "fmin z24.s, p1/M, z24.s, z17.s\n"
+ "fmin z25.s, p1/M, z25.s, z17.s\n"
+ "fmin z26.s, p1/M, z26.s, z17.s\n"
+ "fmin z27.s, p1/M, z27.s, z17.s\n"
+ "fmax z24.s, p1/M, z24.s, z16.s\n"
+ "fmax z25.s, p1/M, z25.s, z16.s\n"
+ "fmax z26.s, p1/M, z26.s, z16.s\n"
+ "fmax z27.s, p1/M, z27.s, z16.s\n"
+ "47:" // Height 4: No activation
+ "st1w { z24.s }, p0, [x11]\n"
+ "addvl x11, x11, #1\n"
+ "st1w { z25.s }, p0, [x27]\n"
+ "st1w { z26.s }, p0, [x26]\n"
+ "st1w { z27.s }, p0, [x25]\n"
+ "48:" // Height 4: Writeback done
+ "decw x13\n"
+ "cmp x13, XZR\n"
+ "bgt 38b\n"
+ "b 98f\n"
+ "49:" // Height 5
+ "mov x14, %x[bias]\n"
+ "ldr x13, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x12, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x11, %x[output_ptr]\n"
+ "50:" // Height 5: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p0.s, x20, x13\n"
+ "cbz x14, 51f\n"
+ "ld1w { z24.s }, p1/Z, [x14]\n"
+ "mov z25.d, z24.d\n"
+ "mov z26.d, z24.d\n"
+ "addvl x14, x14, #1\n"
+ "mov z27.d, z24.d\n"
+ "mov z28.d, z24.d\n"
+ "b 53f\n"
+ "51:" // Height 5: no bias
+ "tbz %x[flags], #0, 52f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x23, x11, x20, LSL #2\n"
+ "add x22, x23, x20, LSL #2\n"
+ "ld1w { z24.s }, p0/Z, [x11]\n"
+ "add x21, x22, x20, LSL #2\n"
+ "add x20, x21, x20, LSL #2\n"
+ "ld1w { z25.s }, p0/Z, [x23]\n"
+ "ld1w { z26.s }, p0/Z, [x22]\n"
+ "ld1w { z27.s }, p0/Z, [x21]\n"
+ "ld1w { z28.s }, p0/Z, [x20]\n"
+ "b 53f\n"
+ "52:" // Height 5: no accumulate
+ "mov z24.b, #0x0\n"
+ "mov z25.b, #0x0\n"
+ "mov z26.b, #0x0\n"
+ "mov z27.b, #0x0\n"
+ "mov z28.b, #0x0\n"
+ "53:" // Height 5: setup done
+ "mov x10, #0x0\n"
+ "54:" // Height 5: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w9, [x20, x10, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 55f\n"
+ "ldr x20, [%x[input_ptr], x10, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x28, [x20, #0x0]\n"
+ "ldr x27, [x20, #0x8]\n"
+ "ldr x26, [x20, #0x10]\n"
+ "ldr x25, [x20, #0x18]\n"
+ "ldr x24, [x20, #0x20]\n"
+ "cbnz x10, 56f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x28, x28, x20, LSL #2\n"
+ "add x27, x27, x20, LSL #2\n"
+ "add x26, x26, x20, LSL #2\n"
+ "add x25, x25, x20, LSL #2\n"
+ "add x24, x24, x20, LSL #2\n"
+ "b 56f\n"
+ "55:" // Height 5: setup direct input
+ "mov x28, %x[input_ptr]\n"
+ "add x27, x28, x21, LSL #2\n"
+ "add x26, x27, x21, LSL #2\n"
+ "add x25, x26, x21, LSL #2\n"
+ "add x24, x25, x21, LSL #2\n"
+ "56:" // Height 5: input setup done
+ "subs x9, x9, #0x1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "ld1rw { z3.s }, p1/Z, [x25]\n"
+ "ld1rw { z4.s }, p1/Z, [x24]\n"
+ "ble 58f\n"
+ "57:" // Height 5: Multiply loop: Main loop
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x28, x28, #0x4\n"
+ "subs x9, x9, #0x1\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "add x27, x27, #0x4\n"
+ "add x26, x26, #0x4\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "add x25, x25, #0x4\n"
+ "add x24, x24, #0x4\n"
+ "fmla z27.s, p1/M, z16.s, z3.s\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "addvl x12, x12, #1\n"
+ "fmla z28.s, p1/M, z16.s, z4.s\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "ld1rw { z3.s }, p1/Z, [x25]\n"
+ "ld1rw { z4.s }, p1/Z, [x24]\n"
+ "bgt 57b\n"
+ "58:" // Height 5: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x10, x10, #0x1\n"
+ "cmp x10, x20\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "addvl x12, x12, #1\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "fmla z27.s, p1/M, z16.s, z3.s\n"
+ "fmla z28.s, p1/M, z16.s, z4.s\n"
+ "bne 54b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x27, x11, x20, LSL #2\n"
+ "add x26, x27, x20, LSL #2\n"
+ "add x25, x26, x20, LSL #2\n"
+ "add x24, x25, x20, LSL #2\n"
+ "tbz %x[flags], #1, 59f\n"
+ "add x20, %x[args_ptr], %[offset_max]\n"
+ "ld1rw { z17.s }, p1/Z, [x20]\n"
+ "add x20, %x[args_ptr], %[offset_min]\n"
+ "ld1rw { z16.s }, p1/Z, [x20]\n"
+ "fmin z24.s, p1/M, z24.s, z17.s\n"
+ "fmin z25.s, p1/M, z25.s, z17.s\n"
+ "fmin z26.s, p1/M, z26.s, z17.s\n"
+ "fmin z27.s, p1/M, z27.s, z17.s\n"
+ "fmin z28.s, p1/M, z28.s, z17.s\n"
+ "fmax z24.s, p1/M, z24.s, z16.s\n"
+ "fmax z25.s, p1/M, z25.s, z16.s\n"
+ "fmax z26.s, p1/M, z26.s, z16.s\n"
+ "fmax z27.s, p1/M, z27.s, z16.s\n"
+ "fmax z28.s, p1/M, z28.s, z16.s\n"
+ "59:" // Height 5: No activation
+ "st1w { z24.s }, p0, [x11]\n"
+ "addvl x11, x11, #1\n"
+ "st1w { z25.s }, p0, [x27]\n"
+ "st1w { z26.s }, p0, [x26]\n"
+ "st1w { z27.s }, p0, [x25]\n"
+ "st1w { z28.s }, p0, [x24]\n"
+ "60:" // Height 5: Writeback done
+ "decw x13\n"
+ "cmp x13, XZR\n"
+ "bgt 50b\n"
+ "b 98f\n"
+ "61:" // Height 6
+ "mov x14, %x[bias]\n"
+ "ldr x13, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x12, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x11, %x[output_ptr]\n"
+ "62:" // Height 6: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p0.s, x20, x13\n"
+ "cbz x14, 63f\n"
+ "ld1w { z24.s }, p1/Z, [x14]\n"
+ "mov z25.d, z24.d\n"
+ "mov z26.d, z24.d\n"
+ "addvl x14, x14, #1\n"
+ "mov z27.d, z24.d\n"
+ "mov z28.d, z24.d\n"
+ "mov z29.d, z24.d\n"
+ "b 65f\n"
+ "63:" // Height 6: no bias
+ "tbz %x[flags], #0, 64f\n"
+ "ldr x24, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x23, x11, x24, LSL #2\n"
+ "add x20, x23, x24, LSL #2\n"
+ "ld1w { z24.s }, p0/Z, [x11]\n"
+ "add x22, x20, x24, LSL #2\n"
+ "add x21, x22, x24, LSL #2\n"
+ "ld1w { z25.s }, p0/Z, [x23]\n"
+ "ld1w { z26.s }, p0/Z, [x20]\n"
+ "add x20, x21, x24, LSL #2\n"
+ "ld1w { z27.s }, p0/Z, [x22]\n"
+ "ld1w { z28.s }, p0/Z, [x21]\n"
+ "ld1w { z29.s }, p0/Z, [x20]\n"
+ "b 65f\n"
+ "64:" // Height 6: no accumulate
+ "mov z24.b, #0x0\n"
+ "mov z25.b, #0x0\n"
+ "mov z26.b, #0x0\n"
+ "mov z27.b, #0x0\n"
+ "mov z28.b, #0x0\n"
+ "mov z29.b, #0x0\n"
+ "65:" // Height 6: setup done
+ "mov x10, #0x0\n"
+ "66:" // Height 6: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w9, [x20, x10, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 67f\n"
+ "ldr x20, [%x[input_ptr], x10, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x28, [x20, #0x0]\n"
+ "ldr x27, [x20, #0x8]\n"
+ "ldr x26, [x20, #0x10]\n"
+ "ldr x25, [x20, #0x18]\n"
+ "ldr x24, [x20, #0x20]\n"
+ "ldr x23, [x20, #0x28]\n"
+ "cbnz x10, 68f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x28, x28, x20, LSL #2\n"
+ "add x27, x27, x20, LSL #2\n"
+ "add x26, x26, x20, LSL #2\n"
+ "add x25, x25, x20, LSL #2\n"
+ "add x24, x24, x20, LSL #2\n"
+ "add x23, x23, x20, LSL #2\n"
+ "b 68f\n"
+ "67:" // Height 6: setup direct input
+ "mov x28, %x[input_ptr]\n"
+ "add x27, x28, x21, LSL #2\n"
+ "add x26, x27, x21, LSL #2\n"
+ "add x25, x26, x21, LSL #2\n"
+ "add x24, x25, x21, LSL #2\n"
+ "add x23, x24, x21, LSL #2\n"
+ "68:" // Height 6: input setup done
+ "subs x9, x9, #0x1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "ld1rw { z3.s }, p1/Z, [x25]\n"
+ "ld1rw { z4.s }, p1/Z, [x24]\n"
+ "ld1rw { z5.s }, p1/Z, [x23]\n"
+ "ble 70f\n"
+ "69:" // Height 6: Multiply loop: Main loop
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x28, x28, #0x4\n"
+ "subs x9, x9, #0x1\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "add x27, x27, #0x4\n"
+ "add x26, x26, #0x4\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "add x25, x25, #0x4\n"
+ "add x24, x24, #0x4\n"
+ "fmla z27.s, p1/M, z16.s, z3.s\n"
+ "fmla z28.s, p1/M, z16.s, z4.s\n"
+ "add x23, x23, #0x4\n"
+ "addvl x12, x12, #1\n"
+ "fmla z29.s, p1/M, z16.s, z5.s\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "ld1rw { z3.s }, p1/Z, [x25]\n"
+ "ld1rw { z4.s }, p1/Z, [x24]\n"
+ "ld1rw { z5.s }, p1/Z, [x23]\n"
+ "bgt 69b\n"
+ "70:" // Height 6: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x10, x10, #0x1\n"
+ "cmp x10, x20\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "addvl x12, x12, #1\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "fmla z27.s, p1/M, z16.s, z3.s\n"
+ "fmla z28.s, p1/M, z16.s, z4.s\n"
+ "fmla z29.s, p1/M, z16.s, z5.s\n"
+ "bne 66b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x27, x11, x20, LSL #2\n"
+ "add x26, x27, x20, LSL #2\n"
+ "add x25, x26, x20, LSL #2\n"
+ "add x24, x25, x20, LSL #2\n"
+ "add x23, x24, x20, LSL #2\n"
+ "tbz %x[flags], #1, 71f\n"
+ "add x20, %x[args_ptr], %[offset_max]\n"
+ "ld1rw { z17.s }, p1/Z, [x20]\n"
+ "add x20, %x[args_ptr], %[offset_min]\n"
+ "ld1rw { z16.s }, p1/Z, [x20]\n"
+ "fmin z24.s, p1/M, z24.s, z17.s\n"
+ "fmin z25.s, p1/M, z25.s, z17.s\n"
+ "fmin z26.s, p1/M, z26.s, z17.s\n"
+ "fmin z27.s, p1/M, z27.s, z17.s\n"
+ "fmin z28.s, p1/M, z28.s, z17.s\n"
+ "fmin z29.s, p1/M, z29.s, z17.s\n"
+ "fmax z24.s, p1/M, z24.s, z16.s\n"
+ "fmax z25.s, p1/M, z25.s, z16.s\n"
+ "fmax z26.s, p1/M, z26.s, z16.s\n"
+ "fmax z27.s, p1/M, z27.s, z16.s\n"
+ "fmax z28.s, p1/M, z28.s, z16.s\n"
+ "fmax z29.s, p1/M, z29.s, z16.s\n"
+ "71:" // Height 6: No activation
+ "st1w { z24.s }, p0, [x11]\n"
+ "addvl x11, x11, #1\n"
+ "st1w { z25.s }, p0, [x27]\n"
+ "st1w { z26.s }, p0, [x26]\n"
+ "st1w { z27.s }, p0, [x25]\n"
+ "st1w { z28.s }, p0, [x24]\n"
+ "st1w { z29.s }, p0, [x23]\n"
+ "72:" // Height 6: Writeback done
+ "decw x13\n"
+ "cmp x13, XZR\n"
+ "bgt 62b\n"
+ "b 98f\n"
+ "73:" // Height 7
+ "mov x14, %x[bias]\n"
+ "ldr x13, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x12, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x11, %x[output_ptr]\n"
+ "74:" // Height 7: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p0.s, x20, x13\n"
+ "cbz x14, 75f\n"
+ "ld1w { z24.s }, p1/Z, [x14]\n"
+ "mov z25.d, z24.d\n"
+ "mov z26.d, z24.d\n"
+ "addvl x14, x14, #1\n"
+ "mov z27.d, z24.d\n"
+ "mov z28.d, z24.d\n"
+ "mov z29.d, z24.d\n"
+ "mov z30.d, z24.d\n"
+ "b 77f\n"
+ "75:" // Height 7: no bias
+ "tbz %x[flags], #0, 76f\n"
+ "ldr x24, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x21, x11, x24, LSL #2\n"
+ "add x20, x21, x24, LSL #2\n"
+ "ld1w { z24.s }, p0/Z, [x11]\n"
+ "add x23, x20, x24, LSL #2\n"
+ "add x22, x23, x24, LSL #2\n"
+ "ld1w { z25.s }, p0/Z, [x21]\n"
+ "ld1w { z26.s }, p0/Z, [x20]\n"
+ "add x21, x22, x24, LSL #2\n"
+ "add x20, x21, x24, LSL #2\n"
+ "ld1w { z27.s }, p0/Z, [x23]\n"
+ "ld1w { z28.s }, p0/Z, [x22]\n"
+ "ld1w { z29.s }, p0/Z, [x21]\n"
+ "ld1w { z30.s }, p0/Z, [x20]\n"
+ "b 77f\n"
+ "76:" // Height 7: no accumulate
+ "mov z24.b, #0x0\n"
+ "mov z25.b, #0x0\n"
+ "mov z26.b, #0x0\n"
+ "mov z27.b, #0x0\n"
+ "mov z28.b, #0x0\n"
+ "mov z29.b, #0x0\n"
+ "mov z30.b, #0x0\n"
+ "77:" // Height 7: setup done
+ "mov x10, #0x0\n"
+ "78:" // Height 7: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w9, [x20, x10, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 79f\n"
+ "ldr x20, [%x[input_ptr], x10, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x28, [x20, #0x0]\n"
+ "ldr x27, [x20, #0x8]\n"
+ "ldr x26, [x20, #0x10]\n"
+ "ldr x25, [x20, #0x18]\n"
+ "ldr x24, [x20, #0x20]\n"
+ "ldr x23, [x20, #0x28]\n"
+ "ldr x22, [x20, #0x30]\n"
+ "cbnz x10, 80f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x28, x28, x20, LSL #2\n"
+ "add x27, x27, x20, LSL #2\n"
+ "add x26, x26, x20, LSL #2\n"
+ "add x25, x25, x20, LSL #2\n"
+ "add x24, x24, x20, LSL #2\n"
+ "add x23, x23, x20, LSL #2\n"
+ "add x22, x22, x20, LSL #2\n"
+ "b 80f\n"
+ "79:" // Height 7: setup direct input
+ "mov x28, %x[input_ptr]\n"
+ "add x27, x28, x21, LSL #2\n"
+ "add x26, x27, x21, LSL #2\n"
+ "add x25, x26, x21, LSL #2\n"
+ "add x24, x25, x21, LSL #2\n"
+ "add x23, x24, x21, LSL #2\n"
+ "add x22, x23, x21, LSL #2\n"
+ "80:" // Height 7: input setup done
+ "subs x9, x9, #0x1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "ld1rw { z3.s }, p1/Z, [x25]\n"
+ "ld1rw { z4.s }, p1/Z, [x24]\n"
+ "ld1rw { z5.s }, p1/Z, [x23]\n"
+ "ld1rw { z6.s }, p1/Z, [x22]\n"
+ "ble 82f\n"
+ "81:" // Height 7: Multiply loop: Main loop
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x28, x28, #0x4\n"
+ "subs x9, x9, #0x1\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "add x27, x27, #0x4\n"
+ "add x26, x26, #0x4\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "add x25, x25, #0x4\n"
+ "add x24, x24, #0x4\n"
+ "fmla z27.s, p1/M, z16.s, z3.s\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "add x23, x23, #0x4\n"
+ "add x22, x22, #0x4\n"
+ "fmla z28.s, p1/M, z16.s, z4.s\n"
+ "fmla z29.s, p1/M, z16.s, z5.s\n"
+ "addvl x12, x12, #1\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "fmla z30.s, p1/M, z16.s, z6.s\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "ld1rw { z3.s }, p1/Z, [x25]\n"
+ "ld1rw { z4.s }, p1/Z, [x24]\n"
+ "ld1rw { z5.s }, p1/Z, [x23]\n"
+ "ld1rw { z6.s }, p1/Z, [x22]\n"
+ "bgt 81b\n"
+ "82:" // Height 7: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x10, x10, #0x1\n"
+ "cmp x10, x20\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "addvl x12, x12, #1\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "fmla z27.s, p1/M, z16.s, z3.s\n"
+ "fmla z28.s, p1/M, z16.s, z4.s\n"
+ "fmla z29.s, p1/M, z16.s, z5.s\n"
+ "fmla z30.s, p1/M, z16.s, z6.s\n"
+ "bne 78b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x27, x11, x20, LSL #2\n"
+ "add x26, x27, x20, LSL #2\n"
+ "add x25, x26, x20, LSL #2\n"
+ "add x24, x25, x20, LSL #2\n"
+ "add x23, x24, x20, LSL #2\n"
+ "add x22, x23, x20, LSL #2\n"
+ "tbz %x[flags], #1, 83f\n"
+ "add x20, %x[args_ptr], %[offset_max]\n"
+ "ld1rw { z17.s }, p1/Z, [x20]\n"
+ "add x20, %x[args_ptr], %[offset_min]\n"
+ "ld1rw { z16.s }, p1/Z, [x20]\n"
+ "fmin z24.s, p1/M, z24.s, z17.s\n"
+ "fmin z25.s, p1/M, z25.s, z17.s\n"
+ "fmin z26.s, p1/M, z26.s, z17.s\n"
+ "fmin z27.s, p1/M, z27.s, z17.s\n"
+ "fmin z28.s, p1/M, z28.s, z17.s\n"
+ "fmin z29.s, p1/M, z29.s, z17.s\n"
+ "fmin z30.s, p1/M, z30.s, z17.s\n"
+ "fmax z24.s, p1/M, z24.s, z16.s\n"
+ "fmax z25.s, p1/M, z25.s, z16.s\n"
+ "fmax z26.s, p1/M, z26.s, z16.s\n"
+ "fmax z27.s, p1/M, z27.s, z16.s\n"
+ "fmax z28.s, p1/M, z28.s, z16.s\n"
+ "fmax z29.s, p1/M, z29.s, z16.s\n"
+ "fmax z30.s, p1/M, z30.s, z16.s\n"
+ "83:" // Height 7: No activation
+ "st1w { z24.s }, p0, [x11]\n"
+ "addvl x11, x11, #1\n"
+ "st1w { z25.s }, p0, [x27]\n"
+ "st1w { z26.s }, p0, [x26]\n"
+ "st1w { z27.s }, p0, [x25]\n"
+ "st1w { z28.s }, p0, [x24]\n"
+ "st1w { z29.s }, p0, [x23]\n"
+ "st1w { z30.s }, p0, [x22]\n"
+ "84:" // Height 7: Writeback done
+ "decw x13\n"
+ "cmp x13, XZR\n"
+ "bgt 74b\n"
+ "b 98f\n"
+ "85:" // Height 8
+ "ldr x21, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "mov x20, #0x20\n"
+ "mov x14, %x[bias]\n"
+ "ldr x13, [%x[args_ptr], %[offsetof_N]]\n"
+ "ldr x12, [%x[args_ptr], %[offsetof_B_ptr]]\n"
+ "mov x11, %x[output_ptr]\n"
+ "madd %x[output_ptr], x21, x20, %x[output_ptr]\n"
+ "86:" // Height 8: Column loop
+ "mov x20, #0x0\n"
+ "whilelt p0.s, x20, x13\n"
+ "cbz x14, 87f\n"
+ "ld1w { z24.s }, p1/Z, [x14]\n"
+ "mov z25.d, z24.d\n"
+ "mov z26.d, z24.d\n"
+ "addvl x14, x14, #1\n"
+ "mov z27.d, z24.d\n"
+ "mov z28.d, z24.d\n"
+ "mov z29.d, z24.d\n"
+ "mov z30.d, z24.d\n"
+ "mov z31.d, z24.d\n"
+ "b 89f\n"
+ "87:" // Height 8: no bias
+ "tbz %x[flags], #0, 88f\n"
+ "ldr x24, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x22, x11, x24, LSL #2\n"
+ "add x21, x22, x24, LSL #2\n"
+ "ld1w { z24.s }, p0/Z, [x11]\n"
+ "add x23, x21, x24, LSL #2\n"
+ "add x20, x23, x24, LSL #2\n"
+ "ld1w { z25.s }, p0/Z, [x22]\n"
+ "ld1w { z26.s }, p0/Z, [x21]\n"
+ "add x22, x20, x24, LSL #2\n"
+ "add x21, x22, x24, LSL #2\n"
+ "ld1w { z27.s }, p0/Z, [x23]\n"
+ "ld1w { z28.s }, p0/Z, [x20]\n"
+ "add x20, x21, x24, LSL #2\n"
+ "ld1w { z29.s }, p0/Z, [x22]\n"
+ "ld1w { z30.s }, p0/Z, [x21]\n"
+ "ld1w { z31.s }, p0/Z, [x20]\n"
+ "b 89f\n"
+ "88:" // Height 8: no accumulate
+ "mov z24.b, #0x0\n"
+ "mov z25.b, #0x0\n"
+ "mov z26.b, #0x0\n"
+ "mov z27.b, #0x0\n"
+ "mov z28.b, #0x0\n"
+ "mov z29.b, #0x0\n"
+ "mov z30.b, #0x0\n"
+ "mov z31.b, #0x0\n"
+ "89:" // Height 8: setup done
+ "mov x10, #0x0\n"
+ "90:" // Height 8: String loop
+ "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+ "ldr w9, [x20, x10, LSL #0x2]\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 91f\n"
+ "ldr x20, [%x[input_ptr], x10, LSL #0x3]\n"
+ "add x20, x20, x21, LSL #3\n"
+ "ldr x28, [x20, #0x0]\n"
+ "ldr x27, [x20, #0x8]\n"
+ "ldr x26, [x20, #0x10]\n"
+ "ldr x25, [x20, #0x18]\n"
+ "ldr x24, [x20, #0x20]\n"
+ "ldr x23, [x20, #0x28]\n"
+ "ldr x22, [x20, #0x30]\n"
+ "ldr x21, [x20, #0x38]\n"
+ "cbnz x10, 92f\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+ "add x28, x28, x20, LSL #2\n"
+ "add x27, x27, x20, LSL #2\n"
+ "add x26, x26, x20, LSL #2\n"
+ "add x25, x25, x20, LSL #2\n"
+ "add x24, x24, x20, LSL #2\n"
+ "add x23, x23, x20, LSL #2\n"
+ "add x22, x22, x20, LSL #2\n"
+ "add x21, x21, x20, LSL #2\n"
+ "b 92f\n"
+ "91:" // Height 8: setup direct input
+ "mov x28, %x[input_ptr]\n"
+ "add x27, x28, x21, LSL #2\n"
+ "add x26, x27, x21, LSL #2\n"
+ "add x25, x26, x21, LSL #2\n"
+ "add x24, x25, x21, LSL #2\n"
+ "add x23, x24, x21, LSL #2\n"
+ "add x22, x23, x21, LSL #2\n"
+ "add x21, x22, x21, LSL #2\n"
+ "92:" // Height 8: input setup done
+ "subs x9, x9, #0x1\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "ld1rw { z3.s }, p1/Z, [x25]\n"
+ "ld1rw { z4.s }, p1/Z, [x24]\n"
+ "ld1rw { z5.s }, p1/Z, [x23]\n"
+ "ld1rw { z6.s }, p1/Z, [x22]\n"
+ "ld1rw { z7.s }, p1/Z, [x21]\n"
+ "ble 94f\n"
+ "93:" // Height 8: Multiply loop: Main loop
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x28, x28, #0x4\n"
+ "subs x9, x9, #0x1\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "add x27, x27, #0x4\n"
+ "add x26, x26, #0x4\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "add x25, x25, #0x4\n"
+ "add x24, x24, #0x4\n"
+ "fmla z27.s, p1/M, z16.s, z3.s\n"
+ "fmla z28.s, p1/M, z16.s, z4.s\n"
+ "add x23, x23, #0x4\n"
+ "add x22, x22, #0x4\n"
+ "fmla z29.s, p1/M, z16.s, z5.s\n"
+ "ld1rw { z0.s }, p1/Z, [x28]\n"
+ "add x21, x21, #0x4\n"
+ "addvl x12, x12, #1\n"
+ "ld1rw { z1.s }, p1/Z, [x27]\n"
+ "fmla z30.s, p1/M, z16.s, z6.s\n"
+ "fmla z31.s, p1/M, z16.s, z7.s\n"
+ "ld1rw { z2.s }, p1/Z, [x26]\n"
+ "ld1rw { z3.s }, p1/Z, [x25]\n"
+ "ld1rw { z4.s }, p1/Z, [x24]\n"
+ "ld1rw { z5.s }, p1/Z, [x23]\n"
+ "ld1rw { z6.s }, p1/Z, [x22]\n"
+ "ld1rw { z7.s }, p1/Z, [x21]\n"
+ "bgt 93b\n"
+ "94:" // Height 8: Multiply loop: Main loop skip
+ "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
+ "ld1w { z16.s }, p1/Z, [x12]\n"
+ "add x10, x10, #0x1\n"
+ "cmp x10, x20\n"
+ "fmla z24.s, p1/M, z16.s, z0.s\n"
+ "fmla z25.s, p1/M, z16.s, z1.s\n"
+ "addvl x12, x12, #1\n"
+ "fmla z26.s, p1/M, z16.s, z2.s\n"
+ "fmla z27.s, p1/M, z16.s, z3.s\n"
+ "fmla z28.s, p1/M, z16.s, z4.s\n"
+ "fmla z29.s, p1/M, z16.s, z5.s\n"
+ "fmla z30.s, p1/M, z16.s, z6.s\n"
+ "fmla z31.s, p1/M, z16.s, z7.s\n"
+ "bne 90b\n"
+ "ldr x20, [%x[args_ptr], %[offsetof_output_offset]]\n"
+ "add x27, x11, x20, LSL #2\n"
+ "add x26, x27, x20, LSL #2\n"
+ "add x25, x26, x20, LSL #2\n"
+ "add x24, x25, x20, LSL #2\n"
+ "add x23, x24, x20, LSL #2\n"
+ "add x22, x23, x20, LSL #2\n"
+ "add x21, x22, x20, LSL #2\n"
+ "tbz %x[flags], #1, 95f\n"
+ "add x20, %x[args_ptr], %[offset_max]\n"
+ "ld1rw { z17.s }, p1/Z, [x20]\n"
+ "add x20, %x[args_ptr], %[offset_min]\n"
+ "ld1rw { z16.s }, p1/Z, [x20]\n"
+ "fmin z24.s, p1/M, z24.s, z17.s\n"
+ "fmin z25.s, p1/M, z25.s, z17.s\n"
+ "fmin z26.s, p1/M, z26.s, z17.s\n"
+ "fmin z27.s, p1/M, z27.s, z17.s\n"
+ "fmin z28.s, p1/M, z28.s, z17.s\n"
+ "fmin z29.s, p1/M, z29.s, z17.s\n"
+ "fmin z30.s, p1/M, z30.s, z17.s\n"
+ "fmin z31.s, p1/M, z31.s, z17.s\n"
+ "fmax z24.s, p1/M, z24.s, z16.s\n"
+ "fmax z25.s, p1/M, z25.s, z16.s\n"
+ "fmax z26.s, p1/M, z26.s, z16.s\n"
+ "fmax z27.s, p1/M, z27.s, z16.s\n"
+ "fmax z28.s, p1/M, z28.s, z16.s\n"
+ "fmax z29.s, p1/M, z29.s, z16.s\n"
+ "fmax z30.s, p1/M, z30.s, z16.s\n"
+ "fmax z31.s, p1/M, z31.s, z16.s\n"
+ "95:" // Height 8: No activation
+ "st1w { z24.s }, p0, [x11]\n"
+ "addvl x11, x11, #1\n"
+ "st1w { z25.s }, p0, [x27]\n"
+ "st1w { z26.s }, p0, [x26]\n"
+ "st1w { z27.s }, p0, [x25]\n"
+ "st1w { z28.s }, p0, [x24]\n"
+ "st1w { z29.s }, p0, [x23]\n"
+ "st1w { z30.s }, p0, [x22]\n"
+ "st1w { z31.s }, p0, [x21]\n"
+ "96:" // Height 8: Writeback done
+ "decw x13\n"
+ "cmp x13, XZR\n"
+ "bgt 86b\n"
+ "subs %x[M], %x[M], #0x8\n"
+ "beq 98f\n"
+ "ldr x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "tbz %x[flags], #3, 97f\n"
+ "add x21, x21, #0x8\n"
+ "str x21, [%x[args_ptr], %[offsetof_input_offset]]\n"
+ "b 1b\n"
+ "97:" // Update direct input
+ "mov x20, #0x20\n"
+ "madd %x[input_ptr], x20, x21, %x[input_ptr]\n"
+ "b 1b\n"
+ "98:" // Exit
+ : [M] "+&r" (M), [input_ptr] "+&r" (input_ptr), [output_ptr] "+&r" (output_ptr)
+ : [args_ptr] "r" (&ka), [bias] "r" (bias), [flags] "r" (flags), [offset_max] "I" (offsetof(KernelArgs, maxval)), [offset_min] "I" (offsetof(KernelArgs, minval)), [offsetof_B_ptr] "I" (offsetof(KernelArgs, B_ptr)), [offsetof_N] "I" (offsetof(KernelArgs, N)), [offsetof_input_initial_col] "I" (offsetof(KernelArgs, input_initial_col)), [offsetof_input_offset] "I" (offsetof(KernelArgs, input_offset)), [offsetof_num_strings] "I" (offsetof(KernelArgs, num_strings)), [offsetof_output_offset] "I" (offsetof(KernelArgs, output_offset)), [offsetof_string_lengths] "I" (offsetof(KernelArgs, string_lengths))
+ : "cc", "memory", "p0", "p1", "x9", "x10", "x11", "x12", "x13", "x14", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z16", "z17", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31"
+ );
+}
+
+} // namespace arm_gemm
+#endif // ARM_COMPUTE_ENABLE_SVE