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diff --git a/src/core/NEON/kernels/arm_conv/pooling/pooling_depthfirst_cache_oblivious.hpp b/src/core/NEON/kernels/arm_conv/pooling/pooling_depthfirst_cache_oblivious.hpp
deleted file mode 100644
index 4aabd957cd..0000000000
--- a/src/core/NEON/kernels/arm_conv/pooling/pooling_depthfirst_cache_oblivious.hpp
+++ /dev/null
@@ -1,312 +0,0 @@
-/*
- * Copyright (c) 2021 Arm Limited.
- *
- * SPDX-License-Identifier: MIT
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-#pragma once
-
-#include "pool_common.hpp"
-
-#include <stack>
-#include <vector>
-
-namespace arm_conv {
-namespace pooling {
-
-template <class strategy>
-class PoolingDepthfirstCacheOblivious : public PoolingCommon<typename strategy::operand_type, typename strategy::return_type>
-{
- using TInput = typename strategy::operand_type;
- using TOutput = typename strategy::return_type;
-
- const PoolingArgs m_args; // Copy of arguments
-
- constexpr static unsigned int input_rows(void)
- {
- return (strategy::out_rows() - 1)*strategy::stride_rows() + strategy::pool_rows();
- }
-
- constexpr static unsigned int input_cols(void)
- {
- return (strategy::out_cols() - 1)*strategy::stride_cols() + strategy::pool_cols();
- }
-
- size_t sizeof_input_buffer(void) const
- {
- return sizeof(TInput) * m_args.n_channels;
- }
-
- size_t sizeof_output_buffer(void) const
- {
- return sizeof(TOutput) * m_args.n_channels;
- }
-
- public:
- PoolingDepthfirstCacheOblivious(const PoolingArgs &args) : m_args(args)
- {
- }
-
- PoolingDepthfirstCacheOblivious(PoolingDepthfirstCacheOblivious &) = delete;
- PoolingDepthfirstCacheOblivious &operator=(PoolingDepthfirstCacheOblivious &) = delete;
-
- size_t get_working_size(void) const override
- {
- // We require an array of pointers for the inputs and outputs, a
- // channel-length vector in which to dump surplus output, and a
- // channel-length vector of padding values.
- return sizeof_input_buffer() + sizeof_output_buffer();
- }
-
- void execute(
- const void *const input,
- void *const output,
- void *const working_space
- ) const override
- {
- const size_t ld_input_col = m_args.n_channels;
- const size_t ld_input_row = ld_input_col * m_args.input_cols;
- const size_t ld_input_batch = ld_input_row * m_args.input_rows;
- const size_t ld_output_col = ld_input_col;
- const size_t ld_output_row = ld_output_col * m_args.output_cols;
- const size_t ld_output_batch = ld_output_row * m_args.output_rows;
-
- execute(
- input, ld_input_col, ld_input_row, ld_input_batch,
- output, ld_output_col, ld_output_row, ld_output_batch,
- working_space
- );
- }
-
- void execute(
- const void *const input,
- size_t ld_input_col,
- size_t ld_input_row,
- size_t ld_input_batch,
- void *const output,
- size_t ld_output_col,
- size_t ld_output_row,
- size_t ld_output_batch,
- void *const working_space
- ) const override
- {
- execute(
- m_args.n_batches, m_args.input_rows, m_args.input_cols,
- m_args.n_channels,
- input, ld_input_col, ld_input_row, ld_input_batch,
- m_args.padding,
- m_args.output_rows, m_args.output_cols,
- output, ld_output_col, ld_output_row, ld_output_batch,
- working_space
- );
- }
-
- void execute(
- unsigned int batches,
- unsigned int input_height,
- unsigned int input_width,
- unsigned int channels,
- const void *const _input,
- size_t ld_input_col,
- size_t ld_input_row,
- size_t ld_input_batch,
- const PaddingValues &padding,
- unsigned int output_height,
- unsigned int output_width,
- void *const _output,
- size_t ld_output_col,
- size_t ld_output_row,
- size_t ld_output_batch,
- void *const _working_space
- ) const override
- {
- strategy strat(m_args.cpu_info);
-#ifdef CYCLE_PROFILING
- arm_gemm::profiler prof;
-#endif // CYCLE_PROFILING
-
- // Cast input and output pointers into the right types
- const TInput *const inptr = static_cast<const TInput *>(_input);
- TOutput *const outptr = static_cast<TOutput *>(_output);
-
- // Allocate portions of the working space
- uint8_t *const working_space = static_cast<uint8_t *>(_working_space);
- TOutput *const output_buffer = reinterpret_cast<TOutput *>(working_space);
- TInput *const input_buffer = reinterpret_cast<TInput *>(working_space + sizeof_output_buffer());
-
- // Fill the input buffer
- const TInput pad_value = (m_args.pool_type == PoolingType::AVERAGE)
- ? static_cast<TInput>(0)
- : (std::numeric_limits<TInput>::has_infinity
- ? -std::numeric_limits<TInput>::infinity()
- : std::numeric_limits<TInput>::lowest());
- for (unsigned int i = 0; i < channels; i++)
- {
- input_buffer[i] = pad_value;
- }
-
- // Keep subdividing the output plane across the longest dimension until we
- // reach the size of the tile. Queue items for later processing. Note - we
- // can determine the largest size of the queue a priori from the input
- // tensor size, this would allow us to allocate memory within the working
- // space and improve performance.
- struct WorkItem
- {
- unsigned int output_i, output_j;
- unsigned int output_height, output_width;
-
- WorkItem(unsigned int i, unsigned int j, unsigned int height, unsigned int width)
- : output_i(i), output_j(j), output_height(height), output_width(width) {}
- };
-
- auto execute = [&] (const WorkItem &item) {
- // Create an array for the output pointers
- TOutput * _outptr_array[strategy::out_rows() * strategy::out_cols()];
- TOutput **const outptr_array = _outptr_array;
-
- // Construct the output pointer array
- {
- const auto output_pad_right = strategy::out_rows() - item.output_width;
- auto outptr_element = outptr_array;
- auto outptr_row = outptr + item.output_i * ld_output_row + item.output_j * ld_output_col;
-
- // Fill the array with pointers to the output buffer
- for (unsigned int i = 0; i < strategy::out_rows() * strategy::out_cols(); i++)
- {
- outptr_array[i] = output_buffer;
- }
-
- // Fill in the valid portion of the array
- for (unsigned int i = 0; i < item.output_height; i++)
- {
- auto outptr_col = outptr_row;
- for (unsigned int j = 0; j < item.output_width; j++)
- {
- *(outptr_element++) = outptr_col;
- outptr_col += ld_output_col;
- }
- outptr_element += output_pad_right;
- outptr_row += ld_output_row;
- }
- }
-
- const int start_i = item.output_i * strategy::stride_rows() - padding.top;
- const int end_i = start_i + input_rows();
- const unsigned int pad_top = std::max(0, 0 - start_i);
- const unsigned int pad_bottom = std::max(0, end_i - static_cast<int>(input_height));
-
- const int start_j = item.output_j * strategy::stride_cols() - padding.left;
- const int end_j = start_j + input_cols();
- const unsigned int pad_left = std::max(0, 0 - start_j);
- const unsigned int pad_right = std::max(0, end_j - static_cast<int>(input_width));
-
- // Create an array for the input pointers
- const TInput * _inptr_array[input_rows() * input_cols()];
- const TInput **const inptr_array = _inptr_array;
- {
- const unsigned int row_padding = pad_top + pad_bottom;
- const unsigned int valid_rows = input_rows() - row_padding;
-
- const unsigned int col_padding = pad_left + pad_right;
- const unsigned int valid_cols = input_cols() - col_padding;
-
- // Fill the array with pointers to the input buffer
- for (unsigned int i = 0; i < input_rows() * input_cols(); i++)
- {
- inptr_array[i] = input_buffer;
- }
-
- // Compute valid initial pointer
- auto inptr_row = inptr + std::max(start_i, 0) * ld_input_row + std::max(start_j, 0) * ld_input_col;
-
- // Fill in the valid portion of the input array
- auto inptr_element = inptr_array + pad_top * input_cols() + pad_left;
- for (unsigned int i = 0; i < valid_rows; i++)
- {
- auto inptr_col = inptr_row;
- for (unsigned int j = 0; j < valid_cols; j++)
- {
- *(inptr_element++) = inptr_col;
- inptr_col += ld_input_col;
- }
-
- inptr_row += ld_input_row;
- inptr_element += col_padding; // Skip the padding elements
- }
- }
-
- // Call the kernel
-#ifdef CYCLE_PROFILING
- // TODO Work number
- auto p = prof.ScopedProfiler(PROFILE_KERNEL, (unsigned long)(item.output_height * item.output_width * strategy::pool_rows() * strategy::pool_cols()));
-#endif // CYCLE_PROFILING
- strat.kernel(channels, inptr_array, outptr_array,
- pad_left, pad_top, pad_right, pad_bottom);
- };
-
- // Add the initial work item to the stack of work.
- std::stack<WorkItem, std::vector<WorkItem>> stack;
- stack.push(WorkItem(0, 0, output_height, output_width));
- while (!stack.empty())
- {
- // Pop an item from the stack, bisect the largest dimension and either
- // execute the resulting tiles or add them to the stack if they are too
- // large.
- const WorkItem item(stack.top());
- stack.pop();
-
- if (item.output_height <= strategy::out_rows() &&
- item.output_width <= strategy::out_cols())
- {
- execute(item);
- }
- else
- {
- // Split the largest dimension, such that we get an exact number of
- // tiles in the first partition.
- if (item.output_height >= item.output_width)
- {
- const unsigned int height_in_tiles = (item.output_height + strategy::out_rows() - 1) / strategy::out_rows();
- const unsigned int tiles_first = height_in_tiles - height_in_tiles / 2;
-
- const unsigned int height_first = tiles_first * strategy::out_rows();
- const unsigned int height_second = item.output_height - height_first;
-
- stack.push(WorkItem(item.output_i + height_first, item.output_j, height_second, item.output_width));
- stack.push(WorkItem(item.output_i, item.output_j, height_first, item.output_width));
- }
- else
- {
- const unsigned int width_in_tiles = item.output_width / strategy::out_cols();
- const unsigned int tiles_first = width_in_tiles - width_in_tiles / 2;
-
- const unsigned int width_first = tiles_first * strategy::out_cols();
- const unsigned int width_second = item.output_width - width_first;
-
- stack.push(WorkItem(item.output_i, item.output_j + width_first, item.output_height, width_second));
- stack.push(WorkItem(item.output_i, item.output_j, item.output_height, width_first));
- }
- }
- }
- }
-};
-
-} // namespace pooling
-} // namespace arm_conv