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+/*
+ * Copyright (c) 2022-2023 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#pragma once
+
+#include "pooling.hpp"
+#include "utils.hpp"
+
+namespace arm_conv {
+namespace pooling {
+
+class IDepthfirstStrategy
+{
+ public:
+ virtual ~IDepthfirstStrategy() = default;
+
+ virtual unsigned int get_input_rows() const = 0;
+ virtual unsigned int get_input_cols() const = 0;
+
+ virtual unsigned int get_output_rows() const = 0;
+ virtual unsigned int get_output_cols() const = 0;
+};
+
+
+template <typename T>
+struct TensorSpec
+{
+ T base;
+ size_t ld_row, ld_col;
+
+ TensorSpec(T ptr, size_t ld_row, size_t ld_col)
+ : base(ptr), ld_row(ld_row), ld_col(ld_col) {}
+};
+
+
+template <typename TInput, typename TOutput>
+class DepthfirstDriver : public PoolingCommon<TInput, TOutput>
+{
+ protected:
+ using Parent = PoolingCommon<TInput, TOutput>;
+
+ // The strategy which we're applying to solve the pooling problem.
+ std::unique_ptr<const IDepthfirstStrategy> m_strat;
+
+ /* Compute the amount of working space required for a single thread. */
+ virtual size_t get_working_size_per_thread() const = 0;
+
+ /* Initialise the working space for a thread. */
+ virtual void initialise_working_space(void *) const = 0;
+
+ /* Compute a portion of the output tensor with padding. */
+ virtual void compute_tile_padded(
+ unsigned int output_i, unsigned int output_j,
+ unsigned int output_channel_start, unsigned int output_channel_end,
+ const TensorSpec<const TInput *> &input,
+ const TensorSpec<TOutput *> &output,
+ void *working_space
+ ) const = 0;
+
+ /* Compute a portion of the work with only top/bottom padding.
+ *
+ * The default implementation of this repeatedly calls into the padded tile
+ * variant.
+ */
+ virtual void compute_row_padded_tile_row(
+ const unsigned int output_i, unsigned int output_j, unsigned int n_tile_cols,
+ const unsigned int output_channel_start, const unsigned int output_channel_end,
+ const TensorSpec<const TInput *> &input,
+ const TensorSpec<TOutput *> &output,
+ void *working_space
+ ) const
+ {
+ for (; n_tile_cols; n_tile_cols--, output_j += m_strat->get_output_cols())
+ {
+ this->compute_tile_padded(
+ output_i, output_j, output_channel_start, output_channel_end,
+ input, output, working_space
+ );
+ }
+ }
+
+ /* Compute a portion of the output tensor with no padding.
+ *
+ * The default implementation of this repeatedly calls into the padded
+ * variant.
+ */
+ virtual void compute_tiles_unpadded(
+ unsigned int start_output_i, unsigned int start_output_j,
+ unsigned int n_tile_rows, unsigned int n_tile_cols,
+ unsigned int output_channel_start, unsigned int output_channel_end,
+ const TensorSpec<const TInput *> &input,
+ const TensorSpec<TOutput *> &output,
+ void *working_space
+ ) const
+ {
+ for (unsigned int tile_i = 0; tile_i < n_tile_rows; tile_i++)
+ {
+ this->compute_row_padded_tile_row(
+ start_output_i, start_output_j, n_tile_cols,
+ output_channel_start, output_channel_end,
+ input, output, working_space
+ );
+ start_output_i += m_strat->get_output_rows();
+ }
+ }
+
+ void execute_internal(
+ unsigned int n_batches,
+ unsigned int input_height,
+ unsigned int input_width,
+ unsigned int n_channels,
+ const PaddingValues &padding,
+ const void *input,
+ size_t ld_input_col,
+ size_t ld_input_row,
+ size_t ld_input_batch,
+ unsigned int output_height,
+ unsigned int output_width,
+ void *output,
+ size_t ld_output_col,
+ size_t ld_output_row,
+ size_t ld_output_batch,
+ void *working_space,
+ unsigned int thread_id,
+ unsigned int n_threads
+ ) const override
+ {
+ // Get and initialise the working space for this thread.
+ void *thread_working_space =
+ static_cast<uint8_t *>(working_space) + thread_id * this->get_working_size_per_thread();
+ this->initialise_working_space(thread_working_space);
+
+ // Construct convenient representations of the input/output tensors.
+ TensorSpec<const TInput *> input_tensor(reinterpret_cast<const TInput *>(input), ld_input_row, ld_input_col);
+ TensorSpec<TOutput *> output_tensor(reinterpret_cast<TOutput *>(output), ld_output_row, ld_output_col);
+
+ // If the output is a 1x1 tensor, which commonly occurs at the end of a
+ // network, then we change the threading strategy to parallelise over
+ // channels rather than rows of the tensor.
+ if (n_threads > 1 && output_height == 1 && output_width == 1)
+ {
+ // Determine how many channels should be assigned to each thread, we
+ // round up first to ensure we get a reasonable spread across the
+ // threads.
+ const auto channels_per_thread = arm_gemm::roundup(arm_gemm::roundup(n_channels, 16u), n_threads) / n_threads;
+ const auto start_channel = thread_id * channels_per_thread;
+ const auto end_channel = std::min(start_channel + channels_per_thread, n_channels);
+
+ if (start_channel >= end_channel)
+ {
+ // This thread should move on if we have insufficient work to do.
+ return;
+ }
+
+ for (; n_batches; n_batches--)
+ {
+ // We know we don't need to iterate over rows or columns here; so just
+ // execute the tile.
+ this->compute_tile_padded(
+ 0, 0, // Compute the only output point
+ start_channel, end_channel,
+ input_tensor, output_tensor, thread_working_space
+ );
+
+ // Progress the pointers for the next batch.
+ input_tensor.base += ld_input_batch;
+ output_tensor.base += ld_output_batch;
+ }
+
+ // Exit here, since we've done all the work using the different strategy.
+ return;
+ }
+
+ for (unsigned int batch = 0; batch < n_batches; batch++)
+ {
+ // Iterate over rows of the output tensor; we stripe over the tiles.
+ for (unsigned int start_output_i = thread_id * m_strat->get_output_rows();
+ start_output_i < output_height;
+ start_output_i += n_threads * m_strat->get_output_rows())
+ {
+ // Determine what (if any padding) is required on the top/bottom of
+ // this row of the convolution.
+ const auto end_output_i = start_output_i + m_strat->get_output_rows();
+ const bool pad_output_bottom = output_height < end_output_i;
+
+ const int start_input_i = start_output_i * this->m_args.pool_stride.rows - padding.top;
+ const bool pad_input_top = start_input_i < 0;
+ const int end_input_i = start_input_i + m_strat->get_input_rows();
+ const bool pad_input_bottom = static_cast<int>(input_height) < end_input_i;
+ const bool pad_row = pad_input_top || pad_input_bottom || pad_output_bottom;
+
+ // Iterate over the columns of the output tensor; we attempt to grab as
+ // much as possible of the unpadded regions, so the loop structure is a
+ // bit odd.
+ unsigned int start_output_j = 0;
+ while (start_output_j < output_width)
+ {
+ const int start_in_j = start_output_j * this->m_args.pool_stride.cols - padding.left;
+ const bool pad_input_left = start_in_j < 0;
+
+ // Determine if we can process a number of unpadded tiles in one go.
+ int n_unpadded_tiles = 0;
+ if (!pad_input_left)
+ {
+ // Determine the maximum number of tiles we could handle.
+ n_unpadded_tiles = (output_width - start_output_j) / m_strat->get_output_cols();
+
+ // Handle padding on the right hand edge
+ const int tile_stride = m_strat->get_output_cols() * this->m_args.pool_stride.cols;
+ int end_output_j = start_output_j + n_unpadded_tiles * m_strat->get_output_cols();
+ int end_input_j = start_in_j + m_strat->get_input_cols() + (n_unpadded_tiles - 1)*tile_stride;
+
+ while (n_unpadded_tiles > 0 &&
+ (static_cast<int>(output_width) < end_output_j ||
+ static_cast<int>(input_width) < end_input_j))
+ {
+ n_unpadded_tiles--;
+ end_output_j -= m_strat->get_output_cols();
+ end_input_j -= tile_stride;
+ }
+ }
+
+ // Process unpadded tiles, if possible, otherwise process a padded tile.
+ if (n_unpadded_tiles)
+ {
+ if (!pad_row)
+ {
+ // Completely unpadded execution
+ this->compute_tiles_unpadded(
+ start_output_i, start_output_j,
+ 1, n_unpadded_tiles, // Compute a row of unpadded tiles
+ 0, n_channels, // Compute all channels
+ input_tensor, output_tensor, thread_working_space
+ );
+ }
+ else
+ {
+ // Top/bottom padding only
+ this->compute_row_padded_tile_row(
+ start_output_i, start_output_j, n_unpadded_tiles,
+ 0, n_channels, // Compute all channels
+ input_tensor, output_tensor, thread_working_space
+ );
+ }
+ start_output_j += n_unpadded_tiles * m_strat->get_output_cols();
+ }
+ else
+ {
+ this->compute_tile_padded(
+ start_output_i, start_output_j,
+ 0, n_channels, // Compute all channels
+ input_tensor, output_tensor, thread_working_space
+ );
+ start_output_j += m_strat->get_output_cols();
+ }
+ }
+ }
+
+ // Progress the pointers for the next batch.
+ input_tensor.base += ld_input_batch;
+ output_tensor.base += ld_output_batch;
+ }
+ }
+
+ public:
+ DepthfirstDriver(const IDepthfirstStrategy *strategy, const PoolingArgs &args)
+ : Parent(args), m_strat(strategy)
+ {
+ }
+
+ size_t get_working_size(unsigned int n_threads) const override final
+ {
+ return n_threads * this->get_working_size_per_thread();
+ }
+};
+
+} // namespace pooling
+} // namespace arm_conv