diff options
Diffstat (limited to 'src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst')
2 files changed, 2814 insertions, 0 deletions
diff --git a/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_direct.cpp b/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_direct.cpp new file mode 100644 index 0000000000..cecaf79704 --- /dev/null +++ b/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_direct.cpp @@ -0,0 +1,1387 @@ +/* + * Copyright (c) 2021, 2023 Arm Limited. + * + * SPDX-License-Identifier: MIT + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <cstddef> +#include <cstdint> + +#if defined(__aarch64__) && defined(__ARM_FP16_ARGS) && defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) + +namespace arm_conv { +namespace depthwise { + +void a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst_direct_impl( + const unsigned int n_tile_rows, + const unsigned int n_tile_cols, + const __fp16 *inptr, + int64_t ld_input_row, + int64_t ld_input_col, + __fp16 *outptr, + int64_t ld_output_row, + int64_t ld_output_col, + const void *params, + unsigned int n_channels, + const __fp16 activation_min, + const __fp16 activation_max +) +{ + struct Args + { + const uint64_t n_tile_rows, n_tile_cols; + const __fp16 *inptr; + const uint64_t ld_input_row; + const uint64_t ld_input_col; + __fp16 *outptr; + const uint64_t ld_output_row; + const uint64_t ld_output_col; + const void *params; + const __fp16 min, max; + + uint64_t tile_i = 0, tile_j = 0; + + Args( + const unsigned int n_tile_rows, + const unsigned int n_tile_cols, + const __fp16 *inptr, + int64_t ld_input_row, + int64_t ld_input_col, + __fp16 *outptr, + int64_t ld_output_row, + int64_t ld_output_col, + const void *params, + const float activation_min, + const float activation_max + ) : n_tile_rows(n_tile_rows), n_tile_cols(n_tile_cols), inptr(inptr), + ld_input_row(ld_input_row), ld_input_col(ld_input_col), outptr(outptr), + ld_output_row(ld_output_row), ld_output_col(ld_output_col), + params(params), min(activation_min), max(activation_max) + { + } + }; + + Args params_struct( + n_tile_rows, n_tile_cols, + inptr, ld_input_row, ld_input_col, + outptr, ld_output_row, ld_output_col, + params, activation_min, activation_max + ); + + __asm__ __volatile__( + "mov x27, #0x0\n" + "mov x26, #0x0\n" + "1:" // Tile loop + "str x27, [%x[params_struct], %[offsetof_args_tile_i]]\n" + "mov x23, #0x2\n" + "mov x25, #0x2\n" + "str x26, [%x[params_struct], %[offsetof_args_tile_j]]\n" + "ldr x24, [%x[params_struct], %[offsetof_args_ld_input_row]]\n" + "ldr x2, [%x[params_struct], %[offsetof_args_ld_input_col]]\n" + "mul x22, x27, x24\n" // offset = tile_i * ld_input_row + "ldr x21, [%x[params_struct], %[offsetof_args_ld_output_row]]\n" + "madd x22, x26, x2, x22\n" // offset += tile_j * ld_input_col + "ldr x3, [%x[params_struct], %[offsetof_args_ld_output_col]]\n" + "lsl x2, x2, #0x1\n" + "mul x20, x27, x21\n" // offset = tile_i * ld_output_row + "ldr x4, [%x[params_struct], %[offsetof_args_inptr]]\n" + "ldr x5, [%x[params_struct], %[offsetof_args_outptr]]\n" + "add x6, x2, x2\n" + "mul x22, x22, x23\n" // offset *= kernel_stride * output_size + "add x4, x4, x22, LSL #1\n" // inptr[0] += offset * sizeof(__fp16) + "add x7, x4, x24, LSL #1\n" + "ldr x8, [%x[params_struct], %[offsetof_args_params]]\n" + "madd x20, x26, x3, x20\n" // offset += tile_j * ld_output_col + "add x17, x7, x24, LSL #1\n" + "mov x23, #0x10\n" // cntb _, ALL, #1 + "mul x20, x20, x25\n" // offset *= output_tile_size + "lsr x22, %x[n_channels], #0x3\n" + "add x16, x17, x24, LSL #1\n" + "add x15, x6, x2\n" + "add x14, x16, x24, LSL #1\n" + "add x13, x15, x2\n" + "add x5, x5, x20, LSL #1\n" // outptrs[0] += offset * sizeof(__fp16) + "add x20, %x[params_struct], %[offsetof_args_min]\n" + "ld1r { v27.8h }, [x20]\n" + "add x20, %x[params_struct], %[offsetof_args_max]\n" + "ld1r { v15.8h }, [x20]\n" + "add x12, x14, x24, LSL #1\n" + "add x11, x13, x2\n" + "add x10, x5, x21, LSL #1\n" + "lsl x3, x3, #0x1\n" + "mov x21, #0x0\n" + "sub x20, XZR, x23\n" + "cbz x22, 4f\n" + "ldr q25, [x8, #0x0]\n" + "ldr q0, [x8, #0x10]\n" + "cmp x23, x22, LSL #4\n" + "ldr q1, [x8, #0x20]\n" + "ldr q2, [x8, #0x30]\n" + "ldr q3, [x8, #0x40]\n" + "ldr q4, [x8, #0x50]\n" + "add x8, x8, #0x60\n" + "ld1 { v5.8h }, [x4]\n" + "ldr q6, [x4, x2]\n" + "ld1 { v7.8h }, [x7]\n" + "ldr q8, [x7, x2]\n" + "ldr q9, [x4, x6]\n" + "ldr q13, [x7, x6]\n" + "ldr q11, [x4, x15]\n" + "ldr q12, [x4, x13]\n" + "ldr q10, [x7, x11]\n" + "ld1 { v14.8h }, [x17]\n" + "bge 3f\n" + "2:" // Tile loop: Channel loop + "mov v30.16b, v25.16b\n fmla v30.8h, v0.8h, v5.8h\n" + "ldr q23, [x7, x15]\n" + "mov v31.16b, v25.16b\n fmla v31.8h, v0.8h, v6.8h\n" + "add x23, x23, #0x10\n" + "mov v29.16b, v25.16b\n fmla v29.8h, v0.8h, v7.8h\n" + "mov v28.16b, v25.16b\n fmla v28.8h, v0.8h, v8.8h\n" + "ldr q19, [x8, #0x0]\n" + "ldr q25, [x8, #0x140]\n" + "fmla v30.8h, v1.8h, v6.8h\n" + "ldr q21, [x7, x13]\n" + "fmla v31.8h, v1.8h, v9.8h\n" + "add x7, x7, #0x10\n" + "fmla v29.8h, v1.8h, v8.8h\n" + "fmla v28.8h, v1.8h, v13.8h\n" + "ldr q1, [x8, #0x10]\n" + "cmp x23, x22, LSL #4\n" + "fmla v30.8h, v2.8h, v9.8h\n" + "ldr q18, [x4, x11]\n" + "fmla v31.8h, v2.8h, v11.8h\n" + "add x4, x4, #0x10\n" + "fmla v29.8h, v2.8h, v13.8h\n" + "fmla v28.8h, v2.8h, v23.8h\n" + "ldr q17, [x8, #0x20]\n" + "add x20, x20, #0x10\n" + "fmla v30.8h, v3.8h, v11.8h\n" + "ldr q6, [x17, x2]\n" + "fmla v31.8h, v3.8h, v12.8h\n" + "add x21, x21, #0x10\n" + "fmla v29.8h, v3.8h, v23.8h\n" + "fmla v28.8h, v3.8h, v21.8h\n" + "ldr q16, [x8, #0x30]\n" + "fmla v30.8h, v4.8h, v12.8h\n" + "ldr q2, [x17, x6]\n" + "fmla v31.8h, v4.8h, v18.8h\n" + "ldr q0, [x17, x15]\n" + "fmla v29.8h, v4.8h, v21.8h\n" + "fmla v28.8h, v4.8h, v10.8h\n" + "ldr q20, [x8, #0x40]\n" + "fmla v30.8h, v19.8h, v7.8h\n" + "ld1 { v7.8h }, [x7]\n" + "fmla v31.8h, v19.8h, v8.8h\n" + "fmla v29.8h, v19.8h, v14.8h\n" + "fmla v28.8h, v19.8h, v6.8h\n" + "ldr q19, [x8, #0x50]\n" + "fmla v30.8h, v1.8h, v8.8h\n" + "ldr q26, [x17, x11]\n" + "fmla v31.8h, v1.8h, v13.8h\n" + "fmla v29.8h, v1.8h, v6.8h\n" + "fmla v28.8h, v1.8h, v2.8h\n" + "ldr q18, [x8, #0x60]\n" + "fmla v30.8h, v17.8h, v13.8h\n" + "ldr q1, [x17, x13]\n" + "fmla v31.8h, v17.8h, v23.8h\n" + "add x17, x17, #0x10\n" + "fmla v29.8h, v17.8h, v2.8h\n" + "fmla v28.8h, v17.8h, v0.8h\n" + "ldr q17, [x8, #0x70]\n" + "fmla v30.8h, v16.8h, v23.8h\n" + "ld1 { v24.8h }, [x16]\n" + "fmla v31.8h, v16.8h, v21.8h\n" + "fmla v29.8h, v16.8h, v0.8h\n" + "fmla v28.8h, v16.8h, v1.8h\n" + "ldr q16, [x8, #0x80]\n" + "fmla v30.8h, v20.8h, v21.8h\n" + "ldr q23, [x16, x2]\n" + "fmla v31.8h, v20.8h, v10.8h\n" + "ldr q22, [x16, x6]\n" + "fmla v29.8h, v20.8h, v1.8h\n" + "fmla v28.8h, v20.8h, v26.8h\n" + "ldr q21, [x8, #0x90]\n" + "fmla v30.8h, v19.8h, v14.8h\n" + "ldr q5, [x16, x11]\n" + "fmla v31.8h, v19.8h, v6.8h\n" + "fmla v29.8h, v19.8h, v24.8h\n" + "fmla v28.8h, v19.8h, v23.8h\n" + "ldr q11, [x8, #0xa0]\n" + "fmla v30.8h, v18.8h, v6.8h\n" + "ldr q20, [x16, x15]\n" + "fmla v31.8h, v18.8h, v2.8h\n" + "fmla v29.8h, v18.8h, v23.8h\n" + "fmla v28.8h, v18.8h, v22.8h\n" + "ldr q18, [x8, #0xb0]\n" + "fmla v30.8h, v17.8h, v2.8h\n" + "ldr q19, [x16, x13]\n" + "fmla v31.8h, v17.8h, v0.8h\n" + "add x16, x16, #0x10\n" + "fmla v29.8h, v17.8h, v22.8h\n" + "fmla v28.8h, v17.8h, v20.8h\n" + "ldr q17, [x8, #0xc0]\n" + "fmla v30.8h, v16.8h, v0.8h\n" + "ld1 { v0.8h }, [x14]\n" + "fmla v31.8h, v16.8h, v1.8h\n" + "fmla v29.8h, v16.8h, v20.8h\n" + "fmla v28.8h, v16.8h, v19.8h\n" + "ldr q16, [x8, #0xd0]\n" + "fmla v30.8h, v21.8h, v1.8h\n" + "ldr q4, [x14, x2]\n" + "fmla v31.8h, v21.8h, v26.8h\n" + "ldr q12, [x14, x13]\n" + "fmla v29.8h, v21.8h, v19.8h\n" + "fmla v28.8h, v21.8h, v5.8h\n" + "ldr q13, [x8, #0xe0]\n" + "fmla v30.8h, v11.8h, v24.8h\n" + "ldr q6, [x14, x6]\n" + "fmla v31.8h, v11.8h, v23.8h\n" + "fmla v29.8h, v11.8h, v0.8h\n" + "fmla v28.8h, v11.8h, v4.8h\n" + "ldr q24, [x8, #0xf0]\n" + "fmla v30.8h, v18.8h, v23.8h\n" + "ldr q26, [x14, x15]\n" + "fmla v31.8h, v18.8h, v22.8h\n" + "fmla v29.8h, v18.8h, v4.8h\n" + "fmla v28.8h, v18.8h, v6.8h\n" + "ldr q23, [x8, #0x100]\n" + "fmla v30.8h, v17.8h, v22.8h\n" + "ldr q22, [x14, x11]\n" + "fmla v31.8h, v17.8h, v20.8h\n" + "add x14, x14, #0x10\n" + "fmla v29.8h, v17.8h, v6.8h\n" + "fmla v28.8h, v17.8h, v26.8h\n" + "ldr q21, [x8, #0x110]\n" + "fmla v30.8h, v16.8h, v20.8h\n" + "ld1 { v18.8h }, [x12]\n" + "fmla v31.8h, v16.8h, v19.8h\n" + "fmla v29.8h, v16.8h, v26.8h\n" + "fmla v28.8h, v16.8h, v12.8h\n" + "ldr q20, [x8, #0x120]\n" + "fmla v30.8h, v13.8h, v19.8h\n" + "ldr q17, [x12, x2]\n" + "fmla v31.8h, v13.8h, v5.8h\n" + "ld1 { v14.8h }, [x17]\n" + "fmla v29.8h, v13.8h, v12.8h\n" + "fmla v28.8h, v13.8h, v22.8h\n" + "ldr q19, [x8, #0x130]\n" + "fmla v30.8h, v24.8h, v0.8h\n" + "ldr q16, [x12, x6]\n" + "fmla v31.8h, v24.8h, v4.8h\n" + "fmla v29.8h, v24.8h, v18.8h\n" + "ldr q18, [x12, x15]\n" + "fmla v28.8h, v24.8h, v17.8h\n" + "ldr q0, [x8, #0x150]\n" + "fmla v30.8h, v23.8h, v4.8h\n" + "ldr q13, [x7, x6]\n" + "fmla v31.8h, v23.8h, v6.8h\n" + "fmla v29.8h, v23.8h, v17.8h\n" + "ldr q17, [x12, x13]\n" + "fmla v28.8h, v23.8h, v16.8h\n" + "ldr q1, [x8, #0x160]\n" + "fmla v30.8h, v21.8h, v6.8h\n" + "ld1 { v5.8h }, [x4]\n" + "fmla v31.8h, v21.8h, v26.8h\n" + "fmla v29.8h, v21.8h, v16.8h\n" + "ldr q16, [x12, x11]\n" + "fmla v28.8h, v21.8h, v18.8h\n" + "ldr q2, [x8, #0x170]\n" + "fmla v30.8h, v20.8h, v26.8h\n" + "ldr q6, [x4, x2]\n" + "fmla v31.8h, v20.8h, v12.8h\n" + "add x12, x12, #0x10\n" + "fmla v29.8h, v20.8h, v18.8h\n" + "ldr q11, [x4, x15]\n" + "fmla v28.8h, v20.8h, v17.8h\n" + "ldr q3, [x8, #0x180]\n" + "fmla v30.8h, v19.8h, v12.8h\n" + "ldr q8, [x7, x2]\n" + "fmla v31.8h, v19.8h, v22.8h\n" + "ldr q10, [x7, x11]\n" + "fmla v29.8h, v19.8h, v17.8h\n" + "ldr q12, [x4, x13]\n" + "fmla v28.8h, v19.8h, v16.8h\n" + "ldr q9, [x4, x6]\n" + "ldr q4, [x8, #0x190]\n" + "fmax v30.8h, v30.8h, v27.8h\n" + "fmax v31.8h, v31.8h, v27.8h\n" + "add x8, x8, #0x1a0\n" + "fmax v29.8h, v29.8h, v27.8h\n" + "fmax v28.8h, v28.8h, v27.8h\n" + "fmin v30.8h, v30.8h, v15.8h\n" + "fmin v31.8h, v31.8h, v15.8h\n" + "st1 { v30.8h }, [x5]\n" + "fmin v29.8h, v29.8h, v15.8h\n" + "fmin v28.8h, v28.8h, v15.8h\n" + "str q31, [x5, x3]\n" + "add x5, x5, #0x10\n" + "st1 { v29.8h }, [x10]\n" + "str q28, [x10, x3]\n" + "add x10, x10, #0x10\n" + "blt 2b\n" + "3:" // Tile loop: Channel tail + "mov v31.16b, v25.16b\n fmla v31.8h, v0.8h, v5.8h\n" + "ldr q22, [x7, x15]\n" + "mov v5.16b, v25.16b\n fmla v5.8h, v0.8h, v6.8h\n" + "mov v30.16b, v25.16b\n fmla v30.8h, v0.8h, v7.8h\n" + "mov v29.16b, v25.16b\n fmla v29.8h, v0.8h, v8.8h\n" + "ldr q19, [x8, #0x0]\n" + "fmla v31.8h, v1.8h, v6.8h\n" + "ldr q21, [x7, x13]\n" + "fmla v5.8h, v1.8h, v9.8h\n" + "add x7, x7, #0x10\n" + "fmla v30.8h, v1.8h, v8.8h\n" + "fmla v29.8h, v1.8h, v13.8h\n" + "ldr q18, [x8, #0x10]\n" + "fmla v31.8h, v2.8h, v9.8h\n" + "ldr q16, [x4, x11]\n" + "fmla v5.8h, v2.8h, v11.8h\n" + "add x4, x4, #0x10\n" + "fmla v30.8h, v2.8h, v13.8h\n" + "fmla v29.8h, v2.8h, v22.8h\n" + "ldr q17, [x8, #0x20]\n" + "fmla v31.8h, v3.8h, v11.8h\n" + "ldr q6, [x17, x2]\n" + "fmla v5.8h, v3.8h, v12.8h\n" + "fmla v30.8h, v3.8h, v22.8h\n" + "fmla v29.8h, v3.8h, v21.8h\n" + "ldr q20, [x8, #0x30]\n" + "fmla v31.8h, v4.8h, v12.8h\n" + "ldr q2, [x17, x6]\n" + "fmla v5.8h, v4.8h, v16.8h\n" + "ldr q28, [x17, x15]\n" + "fmla v30.8h, v4.8h, v21.8h\n" + "fmla v29.8h, v4.8h, v10.8h\n" + "ldr q16, [x8, #0x40]\n" + "fmla v31.8h, v19.8h, v7.8h\n" + "fmla v5.8h, v19.8h, v8.8h\n" + "fmla v30.8h, v19.8h, v14.8h\n" + "fmla v29.8h, v19.8h, v6.8h\n" + "ldr q19, [x8, #0x50]\n" + "fmla v31.8h, v18.8h, v8.8h\n" + "ldr q1, [x17, x11]\n" + "fmla v5.8h, v18.8h, v13.8h\n" + "fmla v30.8h, v18.8h, v6.8h\n" + "fmla v29.8h, v18.8h, v2.8h\n" + "ldr q18, [x8, #0x60]\n" + "fmla v31.8h, v17.8h, v13.8h\n" + "ldr q26, [x17, x13]\n" + "fmla v5.8h, v17.8h, v22.8h\n" + "add x17, x17, #0x10\n" + "fmla v30.8h, v17.8h, v2.8h\n" + "fmla v29.8h, v17.8h, v28.8h\n" + "ldr q17, [x8, #0x70]\n" + "fmla v31.8h, v20.8h, v22.8h\n" + "ld1 { v25.8h }, [x16]\n" + "fmla v5.8h, v20.8h, v21.8h\n" + "fmla v30.8h, v20.8h, v28.8h\n" + "fmla v29.8h, v20.8h, v26.8h\n" + "ldr q24, [x8, #0x80]\n" + "fmla v31.8h, v16.8h, v21.8h\n" + "ldr q23, [x16, x2]\n" + "fmla v5.8h, v16.8h, v10.8h\n" + "ldr q0, [x16, x6]\n" + "fmla v30.8h, v16.8h, v26.8h\n" + "fmla v29.8h, v16.8h, v1.8h\n" + "ldr q22, [x8, #0x90]\n" + "fmla v31.8h, v19.8h, v14.8h\n" + "ldr q16, [x16, x11]\n" + "fmla v5.8h, v19.8h, v6.8h\n" + "fmla v30.8h, v19.8h, v25.8h\n" + "fmla v29.8h, v19.8h, v23.8h\n" + "ldr q21, [x8, #0xa0]\n" + "fmla v31.8h, v18.8h, v6.8h\n" + "ldr q20, [x16, x15]\n" + "fmla v5.8h, v18.8h, v2.8h\n" + "fmla v30.8h, v18.8h, v23.8h\n" + "fmla v29.8h, v18.8h, v0.8h\n" + "ldr q18, [x8, #0xb0]\n" + "fmla v31.8h, v17.8h, v2.8h\n" + "ldr q19, [x16, x13]\n" + "fmla v5.8h, v17.8h, v28.8h\n" + "add x16, x16, #0x10\n" + "fmla v30.8h, v17.8h, v0.8h\n" + "fmla v29.8h, v17.8h, v20.8h\n" + "ldr q17, [x8, #0xc0]\n" + "fmla v31.8h, v24.8h, v28.8h\n" + "ld1 { v7.8h }, [x14]\n" + "fmla v5.8h, v24.8h, v26.8h\n" + "fmla v30.8h, v24.8h, v20.8h\n" + "fmla v29.8h, v24.8h, v19.8h\n" + "ldr q2, [x8, #0xd0]\n" + "fmla v31.8h, v22.8h, v26.8h\n" + "ldr q28, [x14, x2]\n" + "fmla v5.8h, v22.8h, v1.8h\n" + "ldr q13, [x14, x13]\n" + "fmla v30.8h, v22.8h, v19.8h\n" + "fmla v29.8h, v22.8h, v16.8h\n" + "ldr q14, [x8, #0xe0]\n" + "fmla v31.8h, v21.8h, v25.8h\n" + "ldr q26, [x14, x6]\n" + "fmla v5.8h, v21.8h, v23.8h\n" + "fmla v30.8h, v21.8h, v7.8h\n" + "fmla v29.8h, v21.8h, v28.8h\n" + "ldr q25, [x8, #0xf0]\n" + "fmla v31.8h, v18.8h, v23.8h\n" + "ldr q24, [x14, x15]\n" + "fmla v5.8h, v18.8h, v0.8h\n" + "fmla v30.8h, v18.8h, v28.8h\n" + "fmla v29.8h, v18.8h, v26.8h\n" + "ldr q23, [x8, #0x100]\n" + "fmla v31.8h, v17.8h, v0.8h\n" + "ldr q22, [x14, x11]\n" + "fmla v5.8h, v17.8h, v20.8h\n" + "add x14, x14, #0x10\n" + "fmla v30.8h, v17.8h, v26.8h\n" + "fmla v29.8h, v17.8h, v24.8h\n" + "ldr q21, [x8, #0x110]\n" + "fmla v31.8h, v2.8h, v20.8h\n" + "ld1 { v18.8h }, [x12]\n" + "fmla v5.8h, v2.8h, v19.8h\n" + "fmla v30.8h, v2.8h, v24.8h\n" + "fmla v29.8h, v2.8h, v13.8h\n" + "ldr q20, [x8, #0x120]\n" + "fmla v31.8h, v14.8h, v19.8h\n" + "ldr q17, [x12, x2]\n" + "fmla v5.8h, v14.8h, v16.8h\n" + "fmla v30.8h, v14.8h, v13.8h\n" + "fmla v29.8h, v14.8h, v22.8h\n" + "ldr q19, [x8, #0x130]\n" + "add x8, x8, #0x140\n" + "fmla v31.8h, v25.8h, v7.8h\n" + "ldr q16, [x12, x6]\n" + "fmla v5.8h, v25.8h, v28.8h\n" + "fmla v30.8h, v25.8h, v18.8h\n" + "ldr q18, [x12, x15]\n" + "fmla v29.8h, v25.8h, v17.8h\n" + "fmla v31.8h, v23.8h, v28.8h\n" + "fmla v5.8h, v23.8h, v26.8h\n" + "fmla v30.8h, v23.8h, v17.8h\n" + "ldr q17, [x12, x13]\n" + "fmla v29.8h, v23.8h, v16.8h\n" + "fmla v31.8h, v21.8h, v26.8h\n" + "fmla v5.8h, v21.8h, v24.8h\n" + "fmla v30.8h, v21.8h, v16.8h\n" + "ldr q16, [x12, x11]\n" + "fmla v29.8h, v21.8h, v18.8h\n" + "add x12, x12, #0x10\n" + "fmla v31.8h, v20.8h, v24.8h\n" + "fmla v5.8h, v20.8h, v13.8h\n" + "fmla v30.8h, v20.8h, v18.8h\n" + "fmla v29.8h, v20.8h, v17.8h\n" + "fmla v31.8h, v19.8h, v13.8h\n" + "fmla v5.8h, v19.8h, v22.8h\n" + "fmax v31.8h, v31.8h, v27.8h\n" + "fmla v30.8h, v19.8h, v17.8h\n" + "fmla v29.8h, v19.8h, v16.8h\n" + "fmax v5.8h, v5.8h, v27.8h\n" + "fmax v30.8h, v30.8h, v27.8h\n" + "fmax v29.8h, v29.8h, v27.8h\n" + "fmin v31.8h, v31.8h, v15.8h\n" + "fmin v5.8h, v5.8h, v15.8h\n" + "st1 { v31.8h }, [x5]\n" + "fmin v30.8h, v30.8h, v15.8h\n" + "fmin v29.8h, v29.8h, v15.8h\n" + "str q5, [x5, x3]\n" + "add x5, x5, #0x10\n" + "st1 { v30.8h }, [x10]\n" + "str q29, [x10, x3]\n" + "add x10, x10, #0x10\n" + "4:" // Tile loop: Oddments + "tst %x[n_channels], #0x7\n" + "beq 117f\n" + "ldr q25, [x8, #0x0]\n" + "ldr q0, [x8, #0x10]\n" + "add x9, x4, XZR\n" + "add x28, x4, x2\n" + "ldr q1, [x8, #0x20]\n" + "ldr q2, [x8, #0x30]\n" + "add x27, x7, XZR\n" + "add x26, x7, x2\n" + "ldr q3, [x8, #0x40]\n" + "ldr q4, [x8, #0x50]\n" + "add x25, x4, x6\n" + "add x24, x7, x6\n" + "add x23, x4, x15\n" + "add x22, x4, x13\n" + "add x21, x7, x11\n" + "add x20, x17, XZR\n" + "add x8, x8, #0x60\n" + "tbz %x[n_channels], #2, 6f\n" + "ldr d5, [x9], #0x8\n" + "ldr d6, [x28], #0x8\n" + "ldr d7, [x27], #0x8\n" + "ldr d8, [x26], #0x8\n" + "ldr d9, [x25], #0x8\n" + "ldr d13, [x24], #0x8\n" + "ldr d11, [x23], #0x8\n" + "ldr d12, [x22], #0x8\n" + "ldr d10, [x21], #0x8\n" + "ldr d14, [x20], #0x8\n" + "tbz %x[n_channels], #1, 5f\n" + "ld1 { v5.s }[2], [x9], #0x4\n" + "ld1 { v6.s }[2], [x28], #0x4\n" + "ld1 { v7.s }[2], [x27], #0x4\n" + "ld1 { v8.s }[2], [x26], #0x4\n" + "ld1 { v9.s }[2], [x25], #0x4\n" + "ld1 { v13.s }[2], [x24], #0x4\n" + "ld1 { v11.s }[2], [x23], #0x4\n" + "ld1 { v12.s }[2], [x22], #0x4\n" + "ld1 { v10.s }[2], [x21], #0x4\n" + "ld1 { v14.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 8f\n" + "ld1 { v5.h }[6], [x9]\n" + "ld1 { v6.h }[6], [x28]\n" + "ld1 { v7.h }[6], [x27]\n" + "ld1 { v8.h }[6], [x26]\n" + "ld1 { v9.h }[6], [x25]\n" + "ld1 { v13.h }[6], [x24]\n" + "ld1 { v11.h }[6], [x23]\n" + "ld1 { v12.h }[6], [x22]\n" + "ld1 { v10.h }[6], [x21]\n" + "ld1 { v14.h }[6], [x20]\n" + "b 8f\n" + "5:" // Tile loop: Oddments: Load inputs: (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 8f\n" + "ld1 { v5.h }[4], [x9]\n" + "ld1 { v6.h }[4], [x28]\n" + "ld1 { v7.h }[4], [x27]\n" + "ld1 { v8.h }[4], [x26]\n" + "ld1 { v9.h }[4], [x25]\n" + "ld1 { v13.h }[4], [x24]\n" + "ld1 { v11.h }[4], [x23]\n" + "ld1 { v12.h }[4], [x22]\n" + "ld1 { v10.h }[4], [x21]\n" + "ld1 { v14.h }[4], [x20]\n" + "b 8f\n" + "6:" // Tile loop: Oddments: Load inputs: (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: Unset + "tbz %x[n_channels], #1, 7f\n" + "ldr s5, [x9], #0x4\n" + "ldr s6, [x28], #0x4\n" + "ldr s7, [x27], #0x4\n" + "ldr s8, [x26], #0x4\n" + "ldr s9, [x25], #0x4\n" + "ldr s13, [x24], #0x4\n" + "ldr s11, [x23], #0x4\n" + "ldr s12, [x22], #0x4\n" + "ldr s10, [x21], #0x4\n" + "ldr s14, [x20], #0x4\n" + "tbz %x[n_channels], #0, 8f\n" + "ld1 { v5.h }[2], [x9]\n" + "ld1 { v6.h }[2], [x28]\n" + "ld1 { v7.h }[2], [x27]\n" + "ld1 { v8.h }[2], [x26]\n" + "ld1 { v9.h }[2], [x25]\n" + "ld1 { v13.h }[2], [x24]\n" + "ld1 { v11.h }[2], [x23]\n" + "ld1 { v12.h }[2], [x22]\n" + "ld1 { v10.h }[2], [x21]\n" + "ld1 { v14.h }[2], [x20]\n" + "b 8f\n" + "7:" // Tile loop: Oddments: Load inputs: (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: Unset: Bit 1: Unset + "ldr h5, [x9, #0x0]\n" + "ldr h6, [x28, #0x0]\n" + "ldr h7, [x27, #0x0]\n" + "ldr h8, [x26, #0x0]\n" + "ldr h9, [x25, #0x0]\n" + "ldr h13, [x24, #0x0]\n" + "ldr h11, [x23, #0x0]\n" + "ldr h12, [x22, #0x0]\n" + "ldr h10, [x21, #0x0]\n" + "ldr h14, [x20, #0x0]\n" + "8:" // Tile loop: Oddments: Load inputs: (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: End + "mov v28.16b, v25.16b\n fmla v28.8h, v0.8h, v5.8h\n" + "mov v29.16b, v25.16b\n fmla v29.8h, v0.8h, v6.8h\n" + "add x20, x7, x15\n" + "mov v30.16b, v25.16b\n fmla v30.8h, v0.8h, v7.8h\n" + "mov v31.16b, v25.16b\n fmla v31.8h, v0.8h, v8.8h\n" + "fmla v28.8h, v1.8h, v6.8h\n" + "fmla v29.8h, v1.8h, v9.8h\n" + "fmla v30.8h, v1.8h, v8.8h\n" + "fmla v31.8h, v1.8h, v13.8h\n" + "fmla v28.8h, v2.8h, v9.8h\n" + "fmla v29.8h, v2.8h, v11.8h\n" + "fmla v30.8h, v2.8h, v13.8h\n" + "tbz %x[n_channels], #2, 10f\n" + "ldr d5, [x20], #0x8\n" + "tbz %x[n_channels], #1, 9f\n" + "ld1 { v5.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 12f\n" + "ld1 { v5.h }[6], [x20]\n" + "b 12f\n" + "9:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 12f\n" + "ld1 { v5.h }[4], [x20]\n" + "b 12f\n" + "10:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: Unset + "tbz %x[n_channels], #1, 11f\n" + "ldr s5, [x20], #0x4\n" + "tbz %x[n_channels], #0, 12f\n" + "ld1 { v5.h }[2], [x20]\n" + "b 12f\n" + "11:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: Unset: Bit 1: Unset + "ldr h5, [x20, #0x0]\n" + "12:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: End + "fmla v31.8h, v2.8h, v5.8h\n" + "fmla v28.8h, v3.8h, v11.8h\n" + "add x20, x7, x13\n" + "fmla v29.8h, v3.8h, v12.8h\n" + "fmla v30.8h, v3.8h, v5.8h\n" + "tbz %x[n_channels], #2, 14f\n" + "ldr d6, [x20], #0x8\n" + "tbz %x[n_channels], #1, 13f\n" + "ld1 { v6.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 16f\n" + "ld1 { v6.h }[6], [x20]\n" + "b 16f\n" + "13:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 16f\n" + "ld1 { v6.h }[4], [x20]\n" + "b 16f\n" + "14:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: Unset + "tbz %x[n_channels], #1, 15f\n" + "ldr s6, [x20], #0x4\n" + "tbz %x[n_channels], #0, 16f\n" + "ld1 { v6.h }[2], [x20]\n" + "b 16f\n" + "15:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: Unset: Bit 1: Unset + "ldr h6, [x20, #0x0]\n" + "16:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: End + "fmla v31.8h, v3.8h, v6.8h\n" + "fmla v28.8h, v4.8h, v12.8h\n" + "add x20, x4, x11\n" + "tbz %x[n_channels], #2, 18f\n" + "ldr d9, [x20], #0x8\n" + "tbz %x[n_channels], #1, 17f\n" + "ld1 { v9.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 20f\n" + "ld1 { v9.h }[6], [x20]\n" + "b 20f\n" + "17:" // Tile loop: Oddments: Load inputs: (0, 5): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 20f\n" + "ld1 { v9.h }[4], [x20]\n" + "b 20f\n" + "18:" // Tile loop: Oddments: Load inputs: (0, 5): Bit 2: Unset + "tbz %x[n_channels], #1, 19f\n" + "ldr s9, [x20], #0x4\n" + "tbz %x[n_channels], #0, 20f\n" + "ld1 { v9.h }[2], [x20]\n" + "b 20f\n" + "19:" // Tile loop: Oddments: Load inputs: (0, 5): Bit 2: Unset: Bit 1: Unset + "ldr h9, [x20, #0x0]\n" + "20:" // Tile loop: Oddments: Load inputs: (0, 5): Bit 2: End + "ldr q0, [x8, #0x0]\n" + "fmla v29.8h, v4.8h, v9.8h\n" + "fmla v30.8h, v4.8h, v6.8h\n" + "add x20, x17, x2\n" + "fmla v31.8h, v4.8h, v10.8h\n" + "fmla v28.8h, v0.8h, v7.8h\n" + "add x8, x8, #0x10\n" + "fmla v29.8h, v0.8h, v8.8h\n" + "fmla v30.8h, v0.8h, v14.8h\n" + "tbz %x[n_channels], #2, 22f\n" + "ldr d11, [x20], #0x8\n" + "tbz %x[n_channels], #1, 21f\n" + "ld1 { v11.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 24f\n" + "ld1 { v11.h }[6], [x20]\n" + "b 24f\n" + "21:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 24f\n" + "ld1 { v11.h }[4], [x20]\n" + "b 24f\n" + "22:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: Unset + "tbz %x[n_channels], #1, 23f\n" + "ldr s11, [x20], #0x4\n" + "tbz %x[n_channels], #0, 24f\n" + "ld1 { v11.h }[2], [x20]\n" + "b 24f\n" + "23:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: Unset: Bit 1: Unset + "ldr h11, [x20, #0x0]\n" + "24:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: End + "ldr q1, [x8, #0x0]\n" + "fmla v31.8h, v0.8h, v11.8h\n" + "fmla v28.8h, v1.8h, v8.8h\n" + "add x20, x17, x6\n" + "fmla v29.8h, v1.8h, v13.8h\n" + "fmla v30.8h, v1.8h, v11.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 26f\n" + "ldr d12, [x20], #0x8\n" + "tbz %x[n_channels], #1, 25f\n" + "ld1 { v12.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 28f\n" + "ld1 { v12.h }[6], [x20]\n" + "b 28f\n" + "25:" // Tile loop: Oddments: Load inputs: (2, 2): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 28f\n" + "ld1 { v12.h }[4], [x20]\n" + "b 28f\n" + "26:" // Tile loop: Oddments: Load inputs: (2, 2): Bit 2: Unset + "tbz %x[n_channels], #1, 27f\n" + "ldr s12, [x20], #0x4\n" + "tbz %x[n_channels], #0, 28f\n" + "ld1 { v12.h }[2], [x20]\n" + "b 28f\n" + "27:" // Tile loop: Oddments: Load inputs: (2, 2): Bit 2: Unset: Bit 1: Unset + "ldr h12, [x20, #0x0]\n" + "28:" // Tile loop: Oddments: Load inputs: (2, 2): Bit 2: End + "ldr q2, [x8, #0x0]\n" + "fmla v31.8h, v1.8h, v12.8h\n" + "fmla v28.8h, v2.8h, v13.8h\n" + "add x20, x17, x15\n" + "fmla v29.8h, v2.8h, v5.8h\n" + "fmla v30.8h, v2.8h, v12.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 30f\n" + "ldr d9, [x20], #0x8\n" + "tbz %x[n_channels], #1, 29f\n" + "ld1 { v9.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 32f\n" + "ld1 { v9.h }[6], [x20]\n" + "b 32f\n" + "29:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 32f\n" + "ld1 { v9.h }[4], [x20]\n" + "b 32f\n" + "30:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: Unset + "tbz %x[n_channels], #1, 31f\n" + "ldr s9, [x20], #0x4\n" + "tbz %x[n_channels], #0, 32f\n" + "ld1 { v9.h }[2], [x20]\n" + "b 32f\n" + "31:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: Unset: Bit 1: Unset + "ldr h9, [x20, #0x0]\n" + "32:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: End + "ldr q3, [x8, #0x0]\n" + "fmla v31.8h, v2.8h, v9.8h\n" + "fmla v28.8h, v3.8h, v5.8h\n" + "add x20, x17, x13\n" + "fmla v29.8h, v3.8h, v6.8h\n" + "fmla v30.8h, v3.8h, v9.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 34f\n" + "ldr d13, [x20], #0x8\n" + "tbz %x[n_channels], #1, 33f\n" + "ld1 { v13.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 36f\n" + "ld1 { v13.h }[6], [x20]\n" + "b 36f\n" + "33:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 36f\n" + "ld1 { v13.h }[4], [x20]\n" + "b 36f\n" + "34:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: Unset + "tbz %x[n_channels], #1, 35f\n" + "ldr s13, [x20], #0x4\n" + "tbz %x[n_channels], #0, 36f\n" + "ld1 { v13.h }[2], [x20]\n" + "b 36f\n" + "35:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: Unset: Bit 1: Unset + "ldr h13, [x20, #0x0]\n" + "36:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: End + "ldr q4, [x8, #0x0]\n" + "fmla v31.8h, v3.8h, v13.8h\n" + "fmla v28.8h, v4.8h, v6.8h\n" + "add x20, x17, x11\n" + "fmla v29.8h, v4.8h, v10.8h\n" + "fmla v30.8h, v4.8h, v13.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 38f\n" + "ldr d8, [x20], #0x8\n" + "tbz %x[n_channels], #1, 37f\n" + "ld1 { v8.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 40f\n" + "ld1 { v8.h }[6], [x20]\n" + "b 40f\n" + "37:" // Tile loop: Oddments: Load inputs: (2, 5): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 40f\n" + "ld1 { v8.h }[4], [x20]\n" + "b 40f\n" + "38:" // Tile loop: Oddments: Load inputs: (2, 5): Bit 2: Unset + "tbz %x[n_channels], #1, 39f\n" + "ldr s8, [x20], #0x4\n" + "tbz %x[n_channels], #0, 40f\n" + "ld1 { v8.h }[2], [x20]\n" + "b 40f\n" + "39:" // Tile loop: Oddments: Load inputs: (2, 5): Bit 2: Unset: Bit 1: Unset + "ldr h8, [x20, #0x0]\n" + "40:" // Tile loop: Oddments: Load inputs: (2, 5): Bit 2: End + "ldr q0, [x8, #0x0]\n" + "fmla v31.8h, v4.8h, v8.8h\n" + "fmla v28.8h, v0.8h, v14.8h\n" + "add x20, x16, XZR\n" + "fmla v29.8h, v0.8h, v11.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 42f\n" + "ldr d5, [x20], #0x8\n" + "tbz %x[n_channels], #1, 41f\n" + "ld1 { v5.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 44f\n" + "ld1 { v5.h }[6], [x20]\n" + "b 44f\n" + "41:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 44f\n" + "ld1 { v5.h }[4], [x20]\n" + "b 44f\n" + "42:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: Unset + "tbz %x[n_channels], #1, 43f\n" + "ldr s5, [x20], #0x4\n" + "tbz %x[n_channels], #0, 44f\n" + "ld1 { v5.h }[2], [x20]\n" + "b 44f\n" + "43:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: Unset: Bit 1: Unset + "ldr h5, [x20, #0x0]\n" + "44:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: End + "fmla v30.8h, v0.8h, v5.8h\n" + "add x20, x16, x2\n" + "tbz %x[n_channels], #2, 46f\n" + "ldr d6, [x20], #0x8\n" + "tbz %x[n_channels], #1, 45f\n" + "ld1 { v6.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 48f\n" + "ld1 { v6.h }[6], [x20]\n" + "b 48f\n" + "45:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 48f\n" + "ld1 { v6.h }[4], [x20]\n" + "b 48f\n" + "46:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: Unset + "tbz %x[n_channels], #1, 47f\n" + "ldr s6, [x20], #0x4\n" + "tbz %x[n_channels], #0, 48f\n" + "ld1 { v6.h }[2], [x20]\n" + "b 48f\n" + "47:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: Unset: Bit 1: Unset + "ldr h6, [x20, #0x0]\n" + "48:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: End + "ldr q1, [x8, #0x0]\n" + "fmla v31.8h, v0.8h, v6.8h\n" + "fmla v28.8h, v1.8h, v11.8h\n" + "add x20, x16, x6\n" + "fmla v29.8h, v1.8h, v12.8h\n" + "fmla v30.8h, v1.8h, v6.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 50f\n" + "ldr d10, [x20], #0x8\n" + "tbz %x[n_channels], #1, 49f\n" + "ld1 { v10.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 52f\n" + "ld1 { v10.h }[6], [x20]\n" + "b 52f\n" + "49:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 52f\n" + "ld1 { v10.h }[4], [x20]\n" + "b 52f\n" + "50:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: Unset + "tbz %x[n_channels], #1, 51f\n" + "ldr s10, [x20], #0x4\n" + "tbz %x[n_channels], #0, 52f\n" + "ld1 { v10.h }[2], [x20]\n" + "b 52f\n" + "51:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: Unset: Bit 1: Unset + "ldr h10, [x20, #0x0]\n" + "52:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: End + "ldr q2, [x8, #0x0]\n" + "fmla v31.8h, v1.8h, v10.8h\n" + "fmla v28.8h, v2.8h, v12.8h\n" + "add x20, x16, x15\n" + "fmla v29.8h, v2.8h, v9.8h\n" + "fmla v30.8h, v2.8h, v10.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 54f\n" + "ldr d11, [x20], #0x8\n" + "tbz %x[n_channels], #1, 53f\n" + "ld1 { v11.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 56f\n" + "ld1 { v11.h }[6], [x20]\n" + "b 56f\n" + "53:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 56f\n" + "ld1 { v11.h }[4], [x20]\n" + "b 56f\n" + "54:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: Unset + "tbz %x[n_channels], #1, 55f\n" + "ldr s11, [x20], #0x4\n" + "tbz %x[n_channels], #0, 56f\n" + "ld1 { v11.h }[2], [x20]\n" + "b 56f\n" + "55:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: Unset: Bit 1: Unset + "ldr h11, [x20, #0x0]\n" + "56:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: End + "ldr q3, [x8, #0x0]\n" + "fmla v31.8h, v2.8h, v11.8h\n" + "fmla v28.8h, v3.8h, v9.8h\n" + "add x20, x16, x13\n" + "fmla v29.8h, v3.8h, v13.8h\n" + "fmla v30.8h, v3.8h, v11.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 58f\n" + "ldr d12, [x20], #0x8\n" + "tbz %x[n_channels], #1, 57f\n" + "ld1 { v12.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 60f\n" + "ld1 { v12.h }[6], [x20]\n" + "b 60f\n" + "57:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 60f\n" + "ld1 { v12.h }[4], [x20]\n" + "b 60f\n" + "58:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: Unset + "tbz %x[n_channels], #1, 59f\n" + "ldr s12, [x20], #0x4\n" + "tbz %x[n_channels], #0, 60f\n" + "ld1 { v12.h }[2], [x20]\n" + "b 60f\n" + "59:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: Unset: Bit 1: Unset + "ldr h12, [x20, #0x0]\n" + "60:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: End + "ldr q4, [x8, #0x0]\n" + "fmla v31.8h, v3.8h, v12.8h\n" + "fmla v28.8h, v4.8h, v13.8h\n" + "add x20, x16, x11\n" + "fmla v29.8h, v4.8h, v8.8h\n" + "fmla v30.8h, v4.8h, v12.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 62f\n" + "ldr d14, [x20], #0x8\n" + "tbz %x[n_channels], #1, 61f\n" + "ld1 { v14.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 64f\n" + "ld1 { v14.h }[6], [x20]\n" + "b 64f\n" + "61:" // Tile loop: Oddments: Load inputs: (3, 5): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 64f\n" + "ld1 { v14.h }[4], [x20]\n" + "b 64f\n" + "62:" // Tile loop: Oddments: Load inputs: (3, 5): Bit 2: Unset + "tbz %x[n_channels], #1, 63f\n" + "ldr s14, [x20], #0x4\n" + "tbz %x[n_channels], #0, 64f\n" + "ld1 { v14.h }[2], [x20]\n" + "b 64f\n" + "63:" // Tile loop: Oddments: Load inputs: (3, 5): Bit 2: Unset: Bit 1: Unset + "ldr h14, [x20, #0x0]\n" + "64:" // Tile loop: Oddments: Load inputs: (3, 5): Bit 2: End + "ldr q0, [x8, #0x0]\n" + "fmla v31.8h, v4.8h, v14.8h\n" + "fmla v28.8h, v0.8h, v5.8h\n" + "add x20, x14, XZR\n" + "fmla v29.8h, v0.8h, v6.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 66f\n" + "ldr d9, [x20], #0x8\n" + "tbz %x[n_channels], #1, 65f\n" + "ld1 { v9.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 68f\n" + "ld1 { v9.h }[6], [x20]\n" + "b 68f\n" + "65:" // Tile loop: Oddments: Load inputs: (4, 0): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 68f\n" + "ld1 { v9.h }[4], [x20]\n" + "b 68f\n" + "66:" // Tile loop: Oddments: Load inputs: (4, 0): Bit 2: Unset + "tbz %x[n_channels], #1, 67f\n" + "ldr s9, [x20], #0x4\n" + "tbz %x[n_channels], #0, 68f\n" + "ld1 { v9.h }[2], [x20]\n" + "b 68f\n" + "67:" // Tile loop: Oddments: Load inputs: (4, 0): Bit 2: Unset: Bit 1: Unset + "ldr h9, [x20, #0x0]\n" + "68:" // Tile loop: Oddments: Load inputs: (4, 0): Bit 2: End + "fmla v30.8h, v0.8h, v9.8h\n" + "add x20, x14, x2\n" + "tbz %x[n_channels], #2, 70f\n" + "ldr d13, [x20], #0x8\n" + "tbz %x[n_channels], #1, 69f\n" + "ld1 { v13.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 72f\n" + "ld1 { v13.h }[6], [x20]\n" + "b 72f\n" + "69:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 72f\n" + "ld1 { v13.h }[4], [x20]\n" + "b 72f\n" + "70:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: Unset + "tbz %x[n_channels], #1, 71f\n" + "ldr s13, [x20], #0x4\n" + "tbz %x[n_channels], #0, 72f\n" + "ld1 { v13.h }[2], [x20]\n" + "b 72f\n" + "71:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: Unset: Bit 1: Unset + "ldr h13, [x20, #0x0]\n" + "72:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: End + "ldr q1, [x8, #0x0]\n" + "fmla v31.8h, v0.8h, v13.8h\n" + "fmla v28.8h, v1.8h, v6.8h\n" + "add x20, x14, x6\n" + "fmla v29.8h, v1.8h, v10.8h\n" + "fmla v30.8h, v1.8h, v13.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 74f\n" + "ldr d5, [x20], #0x8\n" + "tbz %x[n_channels], #1, 73f\n" + "ld1 { v5.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 76f\n" + "ld1 { v5.h }[6], [x20]\n" + "b 76f\n" + "73:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 76f\n" + "ld1 { v5.h }[4], [x20]\n" + "b 76f\n" + "74:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: Unset + "tbz %x[n_channels], #1, 75f\n" + "ldr s5, [x20], #0x4\n" + "tbz %x[n_channels], #0, 76f\n" + "ld1 { v5.h }[2], [x20]\n" + "b 76f\n" + "75:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: Unset: Bit 1: Unset + "ldr h5, [x20, #0x0]\n" + "76:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: End + "ldr q2, [x8, #0x0]\n" + "fmla v31.8h, v1.8h, v5.8h\n" + "fmla v28.8h, v2.8h, v10.8h\n" + "add x20, x14, x15\n" + "fmla v29.8h, v2.8h, v11.8h\n" + "fmla v30.8h, v2.8h, v5.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 78f\n" + "ldr d6, [x20], #0x8\n" + "tbz %x[n_channels], #1, 77f\n" + "ld1 { v6.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 80f\n" + "ld1 { v6.h }[6], [x20]\n" + "b 80f\n" + "77:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 80f\n" + "ld1 { v6.h }[4], [x20]\n" + "b 80f\n" + "78:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: Unset + "tbz %x[n_channels], #1, 79f\n" + "ldr s6, [x20], #0x4\n" + "tbz %x[n_channels], #0, 80f\n" + "ld1 { v6.h }[2], [x20]\n" + "b 80f\n" + "79:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: Unset: Bit 1: Unset + "ldr h6, [x20, #0x0]\n" + "80:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: End + "ldr q3, [x8, #0x0]\n" + "fmla v31.8h, v2.8h, v6.8h\n" + "fmla v28.8h, v3.8h, v11.8h\n" + "add x20, x14, x13\n" + "fmla v29.8h, v3.8h, v12.8h\n" + "fmla v30.8h, v3.8h, v6.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 82f\n" + "ldr d8, [x20], #0x8\n" + "tbz %x[n_channels], #1, 81f\n" + "ld1 { v8.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 84f\n" + "ld1 { v8.h }[6], [x20]\n" + "b 84f\n" + "81:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 84f\n" + "ld1 { v8.h }[4], [x20]\n" + "b 84f\n" + "82:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: Unset + "tbz %x[n_channels], #1, 83f\n" + "ldr s8, [x20], #0x4\n" + "tbz %x[n_channels], #0, 84f\n" + "ld1 { v8.h }[2], [x20]\n" + "b 84f\n" + "83:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: Unset: Bit 1: Unset + "ldr h8, [x20, #0x0]\n" + "84:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: End + "ldr q4, [x8, #0x0]\n" + "fmla v31.8h, v3.8h, v8.8h\n" + "fmla v28.8h, v4.8h, v12.8h\n" + "add x20, x14, x11\n" + "fmla v29.8h, v4.8h, v14.8h\n" + "fmla v30.8h, v4.8h, v8.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 86f\n" + "ldr d10, [x20], #0x8\n" + "tbz %x[n_channels], #1, 85f\n" + "ld1 { v10.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 88f\n" + "ld1 { v10.h }[6], [x20]\n" + "b 88f\n" + "85:" // Tile loop: Oddments: Load inputs: (4, 5): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 88f\n" + "ld1 { v10.h }[4], [x20]\n" + "b 88f\n" + "86:" // Tile loop: Oddments: Load inputs: (4, 5): Bit 2: Unset + "tbz %x[n_channels], #1, 87f\n" + "ldr s10, [x20], #0x4\n" + "tbz %x[n_channels], #0, 88f\n" + "ld1 { v10.h }[2], [x20]\n" + "b 88f\n" + "87:" // Tile loop: Oddments: Load inputs: (4, 5): Bit 2: Unset: Bit 1: Unset + "ldr h10, [x20, #0x0]\n" + "88:" // Tile loop: Oddments: Load inputs: (4, 5): Bit 2: End + "ldr q0, [x8, #0x0]\n" + "fmla v31.8h, v4.8h, v10.8h\n" + "fmla v28.8h, v0.8h, v9.8h\n" + "add x20, x12, XZR\n" + "fmla v29.8h, v0.8h, v13.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 90f\n" + "ldr d11, [x20], #0x8\n" + "tbz %x[n_channels], #1, 89f\n" + "ld1 { v11.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 92f\n" + "ld1 { v11.h }[6], [x20]\n" + "b 92f\n" + "89:" // Tile loop: Oddments: Load inputs: (5, 0): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 92f\n" + "ld1 { v11.h }[4], [x20]\n" + "b 92f\n" + "90:" // Tile loop: Oddments: Load inputs: (5, 0): Bit 2: Unset + "tbz %x[n_channels], #1, 91f\n" + "ldr s11, [x20], #0x4\n" + "tbz %x[n_channels], #0, 92f\n" + "ld1 { v11.h }[2], [x20]\n" + "b 92f\n" + "91:" // Tile loop: Oddments: Load inputs: (5, 0): Bit 2: Unset: Bit 1: Unset + "ldr h11, [x20, #0x0]\n" + "92:" // Tile loop: Oddments: Load inputs: (5, 0): Bit 2: End + "fmla v30.8h, v0.8h, v11.8h\n" + "add x20, x12, x2\n" + "tbz %x[n_channels], #2, 94f\n" + "ldr d12, [x20], #0x8\n" + "tbz %x[n_channels], #1, 93f\n" + "ld1 { v12.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 96f\n" + "ld1 { v12.h }[6], [x20]\n" + "b 96f\n" + "93:" // Tile loop: Oddments: Load inputs: (5, 1): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 96f\n" + "ld1 { v12.h }[4], [x20]\n" + "b 96f\n" + "94:" // Tile loop: Oddments: Load inputs: (5, 1): Bit 2: Unset + "tbz %x[n_channels], #1, 95f\n" + "ldr s12, [x20], #0x4\n" + "tbz %x[n_channels], #0, 96f\n" + "ld1 { v12.h }[2], [x20]\n" + "b 96f\n" + "95:" // Tile loop: Oddments: Load inputs: (5, 1): Bit 2: Unset: Bit 1: Unset + "ldr h12, [x20, #0x0]\n" + "96:" // Tile loop: Oddments: Load inputs: (5, 1): Bit 2: End + "ldr q1, [x8, #0x0]\n" + "fmla v31.8h, v0.8h, v12.8h\n" + "fmla v28.8h, v1.8h, v13.8h\n" + "add x20, x12, x6\n" + "fmla v29.8h, v1.8h, v5.8h\n" + "fmla v30.8h, v1.8h, v12.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 98f\n" + "ldr d9, [x20], #0x8\n" + "tbz %x[n_channels], #1, 97f\n" + "ld1 { v9.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 100f\n" + "ld1 { v9.h }[6], [x20]\n" + "b 100f\n" + "97:" // Tile loop: Oddments: Load inputs: (5, 2): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 100f\n" + "ld1 { v9.h }[4], [x20]\n" + "b 100f\n" + "98:" // Tile loop: Oddments: Load inputs: (5, 2): Bit 2: Unset + "tbz %x[n_channels], #1, 99f\n" + "ldr s9, [x20], #0x4\n" + "tbz %x[n_channels], #0, 100f\n" + "ld1 { v9.h }[2], [x20]\n" + "b 100f\n" + "99:" // Tile loop: Oddments: Load inputs: (5, 2): Bit 2: Unset: Bit 1: Unset + "ldr h9, [x20, #0x0]\n" + "100:" // Tile loop: Oddments: Load inputs: (5, 2): Bit 2: End + "ldr q2, [x8, #0x0]\n" + "fmla v31.8h, v1.8h, v9.8h\n" + "fmla v28.8h, v2.8h, v5.8h\n" + "add x20, x12, x15\n" + "fmla v29.8h, v2.8h, v6.8h\n" + "fmla v30.8h, v2.8h, v9.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 102f\n" + "ldr d11, [x20], #0x8\n" + "tbz %x[n_channels], #1, 101f\n" + "ld1 { v11.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 104f\n" + "ld1 { v11.h }[6], [x20]\n" + "b 104f\n" + "101:" // Tile loop: Oddments: Load inputs: (5, 3): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 104f\n" + "ld1 { v11.h }[4], [x20]\n" + "b 104f\n" + "102:" // Tile loop: Oddments: Load inputs: (5, 3): Bit 2: Unset + "tbz %x[n_channels], #1, 103f\n" + "ldr s11, [x20], #0x4\n" + "tbz %x[n_channels], #0, 104f\n" + "ld1 { v11.h }[2], [x20]\n" + "b 104f\n" + "103:" // Tile loop: Oddments: Load inputs: (5, 3): Bit 2: Unset: Bit 1: Unset + "ldr h11, [x20, #0x0]\n" + "104:" // Tile loop: Oddments: Load inputs: (5, 3): Bit 2: End + "ldr q3, [x8, #0x0]\n" + "fmla v31.8h, v2.8h, v11.8h\n" + "fmla v28.8h, v3.8h, v6.8h\n" + "add x20, x12, x13\n" + "fmla v29.8h, v3.8h, v8.8h\n" + "fmla v30.8h, v3.8h, v11.8h\n" + "add x8, x8, #0x10\n" + "tbz %x[n_channels], #2, 106f\n" + "ldr d12, [x20], #0x8\n" + "tbz %x[n_channels], #1, 105f\n" + "ld1 { v12.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 108f\n" + "ld1 { v12.h }[6], [x20]\n" + "b 108f\n" + "105:" // Tile loop: Oddments: Load inputs: (5, 4): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 108f\n" + "ld1 { v12.h }[4], [x20]\n" + "b 108f\n" + "106:" // Tile loop: Oddments: Load inputs: (5, 4): Bit 2: Unset + "tbz %x[n_channels], #1, 107f\n" + "ldr s12, [x20], #0x4\n" + "tbz %x[n_channels], #0, 108f\n" + "ld1 { v12.h }[2], [x20]\n" + "b 108f\n" + "107:" // Tile loop: Oddments: Load inputs: (5, 4): Bit 2: Unset: Bit 1: Unset + "ldr h12, [x20, #0x0]\n" + "108:" // Tile loop: Oddments: Load inputs: (5, 4): Bit 2: End + "ldr q4, [x8, #0x0]\n" + "fmla v31.8h, v3.8h, v12.8h\n" + "fmla v28.8h, v4.8h, v8.8h\n" + "add x20, x12, x11\n" + "fmla v29.8h, v4.8h, v10.8h\n" + "fmla v30.8h, v4.8h, v12.8h\n" + "tbz %x[n_channels], #2, 110f\n" + "ldr d9, [x20], #0x8\n" + "tbz %x[n_channels], #1, 109f\n" + "ld1 { v9.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 112f\n" + "ld1 { v9.h }[6], [x20]\n" + "b 112f\n" + "109:" // Tile loop: Oddments: Load inputs: (5, 5): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 112f\n" + "ld1 { v9.h }[4], [x20]\n" + "b 112f\n" + "110:" // Tile loop: Oddments: Load inputs: (5, 5): Bit 2: Unset + "tbz %x[n_channels], #1, 111f\n" + "ldr s9, [x20], #0x4\n" + "tbz %x[n_channels], #0, 112f\n" + "ld1 { v9.h }[2], [x20]\n" + "b 112f\n" + "111:" // Tile loop: Oddments: Load inputs: (5, 5): Bit 2: Unset: Bit 1: Unset + "ldr h9, [x20, #0x0]\n" + "112:" // Tile loop: Oddments: Load inputs: (5, 5): Bit 2: End + "fmla v31.8h, v4.8h, v9.8h\n" + "fmax v28.8h, v28.8h, v27.8h\n" + "fmax v29.8h, v29.8h, v27.8h\n" + "fmax v30.8h, v30.8h, v27.8h\n" + "fmax v31.8h, v31.8h, v27.8h\n" + "fmin v28.8h, v28.8h, v15.8h\n" + "fmin v29.8h, v29.8h, v15.8h\n" + "fmin v30.8h, v30.8h, v15.8h\n" + "fmin v31.8h, v31.8h, v15.8h\n" + "tbz %x[n_channels], #2, 114f\n" + "mov x21, x5\n" + "mov x20, x10\n" + "st1 { v28.d }[0], [x21], x3\n" + "st1 { v30.d }[0], [x20], x3\n" + "add x5, x5, #0x8\n" + "add x10, x10, #0x8\n" + "st1 { v29.d }[0], [x21]\n" + "st1 { v31.d }[0], [x20]\n" + "tbz %x[n_channels], #1, 113f\n" + "mov x21, x5\n" + "mov x20, x10\n" + "st1 { v28.s }[2], [x21], x3\n" + "st1 { v30.s }[2], [x20], x3\n" + "add x5, x5, #0x4\n" + "add x10, x10, #0x4\n" + "st1 { v29.s }[2], [x21]\n" + "st1 { v31.s }[2], [x20]\n" + "tbz %x[n_channels], #0, 116f\n" + "mov x21, x5\n" + "mov x20, x10\n" + "st1 { v28.h }[6], [x21], x3\n" + "st1 { v30.h }[6], [x20], x3\n" + "st1 { v29.h }[6], [x21]\n" + "st1 { v31.h }[6], [x20]\n" + "b 116f\n" + "113:" // Tile loop: Oddments: Store: Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 116f\n" + "mov x21, x5\n" + "mov x20, x10\n" + "st1 { v28.h }[4], [x21], x3\n" + "st1 { v30.h }[4], [x20], x3\n" + "st1 { v29.h }[4], [x21]\n" + "st1 { v31.h }[4], [x20]\n" + "b 116f\n" + "114:" // Tile loop: Oddments: Store: Bit 2: Unset + "tbz %x[n_channels], #1, 115f\n" + "mov x21, x5\n" + "mov x20, x10\n" + "st1 { v28.s }[0], [x21], x3\n" + "st1 { v30.s }[0], [x20], x3\n" + "add x5, x5, #0x4\n" + "add x10, x10, #0x4\n" + "st1 { v29.s }[0], [x21]\n" + "st1 { v31.s }[0], [x20]\n" + "tbz %x[n_channels], #0, 116f\n" + "mov x21, x5\n" + "mov x20, x10\n" + "st1 { v28.h }[2], [x21], x3\n" + "st1 { v30.h }[2], [x20], x3\n" + "st1 { v29.h }[2], [x21]\n" + "st1 { v31.h }[2], [x20]\n" + "b 116f\n" + "115:" // Tile loop: Oddments: Store: Bit 2: Unset: Bit 1: Unset + "mov x21, x5\n" + "mov x20, x10\n" + "st1 { v28.h }[0], [x21], x3\n" + "st1 { v30.h }[0], [x20], x3\n" + "st1 { v29.h }[0], [x21]\n" + "st1 { v31.h }[0], [x20]\n" + "116:" // Tile loop: Oddments: Store: Bit 2: End + "117:" // Tile loop: End + "ldr x26, [%x[params_struct], %[offsetof_args_tile_j]]\n" + "ldr x27, [%x[params_struct], %[offsetof_args_tile_i]]\n" + "add x26, x26, #0x1\n" + "add x21, x27, #0x1\n" + "ldr x20, [%x[params_struct], %[offsetof_args_n_tile_cols]]\n" + "cmp x26, x20\n" + "ldr x20, [%x[params_struct], %[offsetof_args_n_tile_rows]]\n" + "csel x27, x27, x21, LT\n" + "csel x26, x26, XZR, LT\n" + "cmp x27, x20\n" + "blt 1b\n" + : + : [n_channels] "r" ((unsigned long) n_channels), [offsetof_args_inptr] "I" (offsetof(Args, inptr)), [offsetof_args_ld_input_col] "I" (offsetof(Args, ld_input_col)), [offsetof_args_ld_input_row] "I" (offsetof(Args, ld_input_row)), [offsetof_args_ld_output_col] "I" (offsetof(Args, ld_output_col)), [offsetof_args_ld_output_row] "I" (offsetof(Args, ld_output_row)), [offsetof_args_max] "I" (offsetof(Args, max)), [offsetof_args_min] "I" (offsetof(Args, min)), [offsetof_args_n_tile_cols] "I" (offsetof(Args, n_tile_cols)), [offsetof_args_n_tile_rows] "I" (offsetof(Args, n_tile_rows)), [offsetof_args_outptr] "I" (offsetof(Args, outptr)), [offsetof_args_params] "I" (offsetof(Args, params)), [offsetof_args_tile_i] "I" (offsetof(Args, tile_i)), [offsetof_args_tile_j] "I" (offsetof(Args, tile_j)), [params_struct] "r" (¶ms_struct) + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v8", "v9", "v10", "v11", "v12", "v13", "v14", "v15", "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30", "v31", "x2", "x3", "x4", "x5", "x6", "x7", "x8", "x9", "x10", "x11", "x12", "x13", "x14", "x15", "x16", "x17", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28" + ); +} + +} // namespace depthwise +} // namespace arm_conv + +#endif // defined(__aarch64__) && defined(__ARM_FP16_ARGS) && defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) diff --git a/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_indirect.cpp b/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_indirect.cpp new file mode 100644 index 0000000000..4913340c4c --- /dev/null +++ b/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_indirect.cpp @@ -0,0 +1,1427 @@ +/* + * Copyright (c) 2021, 2023 Arm Limited. + * + * SPDX-License-Identifier: MIT + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <cstddef> +#include <cstdint> + +#if defined(__aarch64__) && defined(__ARM_FP16_ARGS) && defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) + +namespace arm_conv { +namespace depthwise { + +void a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst_indirect_impl( + const __fp16 *const *const input_ptrs, + __fp16 *const *const outptrs, + const void *params, + unsigned int n_channels, + const __fp16 activation_min, + const __fp16 activation_max +) +{ + struct Args + { + __fp16 *const *outptrs; + const void *params; + const __fp16 min, max; + const __fp16 *inptrs[36]; + + Args( + const __fp16 *const *const input_ptrs, + __fp16 *const *const outptrs, + const void *const params, + const __fp16 min, + const __fp16 max + ) : outptrs(outptrs), params(params), min(min), max(max) + { + inptrs[0] = input_ptrs[0]; + inptrs[1] = input_ptrs[1]; + inptrs[2] = input_ptrs[6]; + inptrs[3] = input_ptrs[7]; + inptrs[4] = input_ptrs[2]; + inptrs[5] = input_ptrs[8]; + inptrs[6] = input_ptrs[3]; + inptrs[7] = input_ptrs[4]; + inptrs[8] = input_ptrs[11]; + inptrs[9] = input_ptrs[12]; + inptrs[10] = input_ptrs[9]; + inptrs[11] = input_ptrs[10]; + inptrs[12] = input_ptrs[5]; + inptrs[13] = input_ptrs[13]; + inptrs[14] = input_ptrs[14]; + inptrs[15] = input_ptrs[15]; + inptrs[16] = input_ptrs[16]; + inptrs[17] = input_ptrs[17]; + inptrs[18] = input_ptrs[18]; + inptrs[19] = input_ptrs[19]; + inptrs[20] = input_ptrs[20]; + inptrs[21] = input_ptrs[21]; + inptrs[22] = input_ptrs[22]; + inptrs[23] = input_ptrs[23]; + inptrs[24] = input_ptrs[24]; + inptrs[25] = input_ptrs[25]; + inptrs[26] = input_ptrs[26]; + inptrs[27] = input_ptrs[27]; + inptrs[28] = input_ptrs[28]; + inptrs[29] = input_ptrs[29]; + inptrs[30] = input_ptrs[30]; + inptrs[31] = input_ptrs[31]; + inptrs[32] = input_ptrs[32]; + inptrs[33] = input_ptrs[33]; + inptrs[34] = input_ptrs[34]; + inptrs[35] = input_ptrs[35]; + + } + }; + + Args params_struct(input_ptrs, outptrs, params, + activation_min, activation_max); + + __asm__ __volatile__( + "ldr x21, [%x[params_struct], %[offsetof_args_outptrs]]\n" + "mov x17, #0x10\n" // cntb _, ALL, #1 + "lsr x9, %x[n_channels], #0x3\n" + "ldr x16, [%x[params_struct], %[offsetof_args_params]]\n" + "add x20, %x[params_struct], %[offsetof_args_min]\n" + "ld1r { v27.8h }, [x20]\n" + "add x20, %x[params_struct], %[offsetof_args_max]\n" + "ld1r { v15.8h }, [x20]\n" + "add x15, %x[params_struct], %[offsetof_Args_inptrs]\n" + "ldp x14, x13, [x21, #0x0]\n" + "ldp x12, x11, [x21, #0x10]\n" + "mov x10, #0x0\n" + "sub x28, XZR, x17\n" + "cbz x9, 3f\n" + "ldr q26, [x16, #0x0]\n" + "ldr q0, [x16, #0x10]\n" + "cmp x17, x9, LSL #4\n" + "ldr q1, [x16, #0x20]\n" + "ldr q2, [x16, #0x30]\n" + "ldr q3, [x16, #0x40]\n" + "ldr q4, [x16, #0x50]\n" + "add x16, x16, #0x60\n" + "ldp x21, x20, [x15, #0x0]\n" + "ldr q5, [x21, x10]\n" + "ldr q6, [x20, x10]\n" + "ldp x21, x20, [x15, #0x10]\n" + "ldr q7, [x21, x10]\n" + "ldr q8, [x20, x10]\n" + "ldp x21, x20, [x15, #0x20]\n" + "ldr q9, [x21, x10]\n" + "ldr q13, [x20, x10]\n" + "ldp x21, x20, [x15, #0x30]\n" + "ldr q11, [x21, x10]\n" + "ldr q12, [x20, x10]\n" + "ldp x21, x20, [x15, #0x40]\n" + "ldr q10, [x21, x10]\n" + "ldr q14, [x20, x10]\n" + "bge 2f\n" + "1:" // Channel loop + "mov v30.16b, v26.16b\n fmla v30.8h, v0.8h, v5.8h\n" + "mov v31.16b, v26.16b\n fmla v31.8h, v0.8h, v6.8h\n" + "ldr x20, [x15, #0x50]\n" + "ldr q24, [x20, x10]\n" + "mov v28.16b, v26.16b\n fmla v28.8h, v0.8h, v7.8h\n" + "mov v29.16b, v26.16b\n fmla v29.8h, v0.8h, v8.8h\n" + "ldr q23, [x16, #0x0]\n" + "ldr q26, [x16, #0x140]\n" + "fmla v30.8h, v1.8h, v6.8h\n" + "fmla v31.8h, v1.8h, v9.8h\n" + "ldr x20, [x15, #0x58]\n" + "ldr q22, [x20, x10]\n" + "fmla v28.8h, v1.8h, v8.8h\n" + "fmla v29.8h, v1.8h, v13.8h\n" + "ldr q21, [x16, #0x10]\n" + "ldr x20, [x15, #0x60]\n" + "fmla v30.8h, v2.8h, v9.8h\n" + "ldr q17, [x20, x10]\n" + "fmla v31.8h, v2.8h, v11.8h\n" + "ldr x20, [x15, #0x68]\n" + "fmla v28.8h, v2.8h, v13.8h\n" + "fmla v29.8h, v2.8h, v24.8h\n" + "ldr q16, [x16, #0x20]\n" + "ldr x22, [x15, #0x70]\n" + "fmla v30.8h, v3.8h, v11.8h\n" + "ldr q5, [x20, x10]\n" + "fmla v31.8h, v3.8h, v12.8h\n" + "ldr x20, [x15, #0x78]\n" + "fmla v28.8h, v3.8h, v24.8h\n" + "fmla v29.8h, v3.8h, v22.8h\n" + "ldr q20, [x16, #0x30]\n" + "ldr x21, [x15, #0x80]\n" + "fmla v30.8h, v4.8h, v12.8h\n" + "ldr q19, [x22, x10]\n" + "fmla v31.8h, v4.8h, v17.8h\n" + "ldr q2, [x20, x10]\n" + "fmla v28.8h, v4.8h, v22.8h\n" + "fmla v29.8h, v4.8h, v10.8h\n" + "ldr q18, [x16, #0x40]\n" + "ldr x20, [x15, #0x88]\n" + "fmla v30.8h, v23.8h, v7.8h\n" + "fmla v31.8h, v23.8h, v8.8h\n" + "ldr x23, [x15, #0x90]\n" + "ldr x26, [x15, #0x98]\n" + "fmla v28.8h, v23.8h, v14.8h\n" + "fmla v29.8h, v23.8h, v5.8h\n" + "ldr q1, [x16, #0x50]\n" + "ldr x22, [x15, #0xa0]\n" + "fmla v30.8h, v21.8h, v8.8h\n" + "ldr q25, [x20, x10]\n" + "fmla v31.8h, v21.8h, v13.8h\n" + "ldr x25, [x15, #0xa8]\n" + "fmla v28.8h, v21.8h, v5.8h\n" + "fmla v29.8h, v21.8h, v19.8h\n" + "ldr q17, [x16, #0x60]\n" + "ldr x24, [x15, #0xb0]\n" + "fmla v30.8h, v16.8h, v13.8h\n" + "ldr q8, [x21, x10]\n" + "fmla v31.8h, v16.8h, v24.8h\n" + "ldr x20, [x15, #0xb8]\n" + "fmla v28.8h, v16.8h, v19.8h\n" + "fmla v29.8h, v16.8h, v2.8h\n" + "ldr q16, [x16, #0x70]\n" + "ldr x21, [x15, #0xc0]\n" + "fmla v30.8h, v20.8h, v24.8h\n" + "ldr q24, [x23, x10]\n" + "fmla v31.8h, v20.8h, v22.8h\n" + "ldr x27, [x15, #0xc8]\n" + "fmla v28.8h, v20.8h, v2.8h\n" + "fmla v29.8h, v20.8h, v8.8h\n" + "ldr q23, [x16, #0x80]\n" + "ldr x23, [x15, #0xd0]\n" + "fmla v30.8h, v18.8h, v22.8h\n" + "ldr q22, [x26, x10]\n" + "fmla v31.8h, v18.8h, v10.8h\n" + "ldr q21, [x22, x10]\n" + "fmla v28.8h, v18.8h, v8.8h\n" + "fmla v29.8h, v18.8h, v25.8h\n" + "ldr q20, [x16, #0x90]\n" + "ldr x22, [x15, #0xd8]\n" + "fmla v30.8h, v1.8h, v14.8h\n" + "ldr q0, [x20, x10]\n" + "fmla v31.8h, v1.8h, v5.8h\n" + "ldr x20, [x15, #0xe0]\n" + "fmla v28.8h, v1.8h, v24.8h\n" + "fmla v29.8h, v1.8h, v22.8h\n" + "ldr q6, [x16, #0xa0]\n" + "ldr x26, [x15, #0xf8]\n" + "fmla v30.8h, v17.8h, v5.8h\n" + "ldr q1, [x25, x10]\n" + "fmla v31.8h, v17.8h, v19.8h\n" + "ldr x25, [x15, #0xe8]\n" + "fmla v28.8h, v17.8h, v22.8h\n" + "fmla v29.8h, v17.8h, v21.8h\n" + "ldr q18, [x16, #0xb0]\n" + "add x28, x28, #0x10\n" + "fmla v30.8h, v16.8h, v19.8h\n" + "ldr q19, [x24, x10]\n" + "fmla v31.8h, v16.8h, v2.8h\n" + "ldr x24, [x15, #0xf0]\n" + "fmla v28.8h, v16.8h, v21.8h\n" + "fmla v29.8h, v16.8h, v1.8h\n" + "ldr q17, [x16, #0xc0]\n" + "fmla v30.8h, v23.8h, v2.8h\n" + "ldr q16, [x21, x10]\n" + "fmla v31.8h, v23.8h, v8.8h\n" + "ldr x21, [x15, #0x100]\n" + "fmla v28.8h, v23.8h, v1.8h\n" + "fmla v29.8h, v23.8h, v19.8h\n" + "ldr q13, [x16, #0xd0]\n" + "fmla v30.8h, v20.8h, v8.8h\n" + "ldr q2, [x27, x10]\n" + "fmla v31.8h, v20.8h, v25.8h\n" + "ldr q10, [x20, x10]\n" + "fmla v28.8h, v20.8h, v19.8h\n" + "fmla v29.8h, v20.8h, v0.8h\n" + "ldr q9, [x16, #0xe0]\n" + "ldr x20, [x15, #0x108]\n" + "fmla v30.8h, v6.8h, v24.8h\n" + "ldr q5, [x23, x10]\n" + "fmla v31.8h, v6.8h, v22.8h\n" + "ldr x23, [x15, #0x110]\n" + "fmla v28.8h, v6.8h, v16.8h\n" + "fmla v29.8h, v6.8h, v2.8h\n" + "ldr q24, [x16, #0xf0]\n" + "fmla v30.8h, v18.8h, v22.8h\n" + "ldr q25, [x22, x10]\n" + "fmla v31.8h, v18.8h, v21.8h\n" + "ldr x22, [x15, #0x118]\n" + "fmla v28.8h, v18.8h, v2.8h\n" + "fmla v29.8h, v18.8h, v5.8h\n" + "ldr q23, [x16, #0x100]\n" + "fmla v30.8h, v17.8h, v21.8h\n" + "ldr q22, [x25, x10]\n" + "fmla v31.8h, v17.8h, v1.8h\n" + "fmla v28.8h, v17.8h, v5.8h\n" + "fmla v29.8h, v17.8h, v25.8h\n" + "ldr q21, [x16, #0x110]\n" + "fmla v30.8h, v13.8h, v1.8h\n" + "ldr q18, [x24, x10]\n" + "fmla v31.8h, v13.8h, v19.8h\n" + "fmla v28.8h, v13.8h, v25.8h\n" + "fmla v29.8h, v13.8h, v10.8h\n" + "ldr q20, [x16, #0x120]\n" + "fmla v30.8h, v9.8h, v19.8h\n" + "ldr q17, [x26, x10]\n" + "fmla v31.8h, v9.8h, v0.8h\n" + "fmla v28.8h, v9.8h, v10.8h\n" + "fmla v29.8h, v9.8h, v22.8h\n" + "ldr q19, [x16, #0x130]\n" + "fmla v30.8h, v24.8h, v16.8h\n" + "ldr q16, [x21, x10]\n" + "fmla v31.8h, v24.8h, v2.8h\n" + "fmla v28.8h, v24.8h, v18.8h\n" + "ldr q18, [x20, x10]\n" + "fmla v29.8h, v24.8h, v17.8h\n" + "ldr q0, [x16, #0x150]\n" + "fmla v30.8h, v23.8h, v2.8h\n" + "fmla v31.8h, v23.8h, v5.8h\n" + "ldp x21, x20, [x15, #0x0]\n" + "fmla v28.8h, v23.8h, v17.8h\n" + "ldr q17, [x23, x10]\n" + "fmla v29.8h, v23.8h, v16.8h\n" + "ldr q1, [x16, #0x160]\n" + "fmla v30.8h, v21.8h, v5.8h\n" + "ldr q5, [x21, x17]\n" + "fmla v31.8h, v21.8h, v25.8h\n" + "fmla v28.8h, v21.8h, v16.8h\n" + "ldr q16, [x22, x10]\n" + "fmla v29.8h, v21.8h, v18.8h\n" + "ldr q2, [x16, #0x170]\n" + "fmla v30.8h, v20.8h, v25.8h\n" + "ldr q6, [x20, x17]\n" + "fmla v31.8h, v20.8h, v10.8h\n" + "ldp x21, x20, [x15, #0x10]\n" + "ldr q7, [x21, x17]\n" + "fmla v28.8h, v20.8h, v18.8h\n" + "fmla v29.8h, v20.8h, v17.8h\n" + "ldr q3, [x16, #0x180]\n" + "fmla v30.8h, v19.8h, v10.8h\n" + "ldr q8, [x20, x17]\n" + "fmla v31.8h, v19.8h, v22.8h\n" + "ldp x21, x20, [x15, #0x20]\n" + "ldr q13, [x20, x17]\n" + "fmla v28.8h, v19.8h, v17.8h\n" + "fmla v29.8h, v19.8h, v16.8h\n" + "ldr q9, [x21, x17]\n" + "ldr q4, [x16, #0x190]\n" + "ldp x21, x20, [x15, #0x30]\n" + "fmax v30.8h, v30.8h, v27.8h\n" + "fmax v31.8h, v31.8h, v27.8h\n" + "ldr q11, [x21, x17]\n" + "ldr q12, [x20, x17]\n" + "fmax v28.8h, v28.8h, v27.8h\n" + "fmax v29.8h, v29.8h, v27.8h\n" + "ldp x21, x20, [x15, #0x40]\n" + "ldr q10, [x21, x17]\n" + "fmin v30.8h, v30.8h, v15.8h\n" + "fmin v31.8h, v31.8h, v15.8h\n" + "ldr q14, [x20, x17]\n" + "add x17, x17, #0x10\n" + "cmp x17, x9, LSL #4\n" + "fmin v28.8h, v28.8h, v15.8h\n" + "fmin v29.8h, v29.8h, v15.8h\n" + "add x10, x10, #0x10\n" + "str q30, [x14, x28]\n" + "add x16, x16, #0x1a0\n" + "str q31, [x13, x28]\n" + "str q28, [x12, x28]\n" + "str q29, [x11, x28]\n" + "blt 1b\n" + "2:" // Channel tail + "mov v31.16b, v26.16b\n fmla v31.8h, v0.8h, v5.8h\n" + "mov v5.16b, v26.16b\n fmla v5.8h, v0.8h, v6.8h\n" + "ldr x20, [x15, #0x50]\n" + "ldr q22, [x20, x10]\n" + "mov v30.16b, v26.16b\n fmla v30.8h, v0.8h, v7.8h\n" + "mov v29.16b, v26.16b\n fmla v29.8h, v0.8h, v8.8h\n" + "ldr q19, [x16, #0x0]\n" + "ldr x20, [x15, #0x58]\n" + "fmla v31.8h, v1.8h, v6.8h\n" + "ldr q21, [x20, x10]\n" + "fmla v5.8h, v1.8h, v9.8h\n" + "ldr x21, [x15, #0x60]\n" + "fmla v30.8h, v1.8h, v8.8h\n" + "fmla v29.8h, v1.8h, v13.8h\n" + "ldr q18, [x16, #0x10]\n" + "ldr x20, [x15, #0x68]\n" + "fmla v31.8h, v2.8h, v9.8h\n" + "ldr q16, [x21, x10]\n" + "fmla v5.8h, v2.8h, v11.8h\n" + "ldr x23, [x15, #0x70]\n" + "fmla v30.8h, v2.8h, v13.8h\n" + "fmla v29.8h, v2.8h, v22.8h\n" + "ldr q17, [x16, #0x20]\n" + "ldr x21, [x15, #0x78]\n" + "fmla v31.8h, v3.8h, v11.8h\n" + "ldr q6, [x20, x10]\n" + "fmla v5.8h, v3.8h, v12.8h\n" + "ldr x22, [x15, #0x80]\n" + "fmla v30.8h, v3.8h, v22.8h\n" + "fmla v29.8h, v3.8h, v21.8h\n" + "ldr q20, [x16, #0x30]\n" + "ldr x20, [x15, #0x88]\n" + "fmla v31.8h, v4.8h, v12.8h\n" + "ldr q2, [x23, x10]\n" + "fmla v5.8h, v4.8h, v16.8h\n" + "ldr q28, [x21, x10]\n" + "fmla v30.8h, v4.8h, v21.8h\n" + "fmla v29.8h, v4.8h, v10.8h\n" + "ldr q16, [x16, #0x40]\n" + "ldr x21, [x15, #0x90]\n" + "fmla v31.8h, v19.8h, v7.8h\n" + "fmla v5.8h, v19.8h, v8.8h\n" + "ldr x27, [x15, #0x98]\n" + "ldr x26, [x15, #0xa0]\n" + "fmla v30.8h, v19.8h, v14.8h\n" + "fmla v29.8h, v19.8h, v6.8h\n" + "ldr q19, [x16, #0x50]\n" + "ldr x25, [x15, #0xa8]\n" + "fmla v31.8h, v18.8h, v8.8h\n" + "ldr q1, [x20, x10]\n" + "fmla v5.8h, v18.8h, v13.8h\n" + "ldr x24, [x15, #0xb0]\n" + "fmla v30.8h, v18.8h, v6.8h\n" + "fmla v29.8h, v18.8h, v2.8h\n" + "ldr q18, [x16, #0x60]\n" + "ldr x20, [x15, #0xb8]\n" + "fmla v31.8h, v17.8h, v13.8h\n" + "ldr q26, [x22, x10]\n" + "fmla v5.8h, v17.8h, v22.8h\n" + "ldr x23, [x15, #0xc0]\n" + "fmla v30.8h, v17.8h, v2.8h\n" + "fmla v29.8h, v17.8h, v28.8h\n" + "ldr q17, [x16, #0x70]\n" + "ldr x22, [x15, #0xc8]\n" + "fmla v31.8h, v20.8h, v22.8h\n" + "ldr q25, [x21, x10]\n" + "fmla v5.8h, v20.8h, v21.8h\n" + "ldr x21, [x15, #0xd0]\n" + "fmla v30.8h, v20.8h, v28.8h\n" + "fmla v29.8h, v20.8h, v26.8h\n" + "ldr q24, [x16, #0x80]\n" + "add x28, x28, #0x10\n" + "fmla v31.8h, v16.8h, v21.8h\n" + "ldr q23, [x27, x10]\n" + "fmla v5.8h, v16.8h, v10.8h\n" + "ldr q0, [x26, x10]\n" + "fmla v30.8h, v16.8h, v26.8h\n" + "fmla v29.8h, v16.8h, v1.8h\n" + "ldr q22, [x16, #0x90]\n" + "ldr x27, [x15, #0xd8]\n" + "fmla v31.8h, v19.8h, v14.8h\n" + "ldr q16, [x20, x10]\n" + "fmla v5.8h, v19.8h, v6.8h\n" + "ldr x20, [x15, #0xe0]\n" + "fmla v30.8h, v19.8h, v25.8h\n" + "fmla v29.8h, v19.8h, v23.8h\n" + "ldr q21, [x16, #0xa0]\n" + "ldr x26, [x15, #0xf8]\n" + "fmla v31.8h, v18.8h, v6.8h\n" + "ldr q20, [x25, x10]\n" + "fmla v5.8h, v18.8h, v2.8h\n" + "ldr x25, [x15, #0xe8]\n" + "fmla v30.8h, v18.8h, v23.8h\n" + "fmla v29.8h, v18.8h, v0.8h\n" + "ldr q18, [x16, #0xb0]\n" + "fmla v31.8h, v17.8h, v2.8h\n" + "ldr q19, [x24, x10]\n" + "fmla v5.8h, v17.8h, v28.8h\n" + "ldr x24, [x15, #0xf0]\n" + "fmla v30.8h, v17.8h, v0.8h\n" + "fmla v29.8h, v17.8h, v20.8h\n" + "ldr q17, [x16, #0xc0]\n" + "fmla v31.8h, v24.8h, v28.8h\n" + "ldr q7, [x23, x10]\n" + "fmla v5.8h, v24.8h, v26.8h\n" + "ldr x23, [x15, #0x100]\n" + "fmla v30.8h, v24.8h, v20.8h\n" + "fmla v29.8h, v24.8h, v19.8h\n" + "ldr q3, [x16, #0xd0]\n" + "fmla v31.8h, v22.8h, v26.8h\n" + "ldr q28, [x22, x10]\n" + "fmla v5.8h, v22.8h, v1.8h\n" + "ldr q13, [x20, x10]\n" + "fmla v30.8h, v22.8h, v19.8h\n" + "fmla v29.8h, v22.8h, v16.8h\n" + "ldr q11, [x16, #0xe0]\n" + "ldr x22, [x15, #0x108]\n" + "fmla v31.8h, v21.8h, v25.8h\n" + "ldr q26, [x21, x10]\n" + "fmla v5.8h, v21.8h, v23.8h\n" + "ldr x21, [x15, #0x110]\n" + "fmla v30.8h, v21.8h, v7.8h\n" + "fmla v29.8h, v21.8h, v28.8h\n" + "ldr q25, [x16, #0xf0]\n" + "fmla v31.8h, v18.8h, v23.8h\n" + "ldr q24, [x27, x10]\n" + "fmla v5.8h, v18.8h, v0.8h\n" + "ldr x20, [x15, #0x118]\n" + "fmla v30.8h, v18.8h, v28.8h\n" + "fmla v29.8h, v18.8h, v26.8h\n" + "ldr q23, [x16, #0x100]\n" + "fmla v31.8h, v17.8h, v0.8h\n" + "ldr q22, [x25, x10]\n" + "fmla v5.8h, v17.8h, v20.8h\n" + "fmla v30.8h, v17.8h, v26.8h\n" + "fmla v29.8h, v17.8h, v24.8h\n" + "ldr q21, [x16, #0x110]\n" + "fmla v31.8h, v3.8h, v20.8h\n" + "ldr q18, [x24, x10]\n" + "fmla v5.8h, v3.8h, v19.8h\n" + "fmla v30.8h, v3.8h, v24.8h\n" + "fmla v29.8h, v3.8h, v13.8h\n" + "ldr q20, [x16, #0x120]\n" + "fmla v31.8h, v11.8h, v19.8h\n" + "ldr q17, [x26, x10]\n" + "fmla v5.8h, v11.8h, v16.8h\n" + "fmla v30.8h, v11.8h, v13.8h\n" + "fmla v29.8h, v11.8h, v22.8h\n" + "ldr q19, [x16, #0x130]\n" + "add x16, x16, #0x140\n" + "fmla v31.8h, v25.8h, v7.8h\n" + "ldr q16, [x23, x10]\n" + "fmla v5.8h, v25.8h, v28.8h\n" + "fmla v30.8h, v25.8h, v18.8h\n" + "ldr q18, [x22, x10]\n" + "fmla v29.8h, v25.8h, v17.8h\n" + "fmla v31.8h, v23.8h, v28.8h\n" + "fmla v5.8h, v23.8h, v26.8h\n" + "fmla v30.8h, v23.8h, v17.8h\n" + "ldr q17, [x21, x10]\n" + "fmla v29.8h, v23.8h, v16.8h\n" + "fmla v31.8h, v21.8h, v26.8h\n" + "fmla v5.8h, v21.8h, v24.8h\n" + "fmla v30.8h, v21.8h, v16.8h\n" + "ldr q16, [x20, x10]\n" + "fmla v29.8h, v21.8h, v18.8h\n" + "add x10, x10, #0x10\n" + "fmla v31.8h, v20.8h, v24.8h\n" + "fmla v5.8h, v20.8h, v13.8h\n" + "fmla v30.8h, v20.8h, v18.8h\n" + "fmla v29.8h, v20.8h, v17.8h\n" + "fmla v31.8h, v19.8h, v13.8h\n" + "fmla v5.8h, v19.8h, v22.8h\n" + "fmax v31.8h, v31.8h, v27.8h\n" + "fmla v30.8h, v19.8h, v17.8h\n" + "fmla v29.8h, v19.8h, v16.8h\n" + "fmax v5.8h, v5.8h, v27.8h\n" + "fmax v30.8h, v30.8h, v27.8h\n" + "fmax v29.8h, v29.8h, v27.8h\n" + "fmin v31.8h, v31.8h, v15.8h\n" + "fmin v5.8h, v5.8h, v15.8h\n" + "str q31, [x14, x28]\n" + "fmin v30.8h, v30.8h, v15.8h\n" + "fmin v29.8h, v29.8h, v15.8h\n" + "str q5, [x13, x28]\n" + "str q30, [x12, x28]\n" + "str q29, [x11, x28]\n" + "3:" // Oddments + "tst %x[n_channels], #0x7\n" + "beq 116f\n" + "ldr q26, [x16, #0x0]\n" + "ldr q0, [x16, #0x10]\n" + "mov x20, x10\n" + "add x14, x14, x20\n" + "ldr q1, [x16, #0x20]\n" + "ldr q2, [x16, #0x30]\n" + "add x13, x13, x20\n" + "add x12, x12, x20\n" + "ldr q3, [x16, #0x40]\n" + "ldr q4, [x16, #0x50]\n" + "add x11, x11, x20\n" + "ldr x9, [x15, #0x0]\n" + "ldr x28, [x15, #0x8]\n" + "add x9, x9, x10\n" + "add x28, x28, x10\n" + "ldr x27, [x15, #0x10]\n" + "ldr x26, [x15, #0x18]\n" + "add x27, x27, x10\n" + "add x26, x26, x10\n" + "ldr x25, [x15, #0x20]\n" + "ldr x24, [x15, #0x28]\n" + "add x25, x25, x10\n" + "add x24, x24, x10\n" + "ldr x23, [x15, #0x30]\n" + "ldr x22, [x15, #0x38]\n" + "add x23, x23, x10\n" + "add x22, x22, x10\n" + "ldr x21, [x15, #0x40]\n" + "ldr x20, [x15, #0x48]\n" + "add x21, x21, x10\n" + "add x20, x20, x10\n" + "add x16, x16, #0x60\n" + "tbz %x[n_channels], #2, 5f\n" + "ld1 { v5.d }[0], [x9], #0x8\n" + "ld1 { v6.d }[0], [x28], #0x8\n" + "ld1 { v7.d }[0], [x27], #0x8\n" + "ld1 { v8.d }[0], [x26], #0x8\n" + "ld1 { v9.d }[0], [x25], #0x8\n" + "ld1 { v13.d }[0], [x24], #0x8\n" + "ld1 { v11.d }[0], [x23], #0x8\n" + "ld1 { v12.d }[0], [x22], #0x8\n" + "ld1 { v10.d }[0], [x21], #0x8\n" + "ld1 { v14.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 4f\n" + "ld1 { v5.s }[2], [x9], #0x4\n" + "ld1 { v6.s }[2], [x28], #0x4\n" + "ld1 { v7.s }[2], [x27], #0x4\n" + "ld1 { v8.s }[2], [x26], #0x4\n" + "ld1 { v9.s }[2], [x25], #0x4\n" + "ld1 { v13.s }[2], [x24], #0x4\n" + "ld1 { v11.s }[2], [x23], #0x4\n" + "ld1 { v12.s }[2], [x22], #0x4\n" + "ld1 { v10.s }[2], [x21], #0x4\n" + "ld1 { v14.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 7f\n" + "ld1 { v5.h }[6], [x9], #0x2\n" + "ld1 { v6.h }[6], [x28], #0x2\n" + "ld1 { v7.h }[6], [x27], #0x2\n" + "ld1 { v8.h }[6], [x26], #0x2\n" + "ld1 { v9.h }[6], [x25], #0x2\n" + "ld1 { v13.h }[6], [x24], #0x2\n" + "ld1 { v11.h }[6], [x23], #0x2\n" + "ld1 { v12.h }[6], [x22], #0x2\n" + "ld1 { v10.h }[6], [x21], #0x2\n" + "ld1 { v14.h }[6], [x20], #0x2\n" + "b 7f\n" + "4:" // Oddments: Load inputs (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 7f\n" + "ld1 { v5.h }[4], [x9], #0x2\n" + "ld1 { v6.h }[4], [x28], #0x2\n" + "ld1 { v7.h }[4], [x27], #0x2\n" + "ld1 { v8.h }[4], [x26], #0x2\n" + "ld1 { v9.h }[4], [x25], #0x2\n" + "ld1 { v13.h }[4], [x24], #0x2\n" + "ld1 { v11.h }[4], [x23], #0x2\n" + "ld1 { v12.h }[4], [x22], #0x2\n" + "ld1 { v10.h }[4], [x21], #0x2\n" + "ld1 { v14.h }[4], [x20], #0x2\n" + "b 7f\n" + "5:" // Oddments: Load inputs (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: Unset + "tbz %x[n_channels], #1, 6f\n" + "ld1 { v5.s }[0], [x9], #0x4\n" + "ld1 { v6.s }[0], [x28], #0x4\n" + "ld1 { v7.s }[0], [x27], #0x4\n" + "ld1 { v8.s }[0], [x26], #0x4\n" + "ld1 { v9.s }[0], [x25], #0x4\n" + "ld1 { v13.s }[0], [x24], #0x4\n" + "ld1 { v11.s }[0], [x23], #0x4\n" + "ld1 { v12.s }[0], [x22], #0x4\n" + "ld1 { v10.s }[0], [x21], #0x4\n" + "ld1 { v14.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 7f\n" + "ld1 { v5.h }[2], [x9], #0x2\n" + "ld1 { v6.h }[2], [x28], #0x2\n" + "ld1 { v7.h }[2], [x27], #0x2\n" + "ld1 { v8.h }[2], [x26], #0x2\n" + "ld1 { v9.h }[2], [x25], #0x2\n" + "ld1 { v13.h }[2], [x24], #0x2\n" + "ld1 { v11.h }[2], [x23], #0x2\n" + "ld1 { v12.h }[2], [x22], #0x2\n" + "ld1 { v10.h }[2], [x21], #0x2\n" + "ld1 { v14.h }[2], [x20], #0x2\n" + "b 7f\n" + "6:" // Oddments: Load inputs (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: Unset: Bit 1: Unset + "ld1 { v5.h }[0], [x9], #0x2\n" + "ld1 { v6.h }[0], [x28], #0x2\n" + "ld1 { v7.h }[0], [x27], #0x2\n" + "ld1 { v8.h }[0], [x26], #0x2\n" + "ld1 { v9.h }[0], [x25], #0x2\n" + "ld1 { v13.h }[0], [x24], #0x2\n" + "ld1 { v11.h }[0], [x23], #0x2\n" + "ld1 { v12.h }[0], [x22], #0x2\n" + "ld1 { v10.h }[0], [x21], #0x2\n" + "ld1 { v14.h }[0], [x20], #0x2\n" + "7:" // Oddments: Load inputs (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: End + "mov v28.16b, v26.16b\n fmla v28.8h, v0.8h, v5.8h\n" + "mov v29.16b, v26.16b\n fmla v29.8h, v0.8h, v6.8h\n" + "ldr x20, [x15, #0x50]\n" + "add x20, x20, x10\n" + "mov v30.16b, v26.16b\n fmla v30.8h, v0.8h, v7.8h\n" + "mov v31.16b, v26.16b\n fmla v31.8h, v0.8h, v8.8h\n" + "fmla v28.8h, v1.8h, v6.8h\n" + "fmla v29.8h, v1.8h, v9.8h\n" + "fmla v30.8h, v1.8h, v8.8h\n" + "fmla v31.8h, v1.8h, v13.8h\n" + "fmla v28.8h, v2.8h, v9.8h\n" + "fmla v29.8h, v2.8h, v11.8h\n" + "fmla v30.8h, v2.8h, v13.8h\n" + "tbz %x[n_channels], #2, 9f\n" + "ld1 { v5.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 8f\n" + "ld1 { v5.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 11f\n" + "ld1 { v5.h }[6], [x20], #0x2\n" + "b 11f\n" + "8:" // Oddments: Load input (1, 3): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 11f\n" + "ld1 { v5.h }[4], [x20], #0x2\n" + "b 11f\n" + "9:" // Oddments: Load input (1, 3): Bit 2: Unset + "tbz %x[n_channels], #1, 10f\n" + "ld1 { v5.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 11f\n" + "ld1 { v5.h }[2], [x20], #0x2\n" + "b 11f\n" + "10:" // Oddments: Load input (1, 3): Bit 2: Unset: Bit 1: Unset + "ld1 { v5.h }[0], [x20], #0x2\n" + "11:" // Oddments: Load input (1, 3): Bit 2: End + "ldr x20, [x15, #0x58]\n" + "fmla v31.8h, v2.8h, v5.8h\n" + "fmla v28.8h, v3.8h, v11.8h\n" + "add x20, x20, x10\n" + "fmla v29.8h, v3.8h, v12.8h\n" + "fmla v30.8h, v3.8h, v5.8h\n" + "tbz %x[n_channels], #2, 13f\n" + "ld1 { v6.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 12f\n" + "ld1 { v6.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 15f\n" + "ld1 { v6.h }[6], [x20], #0x2\n" + "b 15f\n" + "12:" // Oddments: Load input (1, 4): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 15f\n" + "ld1 { v6.h }[4], [x20], #0x2\n" + "b 15f\n" + "13:" // Oddments: Load input (1, 4): Bit 2: Unset + "tbz %x[n_channels], #1, 14f\n" + "ld1 { v6.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 15f\n" + "ld1 { v6.h }[2], [x20], #0x2\n" + "b 15f\n" + "14:" // Oddments: Load input (1, 4): Bit 2: Unset: Bit 1: Unset + "ld1 { v6.h }[0], [x20], #0x2\n" + "15:" // Oddments: Load input (1, 4): Bit 2: End + "ldr x20, [x15, #0x60]\n" + "fmla v31.8h, v3.8h, v6.8h\n" + "fmla v28.8h, v4.8h, v12.8h\n" + "add x20, x20, x10\n" + "tbz %x[n_channels], #2, 17f\n" + "ld1 { v9.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 16f\n" + "ld1 { v9.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 19f\n" + "ld1 { v9.h }[6], [x20], #0x2\n" + "b 19f\n" + "16:" // Oddments: Load input (0, 5): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 19f\n" + "ld1 { v9.h }[4], [x20], #0x2\n" + "b 19f\n" + "17:" // Oddments: Load input (0, 5): Bit 2: Unset + "tbz %x[n_channels], #1, 18f\n" + "ld1 { v9.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 19f\n" + "ld1 { v9.h }[2], [x20], #0x2\n" + "b 19f\n" + "18:" // Oddments: Load input (0, 5): Bit 2: Unset: Bit 1: Unset + "ld1 { v9.h }[0], [x20], #0x2\n" + "19:" // Oddments: Load input (0, 5): Bit 2: End + "ldr q0, [x16, #0x0]\n" + "fmla v29.8h, v4.8h, v9.8h\n" + "fmla v30.8h, v4.8h, v6.8h\n" + "ldr x20, [x15, #0x68]\n" + "fmla v31.8h, v4.8h, v10.8h\n" + "fmla v28.8h, v0.8h, v7.8h\n" + "add x20, x20, x10\n" + "fmla v29.8h, v0.8h, v8.8h\n" + "fmla v30.8h, v0.8h, v14.8h\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 21f\n" + "ld1 { v11.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 20f\n" + "ld1 { v11.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 23f\n" + "ld1 { v11.h }[6], [x20], #0x2\n" + "b 23f\n" + "20:" // Oddments: Load input (2, 1): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 23f\n" + "ld1 { v11.h }[4], [x20], #0x2\n" + "b 23f\n" + "21:" // Oddments: Load input (2, 1): Bit 2: Unset + "tbz %x[n_channels], #1, 22f\n" + "ld1 { v11.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 23f\n" + "ld1 { v11.h }[2], [x20], #0x2\n" + "b 23f\n" + "22:" // Oddments: Load input (2, 1): Bit 2: Unset: Bit 1: Unset + "ld1 { v11.h }[0], [x20], #0x2\n" + "23:" // Oddments: Load input (2, 1): Bit 2: End + "ldr q1, [x16, #0x0]\n" + "ldr x20, [x15, #0x70]\n" + "fmla v31.8h, v0.8h, v11.8h\n" + "fmla v28.8h, v1.8h, v8.8h\n" + "fmla v29.8h, v1.8h, v13.8h\n" + "fmla v30.8h, v1.8h, v11.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 25f\n" + "ld1 { v12.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 24f\n" + "ld1 { v12.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 27f\n" + "ld1 { v12.h }[6], [x20], #0x2\n" + "b 27f\n" + "24:" // Oddments: Load input (2, 2): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 27f\n" + "ld1 { v12.h }[4], [x20], #0x2\n" + "b 27f\n" + "25:" // Oddments: Load input (2, 2): Bit 2: Unset + "tbz %x[n_channels], #1, 26f\n" + "ld1 { v12.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 27f\n" + "ld1 { v12.h }[2], [x20], #0x2\n" + "b 27f\n" + "26:" // Oddments: Load input (2, 2): Bit 2: Unset: Bit 1: Unset + "ld1 { v12.h }[0], [x20], #0x2\n" + "27:" // Oddments: Load input (2, 2): Bit 2: End + "ldr q2, [x16, #0x0]\n" + "ldr x20, [x15, #0x78]\n" + "fmla v31.8h, v1.8h, v12.8h\n" + "fmla v28.8h, v2.8h, v13.8h\n" + "fmla v29.8h, v2.8h, v5.8h\n" + "fmla v30.8h, v2.8h, v12.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 29f\n" + "ld1 { v9.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 28f\n" + "ld1 { v9.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 31f\n" + "ld1 { v9.h }[6], [x20], #0x2\n" + "b 31f\n" + "28:" // Oddments: Load input (2, 3): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 31f\n" + "ld1 { v9.h }[4], [x20], #0x2\n" + "b 31f\n" + "29:" // Oddments: Load input (2, 3): Bit 2: Unset + "tbz %x[n_channels], #1, 30f\n" + "ld1 { v9.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 31f\n" + "ld1 { v9.h }[2], [x20], #0x2\n" + "b 31f\n" + "30:" // Oddments: Load input (2, 3): Bit 2: Unset: Bit 1: Unset + "ld1 { v9.h }[0], [x20], #0x2\n" + "31:" // Oddments: Load input (2, 3): Bit 2: End + "ldr q3, [x16, #0x0]\n" + "ldr x20, [x15, #0x80]\n" + "fmla v31.8h, v2.8h, v9.8h\n" + "fmla v28.8h, v3.8h, v5.8h\n" + "fmla v29.8h, v3.8h, v6.8h\n" + "fmla v30.8h, v3.8h, v9.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 33f\n" + "ld1 { v13.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 32f\n" + "ld1 { v13.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 35f\n" + "ld1 { v13.h }[6], [x20], #0x2\n" + "b 35f\n" + "32:" // Oddments: Load input (2, 4): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 35f\n" + "ld1 { v13.h }[4], [x20], #0x2\n" + "b 35f\n" + "33:" // Oddments: Load input (2, 4): Bit 2: Unset + "tbz %x[n_channels], #1, 34f\n" + "ld1 { v13.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 35f\n" + "ld1 { v13.h }[2], [x20], #0x2\n" + "b 35f\n" + "34:" // Oddments: Load input (2, 4): Bit 2: Unset: Bit 1: Unset + "ld1 { v13.h }[0], [x20], #0x2\n" + "35:" // Oddments: Load input (2, 4): Bit 2: End + "ldr q4, [x16, #0x0]\n" + "ldr x20, [x15, #0x88]\n" + "fmla v31.8h, v3.8h, v13.8h\n" + "fmla v28.8h, v4.8h, v6.8h\n" + "fmla v29.8h, v4.8h, v10.8h\n" + "fmla v30.8h, v4.8h, v13.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 37f\n" + "ld1 { v8.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 36f\n" + "ld1 { v8.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 39f\n" + "ld1 { v8.h }[6], [x20], #0x2\n" + "b 39f\n" + "36:" // Oddments: Load input (2, 5): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 39f\n" + "ld1 { v8.h }[4], [x20], #0x2\n" + "b 39f\n" + "37:" // Oddments: Load input (2, 5): Bit 2: Unset + "tbz %x[n_channels], #1, 38f\n" + "ld1 { v8.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 39f\n" + "ld1 { v8.h }[2], [x20], #0x2\n" + "b 39f\n" + "38:" // Oddments: Load input (2, 5): Bit 2: Unset: Bit 1: Unset + "ld1 { v8.h }[0], [x20], #0x2\n" + "39:" // Oddments: Load input (2, 5): Bit 2: End + "ldr q0, [x16, #0x0]\n" + "ldr x20, [x15, #0x90]\n" + "fmla v31.8h, v4.8h, v8.8h\n" + "fmla v28.8h, v0.8h, v14.8h\n" + "fmla v29.8h, v0.8h, v11.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 41f\n" + "ld1 { v5.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 40f\n" + "ld1 { v5.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 43f\n" + "ld1 { v5.h }[6], [x20], #0x2\n" + "b 43f\n" + "40:" // Oddments: Load input (3, 0): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 43f\n" + "ld1 { v5.h }[4], [x20], #0x2\n" + "b 43f\n" + "41:" // Oddments: Load input (3, 0): Bit 2: Unset + "tbz %x[n_channels], #1, 42f\n" + "ld1 { v5.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 43f\n" + "ld1 { v5.h }[2], [x20], #0x2\n" + "b 43f\n" + "42:" // Oddments: Load input (3, 0): Bit 2: Unset: Bit 1: Unset + "ld1 { v5.h }[0], [x20], #0x2\n" + "43:" // Oddments: Load input (3, 0): Bit 2: End + "ldr x20, [x15, #0x98]\n" + "fmla v30.8h, v0.8h, v5.8h\n" + "add x20, x20, x10\n" + "tbz %x[n_channels], #2, 45f\n" + "ld1 { v6.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 44f\n" + "ld1 { v6.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 47f\n" + "ld1 { v6.h }[6], [x20], #0x2\n" + "b 47f\n" + "44:" // Oddments: Load input (3, 1): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 47f\n" + "ld1 { v6.h }[4], [x20], #0x2\n" + "b 47f\n" + "45:" // Oddments: Load input (3, 1): Bit 2: Unset + "tbz %x[n_channels], #1, 46f\n" + "ld1 { v6.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 47f\n" + "ld1 { v6.h }[2], [x20], #0x2\n" + "b 47f\n" + "46:" // Oddments: Load input (3, 1): Bit 2: Unset: Bit 1: Unset + "ld1 { v6.h }[0], [x20], #0x2\n" + "47:" // Oddments: Load input (3, 1): Bit 2: End + "ldr q1, [x16, #0x0]\n" + "ldr x20, [x15, #0xa0]\n" + "fmla v31.8h, v0.8h, v6.8h\n" + "fmla v28.8h, v1.8h, v11.8h\n" + "fmla v29.8h, v1.8h, v12.8h\n" + "fmla v30.8h, v1.8h, v6.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 49f\n" + "ld1 { v10.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 48f\n" + "ld1 { v10.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 51f\n" + "ld1 { v10.h }[6], [x20], #0x2\n" + "b 51f\n" + "48:" // Oddments: Load input (3, 2): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 51f\n" + "ld1 { v10.h }[4], [x20], #0x2\n" + "b 51f\n" + "49:" // Oddments: Load input (3, 2): Bit 2: Unset + "tbz %x[n_channels], #1, 50f\n" + "ld1 { v10.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 51f\n" + "ld1 { v10.h }[2], [x20], #0x2\n" + "b 51f\n" + "50:" // Oddments: Load input (3, 2): Bit 2: Unset: Bit 1: Unset + "ld1 { v10.h }[0], [x20], #0x2\n" + "51:" // Oddments: Load input (3, 2): Bit 2: End + "ldr q2, [x16, #0x0]\n" + "ldr x20, [x15, #0xa8]\n" + "fmla v31.8h, v1.8h, v10.8h\n" + "fmla v28.8h, v2.8h, v12.8h\n" + "fmla v29.8h, v2.8h, v9.8h\n" + "fmla v30.8h, v2.8h, v10.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 53f\n" + "ld1 { v11.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 52f\n" + "ld1 { v11.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 55f\n" + "ld1 { v11.h }[6], [x20], #0x2\n" + "b 55f\n" + "52:" // Oddments: Load input (3, 3): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 55f\n" + "ld1 { v11.h }[4], [x20], #0x2\n" + "b 55f\n" + "53:" // Oddments: Load input (3, 3): Bit 2: Unset + "tbz %x[n_channels], #1, 54f\n" + "ld1 { v11.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 55f\n" + "ld1 { v11.h }[2], [x20], #0x2\n" + "b 55f\n" + "54:" // Oddments: Load input (3, 3): Bit 2: Unset: Bit 1: Unset + "ld1 { v11.h }[0], [x20], #0x2\n" + "55:" // Oddments: Load input (3, 3): Bit 2: End + "ldr q3, [x16, #0x0]\n" + "ldr x20, [x15, #0xb0]\n" + "fmla v31.8h, v2.8h, v11.8h\n" + "fmla v28.8h, v3.8h, v9.8h\n" + "fmla v29.8h, v3.8h, v13.8h\n" + "fmla v30.8h, v3.8h, v11.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 57f\n" + "ld1 { v12.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 56f\n" + "ld1 { v12.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 59f\n" + "ld1 { v12.h }[6], [x20], #0x2\n" + "b 59f\n" + "56:" // Oddments: Load input (3, 4): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 59f\n" + "ld1 { v12.h }[4], [x20], #0x2\n" + "b 59f\n" + "57:" // Oddments: Load input (3, 4): Bit 2: Unset + "tbz %x[n_channels], #1, 58f\n" + "ld1 { v12.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 59f\n" + "ld1 { v12.h }[2], [x20], #0x2\n" + "b 59f\n" + "58:" // Oddments: Load input (3, 4): Bit 2: Unset: Bit 1: Unset + "ld1 { v12.h }[0], [x20], #0x2\n" + "59:" // Oddments: Load input (3, 4): Bit 2: End + "ldr q4, [x16, #0x0]\n" + "ldr x20, [x15, #0xb8]\n" + "fmla v31.8h, v3.8h, v12.8h\n" + "fmla v28.8h, v4.8h, v13.8h\n" + "fmla v29.8h, v4.8h, v8.8h\n" + "fmla v30.8h, v4.8h, v12.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 61f\n" + "ld1 { v14.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 60f\n" + "ld1 { v14.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 63f\n" + "ld1 { v14.h }[6], [x20], #0x2\n" + "b 63f\n" + "60:" // Oddments: Load input (3, 5): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 63f\n" + "ld1 { v14.h }[4], [x20], #0x2\n" + "b 63f\n" + "61:" // Oddments: Load input (3, 5): Bit 2: Unset + "tbz %x[n_channels], #1, 62f\n" + "ld1 { v14.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 63f\n" + "ld1 { v14.h }[2], [x20], #0x2\n" + "b 63f\n" + "62:" // Oddments: Load input (3, 5): Bit 2: Unset: Bit 1: Unset + "ld1 { v14.h }[0], [x20], #0x2\n" + "63:" // Oddments: Load input (3, 5): Bit 2: End + "ldr q0, [x16, #0x0]\n" + "ldr x20, [x15, #0xc0]\n" + "fmla v31.8h, v4.8h, v14.8h\n" + "fmla v28.8h, v0.8h, v5.8h\n" + "fmla v29.8h, v0.8h, v6.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 65f\n" + "ld1 { v9.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 64f\n" + "ld1 { v9.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 67f\n" + "ld1 { v9.h }[6], [x20], #0x2\n" + "b 67f\n" + "64:" // Oddments: Load input (4, 0): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 67f\n" + "ld1 { v9.h }[4], [x20], #0x2\n" + "b 67f\n" + "65:" // Oddments: Load input (4, 0): Bit 2: Unset + "tbz %x[n_channels], #1, 66f\n" + "ld1 { v9.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 67f\n" + "ld1 { v9.h }[2], [x20], #0x2\n" + "b 67f\n" + "66:" // Oddments: Load input (4, 0): Bit 2: Unset: Bit 1: Unset + "ld1 { v9.h }[0], [x20], #0x2\n" + "67:" // Oddments: Load input (4, 0): Bit 2: End + "ldr x20, [x15, #0xc8]\n" + "fmla v30.8h, v0.8h, v9.8h\n" + "add x20, x20, x10\n" + "tbz %x[n_channels], #2, 69f\n" + "ld1 { v13.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 68f\n" + "ld1 { v13.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 71f\n" + "ld1 { v13.h }[6], [x20], #0x2\n" + "b 71f\n" + "68:" // Oddments: Load input (4, 1): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 71f\n" + "ld1 { v13.h }[4], [x20], #0x2\n" + "b 71f\n" + "69:" // Oddments: Load input (4, 1): Bit 2: Unset + "tbz %x[n_channels], #1, 70f\n" + "ld1 { v13.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 71f\n" + "ld1 { v13.h }[2], [x20], #0x2\n" + "b 71f\n" + "70:" // Oddments: Load input (4, 1): Bit 2: Unset: Bit 1: Unset + "ld1 { v13.h }[0], [x20], #0x2\n" + "71:" // Oddments: Load input (4, 1): Bit 2: End + "ldr q1, [x16, #0x0]\n" + "ldr x20, [x15, #0xd0]\n" + "fmla v31.8h, v0.8h, v13.8h\n" + "fmla v28.8h, v1.8h, v6.8h\n" + "fmla v29.8h, v1.8h, v10.8h\n" + "fmla v30.8h, v1.8h, v13.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 73f\n" + "ld1 { v5.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 72f\n" + "ld1 { v5.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 75f\n" + "ld1 { v5.h }[6], [x20], #0x2\n" + "b 75f\n" + "72:" // Oddments: Load input (4, 2): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 75f\n" + "ld1 { v5.h }[4], [x20], #0x2\n" + "b 75f\n" + "73:" // Oddments: Load input (4, 2): Bit 2: Unset + "tbz %x[n_channels], #1, 74f\n" + "ld1 { v5.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 75f\n" + "ld1 { v5.h }[2], [x20], #0x2\n" + "b 75f\n" + "74:" // Oddments: Load input (4, 2): Bit 2: Unset: Bit 1: Unset + "ld1 { v5.h }[0], [x20], #0x2\n" + "75:" // Oddments: Load input (4, 2): Bit 2: End + "ldr q2, [x16, #0x0]\n" + "ldr x20, [x15, #0xd8]\n" + "fmla v31.8h, v1.8h, v5.8h\n" + "fmla v28.8h, v2.8h, v10.8h\n" + "fmla v29.8h, v2.8h, v11.8h\n" + "fmla v30.8h, v2.8h, v5.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 77f\n" + "ld1 { v6.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 76f\n" + "ld1 { v6.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 79f\n" + "ld1 { v6.h }[6], [x20], #0x2\n" + "b 79f\n" + "76:" // Oddments: Load input (4, 3): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 79f\n" + "ld1 { v6.h }[4], [x20], #0x2\n" + "b 79f\n" + "77:" // Oddments: Load input (4, 3): Bit 2: Unset + "tbz %x[n_channels], #1, 78f\n" + "ld1 { v6.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 79f\n" + "ld1 { v6.h }[2], [x20], #0x2\n" + "b 79f\n" + "78:" // Oddments: Load input (4, 3): Bit 2: Unset: Bit 1: Unset + "ld1 { v6.h }[0], [x20], #0x2\n" + "79:" // Oddments: Load input (4, 3): Bit 2: End + "ldr q3, [x16, #0x0]\n" + "ldr x20, [x15, #0xe0]\n" + "fmla v31.8h, v2.8h, v6.8h\n" + "fmla v28.8h, v3.8h, v11.8h\n" + "fmla v29.8h, v3.8h, v12.8h\n" + "fmla v30.8h, v3.8h, v6.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 81f\n" + "ld1 { v8.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 80f\n" + "ld1 { v8.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 83f\n" + "ld1 { v8.h }[6], [x20], #0x2\n" + "b 83f\n" + "80:" // Oddments: Load input (4, 4): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 83f\n" + "ld1 { v8.h }[4], [x20], #0x2\n" + "b 83f\n" + "81:" // Oddments: Load input (4, 4): Bit 2: Unset + "tbz %x[n_channels], #1, 82f\n" + "ld1 { v8.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 83f\n" + "ld1 { v8.h }[2], [x20], #0x2\n" + "b 83f\n" + "82:" // Oddments: Load input (4, 4): Bit 2: Unset: Bit 1: Unset + "ld1 { v8.h }[0], [x20], #0x2\n" + "83:" // Oddments: Load input (4, 4): Bit 2: End + "ldr q4, [x16, #0x0]\n" + "ldr x20, [x15, #0xe8]\n" + "fmla v31.8h, v3.8h, v8.8h\n" + "fmla v28.8h, v4.8h, v12.8h\n" + "fmla v29.8h, v4.8h, v14.8h\n" + "fmla v30.8h, v4.8h, v8.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 85f\n" + "ld1 { v10.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 84f\n" + "ld1 { v10.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 87f\n" + "ld1 { v10.h }[6], [x20], #0x2\n" + "b 87f\n" + "84:" // Oddments: Load input (4, 5): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 87f\n" + "ld1 { v10.h }[4], [x20], #0x2\n" + "b 87f\n" + "85:" // Oddments: Load input (4, 5): Bit 2: Unset + "tbz %x[n_channels], #1, 86f\n" + "ld1 { v10.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 87f\n" + "ld1 { v10.h }[2], [x20], #0x2\n" + "b 87f\n" + "86:" // Oddments: Load input (4, 5): Bit 2: Unset: Bit 1: Unset + "ld1 { v10.h }[0], [x20], #0x2\n" + "87:" // Oddments: Load input (4, 5): Bit 2: End + "ldr q0, [x16, #0x0]\n" + "ldr x20, [x15, #0xf0]\n" + "fmla v31.8h, v4.8h, v10.8h\n" + "fmla v28.8h, v0.8h, v9.8h\n" + "fmla v29.8h, v0.8h, v13.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 89f\n" + "ld1 { v11.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 88f\n" + "ld1 { v11.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 91f\n" + "ld1 { v11.h }[6], [x20], #0x2\n" + "b 91f\n" + "88:" // Oddments: Load input (5, 0): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 91f\n" + "ld1 { v11.h }[4], [x20], #0x2\n" + "b 91f\n" + "89:" // Oddments: Load input (5, 0): Bit 2: Unset + "tbz %x[n_channels], #1, 90f\n" + "ld1 { v11.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 91f\n" + "ld1 { v11.h }[2], [x20], #0x2\n" + "b 91f\n" + "90:" // Oddments: Load input (5, 0): Bit 2: Unset: Bit 1: Unset + "ld1 { v11.h }[0], [x20], #0x2\n" + "91:" // Oddments: Load input (5, 0): Bit 2: End + "ldr x20, [x15, #0xf8]\n" + "fmla v30.8h, v0.8h, v11.8h\n" + "add x20, x20, x10\n" + "tbz %x[n_channels], #2, 93f\n" + "ld1 { v12.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 92f\n" + "ld1 { v12.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 95f\n" + "ld1 { v12.h }[6], [x20], #0x2\n" + "b 95f\n" + "92:" // Oddments: Load input (5, 1): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 95f\n" + "ld1 { v12.h }[4], [x20], #0x2\n" + "b 95f\n" + "93:" // Oddments: Load input (5, 1): Bit 2: Unset + "tbz %x[n_channels], #1, 94f\n" + "ld1 { v12.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 95f\n" + "ld1 { v12.h }[2], [x20], #0x2\n" + "b 95f\n" + "94:" // Oddments: Load input (5, 1): Bit 2: Unset: Bit 1: Unset + "ld1 { v12.h }[0], [x20], #0x2\n" + "95:" // Oddments: Load input (5, 1): Bit 2: End + "ldr q1, [x16, #0x0]\n" + "ldr x20, [x15, #0x100]\n" + "fmla v31.8h, v0.8h, v12.8h\n" + "fmla v28.8h, v1.8h, v13.8h\n" + "fmla v29.8h, v1.8h, v5.8h\n" + "fmla v30.8h, v1.8h, v12.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 97f\n" + "ld1 { v9.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 96f\n" + "ld1 { v9.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 99f\n" + "ld1 { v9.h }[6], [x20], #0x2\n" + "b 99f\n" + "96:" // Oddments: Load input (5, 2): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 99f\n" + "ld1 { v9.h }[4], [x20], #0x2\n" + "b 99f\n" + "97:" // Oddments: Load input (5, 2): Bit 2: Unset + "tbz %x[n_channels], #1, 98f\n" + "ld1 { v9.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 99f\n" + "ld1 { v9.h }[2], [x20], #0x2\n" + "b 99f\n" + "98:" // Oddments: Load input (5, 2): Bit 2: Unset: Bit 1: Unset + "ld1 { v9.h }[0], [x20], #0x2\n" + "99:" // Oddments: Load input (5, 2): Bit 2: End + "ldr q2, [x16, #0x0]\n" + "ldr x20, [x15, #0x108]\n" + "fmla v31.8h, v1.8h, v9.8h\n" + "fmla v28.8h, v2.8h, v5.8h\n" + "fmla v29.8h, v2.8h, v6.8h\n" + "fmla v30.8h, v2.8h, v9.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 101f\n" + "ld1 { v11.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 100f\n" + "ld1 { v11.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 103f\n" + "ld1 { v11.h }[6], [x20], #0x2\n" + "b 103f\n" + "100:" // Oddments: Load input (5, 3): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 103f\n" + "ld1 { v11.h }[4], [x20], #0x2\n" + "b 103f\n" + "101:" // Oddments: Load input (5, 3): Bit 2: Unset + "tbz %x[n_channels], #1, 102f\n" + "ld1 { v11.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 103f\n" + "ld1 { v11.h }[2], [x20], #0x2\n" + "b 103f\n" + "102:" // Oddments: Load input (5, 3): Bit 2: Unset: Bit 1: Unset + "ld1 { v11.h }[0], [x20], #0x2\n" + "103:" // Oddments: Load input (5, 3): Bit 2: End + "ldr q3, [x16, #0x0]\n" + "ldr x20, [x15, #0x110]\n" + "fmla v31.8h, v2.8h, v11.8h\n" + "fmla v28.8h, v3.8h, v6.8h\n" + "fmla v29.8h, v3.8h, v8.8h\n" + "fmla v30.8h, v3.8h, v11.8h\n" + "add x20, x20, x10\n" + "add x16, x16, #0x10\n" + "tbz %x[n_channels], #2, 105f\n" + "ld1 { v12.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 104f\n" + "ld1 { v12.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 107f\n" + "ld1 { v12.h }[6], [x20], #0x2\n" + "b 107f\n" + "104:" // Oddments: Load input (5, 4): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 107f\n" + "ld1 { v12.h }[4], [x20], #0x2\n" + "b 107f\n" + "105:" // Oddments: Load input (5, 4): Bit 2: Unset + "tbz %x[n_channels], #1, 106f\n" + "ld1 { v12.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 107f\n" + "ld1 { v12.h }[2], [x20], #0x2\n" + "b 107f\n" + "106:" // Oddments: Load input (5, 4): Bit 2: Unset: Bit 1: Unset + "ld1 { v12.h }[0], [x20], #0x2\n" + "107:" // Oddments: Load input (5, 4): Bit 2: End + "ldr q4, [x16, #0x0]\n" + "ldr x20, [x15, #0x118]\n" + "fmla v31.8h, v3.8h, v12.8h\n" + "fmla v28.8h, v4.8h, v8.8h\n" + "fmla v29.8h, v4.8h, v10.8h\n" + "fmla v30.8h, v4.8h, v12.8h\n" + "add x20, x20, x10\n" + "tbz %x[n_channels], #2, 109f\n" + "ld1 { v9.d }[0], [x20], #0x8\n" + "tbz %x[n_channels], #1, 108f\n" + "ld1 { v9.s }[2], [x20], #0x4\n" + "tbz %x[n_channels], #0, 111f\n" + "ld1 { v9.h }[6], [x20], #0x2\n" + "b 111f\n" + "108:" // Oddments: Load input (5, 5): Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 111f\n" + "ld1 { v9.h }[4], [x20], #0x2\n" + "b 111f\n" + "109:" // Oddments: Load input (5, 5): Bit 2: Unset + "tbz %x[n_channels], #1, 110f\n" + "ld1 { v9.s }[0], [x20], #0x4\n" + "tbz %x[n_channels], #0, 111f\n" + "ld1 { v9.h }[2], [x20], #0x2\n" + "b 111f\n" + "110:" // Oddments: Load input (5, 5): Bit 2: Unset: Bit 1: Unset + "ld1 { v9.h }[0], [x20], #0x2\n" + "111:" // Oddments: Load input (5, 5): Bit 2: End + "fmla v31.8h, v4.8h, v9.8h\n" + "fmax v28.8h, v28.8h, v27.8h\n" + "fmax v29.8h, v29.8h, v27.8h\n" + "fmax v30.8h, v30.8h, v27.8h\n" + "fmax v31.8h, v31.8h, v27.8h\n" + "fmin v28.8h, v28.8h, v15.8h\n" + "fmin v29.8h, v29.8h, v15.8h\n" + "fmin v30.8h, v30.8h, v15.8h\n" + "fmin v31.8h, v31.8h, v15.8h\n" + "tbz %x[n_channels], #2, 113f\n" + "st1 { v28.d }[0], [x14], #0x8\n" + "st1 { v29.d }[0], [x13], #0x8\n" + "st1 { v30.d }[0], [x12], #0x8\n" + "st1 { v31.d }[0], [x11], #0x8\n" + "tbz %x[n_channels], #1, 112f\n" + "st1 { v28.s }[2], [x14], #0x4\n" + "st1 { v29.s }[2], [x13], #0x4\n" + "st1 { v30.s }[2], [x12], #0x4\n" + "st1 { v31.s }[2], [x11], #0x4\n" + "tbz %x[n_channels], #0, 115f\n" + "st1 { v28.h }[6], [x14], #0x2\n" + "st1 { v29.h }[6], [x13], #0x2\n" + "st1 { v30.h }[6], [x12], #0x2\n" + "st1 { v31.h }[6], [x11], #0x2\n" + "b 115f\n" + "112:" // Oddments: Store: Bit 2: Bit 1: Unset + "tbz %x[n_channels], #0, 115f\n" + "st1 { v28.h }[4], [x14], #0x2\n" + "st1 { v29.h }[4], [x13], #0x2\n" + "st1 { v30.h }[4], [x12], #0x2\n" + "st1 { v31.h }[4], [x11], #0x2\n" + "b 115f\n" + "113:" // Oddments: Store: Bit 2: Unset + "tbz %x[n_channels], #1, 114f\n" + "st1 { v28.s }[0], [x14], #0x4\n" + "st1 { v29.s }[0], [x13], #0x4\n" + "st1 { v30.s }[0], [x12], #0x4\n" + "st1 { v31.s }[0], [x11], #0x4\n" + "tbz %x[n_channels], #0, 115f\n" + "st1 { v28.h }[2], [x14], #0x2\n" + "st1 { v29.h }[2], [x13], #0x2\n" + "st1 { v30.h }[2], [x12], #0x2\n" + "st1 { v31.h }[2], [x11], #0x2\n" + "b 115f\n" + "114:" // Oddments: Store: Bit 2: Unset: Bit 1: Unset + "st1 { v28.h }[0], [x14], #0x2\n" + "st1 { v29.h }[0], [x13], #0x2\n" + "st1 { v30.h }[0], [x12], #0x2\n" + "st1 { v31.h }[0], [x11], #0x2\n" + "115:" // Oddments: Store: Bit 2: End + "116:" // End + : + : [n_channels] "r" ((unsigned long) n_channels), [offsetof_Args_inptrs] "I" (offsetof(Args, inptrs)), [offsetof_args_max] "I" (offsetof(Args, max)), [offsetof_args_min] "I" (offsetof(Args, min)), [offsetof_args_outptrs] "I" (offsetof(Args, outptrs)), [offsetof_args_params] "I" (offsetof(Args, params)), [params_struct] "r" (¶ms_struct) + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v8", "v9", "v10", "v11", "v12", "v13", "v14", "v15", "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30", "v31", "x9", "x10", "x11", "x12", "x13", "x14", "x15", "x16", "x17", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28" + ); +} + +} // namespace depthwise +} // namespace arm_conv + +#endif // defined(__aarch64__) && defined(__ARM_FP16_ARGS) && defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) |