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-rw-r--r--src/core/NEON/kernels/NERemapKernel.cpp326
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diff --git a/src/core/NEON/kernels/NERemapKernel.cpp b/src/core/NEON/kernels/NERemapKernel.cpp
deleted file mode 100644
index a1ba29e4c4..0000000000
--- a/src/core/NEON/kernels/NERemapKernel.cpp
+++ /dev/null
@@ -1,326 +0,0 @@
-/*
- * Copyright (c) 2017-2021 Arm Limited.
- *
- * SPDX-License-Identifier: MIT
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-#include "src/core/NEON/kernels/NERemapKernel.h"
-
-#include "arm_compute/core/Error.h"
-#include "arm_compute/core/Helpers.h"
-#include "arm_compute/core/ITensor.h"
-#include "arm_compute/core/TensorInfo.h"
-#include "arm_compute/core/Validate.h"
-#include "arm_compute/core/Window.h"
-#include "src/core/AccessWindowStatic.h"
-#include "src/core/helpers/AutoConfiguration.h"
-#include "src/core/helpers/ScaleHelpers.h"
-#include "src/core/helpers/WindowHelpers.h"
-
-#include <arm_neon.h>
-#include <cstddef>
-#include <cstdint>
-
-using namespace arm_compute::scale_helpers;
-
-namespace arm_compute
-{
-class Coordinates;
-
-namespace
-{
-inline int32_t num_out_of_tensor(const float *mapx_ptr, const float *mapy_ptr, const int32x4_t &width_1, const int32x4_t &height_1)
-{
- const int32x4_t mapx_s32 = vcvtq_s32_f32(vld1q_f32(mapx_ptr));
- const int32x4_t mapy_s32 = vcvtq_s32_f32(vld1q_f32(mapy_ptr));
-
- const int32x4_t outbx_s32 = vminq_s32(vmaxq_s32(vminq_s32(vsubq_s32(width_1, mapx_s32), mapx_s32), vdupq_n_s32(-1)), vdupq_n_s32(0)); // Contains -1 if out of border in x, 0 otherwise
- const int32x4_t outby_s32 = vminq_s32(vmaxq_s32(vminq_s32(vsubq_s32(height_1, mapy_s32), mapy_s32), vdupq_n_s32(-1)), vdupq_n_s32(0)); // Contains -1 if out of border in y, 0 otherwise
-
- const int32x4_t out_of_tensor_v = vminq_s32(outbx_s32, outby_s32);
-#if defined(__aarch64__)
- // only AArch64 supports vaddv
- return vaddvq_s32(out_of_tensor_v);
-#else // __aarch64__
- return vgetq_lane_s32(out_of_tensor_v, 0) + vgetq_lane_s32(out_of_tensor_v, 1) + vgetq_lane_s32(out_of_tensor_v, 2) + vgetq_lane_s32(out_of_tensor_v, 3);
-#endif // __aarch64__
-}
-
-inline void serial_remap_nearest_interpolation(const uint8_t *in_ptr, const float *mapx_ptr, const float *mapy_ptr, uint8_t *out_ptr,
- int32_t width_val, int32_t height_val, int32_t in_stride_val, uint8_t constant_border_value)
-{
- const auto x_s32 = static_cast<int32_t>(*mapx_ptr);
- const auto y_s32 = static_cast<int32_t>(*mapy_ptr);
- if(x_s32 < 0 || y_s32 < 0 || x_s32 >= width_val || y_s32 >= height_val)
- {
- *(out_ptr) = constant_border_value;
- }
- else
- {
- *(out_ptr) = in_ptr[x_s32 + y_s32 * in_stride_val];
- }
-}
-
-inline int32x4_t offset_nearest_interpolation(const float *mapx_ptr, const float *mapy_ptr, const int32x4_t &stride)
-{
- const int32x4_t mapx_s32 = vcvtq_s32_f32(vld1q_f32(mapx_ptr));
- const int32x4_t mapy_s32 = vcvtq_s32_f32(vld1q_f32(mapy_ptr));
- return vmlaq_s32(mapx_s32, mapy_s32, stride);
-}
-
-inline uint8_t pixel_bilinear_c1_clamp(const uint8_t *pixel_ptr, int32_t stride, int32_t width, int32_t height, float x, float y, uint8_t constant_border_value)
-{
- x = std::max(-1.f, std::min(x, static_cast<float>(width)));
- y = std::max(-1.f, std::min(y, static_cast<float>(height)));
-
- const int32_t xi = static_cast<int32_t>(std::floor(x));
- const int32_t yi = static_cast<int32_t>(std::floor(y));
-
- const float dx = x - static_cast<float>(xi);
- const float dy = y - static_cast<float>(yi);
-
- // Calculating the address won't trigger a segfault in case the value is outside the tensor
- // The ternary operator resolves the values in both conditions
- const uint8_t *a00 = (xi < 0 || xi >= width || yi < 0 || yi >= height) ? &constant_border_value : (pixel_ptr + xi + yi * stride);
- const uint8_t *a01 = (xi + 1 >= width || yi < 0 || yi >= height) ? &constant_border_value : (pixel_ptr + xi + 1 + yi * stride);
- const uint8_t *a10 = (xi < 0 || xi >= width || yi + 1 >= height) ? &constant_border_value : (pixel_ptr + xi + yi * stride + stride);
- const uint8_t *a11 = (xi + 1 >= width || yi + 1 >= height) ? &constant_border_value : (pixel_ptr + xi + 1 + yi * stride + stride);
-
- const float dx1 = 1.0f - dx;
- const float dy1 = 1.0f - dy;
- const float w1 = dx1 * dy1;
- const float w2 = dx * dy1;
- const float w3 = dx1 * dy;
- const float w4 = dx * dy;
-
- return static_cast<uint8_t>((*a00) * w1 + (*a01) * w2 + (*a10) * w3 + (*a11) * w4);
-}
-} // namespace
-
-NERemapKernel::NERemapKernel()
- : _func(nullptr), _input(nullptr), _output(nullptr), _map_x(nullptr), _map_y(nullptr), _border_mode(BorderMode::UNDEFINED), _constant_border_value(0)
-{
-}
-
-void NERemapKernel::configure(const ITensor *input, const ITensor *map_x, const ITensor *map_y, ITensor *output, InterpolationPolicy policy, BorderMode border_mode, uint8_t constant_border_value)
-{
- ARM_COMPUTE_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(input, 1, DataType::U8);
- ARM_COMPUTE_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(output, 1, DataType::U8);
- ARM_COMPUTE_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(map_x, 1, DataType::F32);
- ARM_COMPUTE_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(map_y, 1, DataType::F32);
-
- _input = input;
- _output = output;
- _map_x = map_x;
- _map_y = map_y;
- _border_mode = border_mode;
- _constant_border_value = constant_border_value;
-
- switch(policy)
- {
- case InterpolationPolicy::NEAREST_NEIGHBOR:
- {
- _func = &NERemapKernel::remap_nearest;
- break;
- }
- case InterpolationPolicy::BILINEAR:
- {
- _func = &NERemapKernel::remap_bilinear;
- break;
- }
- default:
- ARM_COMPUTE_ERROR("Unsupported interpolation mode");
- break;
- }
-
- // Configure kernel window
- Window win = calculate_max_window(*output->info(), Steps());
- INEKernel::configure(win);
-}
-
-void NERemapKernel::remap_nearest(const Window &window)
-{
- // Don't increment in X and Y direction for the input tensor
- // A pointer to the start of this plane is needed as base for the precomputed offsets
- Window win_in(window);
- win_in.set(Window::DimX, Window::Dimension(0, 0, 0));
- win_in.set(Window::DimY, Window::Dimension(0, 0, 0));
-
- const auto window_start_x = static_cast<int32_t>(window.x().start());
- const auto window_end_x = static_cast<int32_t>(window.x().end());
- const int32_t window_step_x = 8;
-
- // Don't increment in X direction for the output, mapx, mapy tensors
- Window win(window);
- win.set(Window::DimX, Window::Dimension(0, 1, 1));
-
- Iterator in(_input, win_in);
- Iterator out(_output, win);
- Iterator mapx(_map_x, win);
- Iterator mapy(_map_y, win);
-
- const int32_t width_val = static_cast<int32_t>(_input->info()->dimension(0));
- const int32_t height_val = static_cast<int32_t>(_input->info()->dimension(1));
- const int32_t in_stride_val = static_cast<int32_t>(_input->info()->strides_in_bytes()[1]);
- const int32x4_t width_1 = vdupq_n_s32(width_val - 1);
- const int32x4_t height_1 = vdupq_n_s32(height_val - 1);
- const int32x4_t in_stride = vdupq_n_s32(in_stride_val);
-
- execute_window_loop(win, [&](const Coordinates &)
- {
- auto mapx_ptr = reinterpret_cast<const float *>(mapx.ptr());
- auto mapy_ptr = reinterpret_cast<const float *>(mapy.ptr());
- const uint8_t *in_ptr = in.ptr();
- uint8_t *out_ptr = out.ptr();
- int32_t x = window_start_x;
- for(; x < window_end_x - window_step_x; x += window_step_x, mapx_ptr += window_step_x, mapy_ptr += window_step_x, out_ptr += window_step_x)
- {
- const int32_t out_of_tensor0 = num_out_of_tensor(mapx_ptr, mapy_ptr + 0, width_1, height_1);
- const int32_t out_of_tensor1 = num_out_of_tensor(mapx_ptr + 4, mapy_ptr + 4, width_1, height_1);
- const int32_t out_of_tensor = out_of_tensor0 + out_of_tensor1;
-
- if(out_of_tensor == -8)
- {
- // All elements are out of xy plane
- uint8x8_t tmp = vdup_n_u8(_constant_border_value);
- vst1_u8(out_ptr, tmp);
- }
- else if(out_of_tensor < 0)
- {
- // Some elements are out of xy plane
- serial_remap_nearest_interpolation(in_ptr, mapx_ptr, mapy_ptr, out_ptr, width_val, height_val, in_stride_val, _constant_border_value);
- serial_remap_nearest_interpolation(in_ptr, mapx_ptr + 1, mapy_ptr + 1, out_ptr + 1, width_val, height_val, in_stride_val, _constant_border_value);
- serial_remap_nearest_interpolation(in_ptr, mapx_ptr + 2, mapy_ptr + 2, out_ptr + 2, width_val, height_val, in_stride_val, _constant_border_value);
- serial_remap_nearest_interpolation(in_ptr, mapx_ptr + 3, mapy_ptr + 3, out_ptr + 3, width_val, height_val, in_stride_val, _constant_border_value);
- serial_remap_nearest_interpolation(in_ptr, mapx_ptr + 4, mapy_ptr + 4, out_ptr + 4, width_val, height_val, in_stride_val, _constant_border_value);
- serial_remap_nearest_interpolation(in_ptr, mapx_ptr + 5, mapy_ptr + 5, out_ptr + 5, width_val, height_val, in_stride_val, _constant_border_value);
- serial_remap_nearest_interpolation(in_ptr, mapx_ptr + 6, mapy_ptr + 6, out_ptr + 6, width_val, height_val, in_stride_val, _constant_border_value);
- serial_remap_nearest_interpolation(in_ptr, mapx_ptr + 7, mapy_ptr + 7, out_ptr + 7, width_val, height_val, in_stride_val, _constant_border_value);
- }
- else
- {
- // All elements are in xy plane
- uint8x8_t tmp = vdup_n_u8(0);
- const int32x4_t offset0 = offset_nearest_interpolation(mapx_ptr, mapy_ptr, in_stride);
- const int32x4_t offset1 = offset_nearest_interpolation(mapx_ptr + 4, mapy_ptr + 4, in_stride);
- tmp = vset_lane_u8(in_ptr[vgetq_lane_s32(offset0, 0)], tmp, 0);
- tmp = vset_lane_u8(in_ptr[vgetq_lane_s32(offset0, 1)], tmp, 1);
- tmp = vset_lane_u8(in_ptr[vgetq_lane_s32(offset0, 2)], tmp, 2);
- tmp = vset_lane_u8(in_ptr[vgetq_lane_s32(offset0, 3)], tmp, 3);
- tmp = vset_lane_u8(in_ptr[vgetq_lane_s32(offset1, 0)], tmp, 4);
- tmp = vset_lane_u8(in_ptr[vgetq_lane_s32(offset1, 1)], tmp, 5);
- tmp = vset_lane_u8(in_ptr[vgetq_lane_s32(offset1, 2)], tmp, 6);
- tmp = vset_lane_u8(in_ptr[vgetq_lane_s32(offset1, 3)], tmp, 7);
- vst1_u8(out_ptr, tmp);
- }
- }
- for(; x < window_end_x; ++x, ++mapx_ptr, ++mapy_ptr, ++out_ptr)
- {
- serial_remap_nearest_interpolation(in_ptr, mapx_ptr, mapy_ptr, out_ptr, width_val, height_val, in_stride_val, _constant_border_value);
- }
- },
- in, out, mapx, mapy);
-}
-
-void NERemapKernel::remap_bilinear(const Window &window)
-{
- // Don't increment in X and Y direction for the input tensor
- // A pointer to the start of this plane is needed as base for the precomputed offsets
- Window win_in(window);
- win_in.set(Window::DimX, Window::Dimension(0, 0, 0));
- win_in.set(Window::DimY, Window::Dimension(0, 0, 0));
-
- const auto window_start_x = static_cast<int32_t>(window.x().start());
- const auto window_end_x = static_cast<int32_t>(window.x().end());
- const int32_t window_step_x = 8;
-
- // Don't increment in X direction for the output, mapx, mapy tensors
- Window win(window);
- win.set(Window::DimX, Window::Dimension(0, 1, 1));
-
- Iterator in(_input, win_in);
- Iterator out(_output, win);
- Iterator mapx(_map_x, win);
- Iterator mapy(_map_y, win);
-
- const int32_t width_val = static_cast<int32_t>(_input->info()->dimension(0));
- const int32_t height_val = static_cast<int32_t>(_input->info()->dimension(1));
- const int32x4_t width_2 = vdupq_n_s32(width_val - 2);
- const int32x4_t height_2 = vdupq_n_s32(height_val - 2);
- const int32_t in_stride_val = static_cast<int32_t>(_input->info()->strides_in_bytes()[1]);
-
- execute_window_loop(win, [&](const Coordinates &)
- {
- auto mapx_ptr = reinterpret_cast<const float *>(mapx.ptr());
- auto mapy_ptr = reinterpret_cast<const float *>(mapy.ptr());
- const uint8_t *in_ptr = in.ptr();
- uint8_t *out_ptr = out.ptr();
- int32_t x = window_start_x;
- for(; x < window_end_x - window_step_x; x += window_step_x, mapx_ptr += window_step_x, mapy_ptr += window_step_x, out_ptr += window_step_x)
- {
- const int32_t out_of_tensor0 = num_out_of_tensor(mapx_ptr, mapy_ptr + 0, width_2, height_2);
- const int32_t out_of_tensor1 = num_out_of_tensor(mapx_ptr + 4, mapy_ptr + 4, width_2, height_2);
- const int32_t out_of_tensor = out_of_tensor0 + out_of_tensor1;
-
- if(out_of_tensor < 0)
- {
- // Elements are out of xy plane
- *(out_ptr) = pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[0], mapy_ptr[0], _constant_border_value);
- *(out_ptr + 1) = pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[1], mapy_ptr[1], _constant_border_value);
- *(out_ptr + 2) = pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[2], mapy_ptr[2], _constant_border_value);
- *(out_ptr + 3) = pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[3], mapy_ptr[3], _constant_border_value);
- *(out_ptr + 4) = pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[4], mapy_ptr[4], _constant_border_value);
- *(out_ptr + 5) = pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[5], mapy_ptr[5], _constant_border_value);
- *(out_ptr + 6) = pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[6], mapy_ptr[6], _constant_border_value);
- *(out_ptr + 7) = pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[7], mapy_ptr[7], _constant_border_value);
- }
- else
- {
- // All elements are in xy plane
- uint8x8_t tmp = vdup_n_u8(0);
- tmp = vset_lane_u8(pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[0], mapy_ptr[0], _constant_border_value), tmp, 0);
- tmp = vset_lane_u8(pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[1], mapy_ptr[1], _constant_border_value), tmp, 1);
- tmp = vset_lane_u8(pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[2], mapy_ptr[2], _constant_border_value), tmp, 2);
- tmp = vset_lane_u8(pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[3], mapy_ptr[3], _constant_border_value), tmp, 3);
- tmp = vset_lane_u8(pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[4], mapy_ptr[4], _constant_border_value), tmp, 4);
- tmp = vset_lane_u8(pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[5], mapy_ptr[5], _constant_border_value), tmp, 5);
- tmp = vset_lane_u8(pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[6], mapy_ptr[6], _constant_border_value), tmp, 6);
- tmp = vset_lane_u8(pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[7], mapy_ptr[7], _constant_border_value), tmp, 7);
- vst1_u8(out_ptr, tmp);
- }
- }
- for(; x < window_end_x; ++x, ++mapx_ptr, ++mapy_ptr, ++out_ptr)
- {
- *(out_ptr) = pixel_bilinear_c1_clamp(in_ptr, in_stride_val, width_val, height_val, mapx_ptr[0], mapy_ptr[0], _constant_border_value);
- }
- },
- in, out, mapx, mapy);
-}
-
-void NERemapKernel::run(const Window &window, const ThreadInfo &info)
-{
- ARM_COMPUTE_UNUSED(info);
- ARM_COMPUTE_ERROR_ON_UNCONFIGURED_KERNEL(this);
- ARM_COMPUTE_ERROR_ON_INVALID_SUBWINDOW(INEKernel::window(), window);
- ARM_COMPUTE_ERROR_ON(_func == nullptr);
-
- (this->*_func)(window);
-}
-} // namespace arm_compute \ No newline at end of file