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Diffstat (limited to 'src/core/IAccessWindow.cpp')
-rw-r--r--src/core/IAccessWindow.cpp79
1 files changed, 47 insertions, 32 deletions
diff --git a/src/core/IAccessWindow.cpp b/src/core/IAccessWindow.cpp
index 832801255f..923c5f8a85 100644
--- a/src/core/IAccessWindow.cpp
+++ b/src/core/IAccessWindow.cpp
@@ -29,14 +29,18 @@
using namespace arm_compute;
-ValidRegion AccessWindowRectangle::compute_valid_region(const Window &window, const ValidRegion &input_valid_region) const
+ValidRegion AccessWindowRectangle::compute_valid_region(const Window &window,
+ const ValidRegion &input_valid_region) const
{
return compute_valid_region(window, input_valid_region, false, BorderSize(0));
}
-ValidRegion AccessWindowRectangle::compute_valid_region(const Window &window, ValidRegion input_valid_region, bool border_undefined, BorderSize border_size) const
+ValidRegion AccessWindowRectangle::compute_valid_region(const Window &window,
+ ValidRegion input_valid_region,
+ bool border_undefined,
+ BorderSize border_size) const
{
- if(_info == nullptr)
+ if (_info == nullptr)
{
return input_valid_region;
}
@@ -45,7 +49,7 @@ ValidRegion AccessWindowRectangle::compute_valid_region(const Window &window, Va
Coordinates old_anchor(anchor);
TensorShape &shape = input_valid_region.shape;
- if(!border_undefined)
+ if (!border_undefined)
{
border_size = BorderSize(0);
}
@@ -56,7 +60,7 @@ ValidRegion AccessWindowRectangle::compute_valid_region(const Window &window, Va
// Additionally the valid region is shifted by the offset that is used by
// the kernel to write back output values.
anchor.set(0, std::max<int>(window.x().start() * _scale_x, anchor[0] + border_size.left) + _x);
- if(_info->num_dimensions() > 1)
+ if (_info->num_dimensions() > 1)
{
anchor.set(1, std::max<int>(window.y().start() * _scale_y, anchor[1] + border_size.top) + _y);
}
@@ -69,15 +73,19 @@ ValidRegion AccessWindowRectangle::compute_valid_region(const Window &window, Va
// old size is first converted into end points to compared against the
// execution window. Afterwards the new end points are converted back into
// a size of the region.
- shape.set(0, std::min<int>(old_anchor[0] + shape[0] - border_size.right, (window.x().end() - window.x().step()) * _scale_x + _width) - anchor[0]);
- if(_info->num_dimensions() > 1)
+ shape.set(0, std::min<int>(old_anchor[0] + shape[0] - border_size.right,
+ (window.x().end() - window.x().step()) * _scale_x + _width) -
+ anchor[0]);
+ if (_info->num_dimensions() > 1)
{
- shape.set(1, std::min<int>(old_anchor[1] + shape[1] - border_size.bottom, (window.y().end() - window.y().step()) * _scale_y + _height) - anchor[1]);
+ shape.set(1, std::min<int>(old_anchor[1] + shape[1] - border_size.bottom,
+ (window.y().end() - window.y().step()) * _scale_y + _height) -
+ anchor[1]);
}
// For higher dimensions use the intersection of the window size and the
// valid region of the input
- for(size_t d = 2; d < _info->num_dimensions(); ++d)
+ for (size_t d = 2; d < _info->num_dimensions(); ++d)
{
anchor.set(d, std::max(window[d].start(), input_valid_region.anchor[d]));
shape.set(d, std::min<int>(window[d].end(), input_valid_region.shape[d]) - anchor[d]);
@@ -86,9 +94,12 @@ ValidRegion AccessWindowRectangle::compute_valid_region(const Window &window, Va
return input_valid_region;
}
-void AccessWindowRectangle::set_valid_region(const Window &window, const ValidRegion &input_valid_region, bool border_undefined, const BorderSize &border_size)
+void AccessWindowRectangle::set_valid_region(const Window &window,
+ const ValidRegion &input_valid_region,
+ bool border_undefined,
+ const BorderSize &border_size)
{
- if(_info != nullptr)
+ if (_info != nullptr)
{
_info->set_valid_region(compute_valid_region(window, input_valid_region, border_undefined, border_size));
}
@@ -97,17 +108,16 @@ void AccessWindowRectangle::set_valid_region(const Window &window, const ValidRe
bool AccessWindowRectangle::update_window_if_needed(Window &window) const
{
// Only update the window size if we can't use padding
- if(_info == nullptr || _info->is_resizable())
+ if (_info == nullptr || _info->is_resizable())
{
return false;
}
- PaddingSize needed = get_needed_padding(window);
+ PaddingSize needed = get_needed_padding(window);
PaddingSize available = _info->padding();
- if(needed.top <= available.top && needed.right <= available.right
- && needed.bottom <= available.bottom
- && needed.left <= available.left)
+ if (needed.top <= available.top && needed.right <= available.right && needed.bottom <= available.bottom &&
+ needed.left <= available.left)
{
return false;
}
@@ -124,12 +134,12 @@ bool AccessWindowRectangle::update_window_if_needed(Window &window) const
const int max_y = (window.y().end() - window.y().step()) * _scale_y + _y + _height;
// Adjust window start for Y dimension
- if(min_y < 0)
+ if (min_y < 0)
{
// Calculate rows available above the tensor
const int front_pad_y_available = -static_cast<int>(offset_first_element / strides[1]);
- if(min_y < front_pad_y_available)
+ if (min_y < front_pad_y_available)
{
// Not enough padding available, need to shrink the window
int start = adjust_up(min_y, front_pad_y_available, window.y().step() * _scale_y) - _y;
@@ -144,18 +154,19 @@ bool AccessWindowRectangle::update_window_if_needed(Window &window) const
}
// Adjust window end for Y dimension
- if(max_y > static_cast<int>(shape[1]))
+ if (max_y > static_cast<int>(shape[1]))
{
const int stride_z = _info->num_dimensions() > 2 ? strides[2] : _info->total_size();
// Calculate rows available below the tensor
const int tail_pad_y_available = (stride_z / strides[1]) - shape[1] - front_pad_y;
- if(static_cast<int>(shape[1]) + tail_pad_y_available < max_y)
+ if (static_cast<int>(shape[1]) + tail_pad_y_available < max_y)
{
// Not enough padding available, need to shrink the window
- int end = adjust_down(max_y, shape[1] + tail_pad_y_available, window.y().step() * _scale_y) + window.y().step() * _scale_y - _y - _height;
- end = std::max<int>(window.y().start(), end / _scale_y);
+ int end = adjust_down(max_y, shape[1] + tail_pad_y_available, window.y().step() * _scale_y) +
+ window.y().step() * _scale_y - _y - _height;
+ end = std::max<int>(window.y().start(), end / _scale_y);
window.set(1, Window::Dimension(window.y().start(), end, window.y().step()));
window_modified = true;
@@ -170,11 +181,14 @@ bool AccessWindowRectangle::update_window_if_needed(Window &window) const
const int stride_y = _info->num_dimensions() > 1 ? strides[1] : _info->total_size();
// Adjust window start for X dimension
- if(min_x < 0)
+ if (min_x < 0)
{
- const int front_pad_x_available = -std::min<int>(static_cast<int>(offset_first_element) - front_pad_y * strides[1], stride_y - shape[0] * strides[0]) / static_cast<int>(strides[0]);
+ const int front_pad_x_available =
+ -std::min<int>(static_cast<int>(offset_first_element) - front_pad_y * strides[1],
+ stride_y - shape[0] * strides[0]) /
+ static_cast<int>(strides[0]);
- if(min_x < front_pad_x_available)
+ if (min_x < front_pad_x_available)
{
// Not enough padding available, need to shrink the window
int start = adjust_up(min_x, front_pad_x_available, window.x().step() * _scale_x) - _x;
@@ -189,15 +203,16 @@ bool AccessWindowRectangle::update_window_if_needed(Window &window) const
}
// Adjust window end for X dimension
- if(max_x > static_cast<int>(shape[0]))
+ if (max_x > static_cast<int>(shape[0]))
{
const int tail_pad_x_available = (stride_y / strides[0]) - shape[0] - front_pad_x;
- if(static_cast<int>(shape[0]) + tail_pad_x_available < max_x)
+ if (static_cast<int>(shape[0]) + tail_pad_x_available < max_x)
{
// Not enough padding available, need to shrink the window
- int end = adjust_down(max_x, shape[0] + tail_pad_x_available, window.x().step() * _scale_x) + window.x().step() * _scale_x - _x - _width;
- end = std::max<int>(window.x().start(), end / _scale_x);
+ int end = adjust_down(max_x, shape[0] + tail_pad_x_available, window.x().step() * _scale_x) +
+ window.x().step() * _scale_x - _x - _width;
+ end = std::max<int>(window.x().start(), end / _scale_x);
window.set(0, Window::Dimension(window.x().start(), end, window.x().step()));
window_modified = true;
@@ -212,15 +227,15 @@ bool AccessWindowRectangle::update_window_if_needed(Window &window) const
bool AccessWindowRectangle::update_padding_if_needed(const Window &window)
{
// Only update the padding if the tensor allows it
- if(_info == nullptr || !_info->is_resizable())
+ if (_info == nullptr || !_info->is_resizable())
{
return false;
}
// Update strides in tensor info
- return _info->extend_padding( get_needed_padding(window));
+ return _info->extend_padding(get_needed_padding(window));
}
-PaddingSize AccessWindowRectangle::get_needed_padding(const Window &window)const
+PaddingSize AccessWindowRectangle::get_needed_padding(const Window &window) const
{
ARM_COMPUTE_ERROR_ON(_scale_x == 0);
ARM_COMPUTE_ERROR_ON(_scale_y == 0);