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Diffstat (limited to 'src/core/GLES_COMPUTE/cs_shaders/direct_convolution1x1.cs')
-rw-r--r--src/core/GLES_COMPUTE/cs_shaders/direct_convolution1x1.cs1057
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diff --git a/src/core/GLES_COMPUTE/cs_shaders/direct_convolution1x1.cs b/src/core/GLES_COMPUTE/cs_shaders/direct_convolution1x1.cs
deleted file mode 100644
index b42c09bbc7..0000000000
--- a/src/core/GLES_COMPUTE/cs_shaders/direct_convolution1x1.cs
+++ /dev/null
@@ -1,1057 +0,0 @@
-/*
- * Copyright (c) 2017-2018 ARM Limited.
- *
- * SPDX-License-Identifier: MIT
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in;
-
-#include "helpers_cs.h"
-
-#ifdef FUSED_ACTIVATION
-#include "activation_layer_helpers_cs.h"
-#endif /* FUSED_ACTIVATION */
-
-#if defined(DATA_TYPE_FP16)
-precision mediump float;
-#endif // DATA_TYPE_FP16
-
-/** This kernel performs a direct convolution to convolve the low three dimensions.
- *
- * @note The data type must be passed at compile time using "#define DATA_TYPE_NAME". e.g. "#define DATA_TYPE_FP32"
- * @note This kernel has multiple optimized direct convolution options for FP16.
- * The direct convolution option must be passed at compile time using "#define PROCESS_nX_nY_nZ" e.g. "#define PROCESS_8X_1Y_1Z"
- * @note The convolution stride x must be passed at compile time using "#define STRIDE_X n" e.g. "#define STRIDE_X 1"
- * @note In case biases will be added to the convolution "#define HAS_BIAS" has to be passed to append the final matrix with 1 in each row.
- *
- * @param[in] src_ptr Pointer to the source tensor. Supported data types: F16/F32
- * @param[in] src_attrs The attributes of the source tensor
- * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr
- * @param[in] dst_attrs The attributes of the destination tensor
- * @param[in] weights_ptr Pointer to the weights tensor. Supported data types: same as @p src_ptr
- * @param[in] weights_attrs The attributes of the weights tensor
- * @param[in] biases_ptr Pointer to the biases tensor. Same as @p src_ptr
- * @param[in] biases_attrs The attributes of the weights tensor
- * @param[in] weights_stride_w Stride of the weights tensor in the 4th dimension
- * @param[in] weights_depth The third dimensions of the weights tensors
- */
-SHADER_PARAMS_DECLARATION
-{
- Tensor3DAttributes src_attrs;
- Tensor3DAttributes dst_attrs;
- Tensor3DAttributes weights_attrs;
-#ifdef BIAS
- VectorAttributes biases_attrs;
-#endif /* BIAS */
- uint weights_stride_w;
- uint weights_depth;
-};
-
-#if defined(DATA_TYPE_FP32)
-TENSOR_DECLARATION(1, srcBuffer, float, src_ptr, src_shift, 2, readonly);
-TENSOR_DECLARATION(2, dstBuffer, float, dst_ptr, dst_shift, 2, writeonly);
-TENSOR_DECLARATION(3, weightsBuffer, float, weights_ptr, weights_shift, 2, readonly);
-#ifdef BIAS
-TENSOR_DECLARATION(4, biasesBuffer, float, biases_ptr, biases_shift, 2, readonly);
-#endif /* BIAS */
-
-void main()
-{
- ImageIterator src_iter = CONVERT_TO_IMAGE_ITERATOR(src_attrs, src_shift);
- Tensor3DIterator weights_iter = CONVERT_TO_TENSOR3D_ITERATOR_NO_STEP(weights_attrs, weights_shift);
- Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift);
-
-#ifdef BIAS
- VectorIterator biases_iter = CONVERT_TO_VECTOR_ITERATOR_NO_STEP(biases_attrs, biases_shift);
-#endif /* BIAS */
-
- float pixels = 0.f;
- uint z_index = gl_GlobalInvocationID.z;
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, z_index * weights_stride_w);
-
- float temp;
- float temp_weight;
- for(int d = 0; d < int(weights_depth); ++d)
- {
- temp = LOAD_CURRENT_ITEM(src_ptr, src_iter);
- temp_weight = LOAD_CURRENT_ITEM(weights_ptr, weights_iter);
- pixels += temp * temp_weight;
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z);
- }
-
-#ifdef BIAS
- pixels += LOAD(biases_ptr, VECTOR_OFFSET(biases_iter, z_index));
-#endif /* BIAS */
-
-#ifdef FUSED_ACTIVATION
- pixels = ACT_OP(pixels);
-#endif /* FUSED_ACTIVATION */
-
- STORE_CURRENT_ITEM(dst_ptr, dst_iter, pixels);
-}
-
-#elif defined(DATA_TYPE_FP16)
-#if defined(PROCESS_4X_1Y_1Z)
-TENSOR_DECLARATION(1, srcBuffer, uvec2, src_ptr, src_shift, 3, readonly);
-TENSOR_DECLARATION(2, dstBuffer, uvec2, dst_ptr, dst_shift, 3, writeonly);
-TENSOR_DECLARATION(3, weightsBuffer, uint, weights_ptr, weights_shift, 2, readonly);
-#ifdef BIAS
-TENSOR_DECLARATION(4, biasesBuffer, uint, biases_ptr, biases_shift, 2, readonly);
-#endif /* BIAS */
-
-#if STRIDE_X == 2
-#define CONVOLVE(s, w) convolve_stride2(s, w)
-#elif STRIDE_X == 1 /* STRIDE_X == 1 */
-#define CONVOLVE(s, w) convolve_stride1(s, w)
-#else /* STRIDE_X not equals 1 or 2 */
-#error STRIDE_X larger than 2 is not supported
-#endif /* STRIDE_X == 2 */
-
-vec4 convolve_stride1(ImageIterator src_iter, float w)
-{
- vec4 s;
- s = LOAD_UNPACK4_CURRENT_ITEM_HALF(src_ptr, src_iter);
-
- s *= w;
-
- return s;
-}
-
-vec4 convolve_stride2(ImageIterator src_iter, float w)
-{
- vec4 s[2];
- vec4 r;
-
- s[0] = LOAD_UNPACK4_CURRENT_ITEM_HALF(src_ptr, src_iter);
- s[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 4, 0));
- r = vec4(s[0].xz, s[1].xz);
-
- r *= w;
-
- return r;
-}
-
-void main()
-{
- ImageIterator src_iter = CONVERT_TO_IMAGE_ITERATOR(src_attrs, src_shift);
- Tensor3DIterator weights_iter = CONVERT_TO_TENSOR3D_ITERATOR_NO_STEP(weights_attrs, weights_shift);
- Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift);
-
-#ifdef BIAS
- VectorIterator biases_iter = CONVERT_TO_VECTOR_ITERATOR_NO_STEP(biases_attrs, biases_shift);
-#endif /* BIAS */
-
- vec4 pixels = vec4(0.f);
-
- uint z_index = gl_GlobalInvocationID.z;
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, z_index * weights_stride_w);
-
-#ifdef WEIGHTS_OPTIMIZATION
- float w1, w2;
- int nums = (int(weights_depth)) / 2;
- for(int d = 0; d < nums; ++d)
- {
- vec2 vec2_w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter);
-
- w1 = vec2_w.x;
- vec4 r1 = CONVOLVE(src_iter, w1);
- pixels += r1;
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
-
- w2 = vec2_w.y;
- vec4 r2 = CONVOLVE(src_iter, w2);
- pixels += r2;
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z * uint(2));
- }
-#else /* WEIGHTS_OPTIMIZATION */
- float w;
- for(int d = 0; d < int(weights_depth); ++d)
- {
- w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter).x;
-
- vec4 r = CONVOLVE(src_iter, w);
- pixels += r;
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z);
- }
-#endif /* WEIGHTS_OPTIMIZATION */
-
-#ifdef BIAS
- vec2 vec2_b;
- float b;
-
- vec2_b = LOAD_UNPACK2_HALF(biases_ptr, VECTOR_OFFSET(biases_iter, z_index));
-
- if(z_index % uint(2) == uint(0))
- {
- b = vec2_b.x;
- }
- else
- {
- b = vec2_b.y;
- }
-
- pixels += b;
-#endif /* BIAS */
-
-#ifdef FUSED_ACTIVATION
- pixels = ACT_OP(pixels);
-#endif /* FUSED_ACTIVATION */
-
- STORE_PACK4_CURRENT_ITEM_HALF(dst_ptr, dst_iter, pixels);
-}
-#elif defined(PROCESS_4X_2Y_1Z)
-TENSOR_DECLARATION(1, srcBuffer, uvec2, src_ptr, src_shift, 3, readonly);
-TENSOR_DECLARATION(2, dstBuffer, uvec2, dst_ptr, dst_shift, 3, writeonly);
-TENSOR_DECLARATION(3, weightsBuffer, uint, weights_ptr, weights_shift, 2, readonly);
-#ifdef BIAS
-TENSOR_DECLARATION(4, biasesBuffer, uint, biases_ptr, biases_shift, 2, readonly);
-#endif /* BIAS */
-
-#if STRIDE_X == 2
-#define CONVOLVE(s, w) convolve_stride2(s, w)
-#elif STRIDE_X == 1 /* STRIDE_X == 1 */
-#define CONVOLVE(s, w) convolve_stride1(s, w)
-#else /* STRIDE_X not equals 1 or 2 */
-#error STRIDE_X larger than 2 is not supported
-#endif /* STRIDE_X == 2 */
-
-vec4[2] convolve_stride1(ImageIterator src_iter, float w)
-{
- vec4 s[2];
- s[0] = LOAD_UNPACK4_CURRENT_ITEM_HALF(src_ptr, src_iter);
- s[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 0, int(STRIDE_Y)));
-
- s[0] *= w;
- s[1] *= w;
-
- return s;
-}
-
-vec4[2] convolve_stride2(ImageIterator src_iter, float w)
-{
- vec4 s1[2];
- vec4 s2[2];
- vec4 r[2];
-
- s1[0] = LOAD_UNPACK4_CURRENT_ITEM_HALF(src_ptr, src_iter);
- s1[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 4, 0));
- r[0] = vec4(s1[0].xz, s1[1].xz);
-
- s2[0] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 0, int(STRIDE_Y)));
- s2[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 4, int(STRIDE_Y)));
- r[1] = vec4(s2[0].xz, s2[1].xz);
-
- r[0] *= w;
- r[1] *= w;
-
- return r;
-}
-
-void main()
-{
- ImageIterator src_iter = CONVERT_TO_IMAGE_ITERATOR(src_attrs, src_shift);
- Tensor3DIterator weights_iter = CONVERT_TO_TENSOR3D_ITERATOR_NO_STEP(weights_attrs, weights_shift);
- Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift);
-
-#ifdef BIAS
- VectorIterator biases_iter = CONVERT_TO_VECTOR_ITERATOR_NO_STEP(biases_attrs, biases_shift);
-#endif /* BIAS */
-
- vec4 pixels[2];
- pixels[0] = vec4(0.f);
- pixels[1] = vec4(0.f);
-
- uint z_index = gl_GlobalInvocationID.z;
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, z_index * weights_stride_w);
-
-#ifdef WEIGHTS_OPTIMIZATION
- float w1, w2;
- int nums = (int(weights_depth)) / 2;
- for(int d = 0; d < nums; ++d)
- {
- vec2 vec2_w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter);
-
- w1 = vec2_w.x;
- vec4 r1[2] = CONVOLVE(src_iter, w1);
- pixels[0] += r1[0];
- pixels[1] += r1[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
-
- w2 = vec2_w.y;
- vec4 r2[2] = CONVOLVE(src_iter, w2);
- pixels[0] += r2[0];
- pixels[1] += r2[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z * uint(2));
- }
-#else /* WEIGHTS_OPTIMIZATION */
- float w;
- for(int d = 0; d < int(weights_depth); ++d)
- {
- w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter).x;
-
- vec4 r[2] = CONVOLVE(src_iter, w);
- pixels[0] += r[0];
- pixels[1] += r[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z);
- }
-#endif /* WEIGHTS_OPTIMIZATION */
-
-#ifdef BIAS
- vec2 vec2_b;
- float b;
-
- vec2_b = LOAD_UNPACK2_HALF(biases_ptr, VECTOR_OFFSET(biases_iter, z_index));
-
- if(z_index % uint(2) == uint(0))
- {
- b = vec2_b.x;
- }
- else
- {
- b = vec2_b.y;
- }
-
- pixels[0] += b;
- pixels[1] += b;
-#endif /* BIAS */
-
-#ifdef FUSED_ACTIVATION
- pixels[0] = ACT_OP(pixels[0]);
- pixels[1] = ACT_OP(pixels[1]);
-#endif /* FUSED_ACTIVATION */
-
- STORE_PACK4_CURRENT_ITEM_HALF(dst_ptr, dst_iter, pixels[0]);
- STORE_PACK4_HALF(dst_ptr, TENSOR3D_OFFSET(dst_iter, 0, 1, 0), pixels[1]);
-}
-#elif defined(PROCESS_4X_3Y_1Z)
-TENSOR_DECLARATION(1, srcBuffer, uvec2, src_ptr, src_shift, 3, readonly);
-TENSOR_DECLARATION(2, dstBuffer, uvec2, dst_ptr, dst_shift, 3, writeonly);
-TENSOR_DECLARATION(3, weightsBuffer, uint, weights_ptr, weights_shift, 2, readonly);
-#ifdef BIAS
-TENSOR_DECLARATION(4, biasesBuffer, uint, biases_ptr, biases_shift, 2, readonly);
-#endif /* BIAS */
-
-#if STRIDE_X == 2
-#define CONVOLVE(s, w) convolve_stride2(s, w)
-#elif STRIDE_X == 1 /* STRIDE_X == 1 */
-#define CONVOLVE(s, w) convolve_stride1(s, w)
-#else /* STRIDE_X not equals 1 or 2 */
-#error STRIDE_X larger than 2 is not supported
-#endif /* STRIDE_X == 2 */
-
-vec4[3] convolve_stride1(ImageIterator src_iter, float w)
-{
- vec4 s[3];
- s[0] = LOAD_UNPACK4_CURRENT_ITEM_HALF(src_ptr, src_iter);
- s[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 0, int(STRIDE_Y)));
- s[2] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 0, (2 * int(STRIDE_Y))));
-
- s[0] *= w;
- s[1] *= w;
- s[2] *= w;
-
- return s;
-}
-
-vec4[3] convolve_stride2(ImageIterator src_iter, float w)
-{
- vec4 s1[2];
- vec4 s2[2];
- vec4 s3[2];
- vec4 r[3];
-
- s1[0] = LOAD_UNPACK4_CURRENT_ITEM_HALF(src_ptr, src_iter);
- s1[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 4, 0));
- r[0] = vec4(s1[0].xz, s1[1].xz);
-
- s2[0] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 0, int(STRIDE_Y)));
- s2[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 4, int(STRIDE_Y)));
- r[1] = vec4(s2[0].xz, s2[1].xz);
-
- s3[0] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 0, (2 * int(STRIDE_Y))));
- s3[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 4, (2 * int(STRIDE_Y))));
- r[2] = vec4(s3[0].xz, s3[1].xz);
-
- r[0] *= w;
- r[1] *= w;
- r[2] *= w;
-
- return r;
-}
-
-void main()
-{
- ImageIterator src_iter = CONVERT_TO_IMAGE_ITERATOR(src_attrs, src_shift);
- Tensor3DIterator weights_iter = CONVERT_TO_TENSOR3D_ITERATOR_NO_STEP(weights_attrs, weights_shift);
- Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift);
-
-#ifdef BIAS
- VectorIterator biases_iter = CONVERT_TO_VECTOR_ITERATOR_NO_STEP(biases_attrs, biases_shift);
-#endif /* BIAS */
-
- vec4 pixels[3];
- pixels[0] = vec4(0.f);
- pixels[1] = vec4(0.f);
- pixels[2] = vec4(0.f);
-
- uint z_index = gl_GlobalInvocationID.z;
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, z_index * weights_stride_w);
-
-#ifdef WEIGHTS_OPTIMIZATION
- float w1, w2;
- int nums = (int(weights_depth)) / 2;
- for(int d = 0; d < nums; ++d)
- {
- vec2 vec2_w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter);
-
- w1 = vec2_w.x;
- vec4 r1[3] = CONVOLVE(src_iter, w1);
- pixels[0] += r1[0];
- pixels[1] += r1[1];
- pixels[2] += r1[2];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
-
- w2 = vec2_w.y;
- vec4 r2[3] = CONVOLVE(src_iter, w2);
- pixels[0] += r2[0];
- pixels[1] += r2[1];
- pixels[2] += r2[2];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z * uint(2));
- }
-#else /* WEIGHTS_OPTIMIZATION */
- float w;
- for(int d = 0; d < int(weights_depth); ++d)
- {
- w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter).x;
-
- vec4 r[3] = CONVOLVE(src_iter, w);
- pixels[0] += r[0];
- pixels[1] += r[1];
- pixels[2] += r[2];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z);
- }
-#endif /* WEIGHTS_OPTIMIZATION */
-
-#ifdef BIAS
- vec2 vec2_b;
- float b;
-
- vec2_b = LOAD_UNPACK2_HALF(biases_ptr, VECTOR_OFFSET(biases_iter, z_index));
-
- if(z_index % uint(2) == uint(0))
- {
- b = vec2_b.x;
- }
- else
- {
- b = vec2_b.y;
- }
-
- pixels[0] += b;
- pixels[1] += b;
- pixels[2] += b;
-#endif /* BIAS */
-
-#ifdef FUSED_ACTIVATION
- pixels[0] = ACT_OP(pixels[0]);
- pixels[1] = ACT_OP(pixels[1]);
- pixels[2] = ACT_OP(pixels[2]);
-#endif /* FUSED_ACTIVATION */
-
- STORE_PACK4_CURRENT_ITEM_HALF(dst_ptr, dst_iter, pixels[0]);
- STORE_PACK4_HALF(dst_ptr, TENSOR3D_OFFSET(dst_iter, 0, 1, 0), pixels[1]);
- STORE_PACK4_HALF(dst_ptr, TENSOR3D_OFFSET(dst_iter, 0, 2, 0), pixels[2]);
-}
-#elif defined(PROCESS_4X_4Y_1Z)
-TENSOR_DECLARATION(1, srcBuffer, uvec2, src_ptr, src_shift, 3, readonly);
-TENSOR_DECLARATION(2, dstBuffer, uvec2, dst_ptr, dst_shift, 3, writeonly);
-TENSOR_DECLARATION(3, weightsBuffer, uint, weights_ptr, weights_shift, 2, readonly);
-#ifdef BIAS
-TENSOR_DECLARATION(4, biasesBuffer, uint, biases_ptr, biases_shift, 2, readonly);
-#endif /* BIAS */
-
-#if STRIDE_X == 2
-#define CONVOLVE(s, w, x1, y1) convolve_stride2(s, w, x1, y1)
-#elif STRIDE_X == 1 /* STRIDE_X == 1 */
-#define CONVOLVE(s, w, x1, y1) convolve_stride1(s, w, x1, y1)
-#else /* STRIDE_X not equals 1 or 2 */
-#error STRIDE_X larger than 2 is not supported
-#endif /* STRIDE_X == 2 */
-
-vec4[2] convolve_stride1(ImageIterator src_iter, float w, int x1, int y1)
-{
- vec4 s[2];
- s[0] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, x1, y1));
- s[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, x1, (y1 + int(STRIDE_Y))));
-
- s[0] *= w;
- s[1] *= w;
-
- return s;
-}
-
-vec4[2] convolve_stride2(ImageIterator src_iter, float w, int x1, int y1)
-{
- vec4 s1[2];
- vec4 s2[2];
- vec4 r[2];
-
- s1[0] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, x1, y1));
- s1[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, (4 + x1), y1));
- r[0] = vec4(s1[0].xz, s1[1].xz);
-
- s2[0] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, x1, (y1 + int(STRIDE_Y))));
- s2[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, (4 + x1), (y1 + int(STRIDE_Y))));
- r[1] = vec4(s2[0].xz, s2[1].xz);
-
- r[0] *= w;
- r[1] *= w;
-
- return r;
-}
-
-void main()
-{
- ImageIterator src_iter = CONVERT_TO_IMAGE_ITERATOR(src_attrs, src_shift);
- Tensor3DIterator weights_iter = CONVERT_TO_TENSOR3D_ITERATOR_NO_STEP(weights_attrs, weights_shift);
- Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift);
-
-#ifdef BIAS
- VectorIterator biases_iter = CONVERT_TO_VECTOR_ITERATOR_NO_STEP(biases_attrs, biases_shift);
-#endif /* BIAS */
-
- vec4 pixels[2];
- vec4 pixels1[2];
- pixels[0] = vec4(0.f);
- pixels[1] = vec4(0.f);
- pixels1[0] = vec4(0.f);
- pixels1[1] = vec4(0.f);
-
- uint z_index = gl_GlobalInvocationID.z;
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, z_index * weights_stride_w);
-
-#ifdef WEIGHTS_OPTIMIZATION
- float w1, w2;
- int nums = (int(weights_depth)) / 2;
- for(int d = 0; d < nums; ++d)
- {
- vec2 vec2_w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter);
-
- w1 = vec2_w.x;
- vec4 r1[2] = CONVOLVE(src_iter, w1, 0, 0);
- vec4 r2[2] = CONVOLVE(src_iter, w1, 0, (2 * int(STRIDE_Y)));
- pixels[0] += r1[0];
- pixels[1] += r1[1];
- pixels1[0] += r2[0];
- pixels1[1] += r2[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
-
- w2 = vec2_w.y;
- vec4 r3[2] = CONVOLVE(src_iter, w2, 0, 0);
- vec4 r4[2] = CONVOLVE(src_iter, w2, 0, (2 * int(STRIDE_Y)));
- pixels[0] += r3[0];
- pixels[1] += r3[1];
- pixels1[0] += r4[0];
- pixels1[1] += r4[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z * uint(2));
- }
-#else /* WEIGHTS_OPTIMIZATION */
- float w;
- for(int d = 0; d < int(weights_depth); ++d)
- {
- w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter).x;
-
- vec4 r1[2] = CONVOLVE(src_iter, w, 0, 0);
- vec4 r2[2] = CONVOLVE(src_iter, w, 0, (2 * int(STRIDE_Y)));
- pixels[0] += r1[0];
- pixels[1] += r1[1];
- pixels1[0] += r2[0];
- pixels1[1] += r2[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z);
- }
-#endif /* WEIGHTS_OPTIMIZATION */
-
-#ifdef BIAS
- vec2 vec2_b;
- float b;
-
- vec2_b = LOAD_UNPACK2_HALF(biases_ptr, VECTOR_OFFSET(biases_iter, z_index));
-
- if(z_index % uint(2) == uint(0))
- {
- b = vec2_b.x;
- }
- else
- {
- b = vec2_b.y;
- }
-
- pixels[0] += b;
- pixels[1] += b;
- pixels1[0] += b;
- pixels1[1] += b;
-#endif /* BIAS */
-
-#ifdef FUSED_ACTIVATION
- pixels[0] = ACT_OP(pixels[0]);
- pixels[1] = ACT_OP(pixels[1]);
- pixels1[0] = ACT_OP(pixels1[0]);
- pixels1[1] = ACT_OP(pixels1[1]);
-#endif /* FUSED_ACTIVATION */
-
- STORE_PACK4_CURRENT_ITEM_HALF(dst_ptr, dst_iter, pixels[0]);
- STORE_PACK4_HALF(dst_ptr, TENSOR3D_OFFSET(dst_iter, 0, 1, 0), pixels[1]);
- STORE_PACK4_HALF(dst_ptr, TENSOR3D_OFFSET(dst_iter, 0, 2, 0), pixels1[0]);
- STORE_PACK4_HALF(dst_ptr, TENSOR3D_OFFSET(dst_iter, 0, 3, 0), pixels1[1]);
-}
-#elif defined(PROCESS_4X_2Y_2Z)
-TENSOR_DECLARATION(1, srcBuffer, uvec2, src_ptr, src_shift, 3, readonly);
-TENSOR_DECLARATION(2, dstBuffer, uvec2, dst_ptr, dst_shift, 3, writeonly);
-TENSOR_DECLARATION(3, weightsBuffer, uint, weights_ptr, weights_shift, 2, readonly);
-#ifdef BIAS
-TENSOR_DECLARATION(4, biasesBuffer, uint, biases_ptr, biases_shift, 2, readonly);
-#endif /* BIAS */
-
-#if STRIDE_X == 2
-#define CONVOLVE(s, w) convolve_stride2(s, w)
-#elif STRIDE_X == 1 /* STRIDE_X == 1 */
-#define CONVOLVE(s, w) convolve_stride1(s, w)
-#else /* STRIDE_X not equals 1 or 2 */
-#error STRIDE_X larger than 2 is not supported
-#endif /* STRIDE_X == 2 */
-
-vec4[2] convolve_stride1(ImageIterator src_iter, float w)
-{
- vec4 s[2];
- s[0] = LOAD_UNPACK4_CURRENT_ITEM_HALF(src_ptr, src_iter);
- s[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 0, int(STRIDE_Y)));
-
- s[0] *= w;
- s[1] *= w;
-
- return s;
-}
-
-vec4[2] convolve_stride2(ImageIterator src_iter, float w)
-{
- vec4 s1[2];
- vec4 s2[2];
- vec4 r[2];
-
- s1[0] = LOAD_UNPACK4_CURRENT_ITEM_HALF(src_ptr, src_iter);
- s1[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 4, 0));
- r[0] = vec4(s1[0].xz, s1[1].xz);
-
- s2[0] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 0, int(STRIDE_Y)));
- s2[1] = LOAD_UNPACK4_HALF(src_ptr, IMAGE_OFFSET(src_iter, 4, int(STRIDE_Y)));
- r[1] = vec4(s2[0].xz, s2[1].xz);
-
- r[0] *= w;
- r[1] *= w;
-
- return r;
-}
-
-void main()
-{
- ImageIterator src_iter = CONVERT_TO_IMAGE_ITERATOR(src_attrs, src_shift);
- Tensor3DIterator weights_iter = CONVERT_TO_TENSOR3D_ITERATOR_NO_STEP(weights_attrs, weights_shift);
- Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift);
-
-#ifdef BIAS
- VectorIterator biases_iter = CONVERT_TO_VECTOR_ITERATOR_NO_STEP(biases_attrs, biases_shift);
-#endif /* BIAS */
-
- uint z_base_index = uint(gl_GlobalInvocationID.z) << uint(1);
-
- // store orginal src current offset
- int s_offset_in_bytes = src_iter.current_offset_in_bytes;
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, z_base_index * weights_stride_w);
-
- for(int z = 0; z < 2; ++z)
- {
- uint z_index = z_base_index + uint(z);
-
- src_iter.current_offset_in_bytes = s_offset_in_bytes;
-
- vec4 pixels[2];
- pixels[0] = vec4(0.f);
- pixels[1] = vec4(0.f);
-
-#ifdef WEIGHTS_OPTIMIZATION
- float w1, w2;
- int nums = (int(weights_depth)) / 2;
- for(int d = 0; d < nums; ++d)
- {
- vec2 vec2_w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter);
-
- w1 = vec2_w.x;
- vec4 r1[2] = CONVOLVE(src_iter, w1);
- pixels[0] += r1[0];
- pixels[1] += r1[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
-
- w2 = vec2_w.y;
- vec4 r2[2] = CONVOLVE(src_iter, w2);
- pixels[0] += r2[0];
- pixels[1] += r2[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z * uint(2));
- }
-#else /* WEIGHTS_OPTIMIZATION */
- float w;
- for(int d = 0; d < int(weights_depth); ++d)
- {
- w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter).x;
-
- vec4 r[2] = CONVOLVE(src_iter, w);
- pixels[0] += r[0];
- pixels[1] += r[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z);
- }
-#endif /* WEIGHTS_OPTIMIZATION */
-
-#ifdef BIAS
- vec2 vec2_b;
- float b;
-
- vec2_b = LOAD_UNPACK2_HALF(biases_ptr, VECTOR_OFFSET(biases_iter, z_index));
-
- if(z_index % uint(2) == uint(0))
- {
- b = vec2_b.x;
- }
- else
- {
- b = vec2_b.y;
- }
-
- pixels[0] += b;
- pixels[1] += b;
-#endif /* BIAS */
-
-#ifdef FUSED_ACTIVATION
- pixels[0] = ACT_OP(pixels[0]);
- pixels[1] = ACT_OP(pixels[1]);
-#endif /* FUSED_ACTIVATION */
-
- STORE_PACK4_CURRENT_ITEM_HALF(dst_ptr, dst_iter, pixels[0]);
- STORE_PACK4_HALF(dst_ptr, TENSOR3D_OFFSET(dst_iter, 0, 1, 0), pixels[1]);
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(dst_iter, dst_attrs.stride_z);
- }
-}
-#elif defined(PROCESS_8X_1Y_1Z)
-TENSOR_DECLARATION(1, srcBuffer, uvec4, src_ptr, src_shift, 4, readonly);
-TENSOR_DECLARATION(2, dstBuffer, uvec4, dst_ptr, dst_shift, 4, writeonly);
-TENSOR_DECLARATION(3, weightsBuffer, uint, weights_ptr, weights_shift, 2, readonly);
-#ifdef BIAS
-TENSOR_DECLARATION(4, biasesBuffer, uint, biases_ptr, biases_shift, 2, readonly);
-#endif /* BIAS */
-
-#if STRIDE_X == 2
-#define CONVOLVE(s, w) convolve_stride2(s, w)
-#elif STRIDE_X == 1 /* STRIDE_X == 1 */
-#define CONVOLVE(s, w) convolve_stride1(s, w)
-#else /* STRIDE_X not equals 1 or 2 */
-#error STRIDE_X larger than 2 is not supported
-#endif /* STRIDE_X == 2 */
-
-vec4[2] convolve_stride1(ImageIterator src_iter, float w)
-{
- vec4 s[2];
- s = LOAD_UNPACK8_CURRENT_ITEM_HALF(src_ptr, src_iter);
-
- s[0] *= w;
- s[1] *= w;
-
- return s;
-}
-
-vec4[2] convolve_stride2(ImageIterator src_iter, float w)
-{
- vec4 s1[2];
- vec4 s2[2];
- vec4 r[2];
-
- s1 = LOAD_UNPACK8_CURRENT_ITEM_HALF(src_ptr, src_iter);
- r[0] = vec4(s1[0].xz, s1[1].xz);
- s2 = LOAD_UNPACK8_HALF(src_ptr, IMAGE_OFFSET(src_iter, 8, 0));
- r[1] = vec4(s2[0].xz, s2[1].xz);
-
- r[0] *= w;
- r[1] *= w;
-
- return r;
-}
-
-void main()
-{
- ImageIterator src_iter = CONVERT_TO_IMAGE_ITERATOR(src_attrs, src_shift);
- Tensor3DIterator weights_iter = CONVERT_TO_TENSOR3D_ITERATOR_NO_STEP(weights_attrs, weights_shift);
- Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift);
-
-#ifdef BIAS
- VectorIterator biases_iter = CONVERT_TO_VECTOR_ITERATOR_NO_STEP(biases_attrs, biases_shift);
-#endif /* BIAS */
-
- vec4 pixels[2];
- pixels[0] = vec4(0.f);
- pixels[1] = vec4(0.f);
-
- uint z_index = gl_GlobalInvocationID.z;
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, z_index * weights_stride_w);
-
-#ifdef WEIGHTS_OPTIMIZATION
- float w1, w2;
- int nums = (int(weights_depth)) / 2;
- for(int d = 0; d < nums; ++d)
- {
- vec2 vec2_w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter);
-
- w1 = vec2_w.x;
- vec4 r1[2] = CONVOLVE(src_iter, w1);
- pixels[0] += r1[0];
- pixels[1] += r1[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
-
- w2 = vec2_w.y;
- vec4 r2[2] = CONVOLVE(src_iter, w2);
- pixels[0] += r2[0];
- pixels[1] += r2[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z * uint(2));
- }
-#else /* WEIGHTS_OPTIMIZATION */
- float w;
- for(int d = 0; d < int(weights_depth); ++d)
- {
- w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter).x;
-
- vec4 r[2] = CONVOLVE(src_iter, w);
- pixels[0] += r[0];
- pixels[1] += r[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z);
- }
-#endif /* WEIGHTS_OPTIMIZATION */
-
-#ifdef BIAS
- vec2 vec2_b;
- float b;
-
- vec2_b = LOAD_UNPACK2_HALF(biases_ptr, VECTOR_OFFSET(biases_iter, z_index));
-
- if(z_index % uint(2) == uint(0))
- {
- b = vec2_b.x;
- }
- else
- {
- b = vec2_b.y;
- }
-
- pixels[0] += b;
- pixels[1] += b;
-#endif /* BIAS */
-
-#ifdef FUSED_ACTIVATION
- pixels[0] = ACT_OP(pixels[0]);
- pixels[1] = ACT_OP(pixels[1]);
-#endif /* FUSED_ACTIVATION */
-
- STORE_PACK8_CURRENT_ITEM_HALF(dst_ptr, dst_iter, pixels);
-}
-#elif defined(PROCESS_8X_2Y_1Z)
-TENSOR_DECLARATION(1, srcBuffer, uvec4, src_ptr, src_shift, 4, readonly);
-TENSOR_DECLARATION(2, dstBuffer, uvec4, dst_ptr, dst_shift, 4, writeonly);
-TENSOR_DECLARATION(3, weightsBuffer, uint, weights_ptr, weights_shift, 2, readonly);
-#ifdef BIAS
-TENSOR_DECLARATION(4, biasesBuffer, uint, biases_ptr, biases_shift, 2, readonly);
-#endif /* BIAS */
-
-#if STRIDE_X == 2
-#define CONVOLVE(s, w, x1, y1) convolve_stride2(s, w, x1, y1)
-#elif STRIDE_X == 1 /* STRIDE_X == 1 */
-#define CONVOLVE(s, w, x1, y1) convolve_stride1(s, w, x1, y1)
-#else /* STRIDE_X not equals 1 or 2 */
-#error STRIDE_X larger than 2 is not supported
-#endif /* STRIDE_X == 2 */
-
-vec4[2] convolve_stride1(ImageIterator src_iter, float w, int x1, int y1)
-{
- vec4 s[2];
- s = LOAD_UNPACK8_HALF(src_ptr, IMAGE_OFFSET(src_iter, x1, y1));
-
- s[0] *= w;
- s[1] *= w;
-
- return s;
-}
-
-vec4[2] convolve_stride2(ImageIterator src_iter, float w, int x1, int y1)
-{
- vec4 s1[2];
- vec4 s2[2];
- vec4 r[2];
-
- s1 = LOAD_UNPACK8_HALF(src_ptr, IMAGE_OFFSET(src_iter, x1, y1));
- r[0] = vec4(s1[0].xz, s1[1].xz);
- s2 = LOAD_UNPACK8_HALF(src_ptr, IMAGE_OFFSET(src_iter, (8 + x1), y1));
- r[1] = vec4(s2[0].xz, s2[1].xz);
-
- r[0] *= w;
- r[1] *= w;
-
- return r;
-}
-
-void main()
-{
- ImageIterator src_iter = CONVERT_TO_IMAGE_ITERATOR(src_attrs, src_shift);
- Tensor3DIterator weights_iter = CONVERT_TO_TENSOR3D_ITERATOR_NO_STEP(weights_attrs, weights_shift);
- Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift);
-
-#ifdef BIAS
- VectorIterator biases_iter = CONVERT_TO_VECTOR_ITERATOR_NO_STEP(biases_attrs, biases_shift);
-#endif /* BIAS */
-
- vec4 pixels[2];
- vec4 pixels1[2];
- pixels[0] = vec4(0.f);
- pixels[1] = vec4(0.f);
- pixels1[0] = vec4(0.f);
- pixels1[1] = vec4(0.f);
-
- uint z_index = gl_GlobalInvocationID.z;
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, z_index * weights_stride_w);
-
-#ifdef WEIGHTS_OPTIMIZATION
- float w1, w2;
- int nums = (int(weights_depth)) / 2;
- for(int d = 0; d < nums; ++d)
- {
- vec2 vec2_w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter);
-
- w1 = vec2_w.x;
- vec4 r1[2] = CONVOLVE(src_iter, w1, 0, 0);
- vec4 r2[2] = CONVOLVE(src_iter, w1, 0, (int(STRIDE_Y)));
- pixels[0] += r1[0];
- pixels[1] += r1[1];
- pixels1[0] += r2[0];
- pixels1[1] += r2[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
-
- w2 = vec2_w.y;
- vec4 r3[2] = CONVOLVE(src_iter, w2, 0, 0);
- vec4 r4[2] = CONVOLVE(src_iter, w2, 0, (int(STRIDE_Y)));
- pixels[0] += r3[0];
- pixels[1] += r3[1];
- pixels1[0] += r4[0];
- pixels1[1] += r4[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z * uint(2));
- }
-#else /* WEIGHTS_OPTIMIZATION */
- float w;
- for(int d = 0; d < int(weights_depth); ++d)
- {
- w = LOAD_UNPACK2_CURRENT_ITEM_HALF(weights_ptr, weights_iter).x;
-
- vec4 r1[2] = CONVOLVE(src_iter, w, 0, 0);
- vec4 r2[2] = CONVOLVE(src_iter, w, 0, (int(STRIDE_Y)));
- pixels[0] += r1[0];
- pixels[1] += r1[1];
- pixels1[0] += r2[0];
- pixels1[1] += r2[1];
-
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(src_iter, src_attrs.stride_z);
- TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, weights_attrs.stride_z);
- }
-#endif /* WEIGHTS_OPTIMIZATION */
-
-#ifdef BIAS
- vec2 vec2_b;
- float b;
-
- vec2_b = LOAD_UNPACK2_HALF(biases_ptr, VECTOR_OFFSET(biases_iter, z_index));
-
- if(z_index % uint(2) == uint(0))
- {
- b = vec2_b.x;
- }
- else
- {
- b = vec2_b.y;
- }
-
- pixels[0] += b;
- pixels[1] += b;
- pixels1[0] += b;
- pixels1[1] += b;
-#endif /* BIAS */
-
-#ifdef FUSED_ACTIVATION
- pixels[0] = ACT_OP(pixels[0]);
- pixels[1] = ACT_OP(pixels[1]);
- pixels1[0] = ACT_OP(pixels1[0]);
- pixels1[1] = ACT_OP(pixels1[1]);
-#endif /* FUSED_ACTIVATION */
-
- STORE_PACK8_CURRENT_ITEM_HALF(dst_ptr, dst_iter, pixels);
- STORE_PACK8_HALF(dst_ptr, TENSOR3D_OFFSET(dst_iter, 0, 1, 0), pixels1);
-}
-#endif /* PROCESS_4X_1Y_1Z */
-#else /* DATA_TYPE_FP32 */
-#error Data type not supported
-#endif /* DATA_TYPE_FP32 */