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diff --git a/src/core/CL/cl_kernels/pixelwise_mul_float.cl b/src/core/CL/cl_kernels/pixelwise_mul_float.cl
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-/*
- * Copyright (c) 2016-2021 Arm Limited.
- *
- * SPDX-License-Identifier: MIT
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-#include "helpers.h"
-
-#ifdef SATURATE
-#define CONVERT_OP_FLOAT_STR(x, type, round) (convert_##type##_sat##round(x))
-#else /* SATURATE */
-#define CONVERT_OP_FLOAT_STR(x, type, round) (convert_##type##round(x))
-#endif /* SATURATE */
-#define CONVERT_OP_FLOAT(x, type, round) CONVERT_OP_FLOAT_STR(x, type, round)
-
-#if defined(DATA_TYPE_IN1) && defined(DATA_TYPE_IN2) && defined(ACC_DATA_TYPE) && defined(DATA_TYPE_OUT)
-
-#if defined(ACTIVATION_TYPE)
-#include "activation_float_helpers.h"
-#endif // defined(ACTIVATION_TYPE)
-
-#define VEC_ACC_TYPE VEC_DATA_TYPE(ACC_DATA_TYPE, VEC_SIZE_OUT)
-#define VEC_OUT_TYPE VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE_OUT)
-#define VEC_FLOAT VEC_DATA_TYPE(float, VEC_SIZE_OUT)
-
-/** Performs a pixelwise multiplication with float scale of either integer or float inputs.
- *
- * @attention The inputs and output data types need to be passed at compile time using -DDATA_TYPE_IN1, -DDATA_TYPE_IN2 and -DDATA_TYPE_OUT:
- * e.g. -DDATA_TYPE_IN1=uchar -DDATA_TYPE_IN2=ushort -DDATA_TYPE_OUT=short
- * @attention The data type of the intermediate result of the multiplication should passed as well using -DACC_DATA_TYPE.
- * e.g. If one of inputs is S16 -DACC_DATA_TYPE=int should be passed else -DACC_DATA_TYPE=short.
- * @attention -DDATA_TYPE_FLOAT must be passed if floating point inputs are provided.
- *
- * @param[in] in1_ptr Pointer to the source image. Supported data types: U8, S16, F16, F32
- * @param[in] in1_stride_x Stride of the source image in X dimension (in bytes)
- * @param[in] in1_step_x in1_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] in1_stride_y Stride of the source image in Y dimension (in bytes)
- * @param[in] in1_step_y in1_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] in1_stride_z Stride of the source image in Y dimension (in bytes)
- * @param[in] in1_step_z in1_stride_z * number of elements along Y processed per workitem(in bytes)
- * @param[in] in1_offset_first_element_in_bytes The offset of the first element in the source image
- * @param[in] in2_ptr Pointer to the source image. Supported data types: U8, S16, F16, F32
- * @param[in] in2_stride_x Stride of the source image in X dimension (in bytes)
- * @param[in] in2_step_x in2_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] in2_stride_y Stride of the source image in Y dimension (in bytes)
- * @param[in] in2_step_y in2_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] in2_stride_z Stride of the source image in Y dimension (in bytes)
- * @param[in] in2_step_z in2_stride_z * number of elements along Y processed per workitem(in bytes)
- * @param[in] in2_offset_first_element_in_bytes The offset of the first element in the source image
- * @param[out] out_ptr Pointer to the destination image. Supported data types: U8, S16, F16, F32
- * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
- * @param[in] out_step_x out_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes)
- * @param[in] out_step_y out_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] out_stride_z Stride of the destination image in Y dimension (in bytes)
- * @param[in] out_step_z out_stride_z * number of elements along Y processed per workitem(in bytes)
- * @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination image
- * @param[in] scale Float scaling factor. Supported data types: F32
- */
-__kernel void pixelwise_mul_float(
- TENSOR3D_DECLARATION(in1),
- TENSOR3D_DECLARATION(in2),
- TENSOR3D_DECLARATION(out),
- const float scale)
-{
- // Get pixels pointer
- size_t x = max((int)(get_global_id(0) * VEC_SIZE_OUT - (VEC_SIZE_OUT - VEC_SIZE_LEFTOVER) % VEC_SIZE_OUT), 0);
- size_t y = get_global_id(1);
- size_t z = get_global_id(2);
-
- __global uchar *in1_addr = in1_ptr + in1_offset_first_element_in_bytes + x * in1_stride_x + y * in1_stride_y + z * in1_stride_z;
- __global uchar *in2_addr = in2_ptr + in2_offset_first_element_in_bytes + x * in2_stride_x + y * in2_stride_y + z * in2_stride_z;
- __global uchar *out_addr = out_ptr + out_offset_first_element_in_bytes + x * out_stride_x + y * out_stride_y + z * out_stride_z;
-
- // Load data
- VEC_ACC_TYPE in1_data = CONVERT((VEC_DATA_TYPE(DATA_TYPE_IN1, VEC_SIZE_OUT))(VLOAD(VEC_SIZE_IN1)(0, (__global DATA_TYPE_IN1 *)in1_addr)), VEC_ACC_TYPE);
- VEC_ACC_TYPE in2_data = CONVERT((VEC_DATA_TYPE(DATA_TYPE_IN2, VEC_SIZE_OUT))(VLOAD(VEC_SIZE_IN2)(0, (__global DATA_TYPE_IN2 *)in2_addr)), VEC_ACC_TYPE);
-
- // Perform multiplication
-#ifdef DATA_TYPE_FLOAT
- VEC_OUT_TYPE res0 = CONVERT(in1_data * in2_data * (ACC_DATA_TYPE)scale, VEC_OUT_TYPE);
-#else /* DATA_TYPE_FLOAT */
- VEC_OUT_TYPE res0 = CONVERT_OP_FLOAT(CONVERT_OP_FLOAT((CONVERT(in1_data * in2_data, VEC_FLOAT) * scale), VEC_ACC_TYPE, ROUND), VEC_OUT_TYPE, ROUND);
-#endif /* DATA_TYPE_FLOAT */
-
-#if defined(ACTIVATION_TYPE)
- res0 = ACTIVATION(ACTIVATION_TYPE, DATA_TYPE_OUT, VEC_SIZE_OUT, res0, A_VAL, B_VAL);
-#endif // defined(ACTIVATION_TYPE)
-
- STORE_VECTOR_SELECT(res, DATA_TYPE_OUT, out_addr, VEC_SIZE_OUT, VEC_SIZE_LEFTOVER, VEC_SIZE_LEFTOVER != 0 && get_global_id(0) == 0);
-}
-#endif /* defined(DATA_TYPE_IN1) && defined(DATA_TYPE_IN2) && defined(ACC_DATA_TYPE) && defined(DATA_TYPE_OUT) */
-
-#if defined(DATA_TYPE)
-
-/** Performs a pixelwise multiplication of complex float values
- *
- * @param[in] in1_ptr Pointer to the source image. Supported data types: F16/F32
- * @param[in] in1_stride_x Stride of the source image in X dimension (in bytes)
- * @param[in] in1_step_x in1_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] in1_stride_y Stride of the source image in Y dimension (in bytes)
- * @param[in] in1_step_y in1_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] in1_stride_z Stride of the source image in Y dimension (in bytes)
- * @param[in] in1_step_z in1_stride_z * number of elements along Y processed per workitem(in bytes)
- * @param[in] in1_offset_first_element_in_bytes The offset of the first element in the source image
- * @param[in] in2_ptr Pointer to the source image. Supported data types: same as @p in1_ptr
- * @param[in] in2_stride_x Stride of the source image in X dimension (in bytes)
- * @param[in] in2_step_x in2_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] in2_stride_y Stride of the source image in Y dimension (in bytes)
- * @param[in] in2_step_y in2_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] in2_stride_z Stride of the source image in Y dimension (in bytes)
- * @param[in] in2_step_z in2_stride_z * number of elements along Y processed per workitem(in bytes)
- * @param[in] in2_offset_first_element_in_bytes The offset of the first element in the source image
- * @param[out] out_ptr Pointer to the destination image. Supported data types: same as @p in1_ptr
- * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
- * @param[in] out_step_x out_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes)
- * @param[in] out_step_y out_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] out_stride_z Stride of the destination image in Y dimension (in bytes)
- * @param[in] out_step_z out_stride_z * number of elements along Y processed per workitem(in bytes)
- * @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination image
- */
-__kernel void pixelwise_mul_complex(
- TENSOR3D_DECLARATION(in1),
- TENSOR3D_DECLARATION(in2),
- TENSOR3D_DECLARATION(out))
-{
- // Get pixels pointer
- Tensor3D in1 = CONVERT_TO_TENSOR3D_STRUCT(in1);
- Tensor3D in2 = CONVERT_TO_TENSOR3D_STRUCT(in2);
- Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(out);
-
- // Load data
- VEC_DATA_TYPE(DATA_TYPE, 2)
- vin1 = vload2(0, (__global DATA_TYPE *)in1.ptr);
- VEC_DATA_TYPE(DATA_TYPE, 2)
- vin2 = vload2(0, (__global DATA_TYPE *)in2.ptr);
-
- // Perform complex multiplication
- VEC_DATA_TYPE(DATA_TYPE, 2)
- res = { vin1.x *vin2.x - vin1.y * vin2.y, vin1.x *vin2.y + vin2.x * vin1.y };
-
-#if defined(ACTIVATION_TYPE)
- vstore2(ACTIVATION(ACTIVATION_TYPE, DATA_TYPE, VEC_SIZE_OUT, res, A_VAL, B_VAL), 0, (__global DATA_TYPE *)out.ptr);
-#else // defined(ACTIVATION_TYPE)
- // Store result
- vstore2(res, 0, (__global DATA_TYPE *)out.ptr);
-#endif // defined(ACTIVATION_TYPE)
-}
-
-#endif // defined(DATA_TYPE) \ No newline at end of file