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+/*
+ * Copyright (c) 2023 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "activation_float_helpers.h"
+#include "helpers.h"
+#include "tile_helpers.h"
+
+#ifdef BIAS
+// This function performs in-place bias addition for integer datatype when bias is enabled.
+// Note The tile's dimensions used for the LHS and RHS matrices (M0, N0) must be passed at compile time using -DN0, -DM0 (e.g. -DN0=8, -DM0=4).
+inline void perform_bias_addition(uchar *bias_ptr, uint bias_offset_first_element_in_bytes, TILE(int, M0, N0, acc), uint x)
+{
+ TILE(int, 1, N0, bias_tile);
+
+ // below expands to use bias_ptr and bias_offset_first_element_in_bytes
+ T_LOAD(int, 1, N0, BUFFER, bias, x, 0, 1, 0, bias_tile);
+
+ // c = c + bias[broadcasted]
+ T_ELTWISE_BROADCAST_ADD_X(int, M0, N0, acc, bias_tile, acc);
+}
+#endif // defined(BIAS)
+
+#define MMUL_BLOCK_SIZE (MMUL_M0 * MMUL_N0) // MMUL block size for the output matrix
+
+#if defined(MAT_MUL_NATIVE_QUANTIZED_MMUL_NT_NT)
+/** This OpenCL kernel performs the batch matrix multiplication (BatchMatMul): LHS non-transposed, RHS non-transposed - buffer only
+ *
+ * @note the "batch" here expresses the number of matrix multiplications to run in parallel. However, it
+ * should NOT be confused with the batch size of the model. For NHWC the "batch" is the "H" dimension
+ * @note The data type must be passed at compile time using -DDATA_TYPE (e.g. -DDATA_TYPE=uchar)
+ * @note The block's dimensions used for the LHS and RHS matrices (M0, N0 and K0) must be passed at
+ * compile time using -DN0, -DM0 and -DK0 (e.g. -DN0=8, -DM0=4, -DK0=4).
+ * @note The number of leftover outputs rows/columns must be passed using -DN0_LEFTOVER and -DM0_LEFTOVER
+ * (e.g. -DN0_LEFTOVER=2, -DM0_LEFTOVER=3)
+ * @note The dimensions M, N, K must be passed at compile time using -DK (e.g. -DM=5, -DN=8, -DK=6).
+ * K must be a multiple of 16.
+ * @note MMUL block sizes must be passed at compile time using -DMMUL_K0, -DMMUL_M0, -DMMUL_N0
+ * (e.g. -DMMUL_K0=16, -DMMUL_M0=4, -DMMUL_N0=4)
+ * @note If there is bias -DBIAS option must be passed at compile time
+ * @note Quantization offsets of lhs, rhs and dst tensors must be passed at compile time using -DLHS_OFFSET,
+ * -DRHS_OFFSET, -DDST_OFFSET (e.g. -DLHS_OFFSET=10, -DRHS_OFFSET=0, -DDST_OFFSET=-6)
+ * @note Effective quantization multiplier and shift for the destination tensor must be passed at compile time using
+ * -DDST_MULTIPLIER and -DDST_SHIFT (e.g. -DDST_MULTIPLIER=2091, -DST_SHIFT=8)
+ * @note The kernel name in uppercase must be passed at compile time (e.g. -DMAT_MUL_NATIVE_QUANTIZED_MMUL_NT_NT)
+ * @note Only the following configurations of M0, N0 and K0 are currently supported:
+ * - M0 > 0
+ * - N0 = 1, 2, 3, 4, 8, 16
+ * - K0 = 4
+ * @note For a generic view on how the MMUL works, see mat_mul_mmul.cl
+ *
+ * @param[in] lhs_ptr Pointer to the lhs matrix. Supported data types: QASYMM8_SIGNED/QASYMM8
+ * @param[in] lhs_stride_y Stride of the lhs matrix in Y (2nd) dimension (in bytes)
+ * @param[in] lhs_stride_z Stride of the lhs tensor in Z (3rd) dimension (in bytes)
+ * @param[in] lhs_w The width of the lhs tensor
+ * @param[in] lhs_h The height of the lhs tensor
+ * @param[in] lhs_n Number of the matrices (buffers) in the batch
+ * @param[in] lhs_offset_first_element_in_bytes The offset of the first element in the lhs matrix
+ * @param[in] rhs_ptr Pointer to the rhs matrix. Supported data types: same as @p lhs_ptr
+ * @param[in] rhs_stride_y Stride of the rhs matrix in Y (2nd) dimension (in bytes)
+ * @param[in] rhs_stride_z Stride of the rhs tensor in Z (3rd) dimension (in bytes)
+ * @param[in] rhs_w The width of the rhs tensor
+ * @param[in] rhs_h The height of the rhs tensor
+ * @param[in] rhs_n Number of the matrices (buffers) in the batch
+ * @param[in] rhs_offset_first_element_in_bytes The offset of the first element in the rhs matrix
+ * @param[in] bias_ptr (Optional) Pointer to the bias tensor. Supported data type: S32
+ * @param[in] bias_stride_y (Optional) Stride of the bias tensor in Y dimension (in bytes)
+ * @param[in] bias_stride_z (Optional) Stride of the bias tensor in Z dimension (in bytes)
+ * @param[in] bias_w (Optional) The size of the width dimension of the bias tensor
+ * @param[in] bias_h (Optional) The size of the height dimension of the bias tensor
+ * @param[in] bias_n (Optional) The size of the depth dimension of the bias tensor
+ * @param[in] bias_offset_first_element_in_bytes (Optional) The offset of the first element in the bias tensor
+ * @param[out] dst_ptr Pointer to the dst matrix. Supported data types: same as @p lhs_ptr
+ * @param[in] dst_stride_y Stride of the dst matrix in Y (2nd) dimension (in bytes)
+ * @param[in] dst_stride_z Stride of the dst tensor in Z (3rd) dimension (in bytes)
+ * @param[in] dst_w The width of the dst tensor
+ * @param[in] dst_h The height of the dst tensor
+ * @param[in] dst_n Number of the matrices (buffers) in the batch
+ * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the dst matrix
+ */
+__kernel void mat_mul_native_quantized_mmul_nt_nt(
+ TENSOR3D_T(lhs, BUFFER),
+ TENSOR3D_T(rhs, BUFFER),
+#ifdef BIAS
+ TENSOR3D_T(bias, BUFFER),
+#endif // defined(BIAS)
+ TENSOR3D_T(dst, BUFFER))
+{
+ // The explanation of how this kernel works is very similar to the explanation given in
+ // mat_mul_mmul.cl. The MMUL logic, and terminology is the same. The only difference is
+ // in quantization multiplication, the MMUL block sizes are (4 x 16) for Lhs matrix and
+ // (16 x 4) for Rhs matrix, resulting in (4 x 4) MMUL block size for the destination.
+ //
+ // Figures 1, 2 and 3 in the previous explanation works the same. Since the Lhs and Rhs
+ // MMUL block sizes are different in quantized extension, the thread access pattern is
+ // slightly different. We can redraw Figure 4 (Thread access pattern) as follows:
+ //
+ // (Modified Figure 4 from mat_mul_mmul.cl)
+ // Thread Access Layouts in LHS & RHS matrices
+ //
+ // LHS matrix
+ // 4 times 4 times 4 times 4 times
+ // _______________________________________________________________
+ // |T0_|T0_|T0_|T0_|T1_|T1_|T1_|T1_|T2_|T2_|T2_|T2_|T3_|T3_|T3_|T3_|
+ // |T0_| ... |
+ // M0 | . . |
+ // Times | . . |
+ // | . . |
+ // |T0_|T0_|T0_|T0_|T1_|T1_|T1_|T1_|T2_|T2_|T2_|T2_|T3_|T3_|T3_|T3_|
+ // |T4_|T4_|T4_|T4_|T5_|T5_|T5_|T5_|T6_|T6_|T6_|T6_|T7_|T7_|T7_|T7_|
+ // |T4_|T4_|T4_|T4_|T5_|T5_|T5_|T5_|T6_|T6_|T6_|T6_|T7_|T7_|T7_|T7_|
+ // M0 | . . |
+ // Times | . . |
+ // | . . |
+ // |T4_|T4_|T4_|T4_|T5_|T5_|T5_|T5_|T6_|T6_|T6_|T6_|T7_|T7_|T7_|T7_|
+ // |T8_|T8_|T8_|T8_|T9_|T9_|T9_|T9_|T10|T10|T10|T10|T11|T11|T11|T11|
+ // M0 | . |
+ // Times | . |
+ // | . |
+ // |T8_|T8_|T8_|T8_|T9_|T9_|T9_|T9_|T10|T10|T10|T10|T11|T11|T11|T11|
+ // M0 | . |
+ // Times | . |
+ // | . |
+ // |T12|T12|T12|T12|T13|T13|T13|T13|T14|T14|T14|T14|T15|T15|T15|T15|
+ //
+ //
+ // RHS Matrix
+ //
+ // __________N0 times______N0 times____________________N0 times_______
+ // |__T0__| ... |__T0__|__T1__| ... |__T1__| ... |__T3__| ... |__T3__|
+ // 4 times |__T0__| ... |__T0__|__T1__| ... |__T1__| ... |__T3__| ... |__T3__|
+ // |__T0__| ... |__T0__|__T1__| ... |__T1__| ... |__T3__| ... |__T3__|
+ // |__T0__| ... |__T0__|__T1__| ... |__T1__| ... |__T3__| ... |__T3__|
+ // |__T4__| ... |__T4__|__T5__| ... |__T5__| ... |__T7__| ... |__T7__|
+ // 4 times |__T4__| ... |__T4__|__T5__| ... |__T5__| ... |__T7__| ... |__T7__|
+ // |__T4__| ... |__T4__|__T5__| ... |__T5__| ... |__T7__| ... |__T7__|
+ // X |__T4__| ... |__T4__|__T5__| ... |__T5__| ... |__T7__| ... |__T7__|
+ // |__T8__| ... |__T8__|__T9__| ... |__T9__| ... |__T11_| ... |__T11_|
+ // |__T8__| ... |__T8__|__T9__| ... |__T9__| ... |__T11_| ... |__T11_|
+ // 4 times |__T8__| ... |__T8__|__T9__| ... |__T9__| ... |__T11_| ... |__T11_|
+ // |__T8__| ... |__T8__|__T9__| ... |__T9__| ... |__T11_| ... |__T11_|
+ // |__T12_| ... |__T12_|__T13_| ... |__T13_| ... |__T15_| ... |__T15_|
+ // 4 times |__T12_| ... |__T12_|__T13_| ... |__T13_| ... |__T15_| ... |__T15_|
+ // |__T12_| ... |__T12_|__T13_| ... |__T13_| ... |__T15_| ... |__T15_|
+ // |__T12_|_____|__T12_|__T13_|______|__T13_|_____|__T15_|_____|__T15_|
+ //
+ //
+ // The logic behind this thread access pattern is already descried in the explanation
+ // in mat_mul_mmul.cl. The only change is threads accesses are extended to 4 elements
+ // from 1, in rightward direction in Lhs, and in downward direction in Rhs, because they
+ // are now operating on 4 char/uchar's (again 32-bit data), instead of one 32-bit floating point.
+ //
+ // The mathematical view of the matrix multiplication explained in Figure 5 also holds for this,
+ // except the dimension 4 is 16 instead, but the vector notations do not change, i.e. it's as follows:
+ //
+ // Settings:
+ // - a 8 x 16 LHS section
+ // - 16 x 8 RHS section
+ // - Each vector variable ai, bj represent a 16x1 vector
+ // - ^T (superscript T) denotes transpose
+ // - M0 = N0 = 2
+ // - MMUL_N0 = MMUL_M0 = 4, MMUL_K0 = 16
+ //
+ //
+ // (Modified Figure 5)
+ // Mathematical view of the Matrix Multiplication
+ //
+ // LHS RHS DST
+ // [ a1^T ] [ b1 b2 b3 b4 b5 b6 b7 ] [ a1^Tb1 a1^Tb2 a1^Tb3 ... a1^Tb7 ]
+ // [ a2^T ] 16 x 8 [ a2^Tb1 a2^Tb2 a2^Tb3 ... a2^Tb7 ]
+ // [ a3^T ] [ ]
+ // [ a4^T ] = [ . . ]
+ // [ a5^T ] X [ . . ]
+ // [ a6^T ] [ . . ]
+ // [ a7^T ] [ ]
+ // [ a8^T ] [ a7^Tb1 a7^Tb2 a7^Tb3 ... a7^Tb7 ]
+ // 8 x 16 8 x 8
+ //
+ //
+ // For the first iteration, i.e. (m0, n0) = (0, 0), the arm_matrix_multiply would multiply the following matrices:
+ //
+ // [ a1^T ] [ b1 b3 b5 b7 ] [ a1^Tb1 a1^Tb3 a1^Tb5 a1^Tb7 ]
+ // [ a3^T ] x 4 x 4 = [ a3^Tb1 a1^Tb3 a1^Tb5 a1^Tb7 ]
+ // [ a5^T ] [ a5^Tb1 a1^Tb3 a1^Tb5 a1^Tb7 ]
+ // [ a7^T ] [ a7^Tb1 a7^Tb3 a7^Tb5 a7^Tb7 ]
+ // 4 x 4 4 x 4
+ // The elements calculated in the 4x4 output block are the "interleaved" elements in the DST above.
+ // When we follow for each combination of (m0, n0), every element of the DST matrix "section" is filled.
+ //
+ // Please refer to mat_mul_mmul.cl for more details.
+
+ const uint x0 = get_global_id(0); // [0, (N / N0) * MMUL_M0)
+ // The upper limit is a simplified version of (N / N0) / MMUL_N0) * MMUL_BLOCK_SIZE)
+ const uint y0 = get_global_id(1); // [0, (M / M0) / MMUL_M0)
+ const uint z = get_global_id(2); // Batch
+
+ // Get section coordinates
+ const uint section_x = (x0 / MMUL_BLOCK_SIZE);
+ const uint section_y = y0;
+
+ // Get thread coordinates within an mmul block
+ const uint thread_id = (x0 % MMUL_BLOCK_SIZE);
+ const uint thread_x = thread_id % MMUL_N0;
+ const uint thread_y = (thread_id / MMUL_N0);
+
+ // Calculate dst coordinates
+ const uint dst_x_unclamped = thread_x * N0 + section_x * N0 * MMUL_N0;
+ const uint dst_y_unclamped = thread_y * M0 + section_y * M0 * MMUL_M0;
+ const uint dst_x = min(dst_x_unclamped, (uint)(N - N0));
+ const uint dst_y = min(dst_y_unclamped, (uint)(M - M0));
+
+ // Starting LHS coordinates
+ const uint lhs_x = K0 * thread_x;
+ const uint lhs_y = dst_y;
+
+ // Starting RHS coordinates
+ const uint rhs_x = dst_x;
+ const uint rhs_y = K0 * thread_y;
+
+ // Compute LHS/RHS/DST matrix address
+ lhs_offset_first_element_in_bytes += lhs_x * sizeof(DATA_TYPE) + lhs_y * lhs_stride_y + z * lhs_stride_z;
+ rhs_offset_first_element_in_bytes += rhs_x * sizeof(DATA_TYPE) + rhs_y * rhs_stride_y + z * rhs_stride_z;
+ dst_offset_first_element_in_bytes += dst_x * sizeof(DATA_TYPE) + dst_y * dst_stride_y + z * dst_stride_z;
+
+ // Initialize the accumulators
+ TILE(int, M0, N0, c);
+ LOOP_UNROLLING(int, i, 0, 1, M0,
+ {
+ c[i].v = K * ((int)LHS_OFFSET) * ((int)RHS_OFFSET);
+ })
+
+ // Calculate row and column sums
+ TILE(int, 1, N0, b_sum);
+ b_sum[0].v = 0;
+
+ TILE(int, 1, M0, a_sum);
+ a_sum[0].v = 0;
+
+ VEC_DATA_TYPE(DATA_TYPE, K0)
+ vec_1 = (VEC_DATA_TYPE(DATA_TYPE, K0))(1, 1, 1, 1);
+
+ for(int k = 0; k < lhs_w; k += MMUL_K0)
+ {
+ // A tile of M0xK0 but K0 must be set to K0
+ TILE(DATA_TYPE, M0, K0, a);
+ // A tile of K0xN0 but K0 must be set to K0
+ TILE(DATA_TYPE, K0, N0, b);
+
+ // Load tile from the lhs/rhs tensors
+ T_LOAD(DATA_TYPE, M0, K0, BUFFER, lhs, 0, 0, 1, lhs_stride_y, a);
+ T_LOAD(DATA_TYPE, K0, N0, BUFFER, rhs, 0, 0, 1, rhs_stride_y, b);
+
+ LOOP_UNROLLING(int, n0, 0, 1, N0,
+ {
+ VEC_DATA_TYPE(DATA_TYPE, K0)
+ vec_b = (VEC_DATA_TYPE(DATA_TYPE, K0))(b[0].s[n0], b[1].s[n0], b[2].s[n0], b[3].s[n0]);
+
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ c[m0].s[n0] = arm_matrix_multiply(a[m0].v, vec_b, c[m0].s[n0]);
+ })
+
+#if LHS_OFFSET != 0
+ // Column Sum of B: Calculate the sum of columns by multiplying B
+ // with a matrix of 1's from Left
+ b_sum[0].s[n0] = arm_matrix_multiply(vec_1, vec_b, b_sum[0].s[n0]);
+#endif // LHS_OFFSET != 0s
+ })
+
+#if RHS_OFFSET != 0
+ // Row Sum of A: Calculate the sum of rows by multiplying A with
+ // a matrix of 1's from Right
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ a_sum[0].s[m0] = arm_matrix_multiply(a[m0].v, vec_1, a_sum[0].s[m0]);
+ })
+#endif // RHS_OFFSET != 0
+
+ lhs_offset_first_element_in_bytes += MMUL_K0 * sizeof(DATA_TYPE);
+ rhs_offset_first_element_in_bytes += MMUL_K0 * rhs_stride_y;
+ }
+
+ // Do not write if the coordinates are out of bound
+ // But, read has to happen as arm_matrix_multiply() expects certain number of calls
+ if(dst_x_unclamped >= N || dst_y_unclamped >= M)
+ {
+ return;
+ }
+
+#if RHS_OFFSET != 0 || LHS_OFFSET != 0
+ LOOP_UNROLLING(int, i, 0, 1, M0,
+ {
+ const int A = ((int)RHS_OFFSET) * a_sum[0].s[i];
+ LOOP_UNROLLING(int, j, 0, 1, N0,
+ {
+ c[i].s[j] -= A + ((int)(LHS_OFFSET)) * b_sum[0].s[j];
+ })
+ })
+#endif // RHS_OFFSET != 0 || LHS_OFFSET != 0
+
+#ifdef BIAS
+ perform_bias_addition(bias_ptr, bias_offset_first_element_in_bytes, c, dst_x);
+#endif // defined(BIAS)
+
+ // Quantize the tile
+ TILE(DATA_TYPE, M0, N0, cq);
+ T_QUANTIZE8_ASYMMETRIC(int, DATA_TYPE, M0, N0, DST_OFFSET, DST_SHIFT, DST_MULTIPLIER, c, cq);
+
+ if(dst_x + N0 <= N || N0_LEFTOVER == 0)
+ {
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ if(dst_y + m0 < M || M0_LEFTOVER == 0)
+ {
+ VSTORE(N0)
+ (cq[m0].v, 0, (__global DATA_TYPE *)(dst_ptr + dst_offset_first_element_in_bytes + m0 * dst_stride_y));
+ }
+ })
+ }
+ else
+ {
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ if(dst_y + m0 < M || M0_LEFTOVER == 0)
+ {
+ VSTORE_PARTIAL(N0, N0_LEFTOVER)
+ (cq[m0].v, 0, (__global DATA_TYPE *)(dst_ptr + dst_offset_first_element_in_bytes + m0 * dst_stride_y));
+ }
+ })
+ }
+}
+#endif // defined(MAT_MUL_NATIVE_QUANTIZED_MMUL_NT_NT)
+
+#if defined(MAT_MUL_NATIVE_QUANTIZED_MMUL_NT_T)
+/** This OpenCL kernel performs the batch matrix multiplication (BatchMatMul): LHS non-transposed, RHS transposed - buffer only
+ *
+ * Supported block configurations:
+ * - M0 > 0
+ * - N0 = 1, 2, 3, 4, 8, 16
+ * - K0 = 4
+ *
+ * Similar to mat_mul_native_quantized_mmul_nt_nt()
+ */
+__kernel void mat_mul_native_quantized_mmul_nt_t(
+ TENSOR3D_T(lhs, BUFFER),
+ TENSOR3D_T(rhs, BUFFER),
+#ifdef BIAS
+ TENSOR3D_T(bias, BUFFER),
+#endif // defined(BIAS)
+ TENSOR3D_T(dst, BUFFER))
+{
+ const uint x0 = get_global_id(0); // [0, (N / N0) * MMUL_M0)
+ // The upper limit is a simplified version of (N / N0) / MMUL_N0) * MMUL_BLOCK_SIZE)
+ const uint y0 = get_global_id(1); // [0, (M / M0) / MMUL_M0)
+ const uint z = get_global_id(2); // Batch
+
+ // Get section coordinates
+ const uint section_x = (x0 / MMUL_BLOCK_SIZE);
+ const uint section_y = y0;
+
+ // Get thread coordinates within an mmul block
+ const uint thread_id = (x0 % MMUL_BLOCK_SIZE);
+ const uint thread_x = thread_id % MMUL_N0;
+ const uint thread_y = (thread_id / MMUL_N0);
+
+ // Calculate dst coordinates
+ const uint dst_x_unclamped = thread_x * N0 + section_x * N0 * MMUL_N0;
+ const uint dst_y_unclamped = thread_y * M0 + section_y * M0 * MMUL_M0;
+ const uint dst_x = min(dst_x_unclamped, (uint)(N - N0));
+ const uint dst_y = min(dst_y_unclamped, (uint)(M - M0));
+
+ // Starting LHS coordinates
+ const uint lhs_x = K0 * thread_x;
+ const uint lhs_y = dst_y;
+
+ // Starting RHS coordinates
+ const uint rhs_x = K0 * thread_y;
+ const uint rhs_y = dst_x;
+
+ // Compute LHS/RHS/DST matrix address
+ lhs_offset_first_element_in_bytes += lhs_x * sizeof(DATA_TYPE) + lhs_y * lhs_stride_y + z * lhs_stride_z;
+ rhs_offset_first_element_in_bytes += rhs_x * sizeof(DATA_TYPE) + rhs_y * rhs_stride_y + z * rhs_stride_z;
+ dst_offset_first_element_in_bytes += dst_x * sizeof(DATA_TYPE) + dst_y * dst_stride_y + z * dst_stride_z;
+
+ // Initialize the accumulators
+ TILE(int, M0, N0, c);
+ LOOP_UNROLLING(int, i, 0, 1, M0,
+ {
+ c[i].v = K * ((int)LHS_OFFSET) * ((int)RHS_OFFSET);
+ })
+
+ // Calculate row and column sums
+ TILE(int, 1, N0, b_sum);
+ b_sum[0].v = 0;
+
+ TILE(int, 1, M0, a_sum);
+ a_sum[0].v = 0;
+
+ VEC_DATA_TYPE(DATA_TYPE, K0)
+ vec_1 = (VEC_DATA_TYPE(DATA_TYPE, K0))(1, 1, 1, 1);
+
+ for(int k = 0; k < lhs_w; k += MMUL_K0)
+ {
+ // A tile of M0xK0 but K0 must be set to K0
+ TILE(DATA_TYPE, M0, K0, a);
+ // A tile of K0xN0 but K0 must be set to K0
+ TILE(DATA_TYPE, N0, K0, b);
+
+ // Load tile from the lhs/rhs tensors
+ T_LOAD(DATA_TYPE, M0, K0, BUFFER, lhs, 0, 0, 1, lhs_stride_y, a);
+ T_LOAD(DATA_TYPE, N0, K0, BUFFER, rhs, 0, 0, 1, rhs_stride_y, b);
+
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ LOOP_UNROLLING(int, n0, 0, 1, N0,
+ {
+ c[m0].s[n0] = arm_matrix_multiply(a[m0].v, b[n0].v, c[m0].s[n0]);
+ })
+ })
+
+#if RHS_OFFSET != 0
+ // Row Sum of A: Calculate the sum of rows by multiplying A with
+ // a matrix of 1's from Right
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ a_sum[0].s[m0] = arm_matrix_multiply(a[m0].v, vec_1, a_sum[0].s[m0]);
+ })
+#endif // RHS_OFFSET != 0
+
+#if LHS_OFFSET != 0
+ // Column Sum of B: Calculate the sum of columns by multiplying B
+ // with a matrix of 1's from Left
+ LOOP_UNROLLING(int, n0, 0, 1, N0,
+ {
+ b_sum[0].s[n0] = arm_matrix_multiply(vec_1, b[n0].v, b_sum[0].s[n0]);
+ })
+#endif // LHS_OFFSET != 0
+
+ lhs_offset_first_element_in_bytes += MMUL_K0 * sizeof(DATA_TYPE);
+ rhs_offset_first_element_in_bytes += MMUL_K0 * sizeof(DATA_TYPE);
+ }
+
+ // Do not write if the coordinates are out of bound
+ // But, read has to happen as arm_matrix_multiply() expects certain number of calls
+ if(dst_x_unclamped >= N || dst_y_unclamped >= M)
+ {
+ return;
+ }
+
+#if RHS_OFFSET != 0 || LHS_OFFSET != 0
+ LOOP_UNROLLING(int, i, 0, 1, M0,
+ {
+ const int A = ((int)RHS_OFFSET) * a_sum[0].s[i];
+ LOOP_UNROLLING(int, j, 0, 1, N0,
+ {
+ c[i].s[j] -= A + ((int)(LHS_OFFSET)) * b_sum[0].s[j];
+ })
+ })
+#endif // RHS_OFFSET != 0 || LHS_OFFSET != 0
+
+#ifdef BIAS
+ perform_bias_addition(bias_ptr, bias_offset_first_element_in_bytes, c, dst_x);
+#endif // defined(BIAS)
+
+ // Quantize the tile
+ TILE(DATA_TYPE, M0, N0, cq);
+ T_QUANTIZE8_ASYMMETRIC(int, DATA_TYPE, M0, N0, DST_OFFSET, DST_SHIFT, DST_MULTIPLIER, c, cq);
+
+ if(dst_x + N0 <= N || N0_LEFTOVER == 0)
+ {
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ if(dst_y + m0 < M || M0_LEFTOVER == 0)
+ {
+ VSTORE(N0)
+ (cq[m0].v, 0, (__global DATA_TYPE *)(dst_ptr + dst_offset_first_element_in_bytes + m0 * dst_stride_y));
+ }
+ })
+ }
+ else
+ {
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ if(dst_y + m0 < M || M0_LEFTOVER == 0)
+ {
+ VSTORE_PARTIAL(N0, N0_LEFTOVER)
+ (cq[m0].v, 0, (__global DATA_TYPE *)(dst_ptr + dst_offset_first_element_in_bytes + m0 * dst_stride_y));
+ }
+ })
+ }
+}
+#endif // defined(MAT_MUL_NATIVE_QUANTIZED_MMUL_NT_T)
+
+#if defined(MAT_MUL_NATIVE_QUANTIZED_MMUL_T_NT)
+/** This OpenCL kernel performs the batch matrix multiplication (BatchMatMul): LHS transposed, RHS non-transposed
+ *
+ * Supported block configurations:
+ * - M0 = 1, 2, 3, 4, 8, 16
+ * - N0 = 1, 2, 3, 4, 8, 16
+ * - K0 = 4
+ *
+ * Similar to mat_mul_native_quantized_mmul_nt_nt()
+ */
+__kernel void mat_mul_native_quantized_mmul_t_nt(
+ TENSOR3D_T(lhs, BUFFER),
+ TENSOR3D_T(rhs, BUFFER),
+#ifdef BIAS
+ TENSOR3D_T(bias, BUFFER),
+#endif // defined(BIAS)
+ TENSOR3D_T(dst, BUFFER))
+{
+ const uint x0 = get_global_id(0); // [0, (N / N0) * MMUL_M0)
+ // The upper limit is a simplified version of (N / N0) / MMUL_N0) * MMUL_BLOCK_SIZE)
+ const uint y0 = get_global_id(1); // [0, (M / M0) / MMUL_M0)
+ const uint z = get_global_id(2); // Batch
+
+ // Get section coordinates
+ const uint section_x = (x0 / MMUL_BLOCK_SIZE);
+ const uint section_y = y0;
+
+ // Get thread coordinates within an mmul block
+ const uint thread_id = (x0 % MMUL_BLOCK_SIZE);
+ const uint thread_x = thread_id % MMUL_N0;
+ const uint thread_y = (thread_id / MMUL_N0);
+
+ // Calculate dst coordinates
+ const uint dst_x_unclamped = thread_x * N0 + section_x * N0 * MMUL_N0;
+ const uint dst_y_unclamped = thread_y * M0 + section_y * M0 * MMUL_M0;
+ const uint dst_x = min(dst_x_unclamped, (uint)(N - N0));
+ const uint dst_y = min(dst_y_unclamped, (uint)(M - M0));
+
+ // Starting LHS coordinates
+ const uint lhs_x = dst_y;
+ const uint lhs_y = K0 * thread_x;
+
+ // Starting RHS coordinates
+ const uint rhs_x = dst_x;
+ const uint rhs_y = K0 * thread_y;
+
+ // Compute LHS/RHS/DST matrix address
+ lhs_offset_first_element_in_bytes += lhs_x * sizeof(DATA_TYPE) + lhs_y * lhs_stride_y + z * lhs_stride_z;
+ rhs_offset_first_element_in_bytes += rhs_x * sizeof(DATA_TYPE) + rhs_y * rhs_stride_y + z * rhs_stride_z;
+ dst_offset_first_element_in_bytes += dst_x * sizeof(DATA_TYPE) + dst_y * dst_stride_y + z * dst_stride_z;
+
+ // Initialize the accumulators
+ TILE(int, M0, N0, c);
+ LOOP_UNROLLING(int, i, 0, 1, M0,
+ {
+ c[i].v = K * ((int)LHS_OFFSET) * ((int)RHS_OFFSET);
+ })
+
+ // Calculate row and column sums
+ TILE(int, 1, N0, b_sum);
+ b_sum[0].v = 0;
+
+ TILE(int, 1, M0, a_sum);
+ a_sum[0].v = 0;
+
+ VEC_DATA_TYPE(DATA_TYPE, K0)
+ vec_1 = (VEC_DATA_TYPE(DATA_TYPE, K0))(1, 1, 1, 1);
+
+ for(int k = 0; k < lhs_h; k += MMUL_K0)
+ {
+ TILE(DATA_TYPE, K0, M0, a);
+ TILE(DATA_TYPE, K0, N0, b);
+
+ // Load tile from the lhs/rhs tensors
+ T_LOAD(DATA_TYPE, K0, M0, BUFFER, lhs, 0, 0, 1, lhs_stride_y, a);
+ T_LOAD(DATA_TYPE, K0, N0, BUFFER, rhs, 0, 0, 1, rhs_stride_y, b);
+
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ VEC_DATA_TYPE(DATA_TYPE, K0)
+ vec_a = (VEC_DATA_TYPE(DATA_TYPE, K0))(a[0].s[m0], a[1].s[m0], a[2].s[m0], a[3].s[m0]);
+
+ LOOP_UNROLLING(int, n0, 0, 1, N0,
+ {
+ VEC_DATA_TYPE(DATA_TYPE, K0)
+ vec_b = (VEC_DATA_TYPE(DATA_TYPE, K0))(b[0].s[n0], b[1].s[n0], b[2].s[n0], b[3].s[n0]);
+
+ c[m0].s[n0] = arm_matrix_multiply(vec_a, vec_b, c[m0].s[n0]);
+ })
+
+#if RHS_OFFSET != 0
+ // Row Sum of A: Calculate the sum of rows by multiplying A with
+ // a matrix of 1's from Right
+ a_sum[0].s[m0] = arm_matrix_multiply(vec_a, vec_1, a_sum[0].s[m0]);
+#endif // RHS_OFFSET != 0
+ })
+
+#if LHS_OFFSET != 0
+ // Column Sum of B: Calculate the sum of columns by multiplying B
+ // with a matrix of 1's from Left
+ LOOP_UNROLLING(int, n0, 0, 1, N0,
+ {
+ VEC_DATA_TYPE(DATA_TYPE, K0)
+ vec_b = (VEC_DATA_TYPE(DATA_TYPE, K0))(b[0].s[n0], b[1].s[n0], b[2].s[n0], b[3].s[n0]);
+
+ b_sum[0].s[n0] = arm_matrix_multiply(vec_1, vec_b, b_sum[0].s[n0]);
+ })
+#endif // LHS_OFFSET != 0
+
+ lhs_offset_first_element_in_bytes += MMUL_K0 * lhs_stride_y;
+ rhs_offset_first_element_in_bytes += MMUL_K0 * rhs_stride_y;
+ }
+
+ // Do not write if the coordinates are out of bound
+ // But, read has to happen as arm_matrix_multiply() expects certain number of calls
+ if(dst_x_unclamped >= N || dst_y_unclamped >= M)
+ {
+ return;
+ }
+
+#if RHS_OFFSET != 0 || LHS_OFFSET != 0
+ LOOP_UNROLLING(int, i, 0, 1, M0,
+ {
+ const int A = ((int)RHS_OFFSET) * a_sum[0].s[i];
+ LOOP_UNROLLING(int, j, 0, 1, N0,
+ {
+ c[i].s[j] -= A + ((int)(LHS_OFFSET)) * b_sum[0].s[j];
+ })
+ })
+#endif // RHS_OFFSET != 0 || LHS_OFFSET != 0
+
+#ifdef BIAS
+ perform_bias_addition(bias_ptr, bias_offset_first_element_in_bytes, c, dst_x);
+#endif // defined(BIAS)
+
+ // Quantize the tile
+ TILE(DATA_TYPE, M0, N0, cq);
+ T_QUANTIZE8_ASYMMETRIC(int, DATA_TYPE, M0, N0, DST_OFFSET, DST_SHIFT, DST_MULTIPLIER, c, cq);
+
+ if(dst_x + N0 <= N || N0_LEFTOVER == 0)
+ {
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ if(dst_y + m0 < M || M0_LEFTOVER == 0)
+ {
+ VSTORE(N0)
+ (cq[m0].v, 0, (__global DATA_TYPE *)(dst_ptr + dst_offset_first_element_in_bytes + m0 * dst_stride_y));
+ }
+ })
+ }
+ else
+ {
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ if(dst_y + m0 < M || M0_LEFTOVER == 0)
+ {
+ VSTORE_PARTIAL(N0, N0_LEFTOVER)
+ (cq[m0].v, 0, (__global DATA_TYPE *)(dst_ptr + dst_offset_first_element_in_bytes + m0 * dst_stride_y));
+ }
+ })
+ }
+}
+#endif // defined(MAT_MUL_NATIVE_QUANTIZED_MMUL_T_NT)
+
+#if defined(MAT_MUL_NATIVE_QUANTIZED_MMUL_T_T)
+/** This OpenCL kernel performs the batch matrix multiplication (BatchMatMul): LHS transposed, RHS transposed
+ *
+ * Supported block configurations:
+ * - M0 = 1, 2, 3, 4, 8, 16
+ * - N0 = 1, 2, 3, 4, 8, 16
+ * - K0 = 4
+ *
+ * Similar to mat_mul_native_quantized_mmul_nt_nt()
+ */
+__kernel void mat_mul_native_quantized_mmul_t_t(
+ TENSOR3D_T(lhs, BUFFER),
+ TENSOR3D_T(rhs, BUFFER),
+#ifdef BIAS
+ TENSOR3D_T(bias, BUFFER),
+#endif // defined(BIAS)
+ TENSOR3D_T(dst, BUFFER))
+{
+ const uint x0 = get_global_id(0); // [0, (N / N0) * MMUL_M0)
+ // The upper limit is a simplified version of (N / N0) / MMUL_N0) * MMUL_BLOCK_SIZE)
+ const uint y0 = get_global_id(1); // [0, (M / M0) / MMUL_M0)
+ const uint z = get_global_id(2); // Batch
+
+ // Get section coordinates
+ const uint section_x = (x0 / MMUL_BLOCK_SIZE);
+ const uint section_y = y0;
+
+ // Get thread coordinates within an mmul block
+ const uint thread_id = (x0 % MMUL_BLOCK_SIZE);
+ const uint thread_x = thread_id % MMUL_N0;
+ const uint thread_y = (thread_id / MMUL_N0);
+
+ // Calculate dst coordinates
+ const uint dst_x_unclamped = thread_x * N0 + section_x * N0 * MMUL_N0;
+ const uint dst_y_unclamped = thread_y * M0 + section_y * M0 * MMUL_M0;
+ const uint dst_x = min(dst_x_unclamped, (uint)(N - N0));
+ const uint dst_y = min(dst_y_unclamped, (uint)(M - M0));
+
+ // Starting LHS coordinates
+ const uint lhs_x = dst_y;
+ const uint lhs_y = K0 * thread_x;
+
+ // Starting RHS coordinates
+ const uint rhs_x = K0 * thread_y;
+ const uint rhs_y = dst_x;
+
+ // Compute LHS/RHS/DST matrix address
+ lhs_offset_first_element_in_bytes += lhs_x * sizeof(DATA_TYPE) + lhs_y * lhs_stride_y + z * lhs_stride_z;
+ rhs_offset_first_element_in_bytes += rhs_x * sizeof(DATA_TYPE) + rhs_y * rhs_stride_y + z * rhs_stride_z;
+ dst_offset_first_element_in_bytes += dst_x * sizeof(DATA_TYPE) + dst_y * dst_stride_y + z * dst_stride_z;
+
+ // Initialize the accumulators
+ TILE(int, M0, N0, c);
+ LOOP_UNROLLING(int, i, 0, 1, M0,
+ {
+ c[i].v = K * ((int)LHS_OFFSET) * ((int)RHS_OFFSET);
+ })
+
+ // Calculate row and column sums
+ TILE(int, 1, N0, b_sum);
+ b_sum[0].v = 0;
+
+ TILE(int, 1, M0, a_sum);
+ a_sum[0].v = 0;
+
+ VEC_DATA_TYPE(DATA_TYPE, K0)
+ vec_1 = (VEC_DATA_TYPE(DATA_TYPE, K0))(1, 1, 1, 1);
+
+ for(int k = 0; k < lhs_h; k += MMUL_K0)
+ {
+ TILE(DATA_TYPE, K0, M0, a);
+ TILE(DATA_TYPE, N0, K0, b);
+
+ // Load tile from the lhs/rhs tensors
+ T_LOAD(DATA_TYPE, K0, M0, BUFFER, lhs, 0, 0, 1, lhs_stride_y, a);
+ T_LOAD(DATA_TYPE, N0, K0, BUFFER, rhs, 0, 0, 1, rhs_stride_y, b);
+
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ VEC_DATA_TYPE(DATA_TYPE, K0)
+ vec_a = (VEC_DATA_TYPE(DATA_TYPE, K0))(a[0].s[m0], a[1].s[m0], a[2].s[m0], a[3].s[m0]);
+
+ LOOP_UNROLLING(int, n0, 0, 1, N0,
+ {
+ c[m0].s[n0] = arm_matrix_multiply(vec_a, b[n0].v, c[m0].s[n0]);
+ })
+#if RHS_OFFSET != 0
+ // Row Sum of A: Calculate the sum of rows by multiplying A with
+ // a matrix of 1's from Right
+ a_sum[0].s[m0] = arm_matrix_multiply(vec_a, vec_1, a_sum[0].s[m0]);
+#endif // RHS_OFFSET != 0
+ })
+
+#if LHS_OFFSET != 0
+ // Column Sum of B: Calculate the sum of columns by multiplying B
+ // with a matrix of 1's from Left
+ LOOP_UNROLLING(int, n0, 0, 1, N0,
+ {
+ b_sum[0].s[n0] = arm_matrix_multiply(vec_1, b[n0].v, b_sum[0].s[n0]);
+ })
+#endif // LHS_OFFSET != 0
+
+ lhs_offset_first_element_in_bytes += MMUL_K0 * lhs_stride_y;
+ rhs_offset_first_element_in_bytes += MMUL_K0 * sizeof(DATA_TYPE);
+ }
+
+ // Do not write if the coordinates are out of bound
+ // But, read has to happen as arm_matrix_multiply() expects certain number of calls
+ if(dst_x_unclamped >= N || dst_y_unclamped >= M)
+ {
+ return;
+ }
+
+#if RHS_OFFSET != 0 || LHS_OFFSET != 0
+ LOOP_UNROLLING(int, i, 0, 1, M0,
+ {
+ const int A = ((int)RHS_OFFSET) * a_sum[0].s[i];
+ LOOP_UNROLLING(int, j, 0, 1, N0,
+ {
+ c[i].s[j] -= A + ((int)(LHS_OFFSET)) * b_sum[0].s[j];
+ })
+ })
+#endif // RHS_OFFSET != 0 || LHS_OFFSET != 0
+
+#ifdef BIAS
+ perform_bias_addition(bias_ptr, bias_offset_first_element_in_bytes, c, dst_x);
+#endif // defined(BIAS)
+
+ // Quantize the tile
+ TILE(DATA_TYPE, M0, N0, cq);
+ T_QUANTIZE8_ASYMMETRIC(int, DATA_TYPE, M0, N0, DST_OFFSET, DST_SHIFT, DST_MULTIPLIER, c, cq);
+
+ if(dst_x + N0 <= N || N0_LEFTOVER == 0)
+ {
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ if(dst_y + m0 < M || M0_LEFTOVER == 0)
+ {
+ VSTORE(N0)
+ (cq[m0].v, 0, (__global DATA_TYPE *)(dst_ptr + dst_offset_first_element_in_bytes + m0 * dst_stride_y));
+ }
+ })
+ }
+ else
+ {
+ LOOP_UNROLLING(int, m0, 0, 1, M0,
+ {
+ if(dst_y + m0 < M || M0_LEFTOVER == 0)
+ {
+ VSTORE_PARTIAL(N0, N0_LEFTOVER)
+ (cq[m0].v, 0, (__global DATA_TYPE *)(dst_ptr + dst_offset_first_element_in_bytes + m0 * dst_stride_y));
+ }
+ })
+ }
+}
+#endif // defined(MAT_MUL_NATIVE_QUANTIZED_MMUL_T_T)