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diff --git a/src/core/CL/cl_kernels/common/elementwise_unary.cl b/src/core/CL/cl_kernels/common/elementwise_unary.cl
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+/*
+ * Copyright (c) 2018-2021, 2023 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "helpers.h"
+
+#if defined(DATA_TYPE) && defined(OPERATION)
+
+// Calculate exponential
+#define exp_op(input) exp(input)
+// Calculate reverse square root
+#define rsqrt_op(input) rsqrt(input)
+// Calculate negative
+#define neg_op(input) (-input)
+// Calculate sine
+#define sin_op(input) sin(input)
+// Calculate abs for floating point values
+#define fabs_op(input) fabs(input)
+// Calculate natural_log
+#define natural_log_op(input) log(input)
+// Calculate round using round to nearest even rounding mode
+#define round_op(input) rint(input)
+
+#if defined(VEC_SIZE)
+#define VEC_TYPE VEC_DATA_TYPE(DATA_TYPE, VEC_SIZE)
+#define logical_not_op(input) CONVERT(CONVERT(!input, VEC_TYPE) & ((VEC_TYPE)0x1), VEC_TYPE)
+#else // defined(VEC_SIZE)
+#define logical_not_op(input) ((!input) & 0x1)
+#endif // defined(VEC_SIZE)
+
+/** Applies element wise unary operator in a tensor.
+ *
+ * @param[in] in_ptr Pointer to the source image. Supported data types: F16/32.
+ * @param[in] in_stride_x Stride of the source tensor in X dimension (in bytes)
+ * @param[in] in_step_x in_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] in_stride_y Stride of the source tensor in Y dimension (in bytes)
+ * @param[in] in_step_y in_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] in_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] in_step_z in_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] in_offset_first_element_in_bytes Offset of the first element in the source image
+ * @param[out] out_ptr Pointer to the destination image. Supported data types: F16/32.
+ * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
+ * @param[in] out_step_x out_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] out_step_y Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in] out_step_y out_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] out_stride_z Stride of the destination tensor in Z dimension (in bytes)
+ * @param[in] out_step_z out_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] out_offset_first_element_in_bytes Offset of the first element in the destination image
+ */
+__kernel void elementwise_unary(
+ TENSOR3D_DECLARATION(in),
+ TENSOR3D_DECLARATION(out))
+{
+ Tensor3D in = CONVERT_TO_TENSOR3D_STRUCT(in);
+ Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(out);
+
+#if defined(VEC_SIZE) && defined(LAST_ACCESSED_X)
+ // Check if access on width gets out of bounds
+ // If it does shift access vector to access elements within bounds
+ const int xi = (int)(get_global_id(0) * VEC_SIZE);
+ in.ptr -= max(xi - (int)LAST_ACCESSED_X, 0) * in_stride_x;
+ out.ptr -= max(xi - (int)LAST_ACCESSED_X, 0) * out_stride_x;
+
+ VEC_DATA_TYPE(DATA_TYPE, VEC_SIZE)
+ data = VLOAD(VEC_SIZE)(0, (__global DATA_TYPE *)in.ptr);
+
+ VSTORE(VEC_SIZE)
+ (OPERATION(data), 0, (__global DATA_TYPE *)out.ptr);
+#else // !defined(VEC_SIZE) || !defined(LAST_ACCESSED_X)
+ *((__global DATA_TYPE *)(out.ptr)) = (DATA_TYPE)(OPERATION(*((__global DATA_TYPE *)in.ptr)));
+#endif // defined(VEC_SIZE) && defined(LAST_ACCESSED_X)
+}
+#endif // defined(DATA_TYPE) && defined(OPERATION)