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authorGian Marco Iodice <gianmarco.iodice@arm.com>2018-03-02 11:18:12 +0000
committerAnthony Barbier <anthony.barbier@arm.com>2018-11-02 16:49:16 +0000
commitd2fab7315bac3a586f2f1b1c8d64f2441f89ca64 (patch)
tree33572f0fea29d24546850f3835703f9869726122 /tests/validation/reference/Winograd.cpp
parent27c08abe6947b1ee5b266799f2bb2bf0a05d0def (diff)
downloadComputeLibrary-d2fab7315bac3a586f2f1b1c8d64f2441f89ca64.tar.gz
COMPMID-935 - Implementing Convolution with Winograd on OpenCL (part 4)
Implemented Winograd Output Transform (2x2,3x3) on OpenCL Implemented CLWinogradConvolutionLayer on OpenCL Change-Id: I6a113fc5f052ca07f878d2b800d2ab003f84af65 Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/125148 Reviewed-by: Georgios Pinitas <georgios.pinitas@arm.com> Tested-by: Jenkins <bsgcomp@arm.com>
Diffstat (limited to 'tests/validation/reference/Winograd.cpp')
-rw-r--r--tests/validation/reference/Winograd.cpp218
1 files changed, 171 insertions, 47 deletions
diff --git a/tests/validation/reference/Winograd.cpp b/tests/validation/reference/Winograd.cpp
index 3ed55fb9fc..c760663b22 100644
--- a/tests/validation/reference/Winograd.cpp
+++ b/tests/validation/reference/Winograd.cpp
@@ -39,6 +39,87 @@ namespace reference
namespace
{
template <typename T>
+void winograd_filter_transform3x3(const SimpleTensor<T> &in, SimpleTensor<T> &out)
+{
+ // Simple tensor for the 3x3 input tile
+ SimpleTensor<T> input_tile{ TensorShape(3u, 3u), in.data_type(), 1 };
+
+ // Simple tensor for the transformation matrix
+ SimpleTensor<T> trans_matrix{ TensorShape(3u, 4u), in.data_type(), 1 };
+
+ // Simple tensor for the transformation matrix transpose
+ SimpleTensor<T> trans_matrix_transposed{ TensorShape(4u, 3u), in.data_type(), 1 };
+
+ // Simple tensor for the 4x3 temporary tile
+ SimpleTensor<T> tmp_tile{ TensorShape(3u, 4u), in.data_type(), 1 };
+
+ // Simple tensor for the 4x4 output tile
+ SimpleTensor<T> output_tile{ TensorShape(4u, 4u), in.data_type(), 1 };
+
+ // Initialize transformation matrix
+ // 1 | 0 | 0
+ // 0.5 | 0.5 | 0.5
+ // 0.5 |-0.5 | 0.5
+ // 0 | 0 | 1
+ trans_matrix[0 + 0 * 3] = 1.0f;
+ trans_matrix[1 + 0 * 3] = 0.0f;
+ trans_matrix[2 + 0 * 3] = 0.0f;
+ trans_matrix[0 + 1 * 3] = 0.5f;
+ trans_matrix[1 + 1 * 3] = 0.5f;
+ trans_matrix[2 + 1 * 3] = 0.5f;
+ trans_matrix[0 + 2 * 3] = 0.5f;
+ trans_matrix[1 + 2 * 3] = -0.5f;
+ trans_matrix[2 + 2 * 3] = 0.5f;
+ trans_matrix[0 + 3 * 3] = 0.0f;
+ trans_matrix[1 + 3 * 3] = 0.0f;
+ trans_matrix[2 + 3 * 3] = 1.0f;
+
+ // Transpose the transformation matrix
+ transpose_matrix(trans_matrix, trans_matrix_transposed);
+
+ const int num_channels = in.shape()[2];
+ const int num_filters = in.shape()[3];
+ const int num_batches = in.shape().total_size() / (9 * num_channels * num_filters);
+
+ for(int n = 0; n < num_batches; ++n)
+ {
+ for(int w = 0; w < num_filters; ++w)
+ {
+ for(int z = 0; z < num_channels; ++z)
+ {
+ // Load the 3x3 tile from the input tensor
+ get_tile(in, input_tile, Coordinates(0, 0, z, w, n));
+
+ // First transformation
+ matrix_multiply(trans_matrix, input_tile, tmp_tile);
+
+ // Second transformation
+ matrix_multiply(tmp_tile, trans_matrix_transposed, output_tile);
+
+ // Store the 4x4 output tile across the 16 channels
+ const int output_offset = w + z * num_filters;
+ out[output_offset + 0 * num_filters * num_channels] = output_tile[0 + 0 * 4];
+ out[output_offset + 1 * num_filters * num_channels] = output_tile[1 + 0 * 4];
+ out[output_offset + 2 * num_filters * num_channels] = output_tile[2 + 0 * 4];
+ out[output_offset + 3 * num_filters * num_channels] = output_tile[3 + 0 * 4];
+ out[output_offset + 4 * num_filters * num_channels] = output_tile[0 + 1 * 4];
+ out[output_offset + 5 * num_filters * num_channels] = output_tile[1 + 1 * 4];
+ out[output_offset + 6 * num_filters * num_channels] = output_tile[2 + 1 * 4];
+ out[output_offset + 7 * num_filters * num_channels] = output_tile[3 + 1 * 4];
+ out[output_offset + 8 * num_filters * num_channels] = output_tile[0 + 2 * 4];
+ out[output_offset + 9 * num_filters * num_channels] = output_tile[1 + 2 * 4];
+ out[output_offset + 10 * num_filters * num_channels] = output_tile[2 + 2 * 4];
+ out[output_offset + 11 * num_filters * num_channels] = output_tile[3 + 2 * 4];
+ out[output_offset + 12 * num_filters * num_channels] = output_tile[0 + 3 * 4];
+ out[output_offset + 13 * num_filters * num_channels] = output_tile[1 + 3 * 4];
+ out[output_offset + 14 * num_filters * num_channels] = output_tile[2 + 3 * 4];
+ out[output_offset + 15 * num_filters * num_channels] = output_tile[3 + 3 * 4];
+ }
+ }
+ }
+}
+
+template <typename T>
void winograd_input_transform3x3(const SimpleTensor<T> &src, SimpleTensor<T> &dst, const PadStrideInfo &conv_info)
{
TensorShape shape4x4(4u, 4u);
@@ -112,56 +193,70 @@ void winograd_input_transform3x3(const SimpleTensor<T> &src, SimpleTensor<T> &ds
}
template <typename T>
-void winograd_filter_transform3x3(const SimpleTensor<T> &in, SimpleTensor<T> &out)
+void winograd_output_transform3x3(const SimpleTensor<T> &in, SimpleTensor<T> &out, int num_tiles_x)
{
+ ARM_COMPUTE_ERROR_ON(in.shape()[2] != 16);
+ ARM_COMPUTE_ERROR_ON(in.shape()[0] != out.shape()[2]);
+
// Simple tensor for the 3x3 input tile
- SimpleTensor<T> input_tile{ TensorShape(3u, 3u), in.data_type(), 1 };
+ SimpleTensor<T> input_tile{ TensorShape(4u, 4u), in.data_type(), 1 };
// Simple tensor for the transformation matrix
- SimpleTensor<T> trans_matrix{ TensorShape(3u, 4u), in.data_type(), 1 };
+ SimpleTensor<T> trans_matrix{ TensorShape(4u, 2u), in.data_type(), 1 };
// Simple tensor for the transformation matrix transpose
- SimpleTensor<T> trans_matrix_transposed{ TensorShape(4u, 3u), in.data_type(), 1 };
+ SimpleTensor<T> trans_matrix_transposed{ TensorShape(2u, 4u), in.data_type(), 1 };
// Simple tensor for the 4x3 temporary tile
- SimpleTensor<T> tmp_tile{ TensorShape(3u, 4u), in.data_type(), 1 };
+ SimpleTensor<T> tmp_tile{ TensorShape(4u, 2u), in.data_type(), 1 };
// Simple tensor for the 4x4 output tile
- SimpleTensor<T> output_tile{ TensorShape(4u, 4u), in.data_type(), 1 };
+ SimpleTensor<T> output_tile{ TensorShape(2u, 2u), in.data_type(), 1 };
// Initialize transformation matrix
- // 1 | 0 | 0
- // 0.5 | 0.5 | 0.5
- // 0.5 |-0.5 | 0.5
- // 0 | 0 | 1
- trans_matrix[0 + 0 * 3] = 1.0f;
- trans_matrix[1 + 0 * 3] = 0.0f;
- trans_matrix[2 + 0 * 3] = 0.0f;
- trans_matrix[0 + 1 * 3] = 0.5f;
- trans_matrix[1 + 1 * 3] = 0.5f;
- trans_matrix[2 + 1 * 3] = 0.5f;
- trans_matrix[0 + 2 * 3] = 0.5f;
- trans_matrix[1 + 2 * 3] = -0.5f;
- trans_matrix[2 + 2 * 3] = 0.5f;
- trans_matrix[0 + 3 * 3] = 0.0f;
- trans_matrix[1 + 3 * 3] = 0.0f;
- trans_matrix[2 + 3 * 3] = 1.0f;
+ // 1 | 1 | 1 | 1
+ // 0 | 1 | -1 | -1
+ trans_matrix[0 + 0 * 4] = 1.0f;
+ trans_matrix[1 + 0 * 4] = 1.0f;
+ trans_matrix[2 + 0 * 4] = 1.0f;
+ trans_matrix[3 + 0 * 4] = 0.0f;
+ trans_matrix[0 + 1 * 4] = 0.0f;
+ trans_matrix[1 + 1 * 4] = 1.0f;
+ trans_matrix[2 + 1 * 4] = -1.0f;
+ trans_matrix[3 + 1 * 4] = -1.0f;
// Transpose the transformation matrix
transpose_matrix(trans_matrix, trans_matrix_transposed);
- const int num_channels = in.shape()[2];
- const int num_filters = in.shape()[3];
- const int num_batches = in.shape().total_size() / (9 * num_channels * num_filters);
+ const int w_in = in.shape()[0];
+ const int h_in = in.shape()[1];
+ const int c_in = in.shape()[2];
+ const int w_out = out.shape()[0];
+ const int h_out = out.shape()[1];
+ const int c_out = out.shape()[2];
+ const int num_batches = in.shape().total_size() / (w_in * h_in * c_in);
+
+ // Input strides
+ const int stridey_in = w_in;
+ const int stridez_in = stridey_in * h_in;
+ const int stridew_in = stridez_in * c_in;
+
+ // Output strides
+ const int stridey_out = w_out;
+ const int stridez_out = stridey_out * h_out;
+ const int stridew_out = stridez_out * c_out;
for(int n = 0; n < num_batches; ++n)
{
- for(int w = 0; w < num_filters; ++w)
+ for(int y = 0; y < h_in; ++y)
{
- for(int z = 0; z < num_channels; ++z)
+ for(int x = 0; x < w_in; ++x)
{
- // Load the 3x3 tile from the input tensor
- get_tile(in, input_tile, Coordinates(0, 0, z, w, n));
+ // Load the 4x4 tile across the 16 channels of the input tensor
+ for(int z = 0; z < c_in; ++z)
+ {
+ input_tile[z] = in[x + (y * stridey_in) + (z * stridez_in) + (n * stridew_in)];
+ }
// First transformation
matrix_multiply(trans_matrix, input_tile, tmp_tile);
@@ -169,24 +264,29 @@ void winograd_filter_transform3x3(const SimpleTensor<T> &in, SimpleTensor<T> &ou
// Second transformation
matrix_multiply(tmp_tile, trans_matrix_transposed, output_tile);
- // Store the 4x4 output tile across the 16 channels
- const int output_offset = w + z * num_filters;
- out[output_offset + 0 * num_filters * num_channels] = output_tile[0 + 0 * 4];
- out[output_offset + 1 * num_filters * num_channels] = output_tile[1 + 0 * 4];
- out[output_offset + 2 * num_filters * num_channels] = output_tile[2 + 0 * 4];
- out[output_offset + 3 * num_filters * num_channels] = output_tile[3 + 0 * 4];
- out[output_offset + 4 * num_filters * num_channels] = output_tile[0 + 1 * 4];
- out[output_offset + 5 * num_filters * num_channels] = output_tile[1 + 1 * 4];
- out[output_offset + 6 * num_filters * num_channels] = output_tile[2 + 1 * 4];
- out[output_offset + 7 * num_filters * num_channels] = output_tile[3 + 1 * 4];
- out[output_offset + 8 * num_filters * num_channels] = output_tile[0 + 2 * 4];
- out[output_offset + 9 * num_filters * num_channels] = output_tile[1 + 2 * 4];
- out[output_offset + 10 * num_filters * num_channels] = output_tile[2 + 2 * 4];
- out[output_offset + 11 * num_filters * num_channels] = output_tile[3 + 2 * 4];
- out[output_offset + 12 * num_filters * num_channels] = output_tile[0 + 3 * 4];
- out[output_offset + 13 * num_filters * num_channels] = output_tile[1 + 3 * 4];
- out[output_offset + 14 * num_filters * num_channels] = output_tile[2 + 3 * 4];
- out[output_offset + 15 * num_filters * num_channels] = output_tile[3 + 3 * 4];
+ // Store the 2x2 output tile
+ const int xo = (y % num_tiles_x) * 2;
+ const int yo = (y / num_tiles_x) * 2;
+ const int zo = x;
+
+ const int output_offset = xo + (yo * stridey_out) + (zo * stridez_out) + (n * stridew_out);
+ out[output_offset + 0 * stridey_out + 0] = output_tile[0 + 0 * 2];
+
+ // Check out-of-bound writes
+ if(xo + 1 < w_out)
+ {
+ out[output_offset + 0 * stridey_out + 1] = output_tile[1 + 0 * 2];
+ }
+
+ if(yo + 1 < h_out)
+ {
+ out[output_offset + 1 * stridey_out + 0] = output_tile[0 + 1 * 2];
+ }
+
+ if((yo + 1 < h_out) && (xo + 1 < w_out))
+ {
+ out[output_offset + 1 * stridey_out + 1] = output_tile[1 + 1 * 2];
+ }
}
}
}
@@ -234,8 +334,32 @@ SimpleTensor<T> winograd_filter_transform(const SimpleTensor<T> &in, const Tenso
return out;
}
+template <typename T>
+SimpleTensor<T> winograd_output_transform(const SimpleTensor<T> &in, const TensorShape &output_shape, const Size2D &kernel_dims, const Size2D &num_tiles)
+{
+ ARM_COMPUTE_ERROR_ON_MSG(in.data_layout() != DataLayout::NCHW, "Only supported NCHW data format");
+ ARM_COMPUTE_ERROR_ON(kernel_dims.width != kernel_dims.height);
+ ARM_COMPUTE_ERROR_ON(in.shape()[1] != num_tiles.area());
+
+ // Create reference
+ SimpleTensor<T> out{ output_shape, in.data_type(), 1 };
+
+ switch(kernel_dims.width)
+ {
+ case 3:
+ winograd_output_transform3x3(in, out, num_tiles.width);
+ break;
+ default:
+ ARM_COMPUTE_ERROR("Only supported 3x3 kernel");
+ break;
+ }
+
+ return out;
+}
+
template SimpleTensor<float> winograd_input_transform(const SimpleTensor<float> &src, const TensorShape &dst_shape, const PadStrideInfo &conv_info, const Size2D &kernel_dims);
template SimpleTensor<float> winograd_filter_transform(const SimpleTensor<float> &in, const TensorShape &output_shape);
+template SimpleTensor<float> winograd_output_transform(const SimpleTensor<float> &in, const TensorShape &output_shape, const Size2D &kernel_dims, const Size2D &num_tiles);
} // namespace reference
} // namespace validation
} // namespace test