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authorGeorgios Pinitas <georgios.pinitas@arm.com>2018-11-14 13:16:56 +0000
committerIsabella Gottardi <isabella.gottardi@arm.com>2018-11-21 09:52:04 +0000
commitdf3103622b7de05f4e35b22a2c94b4a46eab4efc (patch)
tree17e10253e7a069c69d10bea0882b699b99d74b86 /src/runtime/GLES_COMPUTE/GCTensorAllocator.cpp
parentc47ef20d69e8ea0f519fdc679435cd7037fc18fe (diff)
downloadComputeLibrary-df3103622b7de05f4e35b22a2c94b4a46eab4efc.tar.gz
COMPMID-1088: Use IMemoryRegion in interfaces where possible
-Simplifies import memory interface -Changes the used of void** handles with appropriate interfaces. Change-Id: I5918c855c11f46352058864623336b352162a4b7
Diffstat (limited to 'src/runtime/GLES_COMPUTE/GCTensorAllocator.cpp')
-rw-r--r--src/runtime/GLES_COMPUTE/GCTensorAllocator.cpp40
1 files changed, 14 insertions, 26 deletions
diff --git a/src/runtime/GLES_COMPUTE/GCTensorAllocator.cpp b/src/runtime/GLES_COMPUTE/GCTensorAllocator.cpp
index abd2b483d3..a0dd540a7c 100644
--- a/src/runtime/GLES_COMPUTE/GCTensorAllocator.cpp
+++ b/src/runtime/GLES_COMPUTE/GCTensorAllocator.cpp
@@ -26,21 +26,17 @@
#include "arm_compute/core/Error.h"
#include "arm_compute/core/TensorInfo.h"
+#include "arm_compute/runtime/GLES_COMPUTE/GCMemoryRegion.h"
#include "arm_compute/runtime/GLES_COMPUTE/GCScheduler.h"
#include "support/ToolchainSupport.h"
using namespace arm_compute;
GCTensorAllocator::GCTensorAllocator(GCTensor *owner)
- : _associated_memory_group(nullptr), _gl_buffer(), _mapping(nullptr), _owner(owner)
+ : _associated_memory_group(nullptr), _memory(), _mapping(nullptr), _owner(owner)
{
}
-GCTensorAllocator::~GCTensorAllocator()
-{
- _gl_buffer = support::cpp14::make_unique<GLBufferWrapper>();
-}
-
uint8_t *GCTensorAllocator::data()
{
return _mapping;
@@ -50,32 +46,28 @@ void GCTensorAllocator::allocate()
{
if(_associated_memory_group == nullptr)
{
- _gl_buffer = support::cpp14::make_unique<GLBufferWrapper>();
- ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, _gl_buffer->_ssbo_name));
- ARM_COMPUTE_GL_CHECK(glBufferData(GL_SHADER_STORAGE_BUFFER, static_cast<GLsizeiptr>(info().total_size()), nullptr, GL_STATIC_DRAW));
- ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0));
+ _memory.set_owned_region(support::cpp14::make_unique<GCBufferMemoryRegion>(info().total_size()));
}
else
{
- _associated_memory_group->finalize_memory(_owner, reinterpret_cast<void **>(&_gl_buffer), info().total_size());
+ _associated_memory_group->finalize_memory(_owner, _memory, info().total_size());
}
info().set_is_resizable(false);
}
void GCTensorAllocator::free()
{
- if(_associated_memory_group == nullptr)
- {
- _gl_buffer.reset();
- info().set_is_resizable(true);
- }
+ _mapping = nullptr;
+ _memory.set_region(nullptr);
+ info().set_is_resizable(true);
}
void GCTensorAllocator::set_associated_memory_group(GCMemoryGroup *associated_memory_group)
{
ARM_COMPUTE_ERROR_ON(associated_memory_group == nullptr);
ARM_COMPUTE_ERROR_ON(_associated_memory_group != nullptr);
- ARM_COMPUTE_ERROR_ON(_gl_buffer.get() != nullptr);
+ ARM_COMPUTE_ERROR_ON(_memory.region() != nullptr && _memory.gc_region()->gc_ssbo_name() != 0);
+
_associated_memory_group = associated_memory_group;
}
@@ -91,27 +83,23 @@ void GCTensorAllocator::unlock()
GLuint GCTensorAllocator::get_gl_ssbo_name() const
{
- return _gl_buffer->_ssbo_name;
+ return (_memory.region() == nullptr) ? static_cast<GLuint>(0) : _memory.gc_region()->gc_ssbo_name();
}
uint8_t *GCTensorAllocator::map(bool blocking)
{
ARM_COMPUTE_ERROR_ON(_mapping != nullptr);
- ARM_COMPUTE_UNUSED(blocking);
-
- ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, _gl_buffer->_ssbo_name));
- void *p = ARM_COMPUTE_GL_CHECK(glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, static_cast<GLsizeiptr>(info().total_size()), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT));
- _mapping = reinterpret_cast<uint8_t *>(p);
+ ARM_COMPUTE_ERROR_ON(_memory.region() == nullptr);
+ _mapping = reinterpret_cast<uint8_t *>(_memory.gc_region()->map(blocking));
return _mapping;
}
void GCTensorAllocator::unmap()
{
ARM_COMPUTE_ERROR_ON(_mapping == nullptr);
+ ARM_COMPUTE_ERROR_ON(_memory.region() == nullptr);
- ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, _gl_buffer->_ssbo_name));
- ARM_COMPUTE_GL_CHECK(glUnmapBuffer(GL_SHADER_STORAGE_BUFFER));
- ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0));
+ _memory.gc_region()->unmap();
_mapping = nullptr;
} \ No newline at end of file