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authorViet-Hoa Do <viet-hoa.do@arm.com>2022-12-14 14:49:56 +0000
committerViet-Hoa Do <viet-hoa.do@arm.com>2022-12-23 14:11:34 +0000
commit04f4620cf999846a44089c81720aa920edec6993 (patch)
tree1c0080ac59d5b2aa500cd2b2ceffe0575e22a4b6 /src/dynamic_fusion/sketch/gpu/GpuOperatorGroup.h
parent81fdaddaf36cb4c7ff0d2c52a370dd977a13dc72 (diff)
downloadComputeLibrary-04f4620cf999846a44089c81720aa920edec6993.tar.gz
Add multiple output support for dynamic fusion
* The dependency graph now can schedule any acyclic graph into a sequential list of operators. This is needed as the output operators now form branches in the graph. * Fix the definition of input, output and intermediate tensors in GpuKernelComponentGroup to support non-linear but sequential list of operators. * Add constraint on GpuOperatorGroup to enforce strictly linear fusion style, but allow output operator as the only form of branch. Resolves: COMPMID-5771 Signed-off-by: Viet-Hoa Do <viet-hoa.do@arm.com> Change-Id: I68de3a31a2456145081f0a397e4e61dd66327682 Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/8823 Reviewed-by: Gunes Bayir <gunes.bayir@arm.com> Tested-by: Arm Jenkins <bsgcomp@arm.com> Comments-Addressed: Arm Jenkins <bsgcomp@arm.com>
Diffstat (limited to 'src/dynamic_fusion/sketch/gpu/GpuOperatorGroup.h')
-rw-r--r--src/dynamic_fusion/sketch/gpu/GpuOperatorGroup.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/dynamic_fusion/sketch/gpu/GpuOperatorGroup.h b/src/dynamic_fusion/sketch/gpu/GpuOperatorGroup.h
index 35abe6c543..308a9d796a 100644
--- a/src/dynamic_fusion/sketch/gpu/GpuOperatorGroup.h
+++ b/src/dynamic_fusion/sketch/gpu/GpuOperatorGroup.h
@@ -77,17 +77,19 @@ public:
static constexpr size_t max_fused_operators = 32;
/** Try adding (without actually adding) an operator to the group
*
- * @param[in] op Operator to be added
+ * @param[in] op Operator to be added
+ * @param[in] is_output Whether this operator is the output operator.
*
* @return true If @p op can be added while maintaining the invariants
* @return false Otherwise
*/
- bool try_add_operator(const Operator &op) const;
+ bool try_add_operator(const Operator &op, bool is_output = false) const;
/** Add an operator to the group
*
- * @param[in] op Operator to be added
+ * @param[in] op Operator to be added
+ * @param[in] is_output Whether this operator is the output operator.
*/
- void add_operator(const Operator &op);
+ void add_operator(const Operator &op, bool is_output = false);
/** Create a new operator
*
* @param[in] operator_type @ref GpuOperatorType of the new operator