aboutsummaryrefslogtreecommitdiff
path: root/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output2x2_mla_depthfirst/generic_direct.cpp
diff options
context:
space:
mode:
authorMichele Di Giorgio <michele.digiorgio@arm.com>2021-01-22 09:47:04 +0000
committerMichele Di Giorgio <michele.digiorgio@arm.com>2021-06-18 10:33:48 +0000
commitd02d5edfa15ba6c04a9986a8a362a945cb38ac31 (patch)
treeced4f49691d6c7038e347a8709b315bff59c64cf /src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output2x2_mla_depthfirst/generic_direct.cpp
parentb014c27ba6db9840e4a72519760d51a87a2af7e7 (diff)
downloadComputeLibrary-d02d5edfa15ba6c04a9986a8a362a945cb38ac31.tar.gz
Integrate improved CPU depthwise convolution kernels
* Replace assembly kernels for depthwise convolution with more optimized ones. * Add int8 assembly kernels. * Fix implicit padding on optimized kernels Resolves: COMPMID-3867, COMPMID-4361 Change-Id: I0b0867e05f61be4f368f62190d55e14d0ab3ebf2 Signed-off-by: Michele Di Giorgio <michele.digiorgio@arm.com> Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/5622 Tested-by: Arm Jenkins <bsgcomp@arm.com> Reviewed-by: Georgios Pinitas <georgios.pinitas@arm.com>
Diffstat (limited to 'src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output2x2_mla_depthfirst/generic_direct.cpp')
-rw-r--r--src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output2x2_mla_depthfirst/generic_direct.cpp528
1 files changed, 528 insertions, 0 deletions
diff --git a/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output2x2_mla_depthfirst/generic_direct.cpp b/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output2x2_mla_depthfirst/generic_direct.cpp
new file mode 100644
index 0000000000..99f46015aa
--- /dev/null
+++ b/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output2x2_mla_depthfirst/generic_direct.cpp
@@ -0,0 +1,528 @@
+/*
+ * Copyright (c) 2021 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <cstddef>
+#include <cstdint>
+
+#if defined(__ARM_FP16_ARGS) && defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC)
+
+namespace arm_conv {
+namespace depthwise {
+
+void a64_fp16_nhwc_3x3_s1_output2x2_mla_depthfirst_direct_impl(
+ const unsigned int n_tile_rows,
+ const unsigned int n_tile_cols,
+ const __fp16 *inptr,
+ int64_t ld_input_row,
+ int64_t ld_input_col,
+ __fp16 *outptr,
+ int64_t ld_output_row,
+ int64_t ld_output_col,
+ const void *params,
+ unsigned int n_channels,
+ const __fp16 activation_min,
+ const __fp16 activation_max
+)
+{
+ struct Args
+ {
+ const uint64_t n_tile_rows, n_tile_cols;
+ const __fp16 *inptr;
+ const uint64_t ld_input_row;
+ const uint64_t ld_input_col;
+ __fp16 *outptr;
+ const uint64_t ld_output_row;
+ const uint64_t ld_output_col;
+ const void *params;
+ const __fp16 min, max;
+
+ uint64_t tile_i = 0, tile_j = 0;
+
+ Args(
+ const unsigned int n_tile_rows,
+ const unsigned int n_tile_cols,
+ const __fp16 *inptr,
+ int64_t ld_input_row,
+ int64_t ld_input_col,
+ __fp16 *outptr,
+ int64_t ld_output_row,
+ int64_t ld_output_col,
+ const void *params,
+ const float activation_min,
+ const float activation_max
+ ) : n_tile_rows(n_tile_rows), n_tile_cols(n_tile_cols), inptr(inptr),
+ ld_input_row(ld_input_row), ld_input_col(ld_input_col), outptr(outptr),
+ ld_output_row(ld_output_row), ld_output_col(ld_output_col),
+ params(params), min(activation_min), max(activation_max)
+ {
+ }
+ };
+
+ Args params_struct(
+ n_tile_rows, n_tile_cols,
+ inptr, ld_input_row, ld_input_col,
+ outptr, ld_output_row, ld_output_col,
+ params, activation_min, activation_max
+ );
+
+ __asm__ __volatile__(
+ "mov x17, #0x0\n"
+ "mov x16, #0x0\n"
+ "1:" // Tile loop
+ "str x17, [%x[params_struct], %[offsetof_args_tile_i]]\n"
+ "mov x25, #0x2\n"
+ "str x16, [%x[params_struct], %[offsetof_args_tile_j]]\n"
+ "mov x15, #0x2\n"
+ "ldr x14, [%x[params_struct], %[offsetof_args_params]]\n"
+ "add x24, %x[params_struct], %[offsetof_args_min]\n"
+ "ldr x23, [%x[params_struct], %[offsetof_args_ld_input_row]]\n"
+ "add x21, %x[params_struct], %[offsetof_args_max]\n"
+ "ldr x13, [%x[params_struct], %[offsetof_args_ld_input_col]]\n"
+ "mov x22, #0x0\n"
+ "ldr x12, [%x[params_struct], %[offsetof_args_inptr]]\n"
+ "mul x19, x17, x23\n" // offset = tile_i * ld_input_row
+ "ldr x20, [%x[params_struct], %[offsetof_args_ld_output_row]]\n"
+ "madd x19, x16, x13, x19\n" // offset += tile_j * ld_input_col
+ "ldr x11, [%x[params_struct], %[offsetof_args_ld_output_col]]\n"
+ "mul x19, x19, x25\n" // offset *= kernel_stride * output_size
+ "ldr x10, [%x[params_struct], %[offsetof_args_outptr]]\n"
+ "add x12, x12, x19, LSL #1\n" // inptr[0] += offset * sizeof(__fp16)
+ "ld1r { v18.8h }, [x24]\n"
+ "add x9, x12, x23, LSL #1\n"
+ "ld1r { v17.8h }, [x21]\n"
+ "add x28, x9, x23, LSL #1\n"
+ "lsl x13, x13, #0x1\n"
+ "add x27, x28, x23, LSL #1\n"
+ "add x26, x13, x13\n"
+ "add x25, x26, x13\n"
+ "mul x19, x17, x20\n" // offset = tile_i * ld_output_row
+ "madd x19, x16, x11, x19\n" // offset += tile_j * ld_output_col
+ "mul x19, x19, x15\n" // offset *= output_tile_size
+ "add x10, x10, x19, LSL #1\n" // outptrs[0] += offset * sizeof(__fp16)
+ "add x24, x10, x20, LSL #1\n"
+ "lsl x11, x11, #0x1\n"
+ "mov x21, #0x10\n" // cntb _, ALL, #1
+ "sub x20, XZR, x21\n"
+ "lsr x19, %x[n_channels], #0x3\n"
+ "cbz x19, 4f\n"
+ "ldr q16, [x14, #0x0]\n"
+ "ldr q0, [x14, #0x10]\n"
+ "cmp x21, x19, LSL #4\n"
+ "ldr q1, [x14, #0x20]\n"
+ "ldr q2, [x14, #0x30]\n"
+ "ldr q3, [x14, #0x40]\n"
+ "ldr q4, [x14, #0x50]\n"
+ "ldr q5, [x14, #0x60]\n"
+ "ldr q6, [x14, #0x70]\n"
+ "ldr q7, [x14, #0x80]\n"
+ "ldr q8, [x14, #0x90]\n"
+ "add x14, x14, #0xa0\n"
+ "ldr q9, [x9, x13]\n"
+ "ld1 { v10.8h }, [x12]\n"
+ "ldr q11, [x12, x25]\n"
+ "ldr q12, [x9, x26]\n"
+ "ldr q13, [x28, x13]\n"
+ "bge 3f\n"
+ "2:" // Tile loop: Channel loop
+ "mov v31.16b, v16.16b\n fmla v31.8h, v4.8h, v9.8h\n"
+ "add x20, x20, #0x10\n"
+ "mov v30.16b, v16.16b\n fmla v30.8h, v3.8h, v9.8h\n"
+ "add x22, x22, #0x10\n"
+ "mov v29.16b, v16.16b\n fmla v29.8h, v1.8h, v9.8h\n"
+ "add x21, x21, #0x10\n"
+ "mov v28.16b, v16.16b\n fmla v28.8h, v0.8h, v9.8h\n"
+ "ld1 { v9.8h }, [x27]\n"
+ "cmp x21, x19, LSL #4\n"
+ "fmla v31.8h, v0.8h, v10.8h\n"
+ "ldr q10, [x28, x26]\n"
+ "fmla v30.8h, v2.8h, v11.8h\n"
+ "ldr q11, [x27, x25]\n"
+ "fmla v29.8h, v2.8h, v12.8h\n"
+ "ldr q16, [x14, #0x0]\n"
+ "fmla v28.8h, v1.8h, v12.8h\n"
+ "fmla v31.8h, v5.8h, v12.8h\n"
+ "fmla v30.8h, v4.8h, v12.8h\n"
+ "ldr q12, [x12, x13]\n"
+ "fmla v29.8h, v6.8h, v9.8h\n"
+ "ldr q9, [x12, x26]\n"
+ "add x12, x12, #0x10\n"
+ "fmla v28.8h, v3.8h, v13.8h\n"
+ "fmla v31.8h, v7.8h, v13.8h\n"
+ "fmla v30.8h, v6.8h, v13.8h\n"
+ "fmla v29.8h, v4.8h, v13.8h\n"
+ "fmla v28.8h, v8.8h, v11.8h\n"
+ "ld1 { v11.8h }, [x9]\n"
+ "fmla v31.8h, v1.8h, v12.8h\n"
+ "fmla v30.8h, v0.8h, v12.8h\n"
+ "ldr q12, [x9, x25]\n"
+ "add x9, x9, #0x10\n"
+ "fmla v29.8h, v5.8h, v10.8h\n"
+ "fmla v28.8h, v4.8h, v10.8h\n"
+ "ldr q4, [x14, #0x50]\n"
+ "fmla v31.8h, v2.8h, v9.8h\n"
+ "fmla v30.8h, v1.8h, v9.8h\n"
+ "ld1 { v9.8h }, [x28]\n"
+ "ldr q1, [x14, #0x20]\n"
+ "fmla v29.8h, v0.8h, v11.8h\n"
+ "ldr q0, [x14, #0x10]\n"
+ "fmla v28.8h, v2.8h, v12.8h\n"
+ "ldr q2, [x14, #0x30]\n"
+ "fmla v31.8h, v8.8h, v10.8h\n"
+ "fmla v30.8h, v7.8h, v10.8h\n"
+ "ldr q10, [x28, x25]\n"
+ "add x28, x28, #0x10\n"
+ "fmla v29.8h, v3.8h, v9.8h\n"
+ "ldr q13, [x28, x13]\n"
+ "fmla v31.8h, v3.8h, v11.8h\n"
+ "ldr q11, [x27, x13]\n"
+ "fmla v30.8h, v5.8h, v12.8h\n"
+ "ldr q12, [x27, x26]\n"
+ "add x27, x27, #0x10\n"
+ "fmla v28.8h, v5.8h, v10.8h\n"
+ "ldr q3, [x14, #0x40]\n"
+ "ldr q5, [x14, #0x60]\n"
+ "fmla v31.8h, v6.8h, v9.8h\n"
+ "ldr q9, [x9, x13]\n"
+ "fmla v30.8h, v8.8h, v10.8h\n"
+ "ld1 { v10.8h }, [x12]\n"
+ "fmla v29.8h, v7.8h, v11.8h\n"
+ "fmla v28.8h, v6.8h, v11.8h\n"
+ "ldr q11, [x12, x25]\n"
+ "ldr q6, [x14, #0x70]\n"
+ "fmax v31.8h, v31.8h, v18.8h\n"
+ "fmax v30.8h, v30.8h, v18.8h\n"
+ "fmla v29.8h, v8.8h, v12.8h\n"
+ "ldr q8, [x14, #0x90]\n"
+ "fmla v28.8h, v7.8h, v12.8h\n"
+ "ldr q12, [x9, x26]\n"
+ "fmin v31.8h, v31.8h, v17.8h\n"
+ "ldr q7, [x14, #0x80]\n"
+ "add x14, x14, #0xa0\n"
+ "fmin v30.8h, v30.8h, v17.8h\n"
+ "st1 { v31.8h }, [x10]\n"
+ "fmax v29.8h, v29.8h, v18.8h\n"
+ "fmax v28.8h, v28.8h, v18.8h\n"
+ "str q30, [x10, x11]\n"
+ "fmin v29.8h, v29.8h, v17.8h\n"
+ "st1 { v29.8h }, [x24]\n"
+ "fmin v28.8h, v28.8h, v17.8h\n"
+ "add x10, x10, #0x10\n"
+ "str q28, [x24, x11]\n"
+ "add x24, x24, #0x10\n"
+ "blt 2b\n"
+ "3:" // Tile loop: Channel tail
+ "mov v31.16b, v16.16b\n fmla v31.8h, v4.8h, v9.8h\n"
+ "mov v30.16b, v16.16b\n fmla v30.8h, v3.8h, v9.8h\n"
+ "mov v29.16b, v16.16b\n fmla v29.8h, v1.8h, v9.8h\n"
+ "mov v28.16b, v16.16b\n fmla v28.8h, v0.8h, v9.8h\n"
+ "ld1 { v9.8h }, [x27]\n"
+ "fmla v31.8h, v0.8h, v10.8h\n"
+ "ldr q10, [x28, x26]\n"
+ "fmla v30.8h, v2.8h, v11.8h\n"
+ "ldr q11, [x27, x25]\n"
+ "fmla v29.8h, v2.8h, v12.8h\n"
+ "fmla v28.8h, v1.8h, v12.8h\n"
+ "fmla v31.8h, v5.8h, v12.8h\n"
+ "fmla v30.8h, v4.8h, v12.8h\n"
+ "ldr q12, [x12, x13]\n"
+ "fmla v29.8h, v6.8h, v9.8h\n"
+ "ldr q9, [x12, x26]\n"
+ "add x12, x12, #0x10\n"
+ "fmla v28.8h, v3.8h, v13.8h\n"
+ "fmla v31.8h, v7.8h, v13.8h\n"
+ "fmla v30.8h, v6.8h, v13.8h\n"
+ "fmla v29.8h, v4.8h, v13.8h\n"
+ "fmla v28.8h, v8.8h, v11.8h\n"
+ "ld1 { v11.8h }, [x9]\n"
+ "fmla v31.8h, v1.8h, v12.8h\n"
+ "fmla v30.8h, v0.8h, v12.8h\n"
+ "ldr q12, [x9, x25]\n"
+ "add x9, x9, #0x10\n"
+ "fmla v29.8h, v5.8h, v10.8h\n"
+ "fmla v28.8h, v4.8h, v10.8h\n"
+ "fmla v31.8h, v2.8h, v9.8h\n"
+ "fmla v30.8h, v1.8h, v9.8h\n"
+ "ld1 { v9.8h }, [x28]\n"
+ "fmla v29.8h, v0.8h, v11.8h\n"
+ "fmla v28.8h, v2.8h, v12.8h\n"
+ "fmla v31.8h, v8.8h, v10.8h\n"
+ "fmla v30.8h, v7.8h, v10.8h\n"
+ "ldr q10, [x28, x25]\n"
+ "add x28, x28, #0x10\n"
+ "fmla v29.8h, v3.8h, v9.8h\n"
+ "fmla v31.8h, v3.8h, v11.8h\n"
+ "ldr q11, [x27, x13]\n"
+ "fmla v30.8h, v5.8h, v12.8h\n"
+ "ldr q12, [x27, x26]\n"
+ "add x27, x27, #0x10\n"
+ "fmla v28.8h, v5.8h, v10.8h\n"
+ "fmla v31.8h, v6.8h, v9.8h\n"
+ "fmla v30.8h, v8.8h, v10.8h\n"
+ "fmla v29.8h, v7.8h, v11.8h\n"
+ "fmla v28.8h, v6.8h, v11.8h\n"
+ "fmax v31.8h, v31.8h, v18.8h\n"
+ "fmax v30.8h, v30.8h, v18.8h\n"
+ "fmla v29.8h, v8.8h, v12.8h\n"
+ "fmla v28.8h, v7.8h, v12.8h\n"
+ "fmin v31.8h, v31.8h, v17.8h\n"
+ "st1 { v31.8h }, [x10]\n"
+ "fmin v30.8h, v30.8h, v17.8h\n"
+ "fmax v29.8h, v29.8h, v18.8h\n"
+ "str q30, [x10, x11]\n"
+ "fmin v29.8h, v29.8h, v17.8h\n"
+ "add x10, x10, #0x10\n"
+ "fmax v28.8h, v28.8h, v18.8h\n"
+ "st1 { v29.8h }, [x24]\n"
+ "fmin v28.8h, v28.8h, v17.8h\n"
+ "str q28, [x24, x11]\n"
+ "add x24, x24, #0x10\n"
+ "4:" // Tile loop: Oddments
+ "tst %x[n_channels], #0x1\n"
+ "beq 31f\n"
+ "ldr q16, [x14, #0x0]\n"
+ "ldr q0, [x14, #0x10]\n"
+ "add x23, x9, x13\n"
+ "ldr q1, [x14, #0x20]\n"
+ "add x22, x12, XZR\n"
+ "ldr q2, [x14, #0x30]\n"
+ "add x21, x12, x25\n"
+ "ldr q3, [x14, #0x40]\n"
+ "add x20, x9, x26\n"
+ "ldr q4, [x14, #0x50]\n"
+ "add x19, x28, x13\n"
+ "ldr q5, [x14, #0x60]\n"
+ "ldr q6, [x14, #0x70]\n"
+ "ldr q7, [x14, #0x80]\n"
+ "ldr q8, [x14, #0x90]\n"
+ "tbz %x[n_channels], #1, 5f\n"
+ "ldr s9, [x23], #0x4\n"
+ "ldr s10, [x22], #0x4\n"
+ "ldr s11, [x21], #0x4\n"
+ "ldr s12, [x20], #0x4\n"
+ "ldr s13, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 6f\n"
+ "ld1 { v9.h }[2], [x23]\n"
+ "ld1 { v10.h }[2], [x22]\n"
+ "ld1 { v11.h }[2], [x21]\n"
+ "ld1 { v12.h }[2], [x20]\n"
+ "ld1 { v13.h }[2], [x19]\n"
+ "b 6f\n"
+ "5:" // Tile loop: Oddments: Load inputs: (1, 1), (0, 0), (0, 3), (1, 2), (2, 1): Bit 1: Unset
+ "ldr h9, [x23, #0x0]\n"
+ "ldr h10, [x22, #0x0]\n"
+ "ldr h11, [x21, #0x0]\n"
+ "ldr h12, [x20, #0x0]\n"
+ "ldr h13, [x19, #0x0]\n"
+ "6:" // Tile loop: Oddments: Load inputs: (1, 1), (0, 0), (0, 3), (1, 2), (2, 1): Bit 1: End
+ "mov v31.16b, v16.16b\n fmla v31.8h, v4.8h, v9.8h\n"
+ "add x19, x27, XZR\n"
+ "mov v30.16b, v16.16b\n fmla v30.8h, v3.8h, v9.8h\n"
+ "mov v29.16b, v16.16b\n fmla v29.8h, v1.8h, v9.8h\n"
+ "mov v28.16b, v16.16b\n fmla v28.8h, v0.8h, v9.8h\n"
+ "fmla v31.8h, v0.8h, v10.8h\n"
+ "fmla v30.8h, v2.8h, v11.8h\n"
+ "fmla v29.8h, v2.8h, v12.8h\n"
+ "fmla v28.8h, v1.8h, v12.8h\n"
+ "fmla v31.8h, v5.8h, v12.8h\n"
+ "fmla v30.8h, v4.8h, v12.8h\n"
+ "tbz %x[n_channels], #1, 7f\n"
+ "ldr s9, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 8f\n"
+ "ld1 { v9.h }[2], [x19]\n"
+ "b 8f\n"
+ "7:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 1: Unset
+ "ldr h9, [x19, #0x0]\n"
+ "8:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 1: End
+ "fmla v29.8h, v6.8h, v9.8h\n"
+ "add x19, x27, x25\n"
+ "fmla v31.8h, v7.8h, v13.8h\n"
+ "fmla v30.8h, v6.8h, v13.8h\n"
+ "fmla v28.8h, v3.8h, v13.8h\n"
+ "fmla v29.8h, v4.8h, v13.8h\n"
+ "tbz %x[n_channels], #1, 9f\n"
+ "ldr s11, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 10f\n"
+ "ld1 { v11.h }[2], [x19]\n"
+ "b 10f\n"
+ "9:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 1: Unset
+ "ldr h11, [x19, #0x0]\n"
+ "10:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 1: End
+ "fmla v28.8h, v8.8h, v11.8h\n"
+ "add x19, x12, x13\n"
+ "tbz %x[n_channels], #1, 11f\n"
+ "ldr s12, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 12f\n"
+ "ld1 { v12.h }[2], [x19]\n"
+ "b 12f\n"
+ "11:" // Tile loop: Oddments: Load inputs: (0, 1): Bit 1: Unset
+ "ldr h12, [x19, #0x0]\n"
+ "12:" // Tile loop: Oddments: Load inputs: (0, 1): Bit 1: End
+ "fmla v31.8h, v1.8h, v12.8h\n"
+ "add x19, x12, x26\n"
+ "fmla v30.8h, v0.8h, v12.8h\n"
+ "tbz %x[n_channels], #1, 13f\n"
+ "ldr s9, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 14f\n"
+ "ld1 { v9.h }[2], [x19]\n"
+ "b 14f\n"
+ "13:" // Tile loop: Oddments: Load inputs: (0, 2): Bit 1: Unset
+ "ldr h9, [x19, #0x0]\n"
+ "14:" // Tile loop: Oddments: Load inputs: (0, 2): Bit 1: End
+ "fmla v31.8h, v2.8h, v9.8h\n"
+ "add x19, x28, x26\n"
+ "fmla v30.8h, v1.8h, v9.8h\n"
+ "tbz %x[n_channels], #1, 15f\n"
+ "ldr s10, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 16f\n"
+ "ld1 { v10.h }[2], [x19]\n"
+ "b 16f\n"
+ "15:" // Tile loop: Oddments: Load inputs: (2, 2): Bit 1: Unset
+ "ldr h10, [x19, #0x0]\n"
+ "16:" // Tile loop: Oddments: Load inputs: (2, 2): Bit 1: End
+ "fmla v31.8h, v8.8h, v10.8h\n"
+ "add x19, x9, XZR\n"
+ "fmla v30.8h, v7.8h, v10.8h\n"
+ "fmla v29.8h, v5.8h, v10.8h\n"
+ "fmla v28.8h, v4.8h, v10.8h\n"
+ "tbz %x[n_channels], #1, 17f\n"
+ "ldr s11, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 18f\n"
+ "ld1 { v11.h }[2], [x19]\n"
+ "b 18f\n"
+ "17:" // Tile loop: Oddments: Load inputs: (1, 0): Bit 1: Unset
+ "ldr h11, [x19, #0x0]\n"
+ "18:" // Tile loop: Oddments: Load inputs: (1, 0): Bit 1: End
+ "fmla v31.8h, v3.8h, v11.8h\n"
+ "add x19, x9, x25\n"
+ "fmla v29.8h, v0.8h, v11.8h\n"
+ "tbz %x[n_channels], #1, 19f\n"
+ "ldr s12, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 20f\n"
+ "ld1 { v12.h }[2], [x19]\n"
+ "b 20f\n"
+ "19:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 1: Unset
+ "ldr h12, [x19, #0x0]\n"
+ "20:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 1: End
+ "fmla v30.8h, v5.8h, v12.8h\n"
+ "add x19, x28, XZR\n"
+ "fmla v28.8h, v2.8h, v12.8h\n"
+ "tbz %x[n_channels], #1, 21f\n"
+ "ldr s9, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 22f\n"
+ "ld1 { v9.h }[2], [x19]\n"
+ "b 22f\n"
+ "21:" // Tile loop: Oddments: Load inputs: (2, 0): Bit 1: Unset
+ "ldr h9, [x19, #0x0]\n"
+ "22:" // Tile loop: Oddments: Load inputs: (2, 0): Bit 1: End
+ "fmla v31.8h, v6.8h, v9.8h\n"
+ "add x19, x28, x25\n"
+ "fmla v29.8h, v3.8h, v9.8h\n"
+ "tbz %x[n_channels], #1, 23f\n"
+ "ldr s10, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 24f\n"
+ "ld1 { v10.h }[2], [x19]\n"
+ "b 24f\n"
+ "23:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 1: Unset
+ "ldr h10, [x19, #0x0]\n"
+ "24:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 1: End
+ "fmla v30.8h, v8.8h, v10.8h\n"
+ "add x19, x27, x13\n"
+ "fmla v28.8h, v5.8h, v10.8h\n"
+ "tbz %x[n_channels], #1, 25f\n"
+ "ldr s11, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 26f\n"
+ "ld1 { v11.h }[2], [x19]\n"
+ "b 26f\n"
+ "25:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 1: Unset
+ "ldr h11, [x19, #0x0]\n"
+ "26:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 1: End
+ "fmla v29.8h, v7.8h, v11.8h\n"
+ "add x19, x27, x26\n"
+ "fmla v28.8h, v6.8h, v11.8h\n"
+ "tbz %x[n_channels], #1, 27f\n"
+ "ldr s12, [x19], #0x4\n"
+ "tbz %x[n_channels], #0, 28f\n"
+ "ld1 { v12.h }[2], [x19]\n"
+ "b 28f\n"
+ "27:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 1: Unset
+ "ldr h12, [x19, #0x0]\n"
+ "28:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 1: End
+ "fmla v29.8h, v8.8h, v12.8h\n"
+ "fmla v28.8h, v7.8h, v12.8h\n"
+ "fmax v31.8h, v31.8h, v18.8h\n"
+ "fmax v30.8h, v30.8h, v18.8h\n"
+ "fmin v31.8h, v31.8h, v17.8h\n"
+ "fmax v29.8h, v29.8h, v18.8h\n"
+ "fmin v30.8h, v30.8h, v17.8h\n"
+ "fmax v28.8h, v28.8h, v18.8h\n"
+ "fmin v29.8h, v29.8h, v17.8h\n"
+ "fmin v28.8h, v28.8h, v17.8h\n"
+ "tbz %x[n_channels], #1, 29f\n"
+ "mov x19, x10\n"
+ "st1 { v31.s }[0], [x19], x11\n"
+ "add x10, x10, #0x4\n"
+ "st1 { v30.s }[0], [x19]\n"
+ "mov x19, x24\n"
+ "st1 { v29.s }[0], [x19], x11\n"
+ "add x24, x24, #0x4\n"
+ "st1 { v28.s }[0], [x19]\n"
+ "tbz %x[n_channels], #0, 30f\n"
+ "mov x20, x10\n"
+ "st1 { v31.h }[2], [x20], x11\n"
+ "mov x19, x24\n"
+ "st1 { v30.h }[2], [x20]\n"
+ "st1 { v29.h }[2], [x19], x11\n"
+ "st1 { v28.h }[2], [x19]\n"
+ "b 30f\n"
+ "29:" // Tile loop: Oddments: Store: Bit 1: Unset
+ "mov x20, x10\n"
+ "st1 { v31.h }[0], [x20], x11\n"
+ "mov x19, x24\n"
+ "st1 { v30.h }[0], [x20]\n"
+ "st1 { v29.h }[0], [x19], x11\n"
+ "st1 { v28.h }[0], [x19]\n"
+ "30:" // Tile loop: Oddments: Store: Bit 1: End
+
+ "31:" // Tile loop: End
+ "ldr x17, [%x[params_struct], %[offsetof_args_tile_i]]\n"
+ "add x21, x17, #0x1\n"
+ "ldr x16, [%x[params_struct], %[offsetof_args_tile_j]]\n"
+ "ldr x20, [%x[params_struct], %[offsetof_args_n_tile_rows]]\n"
+ "add x16, x16, #0x1\n"
+ "ldr x19, [%x[params_struct], %[offsetof_args_n_tile_cols]]\n"
+ "cmp x16, x19\n"
+ "csel x16, x16, XZR, LT\n"
+ "csel x17, x17, x21, LT\n"
+ "cmp x17, x20\n"
+ "blt 1b\n"
+ :
+ : [n_channels] "r" ((unsigned long) n_channels), [offsetof_args_inptr] "I" (offsetof(Args, inptr)), [offsetof_args_ld_input_col] "I" (offsetof(Args, ld_input_col)), [offsetof_args_ld_input_row] "I" (offsetof(Args, ld_input_row)), [offsetof_args_ld_output_col] "I" (offsetof(Args, ld_output_col)), [offsetof_args_ld_output_row] "I" (offsetof(Args, ld_output_row)), [offsetof_args_max] "I" (offsetof(Args, max)), [offsetof_args_min] "I" (offsetof(Args, min)), [offsetof_args_n_tile_cols] "I" (offsetof(Args, n_tile_cols)), [offsetof_args_n_tile_rows] "I" (offsetof(Args, n_tile_rows)), [offsetof_args_outptr] "I" (offsetof(Args, outptr)), [offsetof_args_params] "I" (offsetof(Args, params)), [offsetof_args_tile_i] "I" (offsetof(Args, tile_i)), [offsetof_args_tile_j] "I" (offsetof(Args, tile_j)), [params_struct] "r" (&params_struct)
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v8", "v9", "v10", "v11", "v12", "v13", "v16", "v17", "v18", "v28", "v29", "v30", "v31", "x9", "x10", "x11", "x12", "x13", "x14", "x15", "x16", "x17", "x19", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28"
+ );
+}
+
+} // namespace depthwise
+} // namespace arm_conv
+
+#endif // defined(__ARM_FP16_ARGS) && defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC)