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authorGian Marco Iodice <gianmarco.iodice@arm.com>2018-05-08 12:01:57 +0100
committerAnthony Barbier <anthony.barbier@arm.com>2018-11-02 16:51:50 +0000
commit750641dd6aab1e5e62d1875b97b230312bb87959 (patch)
treeb3b180c07d7769cb32a6f35b6d0df2384a4638b0 /src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp
parentaa3240d3e2a575c436ec60ea0a31e8375d997425 (diff)
downloadComputeLibrary-750641dd6aab1e5e62d1875b97b230312bb87959.tar.gz
COMPMID-1052 - Rework validate method in CLGEMM
Change-Id: Iece5bd6478b5fac5164abff30c1e63e8a77291a9 Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/130374 Reviewed-by: Anthony Barbier <anthony.barbier@arm.com> Tested-by: Jenkins <bsgcomp@arm.com>
Diffstat (limited to 'src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp')
-rw-r--r--src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp16
1 files changed, 6 insertions, 10 deletions
diff --git a/src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp b/src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp
index 54abb1cde0..a9618609e6 100644
--- a/src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp
+++ b/src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp
@@ -78,17 +78,13 @@ std::pair<Status, Window> validate_and_configure_window(ITensorInfo *input, ITen
AccessWindowHorizontal input_access(input, 0, num_elems_processed_per_iteration);
+ // Output tensor auto inizialitation if not yet initialized
+ auto_init_if_empty(*output, input->clone()->set_tensor_shape(compute_transpose1xW_with_element_size_shape(*input, mult_transpose1xW_width)));
+
// Configure window in case of configured output
- if(output->total_size() != 0)
- {
- AccessWindowStatic output_access(output, 0, 0, ceil_to_multiple(output->dimension(0), scale_x), output->dimension(1));
- window_changed = window_changed || update_window_and_padding(win, input_access, output_access);
- output_access.set_valid_region(win, ValidRegion(Coordinates(0, 0), input->tensor_shape()));
- }
- else
- {
- window_changed = window_changed || update_window_and_padding(win, input_access);
- }
+ AccessWindowStatic output_access(output, 0, 0, ceil_to_multiple(output->dimension(0), scale_x), output->dimension(1));
+ window_changed = window_changed || update_window_and_padding(win, input_access, output_access);
+ output_access.set_valid_region(win, ValidRegion(Coordinates(0, 0), input->tensor_shape()));
// Collapse along the Z direction
Window collapsed = win.collapse(win, Window::DimZ);