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authorIsabella Gottardi <isabella.gottardi@arm.com>2017-07-28 17:24:08 +0100
committerAnthony Barbier <anthony.barbier@arm.com>2018-09-17 14:16:42 +0100
commitf9bae2e9c4926e91b1bd89af899fec4301d05eb3 (patch)
tree446f0545552a0473a1716b33202f73e642aa23d4 /src/core/CL/cl_kernels/warp_perspective.cl
parent02dfb2cd0bfab1bcff141db4598c23055e67311b (diff)
downloadComputeLibrary-f9bae2e9c4926e91b1bd89af899fec4301d05eb3.tar.gz
COMPMID-417 - Bug Fix WarpPerspective kernel
Change-Id: Ic26fb3b1b60c1a1f4848d683862a25bd1ebc2cc8 Reviewed-on: http://mpd-gerrit.cambridge.arm.com/82053 Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com> Reviewed-by: Steven Niu <steven.niu@arm.com>
Diffstat (limited to 'src/core/CL/cl_kernels/warp_perspective.cl')
-rw-r--r--src/core/CL/cl_kernels/warp_perspective.cl4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/CL/cl_kernels/warp_perspective.cl b/src/core/CL/cl_kernels/warp_perspective.cl
index 863b6c9e96..d955e427c4 100644
--- a/src/core/CL/cl_kernels/warp_perspective.cl
+++ b/src/core/CL/cl_kernels/warp_perspective.cl
@@ -92,7 +92,7 @@ __kernel void warp_perspective_nearest_neighbour(
{
Image in = CONVERT_TO_IMAGE_STRUCT_NO_STEP(in);
Image out = CONVERT_TO_IMAGE_STRUCT(out);
- vstore4(read_texels4(&in, convert_int8(clamp_to_border(apply_perspective_transform(get_current_coords(), build_perspective_mtx()), width, height))), 0, out.ptr);
+ vstore4(read_texels4(&in, convert_int8_rtn(clamp_to_border(apply_perspective_transform(get_current_coords(), build_perspective_mtx()), width, height))), 0, out.ptr);
}
/** Performs a perspective transform on an image interpolating with the BILINEAR method. Input and output are single channel U8.
@@ -124,5 +124,5 @@ __kernel void warp_perspective_bilinear(
{
Image in = CONVERT_TO_IMAGE_STRUCT_NO_STEP(in);
Image out = CONVERT_TO_IMAGE_STRUCT(out);
- vstore4(bilinear_interpolate(&in, clamp_to_border(apply_perspective_transform(get_current_coords(), build_perspective_mtx()), width, height), width, height), 0, out.ptr);
+ vstore4(bilinear_interpolate(&in, apply_perspective_transform(get_current_coords(), build_perspective_mtx()), width, height), 0, out.ptr);
}