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authorsteniu01 <steven.niu@arm.com>2017-07-18 17:37:43 +0100
committerAnthony Barbier <anthony.barbier@arm.com>2018-09-17 14:16:42 +0100
commit27b386cb7596542a3296c32e41f7a5168b4d53be (patch)
tree8c4eb09de748069f4426dd012798933fadc88e03 /src/core/CL/cl_kernels/direct_convolution.cl
parent1b80b6c7255e41257fed3b4dd0fa018e2eeee4c2 (diff)
downloadComputeLibrary-27b386cb7596542a3296c32e41f7a5168b4d53be.tar.gz
COMPMID-355 Implement 3x3 CL direct convolution
Change-Id: I1b44dc375045964e65557f0ead57a7c12d6bf097 Reviewed-on: http://mpd-gerrit.cambridge.arm.com/81418 Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com> Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
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+/*
+ * Copyright (c) 2016, 2017 ARM Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "helpers.h"
+
+#if STRIDE_X == 2
+#define CONVOLVE1x3(left_pixel_position, left_coeff, middle_coeff, right_coeff) convolution1x3_stride2(left_pixel_position, left_coeff, middle_coeff, right_coeff)
+#elif STRIDE_X == 1 /* STRIDE_X == 1 */
+#define CONVOLVE1x3(left_pixel_position, left_coeff, middle_coeff, right_coeff) convolution1x3_stride1(left_pixel_position, left_coeff, middle_coeff, right_coeff)
+#else /* STRIDE_X not equals 1 or 2 */
+#error "STRIDE_X larger than 2 is not supported"
+#endif /* STRIDE_X == 2 */
+
+/** Compute a 1D horizontal convolution of size 3 with stride as 1.
+ *
+ * @param[in] left_pixel Pointer to the left pixel.
+ * @param[in] left_coeff Weight of the left pixel
+ * @param[in] middle_coeff Weight of the middle pixel
+ * @param[in] right_coeff Weight of the right pixel
+ *
+ * @return a convoluted values.
+ */
+inline VEC_DATA_TYPE(DATA_TYPE, 8) convolution1x3_stride1(__global const DATA_TYPE *left_pixel,
+ const DATA_TYPE left_coeff,
+ const DATA_TYPE middle_coeff,
+ const DATA_TYPE right_coeff)
+{
+ VEC_DATA_TYPE(DATA_TYPE, 16)
+ temp = vload16(0, left_pixel);
+
+ VEC_DATA_TYPE(DATA_TYPE, 8)
+ left = temp.s01234567;
+ VEC_DATA_TYPE(DATA_TYPE, 8)
+ middle = temp.s12345678;
+ VEC_DATA_TYPE(DATA_TYPE, 8)
+ right = temp.s23456789;
+
+ return left * (VEC_DATA_TYPE(DATA_TYPE, 8))left_coeff + middle * (VEC_DATA_TYPE(DATA_TYPE, 8))middle_coeff + right * (VEC_DATA_TYPE(DATA_TYPE, 8))right_coeff;
+}
+
+/** Compute a 1D horizontal convolution of size 3 with stride as 2.
+ *
+ * @param[in] left_pixel Pointer to the left pixel.
+ * @param[in] left_coeff Weight of the left pixel
+ * @param[in] middle_coeff Weight of the middle pixel
+ * @param[in] right_coeff Weight of the right pixel
+ *
+ * @return a convoluted values.
+ */
+inline VEC_DATA_TYPE(DATA_TYPE, 8) convolution1x3_stride2(__global const DATA_TYPE *left_pixel,
+ const DATA_TYPE left_coeff,
+ const DATA_TYPE middle_coeff,
+ const DATA_TYPE right_coeff)
+{
+ const int stride_size = 2;
+
+ VEC_DATA_TYPE(DATA_TYPE, 16)
+ temp1 = vload16(0, left_pixel);
+
+ VEC_DATA_TYPE(DATA_TYPE, 16)
+ temp2 = vload16(0, left_pixel + 8);
+
+ VEC_DATA_TYPE(DATA_TYPE, 8)
+ left = (VEC_DATA_TYPE(DATA_TYPE, 8))(temp1.s0246, temp2.s0246);
+
+ VEC_DATA_TYPE(DATA_TYPE, 8)
+ middle = (VEC_DATA_TYPE(DATA_TYPE, 8))(temp1.s1357, temp2.s1357);
+
+ VEC_DATA_TYPE(DATA_TYPE, 8)
+ right = (VEC_DATA_TYPE(DATA_TYPE, 8))(temp1.s2468, temp2.s2468);
+
+ return left * (VEC_DATA_TYPE(DATA_TYPE, 8))left_coeff + middle * (VEC_DATA_TYPE(DATA_TYPE, 8))middle_coeff + right * (VEC_DATA_TYPE(DATA_TYPE, 8))right_coeff;
+}
+
+/** Apply a 3x3 2D convolution matrix on the input and return the result.
+ *
+ * Convolution matrix layout:
+ *
+ * [ mat0, mat1, mat2 ]\n
+ * [ mat3, mat4, mat5 ]\n
+ * [ mat6, mat7, mat8 ]\n
+ *
+ * @param[in] src A pointer to source Image structure
+ * @param[in] mat0 Coefficient from the convolution matrix
+ * @param[in] mat1 Coefficient from the convolution matrix
+ * @param[in] mat2 Coefficient from the convolution matrix
+ * @param[in] mat3 Coefficient from the convolution matrix
+ * @param[in] mat4 Coefficient from the convolution matrix
+ * @param[in] mat5 Coefficient from the convolution matrix
+ * @param[in] mat6 Coefficient from the convolution matrix
+ * @param[in] mat0 Coefficient from the convolution matrix
+ * @param[in] mat7 Coefficient from the convolution matrix
+ * @param[in] mat8 Coefficient from the convolution matrix
+ *
+ * @return convoluted values.
+ */
+inline VEC_DATA_TYPE(DATA_TYPE, 8) convolution3x3(
+ Image *src,
+ const DATA_TYPE mat0, const DATA_TYPE mat1, const DATA_TYPE mat2,
+ const DATA_TYPE mat3, const DATA_TYPE mat4, const DATA_TYPE mat5,
+ const DATA_TYPE mat6, const DATA_TYPE mat7, const DATA_TYPE mat8)
+{
+ // Output pixels
+ VEC_DATA_TYPE(DATA_TYPE, 8)
+ pixels;
+
+ // Row 0
+ pixels = CONVOLVE1x3((__global DATA_TYPE *)offset(src, 0, 0), mat0, mat1, mat2);
+ // Row
+ pixels += CONVOLVE1x3((__global DATA_TYPE *)offset(src, 0, 1), mat3, mat4, mat5);
+ // Row 2
+ pixels += CONVOLVE1x3((__global DATA_TYPE *)offset(src, 0, 2), mat6, mat7, mat8);
+
+ return pixels;
+}
+
+/** This kernel performs a direct convolution to convolve the low three dimensions.
+ *
+ * @note The data type must be passed at compile time using -DDATA_TYPE: e.g. -DDATA_TYPE=float
+ * @note The convolution stride x and stride y must be passed at compile time using -DSTRIDE_X and -DSTRIDE_Y: e.g. -DSTRIDE_X=1, _DSTRIDE_Y=1
+ * @note In case biases will be added to the convolution -DHAS_BIAS has to be passed to append the final matrix with 1 in each row.
+ *
+ * @param[in] src_ptr Pointer to the source tensor. Supported data types: QS8/F16/F32
+ * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes)
+ * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes)
+ * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] src_step_z src_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor
+ * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr
+ * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
+ * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in] dst_step_y dst_stride_y * number of elements along Z processed per workitem(in bytes)
+ * @param[in] dst_stride_z Stride of the destination tensor in Z dimension (in bytes)
+ * @param[in] dst_step_z dst_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
+ * @param[out] weights_ptr Pointer to the weights tensor. Supported data types: same as @p weights_ptr
+ * @param[in] weights_stride_x Stride of the weights tensor in X dimension (in bytes)
+ * @param[in] weights_step_x weights_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] weights_stride_y Stride of the weights tensor in Y dimension (in bytes)
+ * @param[in] weights_step_y weights_stride_y * number of elements along y processed per workitem(in bytes)
+ * @param[in] weights_stride_z Stride of the weights tensor in Z dimension (in bytes)
+ * @param[in] weights_step_z weights_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] weights_offset_first_element_in_bytes The offset of the first element in the weights tensor
+ * @param[in] biases_ptr Pointer to the biases tensor. Same as @p src_ptr
+ * @param[in] biases_stride_x Stride of the biases tensor in X dimension (in bytes)
+ * @param[in] biases_step_x biases_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] biases_offset_first_element_in_bytes The offset of the first element in the biases tensor
+ * @param[in] weights_stride_w Stride of the weights tensor in W dimension
+ * @param[in] filter_depth The depth size of the filter
+ */
+__kernel void direct_convolution3x3(
+ TENSOR3D_DECLARATION(src),
+ TENSOR3D_DECLARATION(dst),
+ TENSOR3D_DECLARATION(weights),
+#ifdef HAS_BIAS
+ VECTOR_DECLARATION(biases),
+#endif /* defined(HAS_BIAS) */
+ unsigned int weights_stride_w,
+ unsigned int filter_depth)
+{
+ Image src = CONVERT_TO_IMAGE_STRUCT(src);
+ Tensor3D weights = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(weights);
+ Tensor3D dst = CONVERT_TO_TENSOR3D_STRUCT(dst);
+
+#ifdef HAS_BIAS
+ Vector biases = CONVERT_TO_VECTOR_STRUCT_NO_STEP(biases);
+#endif /* defined(HAS_BIAS) */
+
+ VEC_DATA_TYPE(DATA_TYPE, 8)
+ pixels = 0;
+
+ const uint z_index = get_global_id(2);
+
+ weights.ptr += z_index * weights_stride_w;
+
+ for(int d = 0; d < filter_depth; ++d)
+ {
+ VEC_DATA_TYPE(DATA_TYPE, 4)
+ weights_row1 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&weights, 0, 0, 0));
+ VEC_DATA_TYPE(DATA_TYPE, 4)
+ weights_row2 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&weights, 0, 1, 0));
+ VEC_DATA_TYPE(DATA_TYPE, 4)
+ weights_row3 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&weights, 0, 2, 0));
+
+ pixels += convolution3x3(&src, weights_row1.s0,
+ weights_row1.s1,
+ weights_row1.s2,
+ weights_row2.s0,
+ weights_row2.s1,
+ weights_row2.s2,
+ weights_row3.s0,
+ weights_row3.s1,
+ weights_row3.s2);
+
+ src.ptr += src_stride_z;
+ weights.ptr += weights_stride_z;
+ }
+
+#ifdef HAS_BIAS
+ pixels += (VEC_DATA_TYPE(DATA_TYPE, 8)) * ((__global DATA_TYPE *)(vector_offset(&biases, z_index)));
+#endif /* defined(HAS_BIAS) */
+
+ vstore8(pixels, 0, (__global DATA_TYPE *)dst.ptr);
+}