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authorIoan-Cristian Szabo <ioan-cristian.szabo@arm.com>2017-12-22 17:32:17 +0000
committerAnthony Barbier <anthony.barbier@arm.com>2018-11-02 16:42:33 +0000
commit77eb21f7d9c6e34e985dfa96152fb8b6c40f9a8a (patch)
tree0b1cb2c0d7bd38bd2f7eacf41d90ea3a2b758f21 /arm_compute/runtime/CL/CLScheduler.h
parent88b8d8c2651ee52467fb9e2029ddc9820d442228 (diff)
downloadComputeLibrary-77eb21f7d9c6e34e985dfa96152fb8b6c40f9a8a.tar.gz
Fix destruction order of singleton objects and resolve hang GLES issue.
Change-Id: I9df42d4255b371b275a74aa521406e6796ee436b Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/113901 Reviewed-by: Anthony Barbier <anthony.barbier@arm.com> Tested-by: Anthony Barbier <anthony.barbier@arm.com>
Diffstat (limited to 'arm_compute/runtime/CL/CLScheduler.h')
-rw-r--r--arm_compute/runtime/CL/CLScheduler.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/arm_compute/runtime/CL/CLScheduler.h b/arm_compute/runtime/CL/CLScheduler.h
index 1a7befc046..f700bbb679 100644
--- a/arm_compute/runtime/CL/CLScheduler.h
+++ b/arm_compute/runtime/CL/CLScheduler.h
@@ -199,6 +199,9 @@ private:
*/
cl::NDRange tune_kernel(ICLKernel &kernel);
+ /** Flag to ensure symbols initialisation is happening before Scheduler creation */
+ static std::once_flag _initialize_symbols;
+
cl::Context _context;
cl::CommandQueue _queue;
GPUTarget _target;