Age | Commit message (Collapse) | Author |
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The issue was related to CLIm2Col when the number of input channels was less than
the number of elements processed by each thread.
The bug has been fixed in the validate_and_configure_window() function setting the correct number of elements accessed
in the output tensor.
Also fixed an issue GEMM3D when we have a single output channel
Change-Id: I094292d0c7662599c4a4c3916ec5f5821df5faef
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Change-Id: Ib57d4f7177cc6179302bda7ad870acb8bd3825f5
Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/112115
Tested-by: BSG Visual Compute Jenkins server to access repositories on http://mpd-gerrit.cambridge.arm.com <bsgcomp@arm.com>
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
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Change-Id: Iad11ce70a8a0878a48e445a092035c49c926cece
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/94855
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
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Change-Id: I84f7a1ce3658be0d3c91e65096467258af48f0b6
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/94341
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
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