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-rw-r--r--arm_compute/core/Helpers.h36
1 files changed, 35 insertions, 1 deletions
diff --git a/arm_compute/core/Helpers.h b/arm_compute/core/Helpers.h
index 8f4220fb80..91d85be086 100644
--- a/arm_compute/core/Helpers.h
+++ b/arm_compute/core/Helpers.h
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2016-2018 ARM Limited.
+ * Copyright (c) 2016-2019 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
@@ -144,6 +144,40 @@ inline T delta_bilinear_c1(const T *pixel_ptr, size_t stride, float dx, float dy
return static_cast<T>(a00 * w1 + a01 * w2 + a10 * w3 + a11 * w4);
}
+/** Computes bilinear interpolation for quantized input and output, using the pointer to the top-left pixel and the pixel's distance between
+ * the real coordinates and the smallest following integer coordinates. Input must be quantized and in single channel format.
+ *
+ * @param[in] pixel_ptr Pointer to the top-left pixel value of a single channel input.
+ * @param[in] stride Stride to access the bottom-left and bottom-right pixel values
+ * @param[in] dx Pixel's distance between the X real coordinate and the smallest X following integer
+ * @param[in] dy Pixel's distance between the Y real coordinate and the smallest Y following integer
+ * @param[in] iq_info Input QuantizationInfo
+ * @param[in] oq_info Output QuantizationInfo
+ *
+ * @note dx and dy must be in the range [0, 1.0]
+ *
+ * @return The bilinear interpolated pixel value
+ */
+inline uint8_t delta_bilinear_c1_quantized(const uint8_t *pixel_ptr, size_t stride, float dx, float dy, QuantizationInfo iq_info, QuantizationInfo oq_info)
+{
+ ARM_COMPUTE_ERROR_ON(pixel_ptr == nullptr);
+
+ const float dx1 = 1.0f - dx;
+ const float dy1 = 1.0f - dy;
+
+ const float a00 = iq_info.dequantize(*pixel_ptr);
+ const float a01 = iq_info.dequantize(*(pixel_ptr + 1));
+ const float a10 = iq_info.dequantize(*(pixel_ptr + stride));
+ const float a11 = iq_info.dequantize(*(pixel_ptr + stride + 1));
+
+ const float w1 = dx1 * dy1;
+ const float w2 = dx * dy1;
+ const float w3 = dx1 * dy;
+ const float w4 = dx * dy;
+ float res = a00 * w1 + a01 * w2 + a10 * w3 + a11 * w4;
+ return static_cast<uint8_t>(oq_info.quantize(res, RoundingPolicy::TO_NEAREST_UP));
+}
+
/** Computes linear interpolation using the pointer to the top pixel and the pixel's distance between
* the real coordinates and the smallest following integer coordinates. Input must be in single channel format.
*