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-rw-r--r--src/backends/cl/test/DefaultAllocatorTests.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/src/backends/cl/test/DefaultAllocatorTests.cpp b/src/backends/cl/test/DefaultAllocatorTests.cpp
index 196c0fb412..3132bc2acb 100644
--- a/src/backends/cl/test/DefaultAllocatorTests.cpp
+++ b/src/backends/cl/test/DefaultAllocatorTests.cpp
@@ -13,6 +13,7 @@
#include <doctest/doctest.h>
#include <backendsCommon/DefaultAllocator.hpp>
#include <backendsCommon/test/MockBackend.hpp>
+#include <cl/ClBackendDefaultAllocator.hpp>
using namespace armnn;
@@ -118,6 +119,74 @@ TEST_CASE("DefaultAllocatorTestMock")
backendRegistry.DeregisterAllocator(ClBackend::GetIdStatic());
}
+}
+
+
+TEST_SUITE("ClDefaultAllocatorTests")
+{
+
+TEST_CASE("ClDefaultAllocatorTest")
+{
+ float number = 3;
+
+ TensorInfo inputTensorInfo(TensorShape({1, 1}), DataType::Float32);
+
+ // Create ArmNN runtime
+ IRuntime::CreationOptions options; // default options
+ auto customAllocator = std::make_shared<ClBackendDefaultAllocator>();
+ options.m_CustomAllocatorMap = {{"GpuAcc", std::move(customAllocator)}};
+ IRuntimePtr run = IRuntime::Create(options);
+
+ // Creates structures for input & output
+ unsigned int numElements = inputTensorInfo.GetNumElements();
+ size_t totalBytes = numElements * sizeof(float);
+
+ void* alignedInputPtr = options.m_CustomAllocatorMap["GpuAcc"]->allocate(totalBytes, 0);
+
+ auto* inputPtr = reinterpret_cast<float*>(alignedInputPtr);
+ std::fill_n(inputPtr, numElements, number);
+ CHECK(inputPtr[0] == 3);
+
+ auto& backendRegistry = armnn::BackendRegistryInstance();
+ backendRegistry.DeregisterAllocator(ClBackend::GetIdStatic());
+}
+
+TEST_CASE("ClDefaultAllocatorTestMulti")
+{
+ float number = 3;
+
+ TensorInfo inputTensorInfo(TensorShape({2, 1}), DataType::Float32);
+
+ // Create ArmNN runtime
+ IRuntime::CreationOptions options; // default options
+ auto customAllocator = std::make_shared<ClBackendDefaultAllocator>();
+ options.m_CustomAllocatorMap = {{"GpuAcc", std::move(customAllocator)}};
+ IRuntimePtr run = IRuntime::Create(options);
+
+ // Creates structures for input & output
+ unsigned int numElements = inputTensorInfo.GetNumElements();
+ size_t totalBytes = numElements * sizeof(float);
+
+ void* alignedInputPtr = options.m_CustomAllocatorMap["GpuAcc"]->allocate(totalBytes, 0);
+ void* alignedInputPtr2 = options.m_CustomAllocatorMap["GpuAcc"]->allocate(totalBytes, 0);
+
+ auto* inputPtr = reinterpret_cast<float*>(alignedInputPtr);
+ std::fill_n(inputPtr, numElements, number);
+ CHECK(inputPtr[0] == 3);
+ CHECK(inputPtr[1] == 3);
+
+ auto* inputPtr2 = reinterpret_cast<float*>(alignedInputPtr2);
+ std::fill_n(inputPtr2, numElements, number);
+ CHECK(inputPtr2[0] == 3);
+ CHECK(inputPtr2[1] == 3);
+
+ // No overlap
+ CHECK(inputPtr[0] == 3);
+ CHECK(inputPtr[1] == 3);
+
+ auto& backendRegistry = armnn::BackendRegistryInstance();
+ backendRegistry.DeregisterAllocator(ClBackend::GetIdStatic());
+}
}