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Diffstat (limited to 'samples/common/include/Audio/AudioCapture.hpp')
-rw-r--r-- | samples/common/include/Audio/AudioCapture.hpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/samples/common/include/Audio/AudioCapture.hpp b/samples/common/include/Audio/AudioCapture.hpp new file mode 100644 index 0000000000..898bf911f4 --- /dev/null +++ b/samples/common/include/Audio/AudioCapture.hpp @@ -0,0 +1,57 @@ +// +// Copyright © 2021 Arm Ltd and Contributors. All rights reserved. +// SPDX-License-Identifier: MIT +// + +#pragma once + +#include <string> +#include <iostream> +#include <cmath> +#include <vector> +#include <exception> + +#include "SlidingWindow.hpp" + +namespace audio +{ + +/** +* @brief Class used to capture the audio data loaded from file, and to provide a method of + * extracting correctly positioned and appropriately sized audio windows +* +*/ + class AudioCapture + { + public: + + SlidingWindow<const float> m_window; + + /** + * @brief Default constructor + */ + AudioCapture() = default; + + /** + * @brief Function to load the audio data captured from the + * input file to memory. + */ + static std::vector<float> LoadAudioFile(std::string filePath); + + /** + * @brief Function to initialize the sliding window. This will set its position in memory, its + * window size and its stride. + */ + void InitSlidingWindow(float* data, size_t dataSize, int minSamples, size_t stride); + + /** + * Checks whether there is another block of audio in memory to read + */ + bool HasNext(); + + /** + * Retrieves the next block of audio if its available + */ + std::vector<float> Next(); + }; +} // namespace audio
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