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-rw-r--r--samples/SpeechRecognition/include/AudioCapture.hpp62
1 files changed, 0 insertions, 62 deletions
diff --git a/samples/SpeechRecognition/include/AudioCapture.hpp b/samples/SpeechRecognition/include/AudioCapture.hpp
deleted file mode 100644
index 90c2eccacf..0000000000
--- a/samples/SpeechRecognition/include/AudioCapture.hpp
+++ /dev/null
@@ -1,62 +0,0 @@
-//
-// Copyright © 2020 Arm Ltd and Contributors. All rights reserved.
-// SPDX-License-Identifier: MIT
-//
-
-#pragma once
-
-#include <string>
-#include <iostream>
-
-#include <math.h>
-
-#include <vector>
-
-#include <exception>
-
-#include "SlidingWindow.hpp"
-
-namespace asr
-{
-
-/**
-* @brief Class used to capture the audio data loaded from file, and to provide a method of
- * extracting correctly positioned and appropriately sized audio windows
-*
-*/
- class AudioCapture
- {
- public:
-
- SlidingWindow<const float> m_window;
- int lastReadIdx= 0;
-
- /**
- * @brief Default constructor
- */
- AudioCapture()
- {};
-
- /**
- * @brief Function to load the audio data captured from the
- * input file to memory.
- */
- std::vector<float> LoadAudioFile(std::string filePath);
-
- /**
- * @brief Function to initialize the sliding window. This will set its position in memory, its
- * window size and its stride.
- */
- void InitSlidingWindow(float* data, size_t dataSize, int minSamples, size_t stride);
-
- /**
- * Checks whether there is another block of audio in memory to read
- */
- bool HasNext();
-
- /**
- * Retrieves the next block of audio if its available
- */
- std::vector<float> Next();
- };
-} // namespace asr \ No newline at end of file