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Diffstat (limited to 'samples/SpeechRecognition/include/AudioCapture.hpp')
-rw-r--r-- | samples/SpeechRecognition/include/AudioCapture.hpp | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/samples/SpeechRecognition/include/AudioCapture.hpp b/samples/SpeechRecognition/include/AudioCapture.hpp deleted file mode 100644 index 90c2eccacf..0000000000 --- a/samples/SpeechRecognition/include/AudioCapture.hpp +++ /dev/null @@ -1,62 +0,0 @@ -// -// Copyright © 2020 Arm Ltd and Contributors. All rights reserved. -// SPDX-License-Identifier: MIT -// - -#pragma once - -#include <string> -#include <iostream> - -#include <math.h> - -#include <vector> - -#include <exception> - -#include "SlidingWindow.hpp" - -namespace asr -{ - -/** -* @brief Class used to capture the audio data loaded from file, and to provide a method of - * extracting correctly positioned and appropriately sized audio windows -* -*/ - class AudioCapture - { - public: - - SlidingWindow<const float> m_window; - int lastReadIdx= 0; - - /** - * @brief Default constructor - */ - AudioCapture() - {}; - - /** - * @brief Function to load the audio data captured from the - * input file to memory. - */ - std::vector<float> LoadAudioFile(std::string filePath); - - /** - * @brief Function to initialize the sliding window. This will set its position in memory, its - * window size and its stride. - */ - void InitSlidingWindow(float* data, size_t dataSize, int minSamples, size_t stride); - - /** - * Checks whether there is another block of audio in memory to read - */ - bool HasNext(); - - /** - * Retrieves the next block of audio if its available - */ - std::vector<float> Next(); - }; -} // namespace asr
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