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Change-Id: I4b1f3f0da9ff5342c7de7083736fe91871d14e5b
Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/110351
Tested-by: BSG Visual Compute Jenkins server to access repositories on http://mpd-gerrit.cambridge.arm.com <bsgcomp@arm.com>
Reviewed-by: Georgios Pinitas <georgios.pinitas@arm.com>
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
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Out-of-bounds float to integer conversion is implementation defined.
Oclgrind converts to S32 and truncated while GPU converts S32 and
clamps. We force to always SATURATE for float to int conversion.
Change-Id: I82be9e8cdcc49b32adb8c0da064542b63f891666
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/91512
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
Reviewed-by: Michalis Spyrou <michalis.spyrou@arm.com>
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Change-Id: Iedea9e985427e6242f34a5362615f79c0526d5bd
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/79786
Reviewed-by: Georgios Pinitas <georgios.pinitas@arm.com>
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
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Change-Id: I32f7b84daa560e460b77216add529c8fa8b327ae
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