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diff --git a/src/core/NEON/kernels/arm_gemm/indirect-interleaves/a32_interleave6_block1_fp32_fp32.hpp b/src/core/NEON/kernels/arm_gemm/indirect-interleaves/a32_interleave6_block1_fp32_fp32.hpp
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+++ b/src/core/NEON/kernels/arm_gemm/indirect-interleaves/a32_interleave6_block1_fp32_fp32.hpp
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+/*
+ * Copyright (c) 2017-2018 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#pragma once
+
+#ifdef __arm__
+
+#include <arm_neon.h>
+
+#include "../asmlib.hpp"
+
+template<>
+void interleave_block<6, 1, VLType::None, false>(
+ float * &outptr, const float * const * in, size_t width, size_t height,
+ size_t row_offset, bool
+)
+{
+ const float *inptr0 = in[0] + row_offset;
+ const float *inptr1 = in[1] + row_offset;
+ const float *inptr2 = in[2] + row_offset;
+ const float *inptr3 = in[3] + row_offset;
+ const float *inptr4 = in[4] + row_offset;
+ const float *inptr5 = in[5] + row_offset;
+
+ // Cope with ragged cases by aliasing the first row (which is always valid).
+ // The nonsense output produced will be suppressed later anyway.
+ switch (height) {
+ case 1:
+ inptr1 = inptr0;
+ // fall through
+ case 2:
+ inptr2 = inptr0;
+ // fall through
+ case 3:
+ inptr3 = inptr0;
+ // fall through
+ case 4:
+ inptr4 = inptr0;
+ // fall through
+ case 5:
+ inptr5 = inptr0;
+ // fall through
+ default:
+ case 6:
+ break;
+ }
+
+ //prefetch_2x(inptr0);
+ //prefetch_2x(inptr1);
+ //prefetch_2x(inptr2);
+ //prefetch_2x(inptr3);
+ //prefetch_2x(inptr4);
+ //prefetch_2x(inptr5);
+
+ for (;width>7;width-=8) {
+ __asm __volatile (
+ // Load up 8 elements (2 vectors) from each of 8 sources.
+ "VLD1.32 {d0-d3}, [%[inptr0]]!\n" // q0=A0A1A2A3
+ "VLD1.32 {d4-d7}, [%[inptr1]]!\n" // q2=B0B1B2B3
+ "VLD1.32 {d8-d11}, [%[inptr2]]!\n" // q4=C0C1C2C3
+ "VZIP.32 q0, q4\n" // q0=A0C0A1C1, q4 = A2C2A3C3
+ "VLD1.32 {d12-d15}, [%[inptr3]]!\n" // q6=D0D1D2D3
+ "VZIP.32 q2, q6\n" // q2=B0D0B1D1, q6 = B2D2B3D3
+ "VLD1.32 {d16-d19}, [%[inptr4]]!\n"
+ "VLD1.32 {d20-d23}, [%[inptr5]]!\n"
+ "VZIP.32 q8, q10\n" // q8=E0F0E1F1, q10 = E2F2E3F3
+ ASM_PREFETCH("[%[inptr0], #128]")
+ "VZIP.32 q0, q2\n" // q0 = A0B0C0D0, q2 = A1B1C1D1
+
+ // Store first elements
+ "VST1.32 {d0-d1}, [%[outptr]]!\n"
+ "VST1.32 {d16}, [%[outptr]]!\n"
+
+ "VZIP.32 q4, q6\n" // q4 = A2B2C2D2, q6 = A3B3C3D3
+
+ // Store second elements
+ "VST1.32 {d4-d5}, [%[outptr]]!\n"
+ "VZIP.32 q1, q5\n"
+ ASM_PREFETCH("[%[inptr1], #128]")
+ "VST1.32 {d17}, [%[outptr]]!\n"
+ "VZIP.32 q3, q7\n"
+
+ // Store third elements
+ "VZIP.32 q9, q11\n"
+ "VST1.32 {d8-d9}, [%[outptr]]!\n"
+ "VZIP.32 q1, q3\n"
+ ASM_PREFETCH("[%[inptr2], #128]")
+ "VST1.32 {d20}, [%[outptr]]!\n"
+
+ // Store fourth elements
+ "VZIP.32 q5, q7\n"
+ "VST1.32 {d12-d13}, [%[outptr]]!\n"
+ ASM_PREFETCH("[%[inptr3], #128]")
+ "VST1.32 {d21}, [%[outptr]]!\n"
+
+ // Fifth
+ "VST1.32 {d2-d3}, [%[outptr]]!\n"
+ ASM_PREFETCH("[%[inptr4], #128]")
+ "VST1.32 {d18}, [%[outptr]]!\n"
+
+ // Sixth
+ "VST1.32 {d6-d7}, [%[outptr]]!\n"
+ ASM_PREFETCH("[%[inptr5], #128]")
+ "VST1.32 {d19}, [%[outptr]]!\n"
+
+ // Seventh
+ "VST1.32 {d10-d11}, [%[outptr]]!\n"
+ "VST1.32 {d22}, [%[outptr]]!\n"
+
+ // Eighth
+ "VST1.32 {d14-d15}, [%[outptr]]!\n"
+ "VST1.32 {d23}, [%[outptr]]!\n"
+
+ : [inptr0] "+r" (inptr0), [inptr1] "+r" (inptr1), [inptr2] "+r" (inptr2), [inptr3] "+r" (inptr3),
+ [inptr4] "+r" (inptr4), [inptr5] "+r" (inptr5), [outptr] "+r" (outptr)
+ :
+ : "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9", "q10", "q11", "q12", "memory"
+ );
+ }
+
+ for (;width>0;width--) {
+ *outptr++ = *inptr0++;
+ *outptr++ = *inptr1++;
+ *outptr++ = *inptr2++;
+ *outptr++ = *inptr3++;
+ *outptr++ = *inptr4++;
+ *outptr++ = *inptr5++;
+ }
+}
+
+#endif // __arm__