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Diffstat (limited to 'src/core/NEON/NEAsymm.inl')
-rw-r--r-- | src/core/NEON/NEAsymm.inl | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/src/core/NEON/NEAsymm.inl b/src/core/NEON/NEAsymm.inl new file mode 100644 index 0000000000..6ee1a336b8 --- /dev/null +++ b/src/core/NEON/NEAsymm.inl @@ -0,0 +1,92 @@ +/* + * Copyright (c) 2017-2020 Arm Limited. + * + * SPDX-License-Identifier: MIT + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ +namespace arm_compute +{ +inline qasymm8x16_t vmlaq_qasymm8(qasymm8x16_t vd, float32x4_t vs, float32x4_t vo) +{ + // Convert uint8 vectors to uint16 vectors + const uint8x8_t vd_low = vget_low_u8(vd); + const uint8x8_t vd_high = vget_high_u8(vd); + uint16x8_t vd_low_u16x8 = vmovl_u8(vd_low); + uint16x8_t vd_high_u16x8 = vmovl_u8(vd_high); + // Convert uint16 vectors to uint32 vectors + uint32x4_t A_u32x4 = vmovl_u16(vget_low_u16(vd_low_u16x8)); + uint32x4_t B_u32x4 = vmovl_u16(vget_high_u16(vd_low_u16x8)); + uint32x4_t C_u32x4 = vmovl_u16(vget_low_u16(vd_high_u16x8)); + uint32x4_t D_u32x4 = vmovl_u16(vget_high_u16(vd_high_u16x8)); + // Convert uint32 vectors to float32 vectors + float32x4_t A_f32x4 = vcvtq_f32_u32(A_u32x4); + float32x4_t B_f32x4 = vcvtq_f32_u32(B_u32x4); + float32x4_t C_f32x4 = vcvtq_f32_u32(C_u32x4); + float32x4_t D_f32x4 = vcvtq_f32_u32(D_u32x4); + // vd = vd*vs + vo + A_f32x4 = vmlaq_f32(vo, A_f32x4, vs); + B_f32x4 = vmlaq_f32(vo, B_f32x4, vs); + C_f32x4 = vmlaq_f32(vo, C_f32x4, vs); + D_f32x4 = vmlaq_f32(vo, D_f32x4, vs); + // Convert float32 vectors to uint32 vectors + A_u32x4 = vcvtq_u32_f32(A_f32x4); + B_u32x4 = vcvtq_u32_f32(B_f32x4); + C_u32x4 = vcvtq_u32_f32(C_f32x4); + D_u32x4 = vcvtq_u32_f32(D_f32x4); + // Convert uint32 vectors to uint16 vectors (with saturation) + vd_low_u16x8 = vcombine_u16(vqmovn_u32(A_u32x4), vqmovn_u32(B_u32x4)); + vd_high_u16x8 = vcombine_u16(vqmovn_u32(C_u32x4), vqmovn_u32(D_u32x4)); + // convert uint16 vectors to uint8 vectors (with saturation) + return vcombine_u8(vqmovn_u16(vd_low_u16x8), vqmovn_u16(vd_high_u16x8)); +} +inline qasymm8x16_signed_t vmlaq_qasymm8_signed(qasymm8x16_signed_t vd, float32x4_t vs, float32x4_t vo) +{ + // Convert uint8 vectors to int16 vectors + const int8x8_t vd_low = vget_low_s8(vd); + const int8x8_t vd_high = vget_high_s8(vd); + int16x8_t vd_low_s16x8 = vmovl_s8(vd_low); + int16x8_t vd_high_s16x8 = vmovl_s8(vd_high); + // Convert int16 vectors to int32 vectors + int32x4_t A_s32x4 = vmovl_s16(vget_low_s16(vd_low_s16x8)); + int32x4_t B_s32x4 = vmovl_s16(vget_high_s16(vd_low_s16x8)); + int32x4_t C_s32x4 = vmovl_s16(vget_low_s16(vd_high_s16x8)); + int32x4_t D_s32x4 = vmovl_s16(vget_high_s16(vd_high_s16x8)); + // Convert int32 vectors to float32 vectors + float32x4_t A_f32x4 = vcvtq_f32_s32(A_s32x4); + float32x4_t B_f32x4 = vcvtq_f32_s32(B_s32x4); + float32x4_t C_f32x4 = vcvtq_f32_s32(C_s32x4); + float32x4_t D_f32x4 = vcvtq_f32_s32(D_s32x4); + // vd = vd*vs + vo + A_f32x4 = vmlaq_f32(vo, A_f32x4, vs); + B_f32x4 = vmlaq_f32(vo, B_f32x4, vs); + C_f32x4 = vmlaq_f32(vo, C_f32x4, vs); + D_f32x4 = vmlaq_f32(vo, D_f32x4, vs); + // Convert float32 vectors to int32 vectors + A_s32x4 = vcvtq_s32_f32(A_f32x4); + B_s32x4 = vcvtq_s32_f32(B_f32x4); + C_s32x4 = vcvtq_s32_f32(C_f32x4); + D_s32x4 = vcvtq_s32_f32(D_f32x4); + // Convert int32 vectors to int16 vectors (with saturation) + vd_low_s16x8 = vcombine_s16(vqmovn_s32(A_s32x4), vqmovn_s32(B_s32x4)); + vd_high_s16x8 = vcombine_s16(vqmovn_s32(C_s32x4), vqmovn_s32(D_s32x4)); + // convert int16 vectors to int8 vectors (with saturation) + return vcombine_s8(vqmovn_s16(vd_low_s16x8), vqmovn_s16(vd_high_s16x8)); +} +} // namespace arm_compute |