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-rw-r--r--src/core/CL/cl_kernels/winograd.cl97
1 files changed, 96 insertions, 1 deletions
diff --git a/src/core/CL/cl_kernels/winograd.cl b/src/core/CL/cl_kernels/winograd.cl
index fa06601c50..238e21a18a 100644
--- a/src/core/CL/cl_kernels/winograd.cl
+++ b/src/core/CL/cl_kernels/winograd.cl
@@ -205,4 +205,99 @@ __kernel void winograd_input_transform_2x2_3x3_stepz2_nchw(
vstore2(out32, 0, (__global float *)(dst_addr + 14 * dst_stride_z));
vstore2(out33, 0, (__global float *)(dst_addr + 15 * dst_stride_z));
}
-#endif //defined(NUM_TILES_X) \ No newline at end of file
+#endif //defined(NUM_TILES_X)
+
+#if defined(NUM_CHANNELS)
+
+/** This OpenCL kernel performs Winograd filter transform 3x3 when the data format is NCHW and the output tile is 2x2
+ *
+ * @note The number of channels must be passed at compile time using -DNUM_CHANNELS: e.g. -DNUM_CHANNELS=64
+ *
+ * @param[in] src_ptr Pointer to the source tensor. Supported data types: F32
+ * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes)
+ * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes)
+ * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] src_step_z src_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] src_stride_w Stride of the source tensor in W dimension (in bytes)
+ * @param[in] src_step_w src_stride_w * number of elements along W processed per workitem(in bytes)
+ * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor
+ * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr
+ * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
+ * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] src_step_z src_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
+ */
+__kernel void winograd_filter_transform_2x2_3x3_nchw(
+ TENSOR4D_DECLARATION(src),
+ TENSOR3D_DECLARATION(dst))
+{
+ Tensor4D src = CONVERT_TO_TENSOR4D_STRUCT(src, NUM_CHANNELS);
+
+ const __global uchar *src_addr = tensor4D_offset(&src, 0, 0, 0, 0);
+
+ // Load the values from the input tensor
+ float3 w0 = vload3(0, (__global float *)(src_addr + 0 * src_stride_y));
+ float3 w1 = vload3(0, (__global float *)(src_addr + 1 * src_stride_y));
+ float3 w2 = vload3(0, (__global float *)(src_addr + 2 * src_stride_y));
+
+ // Transform the 3x3 tile in a 4x4 tile
+ float4 out0 = 0.0f;
+ float4 out1 = 0.0f;
+ float4 out2 = 0.0f;
+ float4 out3 = 0.0f;
+
+ // Row 0
+ out0.s0 = (w0.s0);
+ out0.s1 = (w0.s0 + w0.s1 + w0.s2) * 0.5f;
+ out0.s2 = (w0.s0 + w0.s2 - w0.s1) * 0.5f;
+ out0.s3 = (w0.s2);
+
+ // Row 1
+ out1.s0 = (w0.s0 + w1.s0 + w2.s0) * 0.5f;
+ out1.s1 = (w0.s0 + w1.s0 + w2.s0 + w0.s1 + w1.s1 + w2.s1 + w0.s2 + w1.s2 + w2.s2) * 0.25f;
+ out1.s2 = (w0.s0 + w1.s0 + w2.s0 + w0.s2 + w1.s2 + w2.s2 - w0.s1 - w1.s1 - w2.s1) * 0.25f;
+ out1.s3 = (w0.s2 + w1.s2 + w2.s2) * 0.5f;
+
+ // Row 2
+ out2.s0 = (w0.s0 + w2.s0 - w1.s0) * 0.5f;
+ out2.s1 = (w0.s0 + w2.s0 + w0.s1 + w2.s1 + w0.s2 + w2.s2 - w1.s0 - w1.s1 - w1.s2) * 0.25f;
+ out2.s2 = (w0.s0 + w2.s0 + w1.s1 + w0.s2 + w2.s2 - w1.s0 - w0.s1 - w2.s1 - w1.s2) * 0.25f;
+ out2.s3 = (w0.s2 + w2.s2 - w1.s2) * 0.5f;
+
+ // Row 3
+ out3.s0 = (w2.s0);
+ out3.s1 = (w2.s0 + w2.s1 + w2.s2) * 0.5f;
+ out3.s2 = (w2.s0 + w2.s2 - w2.s1) * 0.5f;
+ out3.s3 = (w2.s2);
+
+ int z = get_global_id(2);
+ int x0 = z / NUM_CHANNELS; // idx filter
+ int y0 = z % NUM_CHANNELS; // idx channel
+
+ // Get output address
+ __global uchar *dst_addr = dst_ptr + dst_offset_first_element_in_bytes + x0 * dst_stride_x + y0 * dst_stride_y;
+
+ // Store the 16 values across the 16 channels
+ *(__global float *)(dst_addr + 0 * dst_stride_z) = out0.s0;
+ *(__global float *)(dst_addr + 1 * dst_stride_z) = out0.s1;
+ *(__global float *)(dst_addr + 2 * dst_stride_z) = out0.s2;
+ *(__global float *)(dst_addr + 3 * dst_stride_z) = out0.s3;
+ *(__global float *)(dst_addr + 4 * dst_stride_z) = out1.s0;
+ *(__global float *)(dst_addr + 5 * dst_stride_z) = out1.s1;
+ *(__global float *)(dst_addr + 6 * dst_stride_z) = out1.s2;
+ *(__global float *)(dst_addr + 7 * dst_stride_z) = out1.s3;
+ *(__global float *)(dst_addr + 8 * dst_stride_z) = out2.s0;
+ *(__global float *)(dst_addr + 9 * dst_stride_z) = out2.s1;
+ *(__global float *)(dst_addr + 10 * dst_stride_z) = out2.s2;
+ *(__global float *)(dst_addr + 11 * dst_stride_z) = out2.s3;
+ *(__global float *)(dst_addr + 12 * dst_stride_z) = out3.s0;
+ *(__global float *)(dst_addr + 13 * dst_stride_z) = out3.s1;
+ *(__global float *)(dst_addr + 14 * dst_stride_z) = out3.s2;
+ *(__global float *)(dst_addr + 15 * dst_stride_z) = out3.s3;
+}
+#endif // defined(NUM_CHANNELS)