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+/*
+ * Copyright (c) 2017-2021 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "helpers.h"
+#include "repeat.h"
+#include "tile_helpers.h"
+
+#if defined(POOL_AVG) || defined(POOL_L2)
+#define POOL_OP(x, y) ((x) + (y))
+#else /* defined(POOL_AVG) || defined(POOL_L2) */
+#define POOL_OP(x, y) (fmax((x), (y)))
+#endif /* defined(POOL_AVG) || defined(POOL_L2) */
+
+#if defined(POOL_L2)
+#define POW2_OP(x, vec_size) ((x) * (x))
+#else /* defined(POOL_L2) */
+#define POW2_OP(x, vec_size) (x)
+#endif /* defined(POOL_L2) */
+
+#define DIV_OP(x, y) (x * (1.f / y))
+#define SQRT_OP(x) sqrt((x))
+
+#if defined(FP_MIXED_PRECISION)
+#define CONVERT_TO_ACC_DATA_TYPE(x, n) CONVERT(x, VEC_DATA_TYPE(ACC_DATA_TYPE, n))
+#define VLOAD_AND_CONVERT_TO_ACC_DATA_TYPE(n, offset, ptr) \
+ CONVERT_TO_ACC_DATA_TYPE(vload##n(offset, ptr), n)
+#else /* defined(FP_MIXED_PRECISION) */
+#define VLOAD_AND_CONVERT_TO_ACC_DATA_TYPE(n, offset, ptr) vload##n(offset, ptr)
+#endif /* defined(FP_MIXED_PRECISION) */
+
+ACC_DATA_TYPE calculate_avg_scale(const int pool_size_x, const int pool_size_y, const int upper_bound_w, const int upper_bound_h,
+ const int pad_x, const int pad_y, const int stride_x, const int stride_y)
+{
+ int start_x = get_global_id(0) * stride_x - pad_x;
+ int start_y = get_global_id(1) * stride_y - pad_y;
+ const int end_x = min(start_x + pool_size_x, upper_bound_w);
+ const int end_y = min(start_y + pool_size_y, upper_bound_h);
+#if defined(EXCLUDE_PADDING)
+ start_x = max(0, start_x);
+ start_y = max(0, start_y);
+#endif /* defined(EXCLUDE_PADDING) */
+ return ((end_y - start_y) * (end_x - start_x));
+}
+
+#if defined(POOL_SIZE_X) && defined(POOL_SIZE_Y)
+
+/** Performs a pooling function of pool size equal to N (NCHW)
+ *
+ * @note Datatype must be passed using -DDATA_TYPE e.g. -DDATA_TYPE=float. Supported data types are F16/F32;
+ * @note Pool sizes must be passed using -DPOOL_SIZE_X and -DPOOL_SIZE_Y e.g. -DPOOL_SIZE_X=13;
+ * @note In case of average pooling the following information must be passed at compile time:
+ * -DPOOL_AVG must be provided otherwise max pooling will be performed.
+ * -DMAX_WIDTH and -DMAX_HEIGHT which are the maximum accessible indeces in x and y dimensions (width + pad)
+ * -DSTRIDE_X and -DSTRIDE_Y which are the steps of the window along the x and y directions
+ * -DPAD_X and -DPAD_Y which are the pooling paddings in x and y dimension
+ * @note The initial value for the pooling operation must be passed at compile time using -DINITIAL_VALUE e.g. -DINITIAL_VALUE=0
+ *
+ * @param[in] input_ptr Pointer to the source tensor. Supported data types: F16/F32
+ * @param[in] input_stride_x Stride of the source tensor in X dimension (in bytes)
+ * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] input_stride_y Stride of the source tensor in Y dimension (in bytes)
+ * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] input_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source tensor
+ * @param[out] output_ptr Pointer to the destination tensor. Supported data types: same as @p input_ptr
+ * @param[in] output_stride_x Stride of the destination tensor in X dimension (in bytes)
+ * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] output_stride_y Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] output_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination tensor
+ */
+__kernel void pooling_layer_MxN_nchw(
+ TENSOR3D_DECLARATION(input),
+ TENSOR3D_DECLARATION(output))
+{
+ // Get pixels pointer
+ Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input);
+ Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output);
+
+ VEC_DATA_TYPE(ACC_DATA_TYPE, 8)
+ vdata = INITIAL_VALUE;
+ ACC_DATA_TYPE sdata = INITIAL_VALUE;
+
+ // Load data
+ for(int y = 0; y < POOL_SIZE_Y; y++)
+ {
+ int x = 0;
+ for(; x <= ((int)POOL_SIZE_X - 8); x += 8)
+ {
+ VEC_DATA_TYPE(ACC_DATA_TYPE, 8)
+ data0 = VLOAD_AND_CONVERT_TO_ACC_DATA_TYPE(8, 0, (__global DATA_TYPE *)tensor3D_offset(&input, x, y, 0));
+#if defined(POOL_L2)
+ // Raise to power of 2 for L2 Pooling
+ data0 *= data0;
+#endif /* defined(POOL_L2) */
+ vdata = POOL_OP(vdata, data0);
+ }
+
+ // Leftover
+ for(; x < (int)POOL_SIZE_X; ++x)
+ {
+ ACC_DATA_TYPE data0 = (ACC_DATA_TYPE)(*((__global DATA_TYPE *)tensor3D_offset(&input, x, y, 0)));
+#if defined(POOL_L2)
+ // Raise to power of 2 for L2 Pooling
+ data0 *= data0;
+#endif /* defined(POOL_L2) */
+ sdata = POOL_OP(sdata, data0);
+ }
+ }
+
+ // Reduce result
+ VEC_DATA_TYPE(ACC_DATA_TYPE, 4)
+ reduce4 = POOL_OP(vdata.s0123, vdata.s4567);
+ VEC_DATA_TYPE(ACC_DATA_TYPE, 2)
+ reduce2 = POOL_OP(reduce4.s01, reduce4.s23);
+ ACC_DATA_TYPE res = POOL_OP(reduce2.s0, reduce2.s1);
+ res = POOL_OP(res, sdata);
+
+#if defined(POOL_AVG) || defined(POOL_L2)
+ // Divide by pool region in case of average pooling
+ res = DIV_OP(res, calculate_avg_scale(POOL_SIZE_X, POOL_SIZE_Y, MAX_WIDTH, MAX_HEIGHT, PAD_X, PAD_Y, STRIDE_X, STRIDE_Y));
+#endif /* defined(POOL_AVG) || defined(POOL_L2) */
+
+#if defined(POOL_L2)
+ // Take square root of the result in L2 pooling
+ res = SQRT_OP(res);
+#endif /* defined(POOL_L2) */
+
+ // Store result
+ *(__global DATA_TYPE *)output.ptr = (DATA_TYPE)res;
+}
+#endif // defined(POOL_SIZE_X) && defined(POOL_SIZE_Y)
+
+#if defined(PAD_TENSOR_LEFT) && defined(PAD_TENSOR_RIGHT) && defined(PAD_TENSOR_TOP) && defined(PAD_TENSOR_BOTTOM)
+
+inline void offset_no_padding_nchw(const Tensor3D *input, uint *offset_top, uint *offset_bottom)
+{
+ const int pad_horiz = PAD_TENSOR_LEFT + PAD_TENSOR_RIGHT;
+ const int pad_vert = PAD_TENSOR_TOP + PAD_TENSOR_BOTTOM;
+
+ const int x = get_global_id(0) * STRIDE_X;
+ const int y = get_global_id(1) * STRIDE_Y;
+ const int z = get_global_id(2);
+
+ //x axis: width, y axis: height, z axis: component
+ const uint padded_offset = input->offset_first_element_in_bytes
+ + x * input->stride_x
+ + y * input->stride_y
+ + z * input->stride_z;
+
+ const uint offset_base = padded_offset
+ - y * pad_horiz * sizeof(DATA_TYPE) /* Horizontal padding for each row */
+ - PAD_TENSOR_TOP * input->stride_y /* top padding */
+ - z * MAX_HEIGHT * pad_horiz * sizeof(DATA_TYPE) - z * pad_vert * input->stride_y /* Z plane padding */
+ - PAD_TENSOR_LEFT * sizeof(DATA_TYPE);
+
+#if defined(TENSOR_CHANNEL) && defined(TENSOR_WIDTH) && defined(TENSOR_HEIGHT)
+ *offset_top = (uint)((offset_base / sizeof(DATA_TYPE)) % (TENSOR_CHANNEL * TENSOR_WIDTH * TENSOR_HEIGHT));
+#else /* defined(TENSOR_CHANNEL) && defined(TENSOR_WIDTH) && defined(TENSOR_HEIGHT) */
+ *offset_top = (uint)(offset_base / sizeof(DATA_TYPE));
+#endif /* defined(TENSOR_CHANNEL) && defined(TENSOR_WIDTH) && defined(TENSOR_HEIGHT) */
+
+ *offset_bottom = *offset_top + input->stride_y / sizeof(DATA_TYPE) - pad_horiz;
+
+ return;
+}
+
+#endif //defined(PAD_TENSOR_LEFT) && defined(PAD_TENSOR_RIGHT) && defined(PAD_TENSOR_TOP) && defined(PAD_TENSOR_BOTTOM)
+
+/** Performs a MAX pooling of pool size equal to 2, and record max value indices for NCHW.
+ *
+ * @note Datatype must be passed using -DDATA_TYPE e.g. -DDATA_TYPE=half. Supported data types are F32
+ * @note Pool sizes must be passed using -DPOOL_SIZE_X and -DPOOL_SIZE_Y e.g. -DPOOL_SIZE_X=13;
+ * @note Tensors width and height must be passed at compile time using -DMAX_WIDTH and -DMAX_HEIGHT
+ * @note Pool strides must be passed at compile time using -DSTRIDE_X and -DSTRIDE_Y which are the steps of the window along the x and y directions
+ * @note Tensor padding values must be passed at compile time using PAD_TENSOR_LEFT, PAD_TENSOR_RIGHT, PAD_TENSOR_TOP and PAD_TENSOR_BOTTOM
+ *
+ * @param[in] input_ptr Pointer to the source tensor. Supported data types: F32
+ * @param[in] input_stride_x Stride of the source tensor in X dimension (in bytes)
+ * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] input_stride_y Stride of the source tensor in Y dimension (in bytes)
+ * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] input_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source tensor
+ * @param[out] output_ptr Pointer to the destination tensor. Supported data types: same as @p input_ptr
+ * @param[in] output_stride_x Stride of the destination tensor in X dimension (in bytes)
+ * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] output_stride_y Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] output_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination tensor
+ * @param[in] indices_ptr Pointer to the indices tensor. Supported data types: U32
+ * @param[in] indices_stride_x Stride of the indices tensor in X dimension (in bytes)
+ * @param[in] indices_step_x indices_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] indices_stride_y Stride of the indices tensor in Y dimension (in bytes)
+ * @param[in] indices_step_y indices_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] indices_stride_z Stride of the indices tensor in Z dimension (in bytes)
+ * @param[in] indices_step_z indices_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] indices_offset_first_element_in_bytes The offset of the first element in the indices tensor
+ */
+__kernel void pooling_layer_2_nchw_indices_fp32(
+ TENSOR3D_DECLARATION(input),
+ TENSOR3D_DECLARATION(output),
+ TENSOR3D_DECLARATION(indices))
+{
+ // Get pixels pointer
+ Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input);
+ Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output);
+ Tensor3D indices = CONVERT_TO_TENSOR3D_STRUCT(indices);
+
+ // Load data
+ float2 data0 = VLOAD(2)(0, (__global float *)tensor3D_offset(&input, 0, 0, 0));
+ float2 data1 = VLOAD(2)(0, (__global float *)tensor3D_offset(&input, 0, 1, 0));
+
+ // Perform calculations
+ float data0_max = POOL_OP(data0.s0, data0.s1);
+ float data1_max = POOL_OP(data1.s0, data1.s1);
+ float res = POOL_OP(data0_max, data1_max);
+ // Store result
+ *(__global float *)output.ptr = res;
+
+#if defined(PAD_TENSOR_LEFT) && defined(PAD_TENSOR_RIGHT) && defined(PAD_TENSOR_TOP) && defined(PAD_TENSOR_BOTTOM)
+
+ uint offset_top = 0;
+ uint offset_bottom = 0;
+
+ offset_no_padding_nchw(&input, &offset_top, &offset_bottom);
+
+ uint index0 = select(offset_top + 1, offset_top, isgreaterequal(data0.s0, data0.s1));
+ uint index1 = select(offset_bottom + 1, offset_bottom, isgreaterequal(data1.s0, data1.s1));
+ uint index = select(index1, index0, isgreaterequal(data0_max, data1_max));
+
+ *(__global uint *)indices.ptr = index;
+
+#endif //defined(PAD_TENSOR_LEFT) && defined(PAD_TENSOR_RIGHT) && defined(PAD_TENSOR_TOP) && defined(PAD_TENSOR_BOTTOM)
+}
+
+/** Performs a MAX pooling of pool size equal to 2, and record max value indices for NCHW.
+ *
+ * @note Datatype must be passed using -DDATA_TYPE e.g. -DDATA_TYPE=half. Supported data types are F16
+ * @note Pool sizes must be passed using -DPOOL_SIZE_X and -DPOOL_SIZE_Y e.g. -DPOOL_SIZE_X=13;
+ * @note Tensors width and height must be passed at compile time using -DMAX_WIDTH and -DMAX_HEIGHT
+ * @note Pool strides must be passed at compile time using -DSTRIDE_X and -DSTRIDE_Y which are the steps of the window along the x and y directions
+ * @note Tensor padding values must be passed at compile time using PAD_TENSOR_LEFT, PAD_TENSOR_RIGHT, PAD_TENSOR_TOP and PAD_TENSOR_BOTTOM
+ *
+ * @param[in] input_ptr Pointer to the source tensor. Supported data types: F16
+ * @param[in] input_stride_x Stride of the source tensor in X dimension (in bytes)
+ * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] input_stride_y Stride of the source tensor in Y dimension (in bytes)
+ * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] input_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source tensor
+ * @param[out] output_ptr Pointer to the destination tensor. Supported data types: same as @p input_ptr
+ * @param[in] output_stride_x Stride of the destination tensor in X dimension (in bytes)
+ * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] output_stride_y Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] output_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination tensor
+ * @param[in] indices_ptr Pointer to the indices tensor. Supported data types: U32
+ * @param[in] indices_stride_x Stride of the indices tensor in X dimension (in bytes)
+ * @param[in] indices_step_x indices_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] indices_stride_y Stride of the indices tensor in Y dimension (in bytes)
+ * @param[in] indices_step_y indices_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] indices_stride_z Stride of the indices tensor in Z dimension (in bytes)
+ * @param[in] indices_step_z indices_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] indices_offset_first_element_in_bytes The offset of the first element in the indices tensor
+ */
+__kernel void pooling_layer_2_nchw_indices_fp16(
+ TENSOR3D_DECLARATION(input),
+ TENSOR3D_DECLARATION(output),
+ TENSOR3D_DECLARATION(indices))
+{
+ // Get pixels pointer
+ Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input);
+ Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output);
+ Tensor3D indices = CONVERT_TO_TENSOR3D_STRUCT(indices);
+
+ // Load data
+ half2 data0 = VLOAD(2)(0, (__global half *)tensor3D_offset(&input, 0, 0, 0));
+ half2 data1 = VLOAD(2)(0, (__global half *)tensor3D_offset(&input, 0, 1, 0));
+
+ // Perform calculations
+ half data0_max = POOL_OP(data0.s0, data0.s1);
+ half data1_max = POOL_OP(data1.s0, data1.s1);
+ half res = POOL_OP(data0_max, data1_max);
+ // Store result
+ *(__global half *)output.ptr = res;
+
+#if defined(PAD_TENSOR_LEFT) && defined(PAD_TENSOR_RIGHT) && defined(PAD_TENSOR_TOP) && defined(PAD_TENSOR_BOTTOM)
+
+ uint offset_top = 0;
+ uint offset_bottom = 0;
+
+ offset_no_padding_nchw(&input, &offset_top, &offset_bottom);
+
+ uint index0 = select(offset_top + 1, offset_top, isgreaterequal(data0.s0, data0.s1));
+ uint index1 = select(offset_bottom + 1, offset_bottom, isgreaterequal(data1.s0, data1.s1));
+ uint index = select(index1, index0, isgreaterequal(data0_max, data1_max));
+
+ *(__global uint *)indices.ptr = index;
+
+#endif //defined(PAD_TENSOR_LEFT) && defined(PAD_TENSOR_RIGHT) && defined(PAD_TENSOR_TOP) && defined(PAD_TENSOR_BOTTOM)
+} \ No newline at end of file