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author | Anthony Barbier <anthony.barbier@arm.com> | 2017-10-26 15:23:08 +0100 |
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committer | Anthony Barbier <anthony.barbier@arm.com> | 2018-11-02 16:35:24 +0000 |
commit | 7068f9900d136312318ff430aef588b14e0c87ad (patch) | |
tree | b57ca81231860f1d8755e6f18e5be7c959fb60c6 /src/core/GLES_COMPUTE/cs_shaders/pixelwise_mul_float.cs | |
parent | d60737592736715dcfd0520535c48190d4ac77d2 (diff) | |
download | ComputeLibrary-7068f9900d136312318ff430aef588b14e0c87ad.tar.gz |
COMPMID-631: Merge branches/gles_compute branch
Last commit:
commit b25c5f68042b0c81bf611d59a1bb8535e1c42497
Author: Xinghang Zhou <xinghang.zhou@arm.com>
Date: Wed Oct 25 18:48:10 2017 +0800
Synced validation's tolerances of GCSoftmax from cl side
Change-Id: Ibe72054205c1c8721845d679a31af7ed0a7c5cf6
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/93283
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
Diffstat (limited to 'src/core/GLES_COMPUTE/cs_shaders/pixelwise_mul_float.cs')
-rw-r--r-- | src/core/GLES_COMPUTE/cs_shaders/pixelwise_mul_float.cs | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/core/GLES_COMPUTE/cs_shaders/pixelwise_mul_float.cs b/src/core/GLES_COMPUTE/cs_shaders/pixelwise_mul_float.cs new file mode 100644 index 0000000000..031687af0c --- /dev/null +++ b/src/core/GLES_COMPUTE/cs_shaders/pixelwise_mul_float.cs @@ -0,0 +1,75 @@ +/* + * Copyright (c) 2017 ARM Limited. + * + * SPDX-License-Identifier: MIT + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in; +#include "helpers.h" + +layout(std140) uniform shader_params +{ + TENSOR3D_PARAM_DECLARATION(src1); + TENSOR3D_PARAM_DECLARATION(src2); + TENSOR3D_PARAM_DECLARATION(dst); +}; + +BUFFER_DECLARATION(src1, 1, float, readonly); +BUFFER_DECLARATION(src2, 2, float, readonly); +BUFFER_DECLARATION(dst, 3, float, writeonly); + +/** Performs a pixelwise multiplication with float scale of either integer or float inputs. + * + * @param[in] src1_ptr Pointer to the source image. Supported data types: F32 + * @param[in] src1_stride_x Stride of the source image in X dimension (in bytes) + * @param[in] src1_step_x src1_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] src1_stride_y Stride of the source image in Y dimension (in bytes) + * @param[in] src1_step_y src1_stride_y * number of elements along Y processed per workitem(in bytes) + * @param[in] src1_stride_z Stride of the source image in Y dimension (in bytes) + * @param[in] src1_step_z src1_stride_z * number of elements along Y processed per workitem(in bytes) + * @param[in] src1_offset_first_element_in_bytes The offset of the first element in the source image + * @param[in] src2_ptr Pointer to the source image. Supported data types: Same as @p src1_ptr + * @param[in] src2_stride_x Stride of the source image in X dimension (in bytes) + * @param[in] src2_step_x src2_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] src2_stride_y Stride of the source image in Y dimension (in bytes) + * @param[in] src2_step_y src2_stride_y * number of elements along Y processed per workitem(in bytes) + * @param[in] src2_stride_z Stride of the source image in Y dimension (in bytes) + * @param[in] src2_step_z src2_stride_z * number of elements along Y processed per workitem(in bytes) + * @param[in] src2_offset_first_element_in_bytes The offset of the first element in the source image + * @param[out] dst_ptr Pointer to the destination image. Supported data types: Same as @p src1_ptr + * @param[in] dst_stride_x Stride of the destination image in X dimension (in bytes) + * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] dst_stride_y Stride of the destination image in Y dimension (in bytes) + * @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes) + * @param[in] dst_stride_z Stride of the destination image in Y dimension (in bytes) + * @param[in] dst_step_z dst_stride_z * number of elements along Y processed per workitem(in bytes) + * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination image + * @param[in] scale Float scaling factor. Supported data types: F32 + */ +void main() +{ + // Get pixels pointer + Tensor3D src1 = CONVERT_TO_TENSOR3D_STRUCT(src1); + Tensor3D src2 = CONVERT_TO_TENSOR3D_STRUCT(src2); + Tensor3D dst = CONVERT_TO_TENSOR3D_STRUCT(dst); + + dst_ptr[dst.current_offset] = (src1_ptr[src1.current_offset] * src2_ptr[src2.current_offset] * float(SCALE)); +} |