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-rw-r--r--src/backends/gpuFsa/layers/GpuFsaPooling2d.cpp83
1 files changed, 83 insertions, 0 deletions
diff --git a/src/backends/gpuFsa/layers/GpuFsaPooling2d.cpp b/src/backends/gpuFsa/layers/GpuFsaPooling2d.cpp
new file mode 100644
index 0000000000..4575d21421
--- /dev/null
+++ b/src/backends/gpuFsa/layers/GpuFsaPooling2d.cpp
@@ -0,0 +1,83 @@
+//
+// Copyright © 2024 Arm Ltd and Contributors. All rights reserved.
+// SPDX-License-Identifier: MIT
+//
+
+#include "GpuFsaPooling2d.hpp"
+#include "UtilsGpuFsa.hpp"
+
+#include <aclCommon/ArmComputeTensorUtils.hpp>
+
+#include <arm_compute/dynamic_fusion/sketch/gpu/GpuWorkloadContext.h>
+#include <arm_compute/dynamic_fusion/sketch/gpu/GpuWorkloadSketch.h>
+#include <arm_compute/dynamic_fusion/sketch/gpu/operators/GpuPool2d.h>
+#include <arm_compute/dynamic_fusion/sketch/gpu/operators/GpuOutput.h>
+
+using namespace arm_compute::experimental::dynamic_fusion;
+using namespace armnn::armcomputetensorutils;
+
+namespace armnn
+{
+
+arm_compute::Status GpuFsaPooling2dValidate(const TensorInfo& input,
+ const Pooling2dDescriptor& descriptor)
+{
+ // Create a new workload sketch, for validation purposes
+ auto compileCtx = arm_compute::CLKernelLibrary::get().get_compile_context();
+ auto workloadContext = GpuWorkloadContext(&compileCtx);
+ GpuWorkloadSketch sketch{ &workloadContext };
+
+ arm_compute::TensorInfo aclInputInfo = BuildArmComputeTensorInfo(input, descriptor.m_DataLayout);
+ aclInputInfo.set_are_values_constant(input.IsConstant());
+ arm_compute::ITensorInfo* inputInfo = workloadContext.create_tensor_info(aclInputInfo);
+
+ Pool2dAttributes pool2dAttributes = CreatePool2dAttributes(descriptor);
+ GpuPool2dSettings pool2dSettings{};
+
+ return GpuPool2d::validate_op(sketch, inputInfo, pool2dAttributes, pool2dSettings);
+}
+
+void GpuFsaPooling2dCreateOp(GpuFsaPreCompiledBlob* blob,
+ const TensorInfo& input,
+ const Pooling2dDescriptor& descriptor)
+{
+ GpuWorkloadSketch* sketch = blob->sketch.get();
+ GpuWorkloadContext* workloadContext = blob->workloadContext.get();
+ std::vector<arm_compute::ITensorInfo*> inputTensorInfos = {};
+ std::vector<arm_compute::ITensorInfo*> outputTensorInfos = {};
+
+ arm_compute::TensorInfo aclInputInfo = BuildArmComputeTensorInfo(input, descriptor.m_DataLayout);
+ aclInputInfo.set_are_values_constant(input.IsConstant());
+
+ inputTensorInfos.emplace_back(workloadContext->create_tensor_info(aclInputInfo));
+
+ Pool2dAttributes pool2dAttributes = CreatePool2dAttributes(descriptor);
+ GpuPool2dSettings pool2dSettings{};
+
+ // Validate operator, check status and update reasonIfUnsupported
+ arm_compute::Status aclStatus = GpuPool2d::validate_op(*sketch,
+ inputTensorInfos[0],
+ pool2dAttributes,
+ pool2dSettings);
+
+ const bool supported = aclStatus.error_code() == arm_compute::ErrorCode::OK;
+ if (!supported)
+ {
+ throw BackendCapabilityException("\"GpuFsa\" backend failed during pooling 2d validation");
+ }
+
+ arm_compute::ITensorInfo* addOutputInfo = GpuPool2d::create_op(*sketch,
+ inputTensorInfos[0],
+ pool2dAttributes,
+ pool2dSettings);
+
+ // Temporary fix until fusing attempt is make for GpuFsa backend and Output layer workload is created.
+ outputTensorInfos.emplace_back(workloadContext->create_tensor_info());
+ GpuOutput::create_op(*sketch, addOutputInfo, outputTensorInfos[0]);
+
+ // Store the TensorInfos within the blob as unique_ptrs to be used later
+ blob->inputTensorInfos = std::make_unique<std::vector<arm_compute::ITensorInfo*>>(inputTensorInfos);
+ blob->outputTensorInfos = std::make_unique<std::vector<arm_compute::ITensorInfo*>>(outputTensorInfos);
+}
+
+} // namespace armnn \ No newline at end of file