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-rw-r--r--src/backends/gpuFsa/layers/GpuFsaConvolution2d.cpp180
1 files changed, 180 insertions, 0 deletions
diff --git a/src/backends/gpuFsa/layers/GpuFsaConvolution2d.cpp b/src/backends/gpuFsa/layers/GpuFsaConvolution2d.cpp
new file mode 100644
index 0000000000..c7137d7ac8
--- /dev/null
+++ b/src/backends/gpuFsa/layers/GpuFsaConvolution2d.cpp
@@ -0,0 +1,180 @@
+//
+// Copyright © 2024 Arm Ltd and Contributors. All rights reserved.
+// SPDX-License-Identifier: MIT
+//
+
+#include "GpuFsaConvolution2d.hpp"
+
+#include <armnn/Types.hpp>
+
+#include <aclCommon/ArmComputeTensorUtils.hpp>
+
+#include <arm_compute/core/ITensorInfo.h>
+#include <arm_compute/core/TensorInfo.h>
+#include <arm_compute/core/TensorShape.h>
+#include <arm_compute/core/CL/CLKernelLibrary.h>
+#include <arm_compute/core/CL/CLCompileContext.h>
+
+#include <arm_compute/dynamic_fusion/runtime/gpu/cl/ClWorkloadRuntime.h>
+#include <arm_compute/dynamic_fusion/sketch/gpu/GpuWorkloadContext.h>
+#include <src/dynamic_fusion/sketch/gpu/GpuWorkloadContextImpl.h>
+#include <arm_compute/dynamic_fusion/sketch/gpu/operators/GpuConv2d.h>
+#include <arm_compute/dynamic_fusion/sketch/gpu/operators/GpuOutput.h>
+
+#include <vector>
+#include <iostream>
+
+namespace armnn
+{
+
+using namespace armcomputetensorutils;
+
+arm_compute::Status GpuFsaConvolution2dValidate(const TensorInfo& input,
+ const Convolution2dDescriptor& descriptor,
+ const TensorInfo& weights,
+ const Optional<TensorInfo>& biases)
+{
+ // Create a new workload sketch, for validation purposes
+ auto compileCtx = arm_compute::CLKernelLibrary::get().get_compile_context();
+ auto workloadContext = GpuWorkloadContext(&compileCtx);
+ GpuWorkloadSketch sketch{ &workloadContext };
+
+ // Build and create tensor infos using the sketch
+ const arm_compute::TensorInfo aclInputInfo = BuildArmComputeTensorInfo(input, descriptor.m_DataLayout);
+ arm_compute::TensorInfo aclWeightsInfo = BuildArmComputeTensorInfo(weights, descriptor.m_DataLayout);
+ aclWeightsInfo.set_are_values_constant(weights.IsConstant());
+
+ auto inputInfo = workloadContext.create_tensor_info(aclInputInfo);
+ auto weightInfo = workloadContext.create_tensor_info(aclWeightsInfo);
+
+ // Only create the bias tensor info if enabled, otherwise pass nullptr to validate_op
+ arm_compute::TensorInfo aclBiasInfo;
+ arm_compute::TensorInfo biasSketchInfo;
+ arm_compute::TensorInfo* biasSketchInfoPtr = nullptr;
+
+ if (descriptor.m_BiasEnabled)
+ {
+ if(!biases.has_value())
+ {
+ throw InvalidArgumentException("GpuFsaConvolution2d::ValidateOp: No biases set when biases are enabled");
+ }
+ aclBiasInfo = BuildArmComputeTensorInfo(biases.value(), descriptor.m_DataLayout);
+ aclBiasInfo.set_are_values_constant(biases.value().IsConstant());
+
+ biasSketchInfo = workloadContext.create_tensor_info(aclBiasInfo);
+ biasSketchInfoPtr = &biasSketchInfo;
+ }
+
+ // Set Conv2d attributes using descriptor
+ const arm_compute::Size2D aclDilationInfo = BuildArmComputeSize2D(descriptor.m_DilationX,
+ descriptor.m_DilationY);
+ const arm_compute::Padding2D aclPadInfo = BuildArmComputePaddingInfo(descriptor);
+ const arm_compute::Size2D aclStrideInfo = BuildArmComputeSize2D(descriptor.m_StrideX, descriptor.m_StrideY);
+
+ Conv2dAttributes conv2DAttributes{};
+ conv2DAttributes.dilation(aclDilationInfo);
+ conv2DAttributes.pad(aclPadInfo);
+ conv2DAttributes.stride(aclStrideInfo);
+
+ // Validate operator, check status and update reasonIfUnsupported
+ arm_compute::Status aclStatus = GpuConv2d::validate_op(sketch,
+ &inputInfo,
+ &weightInfo,
+ biasSketchInfoPtr,
+ conv2DAttributes);
+
+ return aclStatus;
+}
+
+void GpuFsaConvolution2dCreateOp(GpuFsaPreCompiledBlob* blob,
+ const TensorInfo& input,
+ const Convolution2dDescriptor& descriptor,
+ const TensorInfo& weights,
+ const Optional<TensorInfo>& biases)
+{
+/*
+ * Creating an Op for the GpuFds backend requires us to create and maintain quite a bit of data, which is then stored
+ * in a GpuFsaPreCompiledBlob for execution later. Specifically we need:
+ * GpuWorkloadContext, this contains the TensorInfos and is unique to the Graph being executed
+ * Sketch, this is similar to a subgraph and can contain one or more operations. Multiple ops can be "fused" together
+ * using a single sketch.
+ * The TensorInfoIds, these are the ids of the TensorInfos used when creating the sketch. They refer to the TensorInfos
+ * stored within the GpuWorkloadContext and are used to fetch them later when executing the sketch.
+ */
+ using namespace arm_compute::experimental::dynamic_fusion;
+ GpuWorkloadSketch* sketch = blob->sketch.get();
+ GpuWorkloadContext* workloadContext = blob->workloadContext.get();
+ std::vector<int32_t> inputIds = {};
+ std::vector<int32_t> outputIds = {};
+
+ // Build and create tensor infos using the sketch
+ const arm_compute::TensorInfo aclInputInfo = BuildArmComputeTensorInfo(input, descriptor.m_DataLayout);
+ arm_compute::TensorInfo aclWeightsInfo = BuildArmComputeTensorInfo(weights, descriptor.m_DataLayout);
+ aclWeightsInfo.set_are_values_constant(weights.IsConstant());
+ auto inputInfo = workloadContext->create_tensor_info(aclInputInfo);
+ aclWeightsInfo.set_are_values_constant(weights.IsConstant());
+ inputIds.emplace_back(inputInfo.id());
+
+ auto weightInfo = workloadContext->create_tensor_info(aclWeightsInfo);
+ inputIds.emplace_back(weightInfo.id());
+
+ // Only create the bias tensor info if enabled, otherwise pass nullptr to validate_op
+ arm_compute::TensorInfo aclBiasInfo;
+ arm_compute::TensorInfo biasSketchInfo;
+ arm_compute::ITensorInfo* biasSketchInfoPtr = nullptr;
+
+ if (descriptor.m_BiasEnabled)
+ {
+ if(!biases.has_value())
+ {
+ throw InvalidArgumentException("GpuFsaConvolution2d::CreateOp: No biases set when biases are enabled");
+ }
+ aclBiasInfo = BuildArmComputeTensorInfo(biases.value(), descriptor.m_DataLayout);
+ aclBiasInfo.set_are_values_constant(biases.value().IsConstant());
+
+ biasSketchInfo = workloadContext->create_tensor_info(aclBiasInfo);
+ inputIds.emplace_back(biasSketchInfo.id());
+ biasSketchInfoPtr = workloadContext->implementation().get_tensor_info(biasSketchInfo.id());
+ }
+
+ // Set Conv2d attributes using descriptor
+ const arm_compute::Size2D aclDilationInfo = BuildArmComputeSize2D(descriptor.m_DilationX,
+ descriptor.m_DilationY);
+ const arm_compute::Padding2D aclPadInfo = BuildArmComputePaddingInfo(descriptor);
+ const arm_compute::Size2D aclStrideInfo = BuildArmComputeSize2D(descriptor.m_StrideX, descriptor.m_StrideY);
+
+ Conv2dAttributes conv2DAttributes{};
+ conv2DAttributes.dilation(aclDilationInfo);
+ conv2DAttributes.pad(aclPadInfo);
+ conv2DAttributes.stride(aclStrideInfo);
+
+ // Validate operator, check status and update reasonIfUnsupported
+ arm_compute::Status aclStatus =
+ GpuConv2d::validate_op(*sketch,
+ workloadContext->implementation().get_tensor_info(inputInfo.id()),
+ workloadContext->implementation().get_tensor_info(weightInfo.id()),
+ biasSketchInfoPtr,
+ conv2DAttributes);
+
+ const bool supported = (aclStatus.error_code() == arm_compute::ErrorCode::OK);
+ if (!supported)
+ {
+ throw BackendCapabilityException("\"GpuFsa\" backend failed during Convolution2D operation validation");
+ }
+
+ arm_compute::ITensorInfo* convOutInfo =
+ GpuConv2d::create_op(*sketch,
+ workloadContext->implementation().get_tensor_info(inputInfo.id()),
+ workloadContext->implementation().get_tensor_info(weightInfo.id()),
+ biasSketchInfoPtr,
+ conv2DAttributes);
+
+ arm_compute::TensorInfo outputDstInfo = workloadContext->create_tensor_info();
+ outputIds.emplace_back(outputDstInfo.id());
+
+ GpuOutput::create_op(*sketch, convOutInfo, workloadContext->implementation().get_tensor_info(outputDstInfo.id()));
+ blob->inputIds = std::make_unique<std::vector<int32_t>>(inputIds);
+ blob->outputIds = std::make_unique<std::vector<int32_t>>(outputIds);
+}
+
+} // namespace armnn