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author | Mike Kelly <mike.kelly@arm.com> | 2023-07-25 17:37:33 +0100 |
---|---|---|
committer | mike.kelly <mike.kelly@arm.com> | 2023-07-31 15:34:06 +0000 |
commit | 7cbe78140a274cec783049051df7c7298b974f13 (patch) | |
tree | d39f19b35e120b59d9dbd7f0c7eb27ef97621ebe /src/backends/reference/workloads/RefDebugWorkload.hpp | |
parent | 21e399974e3cdd8db00bd76af813aa0485395b60 (diff) | |
download | armnn-7cbe78140a274cec783049051df7c7298b974f13.tar.gz |
MLCE-1092 Add Names to Workloads
* Added names to Workloads.
* Workloads will be given the name of the Layer that created them.
* Added new profiling macros to CL Neon and Ref that add the
workload name to the event label
* Updated workloads to use new macros.
* Added missing profiling to Rank Workloads.
* Fixed issue where ClConvolution2dWorkload was being reported as
Undefined rather than GpuAcc.
Signed-off-by: Mike Kelly <mike.kelly@arm.com>
Change-Id: I0a55eab6c2f455b73943aca8e99a247c3cb2a906
Diffstat (limited to 'src/backends/reference/workloads/RefDebugWorkload.hpp')
-rw-r--r-- | src/backends/reference/workloads/RefDebugWorkload.hpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/backends/reference/workloads/RefDebugWorkload.hpp b/src/backends/reference/workloads/RefDebugWorkload.hpp index 91bc322048..0dd98d2ef3 100644 --- a/src/backends/reference/workloads/RefDebugWorkload.hpp +++ b/src/backends/reference/workloads/RefDebugWorkload.hpp @@ -1,5 +1,5 @@ // -// Copyright © 2022 Arm Ltd and Contributors. All rights reserved. +// Copyright © 2018-2023 Arm Ltd and Contributors. All rights reserved. // SPDX-License-Identifier: MIT // @@ -20,7 +20,7 @@ public: : TypedWorkload<DebugQueueDescriptor, DataType>(descriptor, info) , m_Callback(nullptr) {} - static const std::string& GetName() + virtual const std::string& GetName() const override { static const std::string name = std::string("RefDebug") + GetDataTypeName(DataType) + "Workload"; return name; @@ -39,7 +39,7 @@ private: DebugCallbackFunction m_Callback; }; -using RefDebugBFloat16Workload = RefDebugWorkload<DataType::BFloat16>; +using RefDebugBFloat16Workload = RefDebugWorkload<DataType::BFloat16>; using RefDebugFloat16Workload = RefDebugWorkload<DataType::Float16>; using RefDebugFloat32Workload = RefDebugWorkload<DataType::Float32>; using RefDebugQAsymmU8Workload = RefDebugWorkload<DataType::QAsymmU8>; |