aboutsummaryrefslogtreecommitdiff
path: root/src/backends/reference/workloads/RefDebugWorkload.hpp
diff options
context:
space:
mode:
authorMike Kelly <mike.kelly@arm.com>2023-07-25 17:37:33 +0100
committermike.kelly <mike.kelly@arm.com>2023-07-31 15:34:06 +0000
commit7cbe78140a274cec783049051df7c7298b974f13 (patch)
treed39f19b35e120b59d9dbd7f0c7eb27ef97621ebe /src/backends/reference/workloads/RefDebugWorkload.hpp
parent21e399974e3cdd8db00bd76af813aa0485395b60 (diff)
downloadarmnn-7cbe78140a274cec783049051df7c7298b974f13.tar.gz
MLCE-1092 Add Names to Workloads
* Added names to Workloads. * Workloads will be given the name of the Layer that created them. * Added new profiling macros to CL Neon and Ref that add the workload name to the event label * Updated workloads to use new macros. * Added missing profiling to Rank Workloads. * Fixed issue where ClConvolution2dWorkload was being reported as Undefined rather than GpuAcc. Signed-off-by: Mike Kelly <mike.kelly@arm.com> Change-Id: I0a55eab6c2f455b73943aca8e99a247c3cb2a906
Diffstat (limited to 'src/backends/reference/workloads/RefDebugWorkload.hpp')
-rw-r--r--src/backends/reference/workloads/RefDebugWorkload.hpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/backends/reference/workloads/RefDebugWorkload.hpp b/src/backends/reference/workloads/RefDebugWorkload.hpp
index 91bc322048..0dd98d2ef3 100644
--- a/src/backends/reference/workloads/RefDebugWorkload.hpp
+++ b/src/backends/reference/workloads/RefDebugWorkload.hpp
@@ -1,5 +1,5 @@
//
-// Copyright © 2022 Arm Ltd and Contributors. All rights reserved.
+// Copyright © 2018-2023 Arm Ltd and Contributors. All rights reserved.
// SPDX-License-Identifier: MIT
//
@@ -20,7 +20,7 @@ public:
: TypedWorkload<DebugQueueDescriptor, DataType>(descriptor, info)
, m_Callback(nullptr) {}
- static const std::string& GetName()
+ virtual const std::string& GetName() const override
{
static const std::string name = std::string("RefDebug") + GetDataTypeName(DataType) + "Workload";
return name;
@@ -39,7 +39,7 @@ private:
DebugCallbackFunction m_Callback;
};
-using RefDebugBFloat16Workload = RefDebugWorkload<DataType::BFloat16>;
+using RefDebugBFloat16Workload = RefDebugWorkload<DataType::BFloat16>;
using RefDebugFloat16Workload = RefDebugWorkload<DataType::Float16>;
using RefDebugFloat32Workload = RefDebugWorkload<DataType::Float32>;
using RefDebugQAsymmU8Workload = RefDebugWorkload<DataType::QAsymmU8>;