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authorTeresa Charlin <teresa.charlinreyes@arm.com>2023-11-15 15:42:45 +0000
committerMike Kelly <mike.kelly@arm.com>2023-11-16 15:46:38 +0000
commit28ebea470c84c9cf520035ab3ed390675edeb7d9 (patch)
treeab53066e7155603faab01a976e5878b2b9f58be4
parent73b152426e4825223b8f2f4963dadbbf942fa130 (diff)
downloadarmnn-28ebea470c84c9cf520035ab3ed390675edeb7d9.tar.gz
IVGCVSW-7937 Review and update documentation related with new operators for 23.11
* GELU added to activation operators, despite not being part of Android NDK * BROADCAST_TO added to layers, despite not being implemented in any backend * CAST SIGNED64 added Change-Id: I32edb9939d28cb997432762e8ea5904f92c12687 Signed-off-by: Teresa Charlin <teresa.charlinreyes@arm.com> Change-Id: I6a27ebc1233d77522c1bed1c7e89df95e4d55177
-rw-r--r--docs/02_operator_list.dox51
1 files changed, 47 insertions, 4 deletions
diff --git a/docs/02_operator_list.dox b/docs/02_operator_list.dox
index a37b6fa3a7..fa386f21bd 100644
--- a/docs/02_operator_list.dox
+++ b/docs/02_operator_list.dox
@@ -109,6 +109,7 @@ where N = batches, C = channels, H = height, W = width
<li>ANEURALNETWORKS_RELU6
<li>ANEURALNETWORKS_SQRT
<li>ANEURALNETWORKS_TANH
+ <li>GELU
</ul>
<td>CpuRef
<td>
@@ -407,6 +408,45 @@ where N = batches, C = channels, H = height, W = width
<tr><td>All
</table>
<tr>
+ <td rowspan="3">BroadcastToLayer
+ <td rowspan="3" style="width:200px;"> Layer to broadcast a tensor to a given size.
+ <td rowspan="3">
+ <ul>
+ <li>N/A
+ </ul>
+ <td>CpuRef
+ <td>
+ <ul>
+ <li>N/A
+ </ul>
+ <td>
+ <table>
+ <tr><th>
+ <tr><td>N/A
+ </table>
+ <tr>
+ <td>CpuAcc
+ <td>
+ <ul>
+ <li>N/A
+ </ul>
+ <td>
+ <table>
+ <tr><th>
+ <tr><td>N/A
+ </table>
+ <tr>
+ <td>GpuAcc
+ <td>
+ <ul>
+ <li>N/A
+ </ul>
+ <td>
+ <table>
+ <tr><th>
+ <tr><td>N/A
+ </table>
+ <tr>
<td rowspan="3">CastLayer
<td rowspan="3" style="width:200px;"> Layer to cast a tensor to a type.
<td rowspan="3">
@@ -429,6 +469,7 @@ where N = batches, C = channels, H = height, W = width
<tr><td>QASYMMU8
<tr><td>QSYMMS16
<tr><td>SIGNED32
+ <tr><td>SIGNED64
</table>
<tr>
<td>CpuAcc
@@ -439,11 +480,12 @@ where N = batches, C = channels, H = height, W = width
<td>
<table>
<tr><th>
+ <tr><td>FLOAT32
+ <tr><td>FLOAT16
<tr><td>QASYMMS8
<tr><td>QASYMMU8
- <tr><td>FLOAT16
<tr><td>SIGNED32
- <tr><td>FLOAT32
+ <tr><td>SIGNED64
</table>
<tr>
<td>GpuAcc
@@ -454,11 +496,12 @@ where N = batches, C = channels, H = height, W = width
<td>
<table>
<tr><th>
+ <tr><td>FLOAT32
+ <tr><td>FLOAT16
<tr><td>QASYMMS8
<tr><td>QASYMMU8
<tr><td>SIGNED32
- <tr><td>FLOAT16
- <tr><td>FLOAT32
+ <tr><td>SIGNED64
</table>
<tr>
<td rowspan="3">ChannelShuffleLayer