# automatically generated by the FlatBuffers compiler, do not modify # namespace: tosa import flatbuffers from flatbuffers.compat import import_numpy np = import_numpy() class TosaRegion(object): __slots__ = ['_tab'] @classmethod def GetRootAs(cls, buf, offset=0): n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset) x = TosaRegion() x.Init(buf, n + offset) return x @classmethod def GetRootAsTosaRegion(cls, buf, offset=0): """This method is deprecated. Please switch to GetRootAs.""" return cls.GetRootAs(buf, offset) @classmethod def TosaRegionBufferHasIdentifier(cls, buf, offset, size_prefixed=False): return flatbuffers.util.BufferHasIdentifier(buf, offset, b"\x54\x4F\x53\x41", size_prefixed=size_prefixed) # TosaRegion def Init(self, buf, pos): self._tab = flatbuffers.table.Table(buf, pos) # TosaRegion def Name(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4)) if o != 0: return self._tab.String(o + self._tab.Pos) return None # TosaRegion def Blocks(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6)) if o != 0: x = self._tab.Vector(o) x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4 x = self._tab.Indirect(x) from tosa.TosaBasicBlock import TosaBasicBlock obj = TosaBasicBlock() obj.Init(self._tab.Bytes, x) return obj return None # TosaRegion def BlocksLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6)) if o != 0: return self._tab.VectorLen(o) return 0 # TosaRegion def BlocksIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6)) return o == 0 def TosaRegionStart(builder): builder.StartObject(2) def Start(builder): TosaRegionStart(builder) def TosaRegionAddName(builder, name): builder.PrependUOffsetTRelativeSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(name), 0) def AddName(builder, name): TosaRegionAddName(builder, name) def TosaRegionAddBlocks(builder, blocks): builder.PrependUOffsetTRelativeSlot(1, flatbuffers.number_types.UOffsetTFlags.py_type(blocks), 0) def AddBlocks(builder, blocks): TosaRegionAddBlocks(builder, blocks) def TosaRegionStartBlocksVector(builder, numElems): return builder.StartVector(4, numElems, 4) def StartBlocksVector(builder, numElems): return TosaRegionStartBlocksVector(builder, numElems) def TosaRegionEnd(builder): return builder.EndObject() def End(builder): return TosaRegionEnd(builder)