# automatically generated by the FlatBuffers compiler, do not modify # namespace: tosa import flatbuffers from flatbuffers.compat import import_numpy np = import_numpy() class PoolAttribute(object): __slots__ = ['_tab'] @classmethod def GetRootAsPoolAttribute(cls, buf, offset): n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset) x = PoolAttribute() x.Init(buf, n + offset) return x @classmethod def PoolAttributeBufferHasIdentifier(cls, buf, offset, size_prefixed=False): return flatbuffers.util.BufferHasIdentifier(buf, offset, b"\x54\x4F\x53\x41", size_prefixed=size_prefixed) # PoolAttribute def Init(self, buf, pos): self._tab = flatbuffers.table.Table(buf, pos) # PoolAttribute def Pad(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Int32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4)) return 0 # PoolAttribute def PadAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Int32Flags, o) return 0 # PoolAttribute def PadLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4)) if o != 0: return self._tab.VectorLen(o) return 0 # PoolAttribute def PadIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4)) return o == 0 # PoolAttribute def Kernel(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Int32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4)) return 0 # PoolAttribute def KernelAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Int32Flags, o) return 0 # PoolAttribute def KernelLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6)) if o != 0: return self._tab.VectorLen(o) return 0 # PoolAttribute def KernelIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6)) return o == 0 # PoolAttribute def Stride(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Int32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4)) return 0 # PoolAttribute def StrideAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Int32Flags, o) return 0 # PoolAttribute def StrideLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8)) if o != 0: return self._tab.VectorLen(o) return 0 # PoolAttribute def StrideIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8)) return o == 0 # PoolAttribute def InputZp(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(10)) if o != 0: return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos) return 0 # PoolAttribute def OutputZp(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(12)) if o != 0: return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos) return 0 def PoolAttributeStart(builder): builder.StartObject(5) def PoolAttributeAddPad(builder, pad): builder.PrependUOffsetTRelativeSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(pad), 0) def PoolAttributeStartPadVector(builder, numElems): return builder.StartVector(4, numElems, 4) def PoolAttributeAddKernel(builder, kernel): builder.PrependUOffsetTRelativeSlot(1, flatbuffers.number_types.UOffsetTFlags.py_type(kernel), 0) def PoolAttributeStartKernelVector(builder, numElems): return builder.StartVector(4, numElems, 4) def PoolAttributeAddStride(builder, stride): builder.PrependUOffsetTRelativeSlot(2, flatbuffers.number_types.UOffsetTFlags.py_type(stride), 0) def PoolAttributeStartStrideVector(builder, numElems): return builder.StartVector(4, numElems, 4) def PoolAttributeAddInputZp(builder, inputZp): builder.PrependInt32Slot(3, inputZp, 0) def PoolAttributeAddOutputZp(builder, outputZp): builder.PrependInt32Slot(4, outputZp, 0) def PoolAttributeEnd(builder): return builder.EndObject()