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-rw-r--r--python/tosa/TileAttribute.py57
1 files changed, 0 insertions, 57 deletions
diff --git a/python/tosa/TileAttribute.py b/python/tosa/TileAttribute.py
deleted file mode 100644
index 03dd0fb..0000000
--- a/python/tosa/TileAttribute.py
+++ /dev/null
@@ -1,57 +0,0 @@
-# automatically generated by the FlatBuffers compiler, do not modify
-
-# namespace: tosa
-
-import flatbuffers
-from flatbuffers.compat import import_numpy
-np = import_numpy()
-
-class TileAttribute(object):
- __slots__ = ['_tab']
-
- @classmethod
- def GetRootAsTileAttribute(cls, buf, offset):
- n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
- x = TileAttribute()
- x.Init(buf, n + offset)
- return x
-
- @classmethod
- def TileAttributeBufferHasIdentifier(cls, buf, offset, size_prefixed=False):
- return flatbuffers.util.BufferHasIdentifier(buf, offset, b"\x54\x4F\x53\x41", size_prefixed=size_prefixed)
-
- # TileAttribute
- def Init(self, buf, pos):
- self._tab = flatbuffers.table.Table(buf, pos)
-
- # TileAttribute
- def Multiples(self, j):
- o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
- if o != 0:
- a = self._tab.Vector(o)
- return self._tab.Get(flatbuffers.number_types.Int32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
- return 0
-
- # TileAttribute
- def MultiplesAsNumpy(self):
- o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
- if o != 0:
- return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Int32Flags, o)
- return 0
-
- # TileAttribute
- def MultiplesLength(self):
- o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
- if o != 0:
- return self._tab.VectorLen(o)
- return 0
-
- # TileAttribute
- def MultiplesIsNone(self):
- o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
- return o == 0
-
-def TileAttributeStart(builder): builder.StartObject(1)
-def TileAttributeAddMultiples(builder, multiples): builder.PrependUOffsetTRelativeSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(multiples), 0)
-def TileAttributeStartMultiplesVector(builder, numElems): return builder.StartVector(4, numElems, 4)
-def TileAttributeEnd(builder): return builder.EndObject()