diff options
Diffstat (limited to 'source/hal/components/lcd_mps3')
-rw-r--r-- | source/hal/components/lcd_mps3/glcd_mps3.c | 460 | ||||
-rw-r--r-- | source/hal/components/lcd_mps3/include/font_9x15_h.h | 128 | ||||
-rw-r--r-- | source/hal/components/lcd_mps3/include/glcd_mps3.h | 202 |
3 files changed, 790 insertions, 0 deletions
diff --git a/source/hal/components/lcd_mps3/glcd_mps3.c b/source/hal/components/lcd_mps3/glcd_mps3.c new file mode 100644 index 0000000..08d4c5e --- /dev/null +++ b/source/hal/components/lcd_mps3/glcd_mps3.c @@ -0,0 +1,460 @@ +/* + * Copyright (c) 2021 Arm Limited. All rights reserved. + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include "glcd_mps3.h" + +#include "log_macros.h" +#include "font_9x15_h.h" +#include "smm_mps3.h" + +/*-------------- CLCD Controller Internal Register addresses ----------------*/ +#define CHAR_COM ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x000)) +#define CHAR_DAT ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x004)) +#define CHAR_RD ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x008)) +#define CHAR_RAW ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x00C)) +#define CHAR_MASK ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x010)) +#define CHAR_STAT ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x014)) +#define CHAR_MISC ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x04C)) + +/*--------------- Graphic LCD interface hardware definitions -----------------*/ +/* Pin CS setting to 0 or 1 */ +#define LCD_CS(x) ((x) ? (*CHAR_MISC |= CLCD_CS_Msk) : (*CHAR_MISC &= ~CLCD_CS_Msk)) +#define LCD_RST(x) ((x) ? (*CHAR_MISC |= CLCD_RESET_Msk) : (*CHAR_MISC &= ~CLCD_RESET_Msk)) +#define LCD_BL(x) ((x) ? (*CHAR_MISC |= CLCD_BL_Msk) : (*CHAR_MISC &= ~CLCD_BL_Msk)) + +#define BG_COLOR 0 /* Background colour */ +#define TXT_COLOR 1 /* Text colour */ + +/** +* Text and background colour +*/ +static volatile unsigned short Color[2] = {Black, White}; + +/** + * @brief Delay in while loop cycles. + * @param[in] cnt Number of while cycles to delay. + **/ +static void delay (int cnt) +{ + cnt <<= DELAY_2N; + while (cnt != 0) { + --cnt; + } +} + +/** + * @brief Write a command the LCD controller. + * @param[in] cmd Command to be written. + */ +static __inline void wr_cmd(unsigned char cmd) +{ + LCD_CS(0); + *CHAR_COM = cmd; + LCD_CS(1); +} + +/** + * @brief Start of data writing to the LCD controller. + */ +static __inline void wr_dat_start (void) +{ + LCD_CS(0); +} + +/** + * @brief Stop of data writing to the LCD controller. + */ +static __inline void wr_dat_stop (void) +{ + LCD_CS(1); +} + +/** + * @brief Data writing to the LCD controller. + * @param[in] dat Data to be written. + */ +static __inline void wr_dat_only(unsigned short dat) +{ + *CHAR_DAT = (dat >> 8); /* Write D8..D15 */ + *CHAR_DAT = (dat & 0xFF); /* Write D0..D7 */ +} + +/** + * @brief Write a value to the to LCD register. + * @param[in] reg Register to be written. + * @param[in] val Value to write to the register. + */ +static __inline void wr_reg(unsigned char reg, unsigned short val) +{ + LCD_CS(0); + *CHAR_COM = reg; + wr_dat_only(val); + LCD_CS(1); +} + +/** + * @brief Converts a gray value to RGB565 representation. + * @param[in] src_uchar Pointer to the source pixel. + * @return 16 bit RGB565 value. + */ +static inline uint16_t _GLCD_Gray8_to_RGB565(uint8_t *src_uchar) +{ + uint16_t val_r = (*src_uchar >> 3); + uint16_t val_g = (*src_uchar >> 2); + return ((val_r << 11) | (val_g << 5) | val_r); +} + +/** + * @brief Converts an RGB888 value to RGB565 representation. + * @param[in] src_uchar Pointer to the source pixel for R (assumed to + * be RGB format). + * @return 16 bit RGB565 value. + */ +static inline uint16_t _GLCD_RGB888_to_RGB565(uint8_t *src_uchar) +{ + uint16_t val_r = (*src_uchar >> 3) & 0x1F; + uint16_t val_g = (*(src_uchar+1) >> 2) & 0x3F; + uint16_t val_b = (*(src_uchar+2) >> 3) & 0x1F; + return ((val_r << 11) | (val_g << 5) | val_b); +} + +/* Helper typedef to encapsulate the colour conversion function + * signatures */ +typedef uint16_t (* std_clr_2_lcd_clr_fn)(uint8_t *src_uchar); + +void GLCD_SetWindow(unsigned int x, unsigned int y, unsigned int w, unsigned int h) { + unsigned int xe, ye; + + xe = x+w-1; + ye = y+h-1; + + wr_reg(0x02, x >> 8); /* Column address start MSB */ + wr_reg(0x03, x & 0xFF); /* Column address start LSB */ + wr_reg(0x04, xe >> 8); /* Column address end MSB */ + wr_reg(0x05, xe & 0xFF); /* Column address end LSB */ + + wr_reg(0x06, y >> 8); /* Row address start MSB */ + wr_reg(0x07, y & 0xFF); /* Row address start LSB */ + wr_reg(0x08, ye >> 8); /* Row address end MSB */ + wr_reg(0x09, ye & 0xFF); /* Row address end LSB */ +} + +void GLCD_WindowMax(void) +{ + GLCD_SetWindow (0, 0, GLCD_WIDTH, GLCD_HEIGHT); +} + +void GLCD_SetTextColor(unsigned short color) +{ + Color[TXT_COLOR] = color; +} + +void GLCD_SetBackColor(unsigned short color) +{ + Color[BG_COLOR] = color; +} + +void GLCD_Clear(unsigned short color) +{ + unsigned int i; + + GLCD_WindowMax(); + wr_cmd(0x22); + wr_dat_start(); + + for(i = 0; i < (GLCD_WIDTH*GLCD_HEIGHT); ++i) { + wr_dat_only(color); + } + wr_dat_stop(); +} + + +void GLCD_DrawChar( + unsigned int x, unsigned int y, + unsigned int cw, unsigned int ch, + unsigned char *c) +{ + unsigned int i, j, k, pixs; + + /* Sanity check: out of bounds? */ + if ((x + cw) > GLCD_WIDTH || (y + ch) > GLCD_HEIGHT) { + return; + } + + GLCD_SetWindow(x, y, cw, ch); + + wr_cmd(0x22); + wr_dat_start(); + + k = (cw + 7)/8; + + if (k == 1) { + for (j = 0; j < ch; ++j) { + pixs = *(unsigned char *)c; + c += 1; + + for (i = 0; i < cw; ++i) { + wr_dat_only (Color[(pixs >> i) & 1]); + } + } + } + else if (k == 2) { + for (j = 0; j < ch; ++j) { + pixs = *(unsigned short *)c; + c += 2; + + for (i = 0; i < cw; ++i) { + wr_dat_only (Color[(pixs >> i) & 1]); + } + } + } + wr_dat_stop(); +} + +void GLCD_DisplayChar( + unsigned int ln, unsigned int col, + unsigned char fi, unsigned char c) +{ + c -= 32; + switch (fi) { + case 0: /* Font 9 x 15. */ + GLCD_DrawChar(col * 9, ln * 15, 9, 15, + (unsigned char *)&Font_9x15_h[c * 15]); + break; + } +} + +void GLCD_DisplayString( + unsigned int ln, unsigned int col, + unsigned char fi, char *s) +{ + while (*s) { + GLCD_DisplayChar(ln, col++, fi, *s++); + } +} + + + +void GLCD_ClearLn(unsigned int ln, unsigned char fi) +{ + unsigned char i; + char buf[60]; + + GLCD_WindowMax(); + switch (fi) { + case 0: /* Font 9x15*/ + for (i = 0; i < (GLCD_WIDTH+8)/9; ++i) { + buf[i] = ' '; + } + buf[i+1] = 0; + break; + } + GLCD_DisplayString (ln, 0, fi, buf); +} + +void GLCD_Bitmap(unsigned int x, unsigned int y, + unsigned int w, unsigned int h, + unsigned short *bitmap) +{ + unsigned int i; + unsigned short *bitmap_ptr = bitmap; + + GLCD_SetWindow (x, y, w, h); + + wr_cmd(0x22); + wr_dat_start(); + + for (i = 0; i < (w*h); ++i) { + wr_dat_only (bitmap_ptr[i]); + } + wr_dat_stop(); +} + +void GLCD_Image(void *data, const uint32_t width, + const uint32_t height, const uint32_t channels, + const uint32_t pos_x, const uint32_t pos_y, + const uint32_t downsample_factor) +{ + uint32_t i, j = 0; /* for loops */ + const uint32_t x_incr = channels * downsample_factor; /* stride. */ + const uint32_t y_incr = channels * width * (downsample_factor - 1); /* skip rows. */ + uint8_t* src_unsigned = (uint8_t *)data; /* temporary pointer. */ + std_clr_2_lcd_clr_fn cvt_clr_fn = 0; /* colour conversion function. */ + + /* Based on number of channels, we decide which of the above functions to use. */ + switch (channels) { + case 1: + cvt_clr_fn = _GLCD_Gray8_to_RGB565; + break; + + case 3: + cvt_clr_fn = _GLCD_RGB888_to_RGB565; + break; + + default: + printf_err("number of channels not supported by display\n"); + return; + } + + /* Set the window position expected. Note: this is integer div. */ + GLCD_SetWindow(pos_x, pos_y, + width/downsample_factor, height/downsample_factor); + wr_cmd(0x22); + wr_dat_start(); + + /* Loop over the image. */ + for (j = height; j != 0; j -= downsample_factor) { + for (i = width; i != 0; i -= downsample_factor) { + wr_dat_only(cvt_clr_fn(src_unsigned)); + src_unsigned += x_incr; + } + + /* Skip rows if needed. */ + src_unsigned += y_incr; + } + + wr_dat_stop(); +} + +void GLCD_Box( + unsigned int x, unsigned int y, + unsigned int w, unsigned int h, + unsigned short color) +{ + unsigned int i; + + GLCD_SetWindow (x, y, w, h); + + wr_cmd(0x22); + wr_dat_start(); + for(i = 0; i < (w*h); ++i){ + wr_dat_only (color); + } + wr_dat_stop(); +} + + +void GLCD_Initialize (void) +{ + /* CLCD screen setup (Default CLCD screen interface state) ------------- */ + LCD_CS(1); /* deassert nCS0. */ + LCD_RST(1); /* deassert Reset. */ + LCD_BL(0); /* switch off backlight. */ + + /* Reset CLCD screen --------------------------------------------------- */ + LCD_RST(0); /* assert Reset. */ + delay(1); + LCD_RST(1); /* deassert Reset. */ + delay(10); + + /* Driving ability settings ----------------------------------------------*/ + wr_reg(0xEA, 0x00); /* Power control internal used (1). */ + wr_reg(0xEB, 0x20); /* Power control internal used (2). */ + wr_reg(0xEC, 0x0C); /* Source control internal used (1). */ + wr_reg(0xED, 0xC7); /* Source control internal used (2). */ + wr_reg(0xE8, 0x38); /* Source output period Normal mode. */ + wr_reg(0xE9, 0x10); /* Source output period Idle mode. */ + wr_reg(0xF1, 0x01); /* RGB 18-bit interface ;0x0110. */ + wr_reg(0xF2, 0x10); + + /* Adjust the Gamma Curve ------------------------------------------------*/ + wr_reg(0x40, 0x01); + wr_reg(0x41, 0x00); + wr_reg(0x42, 0x00); + wr_reg(0x43, 0x10); + wr_reg(0x44, 0x0E); + wr_reg(0x45, 0x24); + wr_reg(0x46, 0x04); + wr_reg(0x47, 0x50); + wr_reg(0x48, 0x02); + wr_reg(0x49, 0x13); + wr_reg(0x4A, 0x19); + wr_reg(0x4B, 0x19); + wr_reg(0x4C, 0x16); + + wr_reg(0x50, 0x1B); + wr_reg(0x51, 0x31); + wr_reg(0x52, 0x2F); + wr_reg(0x53, 0x3F); + wr_reg(0x54, 0x3F); + wr_reg(0x55, 0x3E); + wr_reg(0x56, 0x2F); + wr_reg(0x57, 0x7B); + wr_reg(0x58, 0x09); + wr_reg(0x59, 0x06); + wr_reg(0x5A, 0x06); + wr_reg(0x5B, 0x0C); + wr_reg(0x5C, 0x1D); + wr_reg(0x5D, 0xCC); + + /* Power voltage setting -------------------------------------------------*/ + wr_reg(0x1B, 0x1B); + wr_reg(0x1A, 0x01); + wr_reg(0x24, 0x2F); + wr_reg(0x25, 0x57); + wr_reg(0x23, 0x88); + + /* Power on setting ------------------------------------------------------*/ + wr_reg(0x18, 0x36); /* Internal oscillator frequency adj. */ + wr_reg(0x19, 0x01); /* Enable internal oscillator. */ + wr_reg(0x01, 0x00); /* Normal mode, no scroll. */ + wr_reg(0x1F, 0x88); /* Power control 6 - DDVDH Off. */ + delay(20); + wr_reg(0x1F, 0x82); /* Power control 6 - Step-up: 3 x VCI. */ + delay(5); + wr_reg(0x1F, 0x92); /* Power control 6 - Step-up: On. */ + delay(5); + wr_reg(0x1F, 0xD2); /* Power control 6 - VCOML active. */ + delay(5); + + /* Color selection -------------------------------------------------------*/ + wr_reg(0x17, 0x55); /* RGB, System interface: 16 Bit/Pixel. */ + wr_reg(0x00, 0x00); /* Scrolling off, no standby. */ + + /* Interface config ------------------------------------------------------*/ + wr_reg(0x2F, 0x11); /* LCD Drive: 1-line inversion. */ + wr_reg(0x31, 0x00); + wr_reg(0x32, 0x00); /* DPL=0, HSPL=0, VSPL=0, EPL=0. */ + + /* Display on setting ----------------------------------------------------*/ + wr_reg(0x28, 0x38); /* PT(0,0) active, VGL/VGL. */ + delay(20); + wr_reg(0x28, 0x3C); /* Display active, VGL/VGL. */ + +#if (LANDSCAPE == 1) +#if (ROTATE180 == 0) + wr_reg (0x16, 0xA8); +#else /* (ROTATE180 == 0) */ + wr_reg (0x16, 0x68); +#endif /* (ROTATE180 == 0) */ +#else /* (LANDSCAPE == 1) */ +#if (ROTATE180 == 0) + wr_reg (0x16, 0x08); +#else /* (ROTATE180 == 0) */ + wr_reg (0x16, 0xC8); +#endif /* (ROTATE180 == 0) */ +#endif /* (LANDSCAPE == 1) */ + + /* Display scrolling settings --------------------------------------------*/ + wr_reg(0x0E, 0x00); /* TFA MSB */ + wr_reg(0x0F, 0x00); /* TFA LSB */ + wr_reg(0x10, 320 >> 8); /* VSA MSB */ + wr_reg(0x11, 320 & 0xFF); /* VSA LSB */ + wr_reg(0x12, 0x00); /* BFA MSB */ + wr_reg(0x13, 0x00); /* BFA LSB */ + + LCD_BL(1); /* turn on backlight */ +} diff --git a/source/hal/components/lcd_mps3/include/font_9x15_h.h b/source/hal/components/lcd_mps3/include/font_9x15_h.h new file mode 100644 index 0000000..b8b6bdc --- /dev/null +++ b/source/hal/components/lcd_mps3/include/font_9x15_h.h @@ -0,0 +1,128 @@ +/* + * Copyright (c) 2021 Arm Limited. All rights reserved. + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0 +//MikroElektrnika 2011 +//http://www.mikroe.com + +//GLCD FontName : Lucida_Console9x15 +//GLCD FontSize : 9x15 + +#ifndef FONT_9x15_H_H +#define FONT_9x15_H_H + +const unsigned short Font_9x15_h[] = { + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 32. */ + 0x00,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x10,0x10,0x00,0x00,0x00, /* Code for char num 33. */ + 0x44,0x44,0x44,0x44,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 34. */ + 0x00,0x12,0x12,0x24,0x7F,0x24,0x28,0x48,0xFE,0x48,0x90,0x90,0x00,0x00,0x00, /* Code for char num 35. */ + 0x10,0x7C,0x16,0x12,0x12,0x1C,0x38,0x70,0x50,0x50,0x52,0x3E,0x10,0x00,0x00, /* Code for char num 36. */ + 0x00,0x8C,0x92,0x52,0x52,0x2C,0x10,0x08,0x68,0x94,0x92,0x92,0x62,0x00,0x00, /* Code for char num 37. */ + 0x00,0x18,0x24,0x24,0x34,0x18,0x0C,0x12,0xB2,0xE2,0xC2,0xBC,0x00,0x00,0x00, /* Code for char num 38. */ + 0x08,0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 39. */ + 0xC0,0x60,0x10,0x10,0x08,0x08,0x08,0x08,0x08,0x08,0x10,0x10,0x60,0xC0,0x00, /* Code for char num 40. */ + 0x0C,0x18,0x20,0x20,0x40,0x40,0x40,0x40,0x40,0x40,0x20,0x20,0x18,0x0C,0x00, /* Code for char num 41. */ + 0x00,0x10,0x92,0xEE,0x18,0x28,0x28,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 42. */ + 0x00,0x00,0x00,0x00,0x10,0x10,0x10,0x10,0xFE,0x10,0x10,0x10,0x00,0x00,0x00, /* Code for char num 43. */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x10,0x08,0x00, /* Code for char num 44. */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7C,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 45. */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00, /* Code for char num 46. */ + 0x80,0x40,0x40,0x60,0x20,0x20,0x10,0x10,0x08,0x08,0x0C,0x04,0x04,0x02,0x00, /* Code for char num 47. */ + 0x00,0x38,0x44,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x38,0x00,0x00,0x00, /* Code for char num 48. */ + 0x00,0x10,0x1E,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xFE,0x00,0x00,0x00, /* Code for char num 49. */ + 0x00,0x3E,0x42,0x40,0x40,0x40,0x20,0x10,0x08,0x04,0x02,0x7E,0x00,0x00,0x00, /* Code for char num 50. */ + 0x00,0x3C,0x40,0x40,0x40,0x60,0x38,0x40,0x40,0x40,0x40,0x3C,0x00,0x00,0x00, /* Code for char num 51. */ + 0x00,0x20,0x30,0x28,0x24,0x24,0x22,0x21,0x7F,0x20,0x20,0x20,0x00,0x00,0x00, /* Code for char num 52. */ + 0x00,0x7C,0x04,0x04,0x04,0x1C,0x20,0x40,0x40,0x40,0x20,0x3C,0x00,0x00,0x00, /* Code for char num 53. */ + 0x00,0x78,0x04,0x04,0x02,0x3A,0x46,0x82,0x82,0x82,0x44,0x38,0x00,0x00,0x00, /* Code for char num 54. */ + 0x00,0xFE,0x80,0x40,0x20,0x20,0x10,0x10,0x08,0x08,0x04,0x04,0x00,0x00,0x00, /* Code for char num 55. */ + 0x00,0x3C,0x42,0x42,0x42,0x24,0x1C,0x62,0x42,0x42,0x42,0x3C,0x00,0x00,0x00, /* Code for char num 56. */ + 0x00,0x38,0x44,0x82,0x82,0x82,0xC4,0xB8,0x80,0x40,0x40,0x3C,0x00,0x00,0x00, /* Code for char num 57. */ + 0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00, /* Code for char num 58. */ + 0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x00,0x18,0x18,0x10,0x08,0x00, /* Code for char num 59. */ + 0x00,0x00,0x00,0x00,0x80,0x60,0x10,0x0C,0x0C,0x10,0x60,0x80,0x00,0x00,0x00, /* Code for char num 60. */ + 0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x00,0x00,0xFE,0x00,0x00,0x00,0x00,0x00, /* Code for char num 61. */ + 0x00,0x00,0x00,0x00,0x02,0x0C,0x10,0x60,0x60,0x10,0x0C,0x02,0x00,0x00,0x00, /* Code for char num 62. */ + 0x00,0x3E,0x42,0x42,0x40,0x20,0x10,0x08,0x08,0x00,0x08,0x08,0x00,0x00,0x00, /* Code for char num 63. */ + 0x00,0x78,0x84,0xE2,0x92,0x8A,0x8A,0xCA,0xCA,0xB2,0xA6,0x3C,0x00,0x00,0x00, /* Code for char num 64. */ + 0x00,0x00,0x10,0x38,0x28,0x28,0x44,0x44,0xFE,0x82,0x82,0x82,0x00,0x00,0x00, /* Code for char num 65. */ + 0x00,0x00,0x3E,0x42,0x42,0x22,0x1E,0x22,0x42,0x42,0x42,0x3E,0x00,0x00,0x00, /* Code for char num 66. */ + 0x00,0x00,0xF8,0x06,0x02,0x01,0x01,0x01,0x01,0x02,0x06,0xF8,0x00,0x00,0x00, /* Code for char num 67. */ + 0x00,0x00,0x3E,0x42,0x82,0x82,0x82,0x82,0x82,0x82,0x42,0x3E,0x00,0x00,0x00, /* Code for char num 68. */ + 0x00,0x00,0xFE,0x02,0x02,0x02,0x02,0x7E,0x02,0x02,0x02,0xFE,0x00,0x00,0x00, /* Code for char num 69. */ + 0x00,0x00,0xFE,0x02,0x02,0x02,0x02,0x7E,0x02,0x02,0x02,0x02,0x00,0x00,0x00, /* Code for char num 70. */ + 0x00,0x00,0xF8,0x06,0x02,0x01,0x01,0xE1,0x81,0x82,0x86,0xF8,0x00,0x00,0x00, /* Code for char num 71. */ + 0x00,0x00,0x42,0x42,0x42,0x42,0x42,0x7E,0x42,0x42,0x42,0x42,0x00,0x00,0x00, /* Code for char num 72. */ + 0x00,0x00,0xFE,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xFE,0x00,0x00,0x00, /* Code for char num 73. */ + 0x00,0x00,0x3C,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x1E,0x00,0x00,0x00, /* Code for char num 74. */ + 0x00,0x00,0x42,0x22,0x12,0x0A,0x06,0x0A,0x12,0x22,0x42,0x82,0x00,0x00,0x00, /* Code for char num 75. */ + 0x00,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0xFE,0x00,0x00,0x00, /* Code for char num 76. */ + 0x00,0x00,0x63,0x63,0x63,0x55,0x55,0x55,0x4D,0x49,0x41,0x41,0x00,0x00,0x00, /* Code for char num 77. */ + 0x00,0x00,0x82,0x86,0x8A,0x8A,0x92,0x92,0xA2,0xA2,0xC2,0x82,0x00,0x00,0x00, /* Code for char num 78. */ + 0x00,0x00,0x3C,0x42,0x81,0x81,0x81,0x81,0x81,0x81,0x42,0x3C,0x00,0x00,0x00, /* Code for char num 79. */ + 0x00,0x00,0x3E,0x42,0x42,0x42,0x62,0x1E,0x02,0x02,0x02,0x02,0x00,0x00,0x00, /* Code for char num 80. */ + 0x00,0x00,0x3C,0x42,0x81,0x81,0x81,0x81,0x81,0x81,0x42,0x3C,0x60,0x80,0x00, /* Code for char num 81. */ + 0x00,0x00,0x3E,0x42,0x42,0x42,0x22,0x1E,0x12,0x22,0x42,0x82,0x00,0x00,0x00, /* Code for char num 82. */ + 0x00,0x00,0x7C,0x42,0x02,0x06,0x1C,0x20,0x40,0x40,0x42,0x3E,0x00,0x00,0x00, /* Code for char num 83. */ + 0x00,0x00,0xFE,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00, /* Code for char num 84. */ + 0x00,0x00,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x3C,0x00,0x00,0x00, /* Code for char num 85. */ + 0x00,0x00,0x82,0x82,0x82,0x82,0x44,0x44,0x28,0x28,0x38,0x10,0x00,0x00,0x00, /* Code for char num 86. */ + 0x00,0x00,0x82,0x82,0x92,0x92,0xAA,0xAA,0xAA,0xAA,0x64,0x44,0x00,0x00,0x00, /* Code for char num 87. */ + 0x00,0x00,0x82,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x82,0x00,0x00,0x00, /* Code for char num 88. */ + 0x00,0x00,0x82,0x82,0x44,0x44,0x28,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00, /* Code for char num 89. */ + 0x00,0x00,0xFF,0x80,0x40,0x20,0x10,0x08,0x04,0x02,0x01,0xFF,0x00,0x00,0x00, /* Code for char num 90. */ + 0xF8,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0xF8,0x00, /* Code for char num 91. */ + 0x02,0x04,0x04,0x04,0x08,0x08,0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x80,0x00, /* Code for char num 92. */ + 0x3E,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x3E,0x00, /* Code for char num 93. */ + 0x00,0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x00,0x00,0x00,0x00,0x00, /* Code for char num 94. */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x00,0x00, /* Code for char num 95. */ + 0x10,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 96. */ + 0x00,0x00,0x00,0x00,0x3C,0x40,0x40,0x78,0x44,0x42,0x62,0xDC,0x00,0x00,0x00, /* Code for char num 97. */ + 0x02,0x02,0x02,0x02,0x7A,0x46,0x82,0x82,0x82,0x82,0x46,0x3A,0x00,0x00,0x00, /* Code for char num 98. */ + 0x00,0x00,0x00,0x00,0xF8,0x04,0x02,0x02,0x02,0x02,0x04,0xF8,0x00,0x00,0x00, /* Code for char num 99. */ + 0x80,0x80,0x80,0x80,0xB8,0xC4,0x82,0x82,0x82,0x82,0xC4,0xBC,0x00,0x00,0x00, /* Code for char num 100. */ + 0x00,0x00,0x00,0x00,0x38,0x44,0x42,0x7E,0x02,0x02,0x04,0x78,0x00,0x00,0x00, /* Code for char num 101. */ + 0xF0,0x08,0x08,0x08,0xFE,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x00,0x00,0x00, /* Code for char num 102. */ + 0x00,0x00,0x00,0x00,0xB8,0xC4,0x82,0x82,0x82,0x82,0xC4,0xBC,0x80,0x40,0x3C, /* Code for char num 103. */ + 0x02,0x02,0x02,0x02,0x3A,0x46,0x42,0x42,0x42,0x42,0x42,0x42,0x00,0x00,0x00, /* Code for char num 104. */ + 0x18,0x18,0x00,0x00,0x1E,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00, /* Code for char num 105. */ + 0x30,0x30,0x00,0x00,0x3C,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x1E, /* Code for char num 106. */ + 0x02,0x02,0x02,0x02,0x42,0x22,0x12,0x0E,0x0A,0x12,0x22,0x42,0x00,0x00,0x00, /* Code for char num 107. */ + 0x1E,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00, /* Code for char num 108. */ + 0x00,0x00,0x00,0x00,0xDA,0xB6,0x92,0x92,0x92,0x92,0x92,0x92,0x00,0x00,0x00, /* Code for char num 109. */ + 0x00,0x00,0x00,0x00,0x3A,0x46,0x42,0x42,0x42,0x42,0x42,0x42,0x00,0x00,0x00, /* Code for char num 110. */ + 0x00,0x00,0x00,0x00,0x38,0x44,0x82,0x82,0x82,0x82,0x44,0x38,0x00,0x00,0x00, /* Code for char num 111. */ + 0x00,0x00,0x00,0x00,0x7A,0x46,0x82,0x82,0x82,0x82,0x46,0x3A,0x02,0x02,0x02, /* Code for char num 112. */ + 0x00,0x00,0x00,0x00,0xB8,0xC4,0x82,0x82,0x82,0x82,0xC4,0xBC,0x80,0x80,0x80, /* Code for char num 113. */ + 0x00,0x00,0x00,0x00,0xF4,0x8C,0x04,0x04,0x04,0x04,0x04,0x04,0x00,0x00,0x00, /* Code for char num 114. */ + 0x00,0x00,0x00,0x00,0x7C,0x02,0x02,0x0C,0x30,0x40,0x42,0x3E,0x00,0x00,0x00, /* Code for char num 115. */ + 0x00,0x00,0x08,0x08,0xFE,0x08,0x08,0x08,0x08,0x08,0x08,0xF0,0x00,0x00,0x00, /* Code for char num 116. */ + 0x00,0x00,0x00,0x00,0x42,0x42,0x42,0x42,0x42,0x42,0x62,0x5C,0x00,0x00,0x00, /* Code for char num 117. */ + 0x00,0x00,0x00,0x00,0x82,0x82,0x82,0x44,0x44,0x28,0x28,0x10,0x00,0x00,0x00, /* Code for char num 118. */ + 0x00,0x00,0x00,0x00,0x82,0x92,0xAA,0xAA,0xAA,0xAA,0x44,0x44,0x00,0x00,0x00, /* Code for char num 119. */ + 0x00,0x00,0x00,0x00,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x00,0x00,0x00, /* Code for char num 120. */ + 0x00,0x00,0x00,0x00,0x82,0x82,0x82,0x44,0x44,0x28,0x28,0x10,0x10,0x0C,0x00, /* Code for char num 121. */ + 0x00,0x00,0x00,0x00,0xFE,0x80,0x40,0x20,0x10,0x08,0x04,0xFE,0x00,0x00,0x00, /* Code for char num 122. */ + 0xE0,0x10,0x10,0x10,0x10,0x10,0x10,0x0C,0x10,0x10,0x10,0x10,0x10,0xE0,0x00, /* Code for char num 123. */ + 0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00, /* Code for char num 124. */ + 0x0E,0x10,0x10,0x10,0x10,0x10,0x10,0x60,0x10,0x10,0x10,0x10,0x10,0x0E,0x00, /* Code for char num 125. */ + 0x00,0x00,0x00,0x00,0x00,0x00,0x62,0x92,0x8C,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 126. */ + 0x00,0x00,0x00,0x07,0x05,0x05,0x05,0x05,0x05,0x05,0x07,0x00,0x00,0x00,0x00 /* Code for char num 127. */ +}; + + +#endif /* FONT_9x15_H_H */
\ No newline at end of file diff --git a/source/hal/components/lcd_mps3/include/glcd_mps3.h b/source/hal/components/lcd_mps3/include/glcd_mps3.h new file mode 100644 index 0000000..c2810c0 --- /dev/null +++ b/source/hal/components/lcd_mps3/include/glcd_mps3.h @@ -0,0 +1,202 @@ +/* + * Copyright (c) 2021 Arm Limited. All rights reserved. + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#ifndef GLCD_MPS3_H +#define GLCD_MPS3_H + +#include <stdint.h> + +/****************************************************************************** + Color coding + GLCD is coded: 15..11 red, 10..5 green, 4..0 blue (unsigned short) + GLCD_R5, GLCD_G6, GLCD_B5 + original coding: 17..12 red, 11..6 green, 5..0 blue + ORG_R6, ORG_G6, ORG_B6 + + ORG_R1..5 = GLCD_R0..4, ORG_R0 = GLCD_R4 + ORG_G0..5 = GLCD_G0..5, + ORG_B1..5 = GLCD_B0..4, ORG_B0 = GLCD_B4 + + GLCD RGB color definitions +******************************************************************************/ +#define Black 0x0000 /* 0, 0, 0 */ +#define Navy 0x000F /* 0, 0, 128 */ +#define DarkGreen 0x03E0 /* 0, 128, 0 */ +#define DarkCyan 0x03EF /* 0, 128, 128 */ +#define Maroon 0x7800 /* 128, 0, 0 */ +#define Purple 0x780F /* 128, 0, 128 */ +#define Olive 0x7BE0 /* 128, 128, 0 */ +#define LightGrey 0xC618 /* 192, 192, 192 */ +#define DarkGrey 0x7BEF /* 128, 128, 128 */ +#define Blue 0x001F /* 0, 0, 255 */ +#define Green 0x07E0 /* 0, 255, 0 */ +#define Cyan 0x07FF /* 0, 255, 255 */ +#define Red 0xF800 /* 255, 0, 0 */ +#define Magenta 0xF81F /* 255, 0, 255 */ +#define Yellow 0xFFE0 /* 255, 255, 0 */ +#define White 0xFFFF /* 255, 255, 255 */ + +/************************** Orientation configuration ************************/ +#ifndef LANDSCAPE +#define LANDSCAPE 1 /* 1 for landscape, 0 for portrait. */ +#endif +#ifndef ROTATE180 +#define ROTATE180 1 /* 1 to rotate the screen for 180 deg. */ +#endif + +/*------------------------- Speed dependant settings -------------------------*/ + +/* If processor works on high frequency delay has to be increased, it can be + increased by factor 2^N by this constant. */ +#define DELAY_2N 8 + +/*---------------------- Graphic LCD size definitions ------------------------*/ +#if (LANDSCAPE == 1) + #define GLCD_WIDTH 320 /* Screen Width (in pixels). */ + #define GLCD_HEIGHT 240 /* Screen Hight (in pixels). */ +#else + #define GLCD_WIDTH 240 /* Screen Width (in pixels). */ + #define GLCD_HEIGHT 320 /* Screen Hight (in pixels). */ +#endif + +#define BPP 16 /* Bits per pixel. */ +#define BYPP ((BPP+7)/8) /* Bytes per pixel. */ + + +/** + * @brief Initialize the Himax LCD with HX8347-D LCD Controller. + */ +void GLCD_Initialize(void); + +/** + * @brief Set draw window region to whole screen. + */ +void GLCD_WindowMax(void); + +/** + * @brief Set draw window region. + * @param[in] x Horizontal position. + * @param[in] y Vertical position. + * @param[in] w Window width in pixel. + * @param[in] h Window height in pixels. + */ +void GLCD_SetWindow(unsigned int x, unsigned int y, + unsigned int w, unsigned int h); + +/** + * @brief Set foreground color. + * @param[in] color Foreground color. + */ +void GLCD_SetTextColor(unsigned short color); + +/** + * @brief Set background color. + * @param[in] color Background color. + */ +void GLCD_SetBackColor(unsigned short color); + +/** + * @brief Clear display. + * @param[in] color Display clearing color. + * + */ +void GLCD_Clear(unsigned short color); + +/** + * @brief Draw character on given position. + * @param[in] x Horizontal position. + * @param[in] y Vertical position. + * @param[in] cw Character width in pixel. + * @param[in] ch Character height in pixels. + * @param[in] c Pointer to character bitmap. + * + */ +void GLCD_DrawChar(unsigned int x, unsigned int y, + unsigned int cw, unsigned int ch, + unsigned char *c); + +/** + * @brief Display character on given line. + * @param[in] ln Line number. + * @param[in] col Column number. + * @param[in] fi Font index (0 = 9x15). + * @param[in] c ASCII character. + */ +void GLCD_DisplayChar(unsigned int ln, unsigned int col, + unsigned char fi, unsigned char c); + + +/** + * @brief Display string on given line. + * @param[in] ln Line number. + * @param[in] col Column number. + * @param[in] fi Font index (0 = 9x15). + * @param[in] s Pointer to string. + */ +void GLCD_DisplayString(unsigned int ln, unsigned int col, + unsigned char fi, char *s); + +/** + * @brief Clear given line. + * @param[in] ln: Line number. + * @param[in] fi Font index (0 = 9x15). + */ +void GLCD_ClearLn(unsigned int ln, unsigned char fi); + +/** + * @brief Display graphical bitmap image at position x horizontally and y + * vertically. This function is optimized for 16 bits per pixel + * format, it has to be adapted for any other format. + * @param[in] x Horizontal position. + * @param[in] y Vertical position. + * @param[in] w Width of bitmap. + * @param[in] h Height of bitmap. + * @param[in] bitmap Address at which the bitmap data resides. + */ +void GLCD_Bitmap(unsigned int x, unsigned int y, + unsigned int w, unsigned int h, + unsigned short *bitmap); + +/** + * @brief Displays an 8 bit image, conversion to the LCD's + * 16 bit codec is done on the fly. + * @param[in] data Pointer to the full sized image data. + * @param[in] width Image width. + * @param[in] height Image height. + * @param[in] channels Number of channels in the image. + * @param[in] pos_x Start x position for the LCD. + * @param[in] pos_y Start y position for the LCD. + * @param[in] downsample_factor Factor by which the image + * is downsampled by. + */ +void GLCD_Image(void *data, const uint32_t width, + const uint32_t height, const uint32_t channels, + const uint32_t pos_x, const uint32_t pos_y, + const uint32_t downsample_factor); + +/** + * @brief Draw box filled with color. + * @param[in] x Horizontal position. + * @param[in] y Vertical position. + * @param[in] w Window width in pixels. + * @param[in] h Window height in pixels. + * @param[in] color Box color. + */ +void GLCD_Box(unsigned int x, unsigned int y, + unsigned int w, unsigned int h, + unsigned short color); + +#endif /* GLCD_MPS3_H */ |