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Diffstat (limited to 'source/hal/components/lcd_mps3/include')
-rw-r--r--source/hal/components/lcd_mps3/include/font_9x15_h.h128
-rw-r--r--source/hal/components/lcd_mps3/include/glcd_mps3.h202
2 files changed, 330 insertions, 0 deletions
diff --git a/source/hal/components/lcd_mps3/include/font_9x15_h.h b/source/hal/components/lcd_mps3/include/font_9x15_h.h
new file mode 100644
index 0000000..b8b6bdc
--- /dev/null
+++ b/source/hal/components/lcd_mps3/include/font_9x15_h.h
@@ -0,0 +1,128 @@
+/*
+ * Copyright (c) 2021 Arm Limited. All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
+//MikroElektrnika 2011
+//http://www.mikroe.com
+
+//GLCD FontName : Lucida_Console9x15
+//GLCD FontSize : 9x15
+
+#ifndef FONT_9x15_H_H
+#define FONT_9x15_H_H
+
+const unsigned short Font_9x15_h[] = {
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 32. */
+ 0x00,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x10,0x10,0x00,0x00,0x00, /* Code for char num 33. */
+ 0x44,0x44,0x44,0x44,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 34. */
+ 0x00,0x12,0x12,0x24,0x7F,0x24,0x28,0x48,0xFE,0x48,0x90,0x90,0x00,0x00,0x00, /* Code for char num 35. */
+ 0x10,0x7C,0x16,0x12,0x12,0x1C,0x38,0x70,0x50,0x50,0x52,0x3E,0x10,0x00,0x00, /* Code for char num 36. */
+ 0x00,0x8C,0x92,0x52,0x52,0x2C,0x10,0x08,0x68,0x94,0x92,0x92,0x62,0x00,0x00, /* Code for char num 37. */
+ 0x00,0x18,0x24,0x24,0x34,0x18,0x0C,0x12,0xB2,0xE2,0xC2,0xBC,0x00,0x00,0x00, /* Code for char num 38. */
+ 0x08,0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 39. */
+ 0xC0,0x60,0x10,0x10,0x08,0x08,0x08,0x08,0x08,0x08,0x10,0x10,0x60,0xC0,0x00, /* Code for char num 40. */
+ 0x0C,0x18,0x20,0x20,0x40,0x40,0x40,0x40,0x40,0x40,0x20,0x20,0x18,0x0C,0x00, /* Code for char num 41. */
+ 0x00,0x10,0x92,0xEE,0x18,0x28,0x28,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 42. */
+ 0x00,0x00,0x00,0x00,0x10,0x10,0x10,0x10,0xFE,0x10,0x10,0x10,0x00,0x00,0x00, /* Code for char num 43. */
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x10,0x08,0x00, /* Code for char num 44. */
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7C,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 45. */
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00, /* Code for char num 46. */
+ 0x80,0x40,0x40,0x60,0x20,0x20,0x10,0x10,0x08,0x08,0x0C,0x04,0x04,0x02,0x00, /* Code for char num 47. */
+ 0x00,0x38,0x44,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x38,0x00,0x00,0x00, /* Code for char num 48. */
+ 0x00,0x10,0x1E,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xFE,0x00,0x00,0x00, /* Code for char num 49. */
+ 0x00,0x3E,0x42,0x40,0x40,0x40,0x20,0x10,0x08,0x04,0x02,0x7E,0x00,0x00,0x00, /* Code for char num 50. */
+ 0x00,0x3C,0x40,0x40,0x40,0x60,0x38,0x40,0x40,0x40,0x40,0x3C,0x00,0x00,0x00, /* Code for char num 51. */
+ 0x00,0x20,0x30,0x28,0x24,0x24,0x22,0x21,0x7F,0x20,0x20,0x20,0x00,0x00,0x00, /* Code for char num 52. */
+ 0x00,0x7C,0x04,0x04,0x04,0x1C,0x20,0x40,0x40,0x40,0x20,0x3C,0x00,0x00,0x00, /* Code for char num 53. */
+ 0x00,0x78,0x04,0x04,0x02,0x3A,0x46,0x82,0x82,0x82,0x44,0x38,0x00,0x00,0x00, /* Code for char num 54. */
+ 0x00,0xFE,0x80,0x40,0x20,0x20,0x10,0x10,0x08,0x08,0x04,0x04,0x00,0x00,0x00, /* Code for char num 55. */
+ 0x00,0x3C,0x42,0x42,0x42,0x24,0x1C,0x62,0x42,0x42,0x42,0x3C,0x00,0x00,0x00, /* Code for char num 56. */
+ 0x00,0x38,0x44,0x82,0x82,0x82,0xC4,0xB8,0x80,0x40,0x40,0x3C,0x00,0x00,0x00, /* Code for char num 57. */
+ 0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00, /* Code for char num 58. */
+ 0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x00,0x18,0x18,0x10,0x08,0x00, /* Code for char num 59. */
+ 0x00,0x00,0x00,0x00,0x80,0x60,0x10,0x0C,0x0C,0x10,0x60,0x80,0x00,0x00,0x00, /* Code for char num 60. */
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x00,0x00,0xFE,0x00,0x00,0x00,0x00,0x00, /* Code for char num 61. */
+ 0x00,0x00,0x00,0x00,0x02,0x0C,0x10,0x60,0x60,0x10,0x0C,0x02,0x00,0x00,0x00, /* Code for char num 62. */
+ 0x00,0x3E,0x42,0x42,0x40,0x20,0x10,0x08,0x08,0x00,0x08,0x08,0x00,0x00,0x00, /* Code for char num 63. */
+ 0x00,0x78,0x84,0xE2,0x92,0x8A,0x8A,0xCA,0xCA,0xB2,0xA6,0x3C,0x00,0x00,0x00, /* Code for char num 64. */
+ 0x00,0x00,0x10,0x38,0x28,0x28,0x44,0x44,0xFE,0x82,0x82,0x82,0x00,0x00,0x00, /* Code for char num 65. */
+ 0x00,0x00,0x3E,0x42,0x42,0x22,0x1E,0x22,0x42,0x42,0x42,0x3E,0x00,0x00,0x00, /* Code for char num 66. */
+ 0x00,0x00,0xF8,0x06,0x02,0x01,0x01,0x01,0x01,0x02,0x06,0xF8,0x00,0x00,0x00, /* Code for char num 67. */
+ 0x00,0x00,0x3E,0x42,0x82,0x82,0x82,0x82,0x82,0x82,0x42,0x3E,0x00,0x00,0x00, /* Code for char num 68. */
+ 0x00,0x00,0xFE,0x02,0x02,0x02,0x02,0x7E,0x02,0x02,0x02,0xFE,0x00,0x00,0x00, /* Code for char num 69. */
+ 0x00,0x00,0xFE,0x02,0x02,0x02,0x02,0x7E,0x02,0x02,0x02,0x02,0x00,0x00,0x00, /* Code for char num 70. */
+ 0x00,0x00,0xF8,0x06,0x02,0x01,0x01,0xE1,0x81,0x82,0x86,0xF8,0x00,0x00,0x00, /* Code for char num 71. */
+ 0x00,0x00,0x42,0x42,0x42,0x42,0x42,0x7E,0x42,0x42,0x42,0x42,0x00,0x00,0x00, /* Code for char num 72. */
+ 0x00,0x00,0xFE,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xFE,0x00,0x00,0x00, /* Code for char num 73. */
+ 0x00,0x00,0x3C,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x1E,0x00,0x00,0x00, /* Code for char num 74. */
+ 0x00,0x00,0x42,0x22,0x12,0x0A,0x06,0x0A,0x12,0x22,0x42,0x82,0x00,0x00,0x00, /* Code for char num 75. */
+ 0x00,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0xFE,0x00,0x00,0x00, /* Code for char num 76. */
+ 0x00,0x00,0x63,0x63,0x63,0x55,0x55,0x55,0x4D,0x49,0x41,0x41,0x00,0x00,0x00, /* Code for char num 77. */
+ 0x00,0x00,0x82,0x86,0x8A,0x8A,0x92,0x92,0xA2,0xA2,0xC2,0x82,0x00,0x00,0x00, /* Code for char num 78. */
+ 0x00,0x00,0x3C,0x42,0x81,0x81,0x81,0x81,0x81,0x81,0x42,0x3C,0x00,0x00,0x00, /* Code for char num 79. */
+ 0x00,0x00,0x3E,0x42,0x42,0x42,0x62,0x1E,0x02,0x02,0x02,0x02,0x00,0x00,0x00, /* Code for char num 80. */
+ 0x00,0x00,0x3C,0x42,0x81,0x81,0x81,0x81,0x81,0x81,0x42,0x3C,0x60,0x80,0x00, /* Code for char num 81. */
+ 0x00,0x00,0x3E,0x42,0x42,0x42,0x22,0x1E,0x12,0x22,0x42,0x82,0x00,0x00,0x00, /* Code for char num 82. */
+ 0x00,0x00,0x7C,0x42,0x02,0x06,0x1C,0x20,0x40,0x40,0x42,0x3E,0x00,0x00,0x00, /* Code for char num 83. */
+ 0x00,0x00,0xFE,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00, /* Code for char num 84. */
+ 0x00,0x00,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x3C,0x00,0x00,0x00, /* Code for char num 85. */
+ 0x00,0x00,0x82,0x82,0x82,0x82,0x44,0x44,0x28,0x28,0x38,0x10,0x00,0x00,0x00, /* Code for char num 86. */
+ 0x00,0x00,0x82,0x82,0x92,0x92,0xAA,0xAA,0xAA,0xAA,0x64,0x44,0x00,0x00,0x00, /* Code for char num 87. */
+ 0x00,0x00,0x82,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x82,0x00,0x00,0x00, /* Code for char num 88. */
+ 0x00,0x00,0x82,0x82,0x44,0x44,0x28,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00, /* Code for char num 89. */
+ 0x00,0x00,0xFF,0x80,0x40,0x20,0x10,0x08,0x04,0x02,0x01,0xFF,0x00,0x00,0x00, /* Code for char num 90. */
+ 0xF8,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0xF8,0x00, /* Code for char num 91. */
+ 0x02,0x04,0x04,0x04,0x08,0x08,0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x80,0x00, /* Code for char num 92. */
+ 0x3E,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x3E,0x00, /* Code for char num 93. */
+ 0x00,0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x00,0x00,0x00,0x00,0x00, /* Code for char num 94. */
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x00,0x00, /* Code for char num 95. */
+ 0x10,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 96. */
+ 0x00,0x00,0x00,0x00,0x3C,0x40,0x40,0x78,0x44,0x42,0x62,0xDC,0x00,0x00,0x00, /* Code for char num 97. */
+ 0x02,0x02,0x02,0x02,0x7A,0x46,0x82,0x82,0x82,0x82,0x46,0x3A,0x00,0x00,0x00, /* Code for char num 98. */
+ 0x00,0x00,0x00,0x00,0xF8,0x04,0x02,0x02,0x02,0x02,0x04,0xF8,0x00,0x00,0x00, /* Code for char num 99. */
+ 0x80,0x80,0x80,0x80,0xB8,0xC4,0x82,0x82,0x82,0x82,0xC4,0xBC,0x00,0x00,0x00, /* Code for char num 100. */
+ 0x00,0x00,0x00,0x00,0x38,0x44,0x42,0x7E,0x02,0x02,0x04,0x78,0x00,0x00,0x00, /* Code for char num 101. */
+ 0xF0,0x08,0x08,0x08,0xFE,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x00,0x00,0x00, /* Code for char num 102. */
+ 0x00,0x00,0x00,0x00,0xB8,0xC4,0x82,0x82,0x82,0x82,0xC4,0xBC,0x80,0x40,0x3C, /* Code for char num 103. */
+ 0x02,0x02,0x02,0x02,0x3A,0x46,0x42,0x42,0x42,0x42,0x42,0x42,0x00,0x00,0x00, /* Code for char num 104. */
+ 0x18,0x18,0x00,0x00,0x1E,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00, /* Code for char num 105. */
+ 0x30,0x30,0x00,0x00,0x3C,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x1E, /* Code for char num 106. */
+ 0x02,0x02,0x02,0x02,0x42,0x22,0x12,0x0E,0x0A,0x12,0x22,0x42,0x00,0x00,0x00, /* Code for char num 107. */
+ 0x1E,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00, /* Code for char num 108. */
+ 0x00,0x00,0x00,0x00,0xDA,0xB6,0x92,0x92,0x92,0x92,0x92,0x92,0x00,0x00,0x00, /* Code for char num 109. */
+ 0x00,0x00,0x00,0x00,0x3A,0x46,0x42,0x42,0x42,0x42,0x42,0x42,0x00,0x00,0x00, /* Code for char num 110. */
+ 0x00,0x00,0x00,0x00,0x38,0x44,0x82,0x82,0x82,0x82,0x44,0x38,0x00,0x00,0x00, /* Code for char num 111. */
+ 0x00,0x00,0x00,0x00,0x7A,0x46,0x82,0x82,0x82,0x82,0x46,0x3A,0x02,0x02,0x02, /* Code for char num 112. */
+ 0x00,0x00,0x00,0x00,0xB8,0xC4,0x82,0x82,0x82,0x82,0xC4,0xBC,0x80,0x80,0x80, /* Code for char num 113. */
+ 0x00,0x00,0x00,0x00,0xF4,0x8C,0x04,0x04,0x04,0x04,0x04,0x04,0x00,0x00,0x00, /* Code for char num 114. */
+ 0x00,0x00,0x00,0x00,0x7C,0x02,0x02,0x0C,0x30,0x40,0x42,0x3E,0x00,0x00,0x00, /* Code for char num 115. */
+ 0x00,0x00,0x08,0x08,0xFE,0x08,0x08,0x08,0x08,0x08,0x08,0xF0,0x00,0x00,0x00, /* Code for char num 116. */
+ 0x00,0x00,0x00,0x00,0x42,0x42,0x42,0x42,0x42,0x42,0x62,0x5C,0x00,0x00,0x00, /* Code for char num 117. */
+ 0x00,0x00,0x00,0x00,0x82,0x82,0x82,0x44,0x44,0x28,0x28,0x10,0x00,0x00,0x00, /* Code for char num 118. */
+ 0x00,0x00,0x00,0x00,0x82,0x92,0xAA,0xAA,0xAA,0xAA,0x44,0x44,0x00,0x00,0x00, /* Code for char num 119. */
+ 0x00,0x00,0x00,0x00,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x00,0x00,0x00, /* Code for char num 120. */
+ 0x00,0x00,0x00,0x00,0x82,0x82,0x82,0x44,0x44,0x28,0x28,0x10,0x10,0x0C,0x00, /* Code for char num 121. */
+ 0x00,0x00,0x00,0x00,0xFE,0x80,0x40,0x20,0x10,0x08,0x04,0xFE,0x00,0x00,0x00, /* Code for char num 122. */
+ 0xE0,0x10,0x10,0x10,0x10,0x10,0x10,0x0C,0x10,0x10,0x10,0x10,0x10,0xE0,0x00, /* Code for char num 123. */
+ 0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00, /* Code for char num 124. */
+ 0x0E,0x10,0x10,0x10,0x10,0x10,0x10,0x60,0x10,0x10,0x10,0x10,0x10,0x0E,0x00, /* Code for char num 125. */
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x62,0x92,0x8C,0x00,0x00,0x00,0x00,0x00,0x00, /* Code for char num 126. */
+ 0x00,0x00,0x00,0x07,0x05,0x05,0x05,0x05,0x05,0x05,0x07,0x00,0x00,0x00,0x00 /* Code for char num 127. */
+};
+
+
+#endif /* FONT_9x15_H_H */ \ No newline at end of file
diff --git a/source/hal/components/lcd_mps3/include/glcd_mps3.h b/source/hal/components/lcd_mps3/include/glcd_mps3.h
new file mode 100644
index 0000000..c2810c0
--- /dev/null
+++ b/source/hal/components/lcd_mps3/include/glcd_mps3.h
@@ -0,0 +1,202 @@
+/*
+ * Copyright (c) 2021 Arm Limited. All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef GLCD_MPS3_H
+#define GLCD_MPS3_H
+
+#include <stdint.h>
+
+/******************************************************************************
+ Color coding
+ GLCD is coded: 15..11 red, 10..5 green, 4..0 blue (unsigned short)
+ GLCD_R5, GLCD_G6, GLCD_B5
+ original coding: 17..12 red, 11..6 green, 5..0 blue
+ ORG_R6, ORG_G6, ORG_B6
+
+ ORG_R1..5 = GLCD_R0..4, ORG_R0 = GLCD_R4
+ ORG_G0..5 = GLCD_G0..5,
+ ORG_B1..5 = GLCD_B0..4, ORG_B0 = GLCD_B4
+
+ GLCD RGB color definitions
+******************************************************************************/
+#define Black 0x0000 /* 0, 0, 0 */
+#define Navy 0x000F /* 0, 0, 128 */
+#define DarkGreen 0x03E0 /* 0, 128, 0 */
+#define DarkCyan 0x03EF /* 0, 128, 128 */
+#define Maroon 0x7800 /* 128, 0, 0 */
+#define Purple 0x780F /* 128, 0, 128 */
+#define Olive 0x7BE0 /* 128, 128, 0 */
+#define LightGrey 0xC618 /* 192, 192, 192 */
+#define DarkGrey 0x7BEF /* 128, 128, 128 */
+#define Blue 0x001F /* 0, 0, 255 */
+#define Green 0x07E0 /* 0, 255, 0 */
+#define Cyan 0x07FF /* 0, 255, 255 */
+#define Red 0xF800 /* 255, 0, 0 */
+#define Magenta 0xF81F /* 255, 0, 255 */
+#define Yellow 0xFFE0 /* 255, 255, 0 */
+#define White 0xFFFF /* 255, 255, 255 */
+
+/************************** Orientation configuration ************************/
+#ifndef LANDSCAPE
+#define LANDSCAPE 1 /* 1 for landscape, 0 for portrait. */
+#endif
+#ifndef ROTATE180
+#define ROTATE180 1 /* 1 to rotate the screen for 180 deg. */
+#endif
+
+/*------------------------- Speed dependant settings -------------------------*/
+
+/* If processor works on high frequency delay has to be increased, it can be
+ increased by factor 2^N by this constant. */
+#define DELAY_2N 8
+
+/*---------------------- Graphic LCD size definitions ------------------------*/
+#if (LANDSCAPE == 1)
+ #define GLCD_WIDTH 320 /* Screen Width (in pixels). */
+ #define GLCD_HEIGHT 240 /* Screen Hight (in pixels). */
+#else
+ #define GLCD_WIDTH 240 /* Screen Width (in pixels). */
+ #define GLCD_HEIGHT 320 /* Screen Hight (in pixels). */
+#endif
+
+#define BPP 16 /* Bits per pixel. */
+#define BYPP ((BPP+7)/8) /* Bytes per pixel. */
+
+
+/**
+ * @brief Initialize the Himax LCD with HX8347-D LCD Controller.
+ */
+void GLCD_Initialize(void);
+
+/**
+ * @brief Set draw window region to whole screen.
+ */
+void GLCD_WindowMax(void);
+
+/**
+ * @brief Set draw window region.
+ * @param[in] x Horizontal position.
+ * @param[in] y Vertical position.
+ * @param[in] w Window width in pixel.
+ * @param[in] h Window height in pixels.
+ */
+void GLCD_SetWindow(unsigned int x, unsigned int y,
+ unsigned int w, unsigned int h);
+
+/**
+ * @brief Set foreground color.
+ * @param[in] color Foreground color.
+ */
+void GLCD_SetTextColor(unsigned short color);
+
+/**
+ * @brief Set background color.
+ * @param[in] color Background color.
+ */
+void GLCD_SetBackColor(unsigned short color);
+
+/**
+ * @brief Clear display.
+ * @param[in] color Display clearing color.
+ *
+ */
+void GLCD_Clear(unsigned short color);
+
+/**
+ * @brief Draw character on given position.
+ * @param[in] x Horizontal position.
+ * @param[in] y Vertical position.
+ * @param[in] cw Character width in pixel.
+ * @param[in] ch Character height in pixels.
+ * @param[in] c Pointer to character bitmap.
+ *
+ */
+void GLCD_DrawChar(unsigned int x, unsigned int y,
+ unsigned int cw, unsigned int ch,
+ unsigned char *c);
+
+/**
+ * @brief Display character on given line.
+ * @param[in] ln Line number.
+ * @param[in] col Column number.
+ * @param[in] fi Font index (0 = 9x15).
+ * @param[in] c ASCII character.
+ */
+void GLCD_DisplayChar(unsigned int ln, unsigned int col,
+ unsigned char fi, unsigned char c);
+
+
+/**
+ * @brief Display string on given line.
+ * @param[in] ln Line number.
+ * @param[in] col Column number.
+ * @param[in] fi Font index (0 = 9x15).
+ * @param[in] s Pointer to string.
+ */
+void GLCD_DisplayString(unsigned int ln, unsigned int col,
+ unsigned char fi, char *s);
+
+/**
+ * @brief Clear given line.
+ * @param[in] ln: Line number.
+ * @param[in] fi Font index (0 = 9x15).
+ */
+void GLCD_ClearLn(unsigned int ln, unsigned char fi);
+
+/**
+ * @brief Display graphical bitmap image at position x horizontally and y
+ * vertically. This function is optimized for 16 bits per pixel
+ * format, it has to be adapted for any other format.
+ * @param[in] x Horizontal position.
+ * @param[in] y Vertical position.
+ * @param[in] w Width of bitmap.
+ * @param[in] h Height of bitmap.
+ * @param[in] bitmap Address at which the bitmap data resides.
+ */
+void GLCD_Bitmap(unsigned int x, unsigned int y,
+ unsigned int w, unsigned int h,
+ unsigned short *bitmap);
+
+/**
+ * @brief Displays an 8 bit image, conversion to the LCD's
+ * 16 bit codec is done on the fly.
+ * @param[in] data Pointer to the full sized image data.
+ * @param[in] width Image width.
+ * @param[in] height Image height.
+ * @param[in] channels Number of channels in the image.
+ * @param[in] pos_x Start x position for the LCD.
+ * @param[in] pos_y Start y position for the LCD.
+ * @param[in] downsample_factor Factor by which the image
+ * is downsampled by.
+ */
+void GLCD_Image(void *data, const uint32_t width,
+ const uint32_t height, const uint32_t channels,
+ const uint32_t pos_x, const uint32_t pos_y,
+ const uint32_t downsample_factor);
+
+/**
+ * @brief Draw box filled with color.
+ * @param[in] x Horizontal position.
+ * @param[in] y Vertical position.
+ * @param[in] w Window width in pixels.
+ * @param[in] h Window height in pixels.
+ * @param[in] color Box color.
+ */
+void GLCD_Box(unsigned int x, unsigned int y,
+ unsigned int w, unsigned int h,
+ unsigned short color);
+
+#endif /* GLCD_MPS3_H */