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//
// Copyright © 2021 Arm Ltd and Contributors. All rights reserved.
// SPDX-License-Identifier: MIT
//
#include "backendsCommon/TensorHandle.hpp"
#include "WorkingMemHandle.hpp"
#include "Network.hpp"
#include <armnn/backends/IMemoryManager.hpp>
namespace armnn
{
namespace experimental
{
WorkingMemHandle::WorkingMemHandle(NetworkId networkId,
std::vector<std::pair<LayerBindingId, LayerGuid>> inputHandles,
std::vector<InputConnectionInfo> inputConnections,
std::vector<WorkingMemDescriptor> workingMemDescriptors,
std::unordered_map<LayerGuid, WorkingMemDescriptor> workingMemDescriptorMap,
std::vector<std::shared_ptr<IMemoryManager>> memoryManagers,
std::unordered_map<LayerGuid, std::vector<std::unique_ptr<ITensorHandle> > > ownedTensorHandles)
: m_NetworkId(networkId)
, m_WorkingMemDescriptors(workingMemDescriptors)
, m_WorkingMemDescriptorMap(workingMemDescriptorMap)
, m_MemoryManagers(memoryManagers)
, m_OwnedTensorHandles(std::move(ownedTensorHandles))
, m_IsAllocated(false)
, m_Mutex()
{
unsigned int maxInputBindingId = 0;
for (auto pair : inputHandles)
{
unsigned int bindingId = numeric_cast<unsigned int>(pair.first);
if (maxInputBindingId < bindingId)
{
maxInputBindingId = bindingId;
}
}
// Create a map of LayerBindingIds to the corresponding input ITensorHandle*
for (auto pair : inputHandles)
{
m_InputHandleMap[pair.first] = m_WorkingMemDescriptorMap.at(pair.second).m_Outputs[0];
m_ValidationMap[pair.first] = false;
}
// For every input we need to store all locations from which that input's ITensorHandle* is read.
// So we can, at a later point, swap in and out the ITensorHandle* at that location.
for (auto inputConnectionInfo : inputConnections)
{
WorkingMemDescriptor& workingMemDescriptor = m_WorkingMemDescriptors[inputConnectionInfo.m_DescriptorIndex];
auto pos = workingMemDescriptor.m_Inputs.begin();
// The difference_type of a vector can be unsigned int or signed int depending on the std implementation
// This cast removes any conversion warnings
pos += numeric_cast<std::vector<ITensorHandle*>::difference_type>(inputConnectionInfo.m_InputIndex);
m_InputConnectionMap[inputConnectionInfo.m_LayerBindingId].push_back(pos);
}
}
void WorkingMemHandle::Allocate()
{
if (m_IsAllocated)
{
return;
}
m_IsAllocated = true;
for (auto& mgr : m_MemoryManagers)
{
mgr->Acquire();
}
}
void WorkingMemHandle::Free()
{
if (!m_IsAllocated)
{
return;
}
m_IsAllocated = false;
for (auto& mgr : m_MemoryManagers)
{
mgr->Release();
}
}
} // end experimental namespace
} // end armnn namespace
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