// // Copyright © 2024 Arm Ltd and Contributors. All rights reserved. // SPDX-License-Identifier: MIT // #include "GpuFsaElementwiseBinaryAdd.hpp" #include #include #include #include #include using namespace arm_compute::experimental::dynamic_fusion; using namespace armnn::armcomputetensorutils; namespace armnn { arm_compute::Status GpuFsaElementwiseBinaryAddValidate(const TensorInfo& input0, const TensorInfo& input1) { // Create a new workload sketch, for validation purposes auto compileCtx = arm_compute::CLKernelLibrary::get().get_compile_context(); auto workloadContext = GpuWorkloadContext(&compileCtx); GpuWorkloadSketch sketch{ &workloadContext }; arm_compute::TensorInfo aclInput0Info = BuildArmComputeTensorInfo(input0, input0.GetNumDimensions()); arm_compute::TensorInfo aclInput1Info = BuildArmComputeTensorInfo(input1, input1.GetNumDimensions()); aclInput0Info.set_are_values_constant(input0.IsConstant()); aclInput1Info.set_are_values_constant(input1.IsConstant()); arm_compute::ITensorInfo* inputInfo0 = workloadContext.create_tensor_info(aclInput0Info); arm_compute::ITensorInfo* inputInfo1 = workloadContext.create_tensor_info(aclInput1Info); return GpuAdd::validate_op(sketch, inputInfo0, inputInfo1); } void GpuFsaElementwiseBinaryAddCreateOp(GpuFsaPreCompiledBlob* blob, const TensorInfo& input0, const TensorInfo& input1) { GpuWorkloadSketch* sketch = blob->sketch.get(); GpuWorkloadContext* workloadContext = blob->workloadContext.get(); std::vector inputTensorInfos = {}; std::vector outputTensorInfos = {}; arm_compute::TensorInfo aclInput0Info = BuildArmComputeTensorInfo(input0, input0.GetNumDimensions()); arm_compute::TensorInfo aclInput1Info = BuildArmComputeTensorInfo(input1, input1.GetNumDimensions()); aclInput0Info.set_are_values_constant(input0.IsConstant()); aclInput1Info.set_are_values_constant(input1.IsConstant()); inputTensorInfos.emplace_back(workloadContext->create_tensor_info(aclInput0Info)); inputTensorInfos.emplace_back(workloadContext->create_tensor_info(aclInput1Info)); // Validate operator, check status and update reasonIfUnsupported arm_compute::Status aclStatus = GpuAdd::validate_op(*sketch, inputTensorInfos[0], inputTensorInfos[1]); const bool supported = aclStatus.error_code() == arm_compute::ErrorCode::OK; if (!supported) { throw BackendCapabilityException("\"GpuFsa\" backend failed during elementwise binary add validation"); } arm_compute::ITensorInfo* addOutputInfo = GpuAdd::create_op(*sketch, inputTensorInfos[0], inputTensorInfos[1]); // Temporary fix until fusing attempt is make for GpuFsa backend and Output layer workload is created. outputTensorInfos.emplace_back(workloadContext->create_tensor_info()); GpuOutput::create_op(*sketch, addOutputInfo, outputTensorInfos[0]); // Store the TensorInfos within the blob as unique_ptrs to be used later blob->inputTensorInfos = std::make_unique>(inputTensorInfos); blob->outputTensorInfos = std::make_unique>(outputTensorInfos); } } // namespace armnn